Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
@comment $NetBSD: PLIST,v 1.6 2013/06/11 15:22:47 ryoon Exp $
|
2005-11-04 08:21:24 +01:00
|
|
|
bin/coin-config
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/C/XML/attribute.h
|
|
|
|
include/Inventor/C/XML/document.h
|
|
|
|
include/Inventor/C/XML/element.h
|
|
|
|
include/Inventor/C/XML/entity.h
|
|
|
|
include/Inventor/C/XML/parser.h
|
|
|
|
include/Inventor/C/XML/path.h
|
|
|
|
include/Inventor/C/XML/types.h
|
|
|
|
include/Inventor/C/XML/world.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/C/base/hash.h
|
|
|
|
include/Inventor/C/base/heap.h
|
|
|
|
include/Inventor/C/base/list.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/C/base/math-undefs.h
|
2005-11-04 08:21:24 +01:00
|
|
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include/Inventor/C/base/memalloc.h
|
|
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include/Inventor/C/base/rbptree.h
|
|
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include/Inventor/C/base/string.h
|
|
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include/Inventor/C/base/time.h
|
|
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include/Inventor/C/basic.h
|
|
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include/Inventor/C/errors/debugerror.h
|
|
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include/Inventor/C/errors/error.h
|
|
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include/Inventor/C/glue/dl.h
|
|
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include/Inventor/C/glue/gl.h
|
2005-11-08 21:10:08 +01:00
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|
include/Inventor/C/glue/spidermonkey.h
|
2005-11-04 08:21:24 +01:00
|
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include/Inventor/C/threads/barrier.h
|
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include/Inventor/C/threads/common.h
|
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include/Inventor/C/threads/condvar.h
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include/Inventor/C/threads/fifo.h
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include/Inventor/C/threads/mutex.h
|
2005-11-08 21:10:08 +01:00
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include/Inventor/C/threads/recmutex.h
|
2005-11-04 08:21:24 +01:00
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include/Inventor/C/threads/rwmutex.h
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include/Inventor/C/threads/sched.h
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include/Inventor/C/threads/storage.h
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include/Inventor/C/threads/sync.h
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include/Inventor/C/threads/thread.h
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include/Inventor/C/threads/worker.h
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include/Inventor/C/threads/wpool.h
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include/Inventor/C/tidbits.h
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include/Inventor/Sb.h
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include/Inventor/SbBSPTree.h
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include/Inventor/SbBasic.h
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include/Inventor/SbBox.h
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include/Inventor/SbBox2d.h
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include/Inventor/SbBox2f.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SbBox2i32.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SbBox2s.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SbBox3d.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SbBox3f.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SbBox3i32.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SbBox3s.h
