pkgsrc/misc/stellarium/Makefile

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# $NetBSD: Makefile,v 1.34 2010/01/18 09:59:15 wiz Exp $
DISTNAME= stellarium-0.10.2
PKGREVISION= 3
CATEGORIES= misc
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=stellarium/}
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= http://www.stellarium.org/
COMMENT= Generate photorealistic skies with OpenGL
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PKG_DESTDIR_SUPPORT= user-destdir
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USE_LANGUAGES= c c++
USE_PKGLOCALEDIR= yes
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USE_TOOLS+= gmake msgfmt
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USE_CMAKE= yes
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CMAKE_ARGS+= -D FreeType2_INCLUDE_DIR:PATH=${BUILDLINK_PREFIX.freetype2}/include/freetype2
CMAKE_ARGS+= -D FreeType2_LIBRARIES:PATH=${BUILDLINK_PREFIX.freetype2}/lib
CMAKE_ARGS+= -D SDLMIXER_INCLUDE_DIR:PATH=${BUILDLINK_PREFIX.SDL}/include/SDL
Changes 0.10.0: * Global switch to Qt. Don't support SDL main application anymore. * The whole StelApp class is managed by a QGraphicsScene, inside a QGraphicsView. * Removed deprecated sources from the core of stellarium. * Continued API cleaning and simplifications. * Performed large refactorings to use portable Qt API. * Re-organized the source files into sub-directories. * Migrated config file parsing to a QSettings based implementation. * Exposed some methods as slots so that they can be scripted in the future. * Created the new Qt-based GUI button bars. * Recoded from scratch the new QWidget based GUI rendered in the QGraphicsView using style sheets. * Moved stars/planets halo rendering into SkyDrawer. * Implemented dynamic eye adaptation for bright objects. * Optimized atmosphere computation and others, speed can be increased up to a factor of 2. * Implemented light pollution following the Bortle scale index. * Improved and optimized stars rendering (updated colors, sizes and added large halo for very bright ones, use GL lists for drawing stars by bunch) * Created a new SkyTile class supporting lazy dynamic multi-resolution images loading and display. Image trees can be stored as JSON files. * Startup is much faster. * Migrated the previous nebula textures to the new format. * Added a LocationManager for managing observing locations and cleaned the code of observer. * Changed key bindings, use F1.. F6 for opening dialogs. * Tab completion on the search dialog. * Added descriptions for the sky cultures and improved the ones for landscapes. * Added a new mars landscape. * Fixed many bugs.
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.include "../../audio/SDL_mixer/buildlink3.mk"
.include "../../devel/boost-headers/buildlink3.mk"
.include "../../graphics/freetype2/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
Changes 0.10.0: * Global switch to Qt. Don't support SDL main application anymore. * The whole StelApp class is managed by a QGraphicsScene, inside a QGraphicsView. * Removed deprecated sources from the core of stellarium. * Continued API cleaning and simplifications. * Performed large refactorings to use portable Qt API. * Re-organized the source files into sub-directories. * Migrated config file parsing to a QSettings based implementation. * Exposed some methods as slots so that they can be scripted in the future. * Created the new Qt-based GUI button bars. * Recoded from scratch the new QWidget based GUI rendered in the QGraphicsView using style sheets. * Moved stars/planets halo rendering into SkyDrawer. * Implemented dynamic eye adaptation for bright objects. * Optimized atmosphere computation and others, speed can be increased up to a factor of 2. * Implemented light pollution following the Bortle scale index. * Improved and optimized stars rendering (updated colors, sizes and added large halo for very bright ones, use GL lists for drawing stars by bunch) * Created a new SkyTile class supporting lazy dynamic multi-resolution images loading and display. Image trees can be stored as JSON files. * Startup is much faster. * Migrated the previous nebula textures to the new format. * Added a LocationManager for managing observing locations and cleaned the code of observer. * Changed key bindings, use F1.. F6 for opening dialogs. * Tab completion on the search dialog. * Added descriptions for the sky cultures and improved the ones for landscapes. * Added a new mars landscape. * Fixed many bugs.
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.include "../../www/curl/buildlink3.mk"
.include "../../x11/qt4-libs/buildlink3.mk"
.include "../../x11/qt4-tools/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"