|
|
|
|
include/Inventor/SbClip.h
|
|
|
|
include/Inventor/SbColor.h
|
|
|
|
include/Inventor/SbColor4f.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SbColorRGBA.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SbCylinder.h
|
|
|
|
include/Inventor/SbDPLine.h
|
|
|
|
include/Inventor/SbDPLinear.h
|
|
|
|
include/Inventor/SbDPMatrix.h
|
|
|
|
include/Inventor/SbDPPlane.h
|
|
|
|
include/Inventor/SbDPRotation.h
|
|
|
|
include/Inventor/SbDPViewVolume.h
|
|
|
|
include/Inventor/SbDict.h
|
|
|
|
include/Inventor/SbHeap.h
|
|
|
|
include/Inventor/SbImage.h
|
|
|
|
include/Inventor/SbLine.h
|
|
|
|
include/Inventor/SbLinear.h
|
|
|
|
include/Inventor/SbMatrix.h
|
|
|
|
include/Inventor/SbName.h
|
|
|
|
include/Inventor/SbOctTree.h
|
|
|
|
include/Inventor/SbPList.h
|
|
|
|
include/Inventor/SbPlane.h
|
|
|
|
include/Inventor/SbRotation.h
|
|
|
|
include/Inventor/SbSphere.h
|
|
|
|
include/Inventor/SbString.h
|
|
|
|
include/Inventor/SbTesselator.h
|
|
|
|
include/Inventor/SbTime.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SbTypeInfo.h
|
|
|
|
include/Inventor/SbVec.h
|
|
|
|
include/Inventor/SbVec2b.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SbVec2d.h
|
|
|
|
include/Inventor/SbVec2f.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SbVec2i32.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SbVec2s.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SbVec2ub.h
|
|
|
|
include/Inventor/SbVec2ui32.h
|
|
|
|
include/Inventor/SbVec2us.h
|
|
|
|
include/Inventor/SbVec3b.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SbVec3d.h
|
|
|
|
include/Inventor/SbVec3f.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SbVec3i32.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SbVec3s.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SbVec3ub.h
|
|
|
|
include/Inventor/SbVec3ui32.h
|
|
|
|
include/Inventor/SbVec3us.h
|
|
|
|
include/Inventor/SbVec4b.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SbVec4d.h
|
|
|
|
include/Inventor/SbVec4f.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SbVec4i32.h
|
|
|
|
include/Inventor/SbVec4s.h
|
|
|
|
include/Inventor/SbVec4ub.h
|
|
|
|
include/Inventor/SbVec4ui32.h
|
|
|
|
include/Inventor/SbVec4us.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SbViewVolume.h
|
|
|
|
include/Inventor/SbViewportRegion.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SbXfBox3d.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SbXfBox3f.h
|
|
|
|
include/Inventor/So.h
|
|
|
|
include/Inventor/SoDB.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SoEventManager.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SoFullPath.h
|
|
|
|
include/Inventor/SoInput.h
|
|
|
|
include/Inventor/SoInteraction.h
|
|
|
|
include/Inventor/SoLists.h
|
|
|
|
include/Inventor/SoNodeKitPath.h
|
|
|
|
include/Inventor/SoOffscreenRenderer.h
|
|
|
|
include/Inventor/SoOutput.h
|
|
|
|
include/Inventor/SoPath.h
|
|
|
|
include/Inventor/SoPickedPoint.h
|
|
|
|
include/Inventor/SoPrimitiveVertex.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/SoRenderManager.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/SoSceneManager.h
|
|
|
|
include/Inventor/SoType.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRML.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLAnchor.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLAppearance.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLAudioClip.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLBackground.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLBillboard.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLBox.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLCollision.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLColor.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLColorInterpolator.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLCone.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLCoordinate.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLCoordinateInterpolator.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLCylinder.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLCylinderSensor.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLDirectionalLight.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLDragSensor.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLElevationGrid.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLExtrusion.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLFog.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLFontStyle.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLGeometry.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLGroup.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLImageTexture.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLIndexedFaceSet.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLIndexedLine.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLIndexedLineSet.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLIndexedShape.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLInline.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLInterpolator.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLLOD.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLLight.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLMacros.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLMaterial.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLMovieTexture.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLNavigationInfo.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLNodes.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLNormal.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLNormalInterpolator.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLOrientationInterpolator.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLParent.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLPixelTexture.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLPlaneSensor.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLPointLight.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLPointSet.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLPositionInterpolator.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLProximitySensor.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLScalarInterpolator.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLScript.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLSensor.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLShape.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLSound.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLSphere.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLSphereSensor.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLSpotLight.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLSubInterpolator.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLSwitch.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLText.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLTexture.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLTextureCoordinate.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLTextureTransform.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLTimeSensor.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLTouchSensor.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLTransform.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLVertexLine.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLVertexPoint.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLVertexShape.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLViewpoint.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLVisibilitySensor.h
|
|
|
|
include/Inventor/VRMLnodes/SoVRMLWorldInfo.h
|
|
|
|
include/Inventor/actions/SoAction.h
|
|
|
|
include/Inventor/actions/SoActions.h
|
|
|
|
include/Inventor/actions/SoAudioRenderAction.h
|
|
|
|
include/Inventor/actions/SoBoxHighlightRenderAction.h
|
|
|
|
include/Inventor/actions/SoCallbackAction.h
|
|
|
|
include/Inventor/actions/SoGLRenderAction.h
|
|
|
|
include/Inventor/actions/SoGetBoundingBoxAction.h
|
|
|
|
include/Inventor/actions/SoGetMatrixAction.h
|
|
|
|
include/Inventor/actions/SoGetPrimitiveCountAction.h
|
|
|
|
include/Inventor/actions/SoHandleEventAction.h
|
|
|
|
include/Inventor/actions/SoLineHighlightRenderAction.h
|
|
|
|
include/Inventor/actions/SoPickAction.h
|
|
|
|
include/Inventor/actions/SoRayPickAction.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/actions/SoReorganizeAction.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/actions/SoSearchAction.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/actions/SoSimplifyAction.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/actions/SoSubAction.h
|
|
|
|
include/Inventor/actions/SoToVRML2Action.h
|
|
|
|
include/Inventor/actions/SoToVRMLAction.h
|
|
|
|
include/Inventor/actions/SoWriteAction.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/annex/FXViz/elements/SoGLShadowCullingElement.h
|
|
|
|
include/Inventor/annex/FXViz/elements/SoShadowStyleElement.h
|
|
|
|
include/Inventor/annex/FXViz/nodes/SoShadowCulling.h
|
|
|
|
include/Inventor/annex/FXViz/nodes/SoShadowGroup.h
|
|
|
|
include/Inventor/annex/FXViz/nodes/SoShadowSpotLight.h
|
|
|
|
include/Inventor/annex/FXViz/nodes/SoShadowStyle.h
|
|
|
|
include/Inventor/annex/ForeignFiles/SoForeignFileKit.h
|
|
|
|
include/Inventor/annex/ForeignFiles/SoSTLFileKit.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/annex/HardCopy/SoHardCopy.h
|
|
|
|
include/Inventor/annex/HardCopy/SoPSVectorOutput.h
|
|
|
|
include/Inventor/annex/HardCopy/SoVectorOutput.h
|
|
|
|
include/Inventor/annex/HardCopy/SoVectorizeAction.h
|
|
|
|
include/Inventor/annex/HardCopy/SoVectorizePSAction.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/annex/Profiler/SbProfilingData.h
|
|
|
|
include/Inventor/annex/Profiler/SoProfiler.h
|
|
|
|
include/Inventor/annex/Profiler/elements/SoProfilerElement.h
|
|
|
|
include/Inventor/annex/Profiler/engines/SoProfilerTopEngine.h
|
|
|
|
include/Inventor/annex/Profiler/nodekits/SoNodeVisualize.h
|
|
|
|
include/Inventor/annex/Profiler/nodekits/SoProfilerOverlayKit.h
|
|
|
|
include/Inventor/annex/Profiler/nodekits/SoProfilerTopKit.h
|
|
|
|
include/Inventor/annex/Profiler/nodekits/SoProfilerVisualizeKit.h
|
|
|
|
include/Inventor/annex/Profiler/nodekits/SoScrollingGraphKit.h
|
|
|
|
include/Inventor/annex/Profiler/nodes/SoProfilerStats.h
|
|
|
|
include/Inventor/annex/Profiler/utils/SoProfilingReportGenerator.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/bundles/SoBundle.h
|
|
|
|
include/Inventor/bundles/SoMaterialBundle.h
|
|
|
|
include/Inventor/bundles/SoNormalBundle.h
|
|
|
|
include/Inventor/bundles/SoTextureCoordinateBundle.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/bundles/SoVertexAttributeBundle.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/caches/SoBoundingBoxCache.h
|
|
|
|
include/Inventor/caches/SoCache.h
|
|
|
|
include/Inventor/caches/SoConvexDataCache.h
|
|
|
|
include/Inventor/caches/SoGLCacheList.h
|
|
|
|
include/Inventor/caches/SoGLRenderCache.h
|
|
|
|
include/Inventor/caches/SoNormalCache.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/caches/SoPrimitiveVertexCache.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/caches/SoTextureCoordinateCache.h
|
|
|
|
include/Inventor/collision/SoIntersectionDetectionAction.h
|
|
|
|
include/Inventor/details/SoConeDetail.h
|
|
|
|
include/Inventor/details/SoCubeDetail.h
|
|
|
|
include/Inventor/details/SoCylinderDetail.h
|
|
|
|
include/Inventor/details/SoDetail.h
|
|
|
|
include/Inventor/details/SoDetails.h
|
|
|
|
include/Inventor/details/SoFaceDetail.h
|
|
|
|
include/Inventor/details/SoLineDetail.h
|
|
|
|
include/Inventor/details/SoNodeKitDetail.h
|
|
|
|
include/Inventor/details/SoPointDetail.h
|
|
|
|
include/Inventor/details/SoSubDetail.h
|
|
|
|
include/Inventor/details/SoTextDetail.h
|
|
|
|
include/Inventor/draggers/SoCenterballDragger.h
|
|
|
|
include/Inventor/draggers/SoDirectionalLightDragger.h
|
|
|
|
include/Inventor/draggers/SoDragPointDragger.h
|
|
|
|
include/Inventor/draggers/SoDragger.h
|
|
|
|
include/Inventor/draggers/SoHandleBoxDragger.h
|
|
|
|
include/Inventor/draggers/SoJackDragger.h
|
|
|
|
include/Inventor/draggers/SoPointLightDragger.h
|
|
|
|
include/Inventor/draggers/SoRotateCylindricalDragger.h
|
|
|
|
include/Inventor/draggers/SoRotateDiscDragger.h
|
|
|
|
include/Inventor/draggers/SoRotateSphericalDragger.h
|
|
|
|
include/Inventor/draggers/SoScale1Dragger.h
|
|
|
|
include/Inventor/draggers/SoScale2Dragger.h
|
|
|
|
include/Inventor/draggers/SoScale2UniformDragger.h
|
|
|
|
include/Inventor/draggers/SoScaleUniformDragger.h
|
|
|
|
include/Inventor/draggers/SoSpotLightDragger.h
|
|
|
|
include/Inventor/draggers/SoTabBoxDragger.h
|
|
|
|
include/Inventor/draggers/SoTabPlaneDragger.h
|
|
|
|
include/Inventor/draggers/SoTrackballDragger.h
|
|
|
|
include/Inventor/draggers/SoTransformBoxDragger.h
|
|
|
|
include/Inventor/draggers/SoTransformerDragger.h
|
|
|
|
include/Inventor/draggers/SoTranslate1Dragger.h
|
|
|
|
include/Inventor/draggers/SoTranslate2Dragger.h
|
|
|
|
include/Inventor/elements/SoAccumulatedElement.h
|
|
|
|
include/Inventor/elements/SoAmbientColorElement.h
|
|
|
|
include/Inventor/elements/SoAnnoText3CharOrientElement.h
|
|
|
|
include/Inventor/elements/SoAnnoText3FontSizeHintElement.h
|
|
|
|
include/Inventor/elements/SoAnnoText3RenderPrintElement.h
|
|
|
|
include/Inventor/elements/SoBBoxModelMatrixElement.h
|
|
|
|
include/Inventor/elements/SoBumpMapCoordinateElement.h
|
|
|
|
include/Inventor/elements/SoBumpMapElement.h
|
|
|
|
include/Inventor/elements/SoBumpMapMatrixElement.h
|
|
|
|
include/Inventor/elements/SoCacheElement.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/elements/SoCacheHintElement.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/elements/SoClipPlaneElement.h
|
|
|
|
include/Inventor/elements/SoComplexityElement.h
|
|
|
|
include/Inventor/elements/SoComplexityTypeElement.h
|
|
|
|
include/Inventor/elements/SoCoordinateElement.h
|
|
|
|
include/Inventor/elements/SoCreaseAngleElement.h
|
|
|
|
include/Inventor/elements/SoCullElement.h
|
|
|
|
include/Inventor/elements/SoDecimationPercentageElement.h
|
|
|
|
include/Inventor/elements/SoDecimationTypeElement.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/elements/SoDepthBufferElement.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/elements/SoDiffuseColorElement.h
|
|
|
|
include/Inventor/elements/SoDrawStyleElement.h
|
|
|
|
include/Inventor/elements/SoElement.h
|
|
|
|
include/Inventor/elements/SoElements.h
|
|
|
|
include/Inventor/elements/SoEmissiveColorElement.h
|
|
|
|
include/Inventor/elements/SoEnvironmentElement.h
|
|
|
|
include/Inventor/elements/SoFloatElement.h
|
|
|
|
include/Inventor/elements/SoFocalDistanceElement.h
|
|
|
|
include/Inventor/elements/SoFontNameElement.h
|
|
|
|
include/Inventor/elements/SoFontSizeElement.h
|
|
|
|
include/Inventor/elements/SoGLCacheContextElement.h
|
|
|
|
include/Inventor/elements/SoGLClipPlaneElement.h
|
|
|
|
include/Inventor/elements/SoGLColorIndexElement.h
|
|
|
|
include/Inventor/elements/SoGLCoordinateElement.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/elements/SoGLDepthBufferElement.h
|
2005-11-08 21:10:08 +01:00
|
|
|
include/Inventor/elements/SoGLDisplayList.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/elements/SoGLDrawStyleElement.h
|
|
|
|
include/Inventor/elements/SoGLEnvironmentElement.h
|
|
|
|
include/Inventor/elements/SoGLLazyElement.h
|
|
|
|
include/Inventor/elements/SoGLLightIdElement.h
|
|
|
|
include/Inventor/elements/SoGLLinePatternElement.h
|
|
|
|
include/Inventor/elements/SoGLLineWidthElement.h
|
|
|
|
include/Inventor/elements/SoGLModelMatrixElement.h
|
|
|
|
include/Inventor/elements/SoGLMultiTextureCoordinateElement.h
|
|
|
|
include/Inventor/elements/SoGLMultiTextureEnabledElement.h
|
|
|
|
include/Inventor/elements/SoGLMultiTextureImageElement.h
|
|
|
|
include/Inventor/elements/SoGLMultiTextureMatrixElement.h
|
|
|
|
include/Inventor/elements/SoGLNormalElement.h
|
|
|
|
include/Inventor/elements/SoGLNormalizeElement.h
|
|
|
|
include/Inventor/elements/SoGLPointSizeElement.h
|
|
|
|
include/Inventor/elements/SoGLPolygonOffsetElement.h
|
|
|
|
include/Inventor/elements/SoGLProjectionMatrixElement.h
|
|
|
|
include/Inventor/elements/SoGLRenderPassElement.h
|
|
|
|
include/Inventor/elements/SoGLShadeModelElement.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/elements/SoGLShaderProgramElement.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/elements/SoGLShapeHintsElement.h
|
|
|
|
include/Inventor/elements/SoGLTexture3EnabledElement.h
|
|
|
|
include/Inventor/elements/SoGLTextureCoordinateElement.h
|
|
|
|
include/Inventor/elements/SoGLTextureEnabledElement.h
|
|
|
|
include/Inventor/elements/SoGLTextureImageElement.h
|
|
|
|
include/Inventor/elements/SoGLTextureMatrixElement.h
|
|
|
|
include/Inventor/elements/SoGLUpdateAreaElement.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/elements/SoGLVBOElement.h
|
|
|
|
include/Inventor/elements/SoGLVertexAttributeElement.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/elements/SoGLViewingMatrixElement.h
|
|
|
|
include/Inventor/elements/SoGLViewportRegionElement.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/elements/SoGeoElement.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/elements/SoInt32Element.h
|
|
|
|
include/Inventor/elements/SoLazyElement.h
|
|
|
|
include/Inventor/elements/SoLightAttenuationElement.h
|
|
|
|
include/Inventor/elements/SoLightElement.h
|
|
|
|
include/Inventor/elements/SoLightModelElement.h
|
|
|
|
include/Inventor/elements/SoLinePatternElement.h
|
|
|
|
include/Inventor/elements/SoLineWidthElement.h
|
|
|
|
include/Inventor/elements/SoListenerDopplerElement.h
|
|
|
|
include/Inventor/elements/SoListenerGainElement.h
|
|
|
|
include/Inventor/elements/SoListenerOrientationElement.h
|
|
|
|
include/Inventor/elements/SoListenerPositionElement.h
|
|
|
|
include/Inventor/elements/SoLocalBBoxMatrixElement.h
|
|
|
|
include/Inventor/elements/SoLongElement.h
|
|
|
|
include/Inventor/elements/SoMaterialBindingElement.h
|
|
|
|
include/Inventor/elements/SoModelMatrixElement.h
|
|
|
|
include/Inventor/elements/SoMultiTextureCoordinateElement.h
|
|
|
|
include/Inventor/elements/SoMultiTextureEnabledElement.h
|
|
|
|
include/Inventor/elements/SoMultiTextureImageElement.h
|
|
|
|
include/Inventor/elements/SoMultiTextureMatrixElement.h
|
|
|
|
include/Inventor/elements/SoNormalBindingElement.h
|
|
|
|
include/Inventor/elements/SoNormalElement.h
|
|
|
|
include/Inventor/elements/SoOverrideElement.h
|
|
|
|
include/Inventor/elements/SoPickRayElement.h
|
|
|
|
include/Inventor/elements/SoPickStyleElement.h
|
|
|
|
include/Inventor/elements/SoPointSizeElement.h
|
|
|
|
include/Inventor/elements/SoPolygonOffsetElement.h
|
|
|
|
include/Inventor/elements/SoProfileCoordinateElement.h
|
|
|
|
include/Inventor/elements/SoProfileElement.h
|
|
|
|
include/Inventor/elements/SoProjectionMatrixElement.h
|
|
|
|
include/Inventor/elements/SoReplacedElement.h
|
|
|
|
include/Inventor/elements/SoShapeHintsElement.h
|
|
|
|
include/Inventor/elements/SoShapeStyleElement.h
|
|
|
|
include/Inventor/elements/SoShininessElement.h
|
|
|
|
include/Inventor/elements/SoSoundElement.h
|
|
|
|
include/Inventor/elements/SoSpecularColorElement.h
|
|
|
|
include/Inventor/elements/SoSubElement.h
|
|
|
|
include/Inventor/elements/SoSwitchElement.h
|
|
|
|
include/Inventor/elements/SoTextOutlineEnabledElement.h
|
|
|
|
include/Inventor/elements/SoTexture3EnabledElement.h
|
2005-11-08 21:10:08 +01:00
|
|
|
include/Inventor/elements/SoTextureCombineElement.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/elements/SoTextureCoordinateBindingElement.h
|
|
|
|
include/Inventor/elements/SoTextureCoordinateElement.h
|
|
|
|
include/Inventor/elements/SoTextureEnabledElement.h
|
|
|
|
include/Inventor/elements/SoTextureImageElement.h
|
|
|
|
include/Inventor/elements/SoTextureMatrixElement.h
|
|
|
|
include/Inventor/elements/SoTextureOverrideElement.h
|
|
|
|
include/Inventor/elements/SoTextureQualityElement.h
|
|
|
|
include/Inventor/elements/SoTextureUnitElement.h
|
|
|
|
include/Inventor/elements/SoTransparencyElement.h
|
|
|
|
include/Inventor/elements/SoUnitsElement.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/elements/SoVertexAttributeBindingElement.h
|
|
|
|
include/Inventor/elements/SoVertexAttributeElement.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/elements/SoViewVolumeElement.h
|
|
|
|
include/Inventor/elements/SoViewingMatrixElement.h
|
|
|
|
include/Inventor/elements/SoViewportRegionElement.h
|
|
|
|
include/Inventor/elements/SoWindowElement.h
|
|
|
|
include/Inventor/engines/SoBoolOperation.h
|
|
|
|
include/Inventor/engines/SoCalculator.h
|
|
|
|
include/Inventor/engines/SoCompose.h
|
|
|
|
include/Inventor/engines/SoComposeMatrix.h
|
|
|
|
include/Inventor/engines/SoComposeRotation.h
|
|
|
|
include/Inventor/engines/SoComposeRotationFromTo.h
|
|
|
|
include/Inventor/engines/SoComposeVec2f.h
|
|
|
|
include/Inventor/engines/SoComposeVec3f.h
|
|
|
|
include/Inventor/engines/SoComposeVec4f.h
|
|
|
|
include/Inventor/engines/SoComputeBoundingBox.h
|
|
|
|
include/Inventor/engines/SoConcatenate.h
|
|
|
|
include/Inventor/engines/SoCounter.h
|
|
|
|
include/Inventor/engines/SoDecomposeMatrix.h
|
|
|
|
include/Inventor/engines/SoDecomposeRotation.h
|
|
|
|
include/Inventor/engines/SoDecomposeVec2f.h
|
|
|
|
include/Inventor/engines/SoDecomposeVec3f.h
|
|
|
|
include/Inventor/engines/SoDecomposeVec4f.h
|
|
|
|
include/Inventor/engines/SoElapsedTime.h
|
|
|
|
include/Inventor/engines/SoEngine.h
|
|
|
|
include/Inventor/engines/SoEngineOutput.h
|
|
|
|
include/Inventor/engines/SoEngines.h
|
|
|
|
include/Inventor/engines/SoFieldConverter.h
|
|
|
|
include/Inventor/engines/SoGate.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/engines/SoHeightMapToNormalMap.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/engines/SoInterpolate.h
|
|
|
|
include/Inventor/engines/SoInterpolateFloat.h
|
|
|
|
include/Inventor/engines/SoInterpolateRotation.h
|
|
|
|
include/Inventor/engines/SoInterpolateVec2f.h
|
|
|
|
include/Inventor/engines/SoInterpolateVec3f.h
|
|
|
|
include/Inventor/engines/SoInterpolateVec4f.h
|
|
|
|
include/Inventor/engines/SoNodeEngine.h
|
|
|
|
include/Inventor/engines/SoOnOff.h
|
|
|
|
include/Inventor/engines/SoOneShot.h
|
|
|
|
include/Inventor/engines/SoOutputData.h
|
|
|
|
include/Inventor/engines/SoSelectOne.h
|
|
|
|
include/Inventor/engines/SoSubEngine.h
|
|
|
|
include/Inventor/engines/SoSubNodeEngine.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/engines/SoTexture2Convert.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/engines/SoTimeCounter.h
|
|
|
|
include/Inventor/engines/SoTransformVec3f.h
|
|
|
|
include/Inventor/engines/SoTriggerAny.h
|
|
|
|
include/Inventor/errors/SoDebugError.h
|
|
|
|
include/Inventor/errors/SoError.h
|
|
|
|
include/Inventor/errors/SoErrors.h
|
|
|
|
include/Inventor/errors/SoMemoryError.h
|
|
|
|
include/Inventor/errors/SoReadError.h
|
|
|
|
include/Inventor/events/SoButtonEvent.h
|
|
|
|
include/Inventor/events/SoEvent.h
|
|
|
|
include/Inventor/events/SoEvents.h
|
|
|
|
include/Inventor/events/SoKeyboardEvent.h
|
|
|
|
include/Inventor/events/SoLocation2Event.h
|
|
|
|
include/Inventor/events/SoMotion3Event.h
|
|
|
|
include/Inventor/events/SoMouseButtonEvent.h
|
|
|
|
include/Inventor/events/SoSpaceballButtonEvent.h
|
|
|
|
include/Inventor/events/SoSubEvent.h
|
|
|
|
include/Inventor/fields/SoField.h
|
|
|
|
include/Inventor/fields/SoFieldContainer.h
|
|
|
|
include/Inventor/fields/SoFieldData.h
|
|
|
|
include/Inventor/fields/SoFields.h
|
|
|
|
include/Inventor/fields/SoMFBitMask.h
|
|
|
|
include/Inventor/fields/SoMFBool.h
|
|
|
|
include/Inventor/fields/SoMFColor.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoMFColorRGBA.h
|
|
|
|
include/Inventor/fields/SoMFDouble.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoMFEngine.h
|
|
|
|
include/Inventor/fields/SoMFEnum.h
|
|
|
|
include/Inventor/fields/SoMFFloat.h
|
|
|
|
include/Inventor/fields/SoMFInt32.h
|
|
|
|
include/Inventor/fields/SoMFLong.h
|
|
|
|
include/Inventor/fields/SoMFMatrix.h
|
|
|
|
include/Inventor/fields/SoMFName.h
|
|
|
|
include/Inventor/fields/SoMFNode.h
|
|
|
|
include/Inventor/fields/SoMFPath.h
|
|
|
|
include/Inventor/fields/SoMFPlane.h
|
|
|
|
include/Inventor/fields/SoMFRotation.h
|
|
|
|
include/Inventor/fields/SoMFShort.h
|
|
|
|
include/Inventor/fields/SoMFString.h
|
|
|
|
include/Inventor/fields/SoMFTime.h
|
|
|
|
include/Inventor/fields/SoMFUInt32.h
|
|
|
|
include/Inventor/fields/SoMFULong.h
|
|
|
|
include/Inventor/fields/SoMFUShort.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoMFVec2b.h
|
|
|
|
include/Inventor/fields/SoMFVec2d.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoMFVec2f.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoMFVec2i32.h
|
|
|
|
include/Inventor/fields/SoMFVec2s.h
|
|
|
|
include/Inventor/fields/SoMFVec3b.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoMFVec3d.h
|
|
|
|
include/Inventor/fields/SoMFVec3f.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoMFVec3i32.h
|
|
|
|
include/Inventor/fields/SoMFVec3s.h
|
|
|
|
include/Inventor/fields/SoMFVec4b.h
|
|
|
|
include/Inventor/fields/SoMFVec4d.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoMFVec4f.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoMFVec4i32.h
|
|
|
|
include/Inventor/fields/SoMFVec4s.h
|
|
|
|
include/Inventor/fields/SoMFVec4ub.h
|
|
|
|
include/Inventor/fields/SoMFVec4ui32.h
|
|
|
|
include/Inventor/fields/SoMFVec4us.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoMField.h
|
|
|
|
include/Inventor/fields/SoSFBitMask.h
|
|
|
|
include/Inventor/fields/SoSFBool.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoSFBox2d.h
|
|
|
|
include/Inventor/fields/SoSFBox2f.h
|
|
|
|
include/Inventor/fields/SoSFBox2i32.h
|
|
|
|
include/Inventor/fields/SoSFBox2s.h
|
|
|
|
include/Inventor/fields/SoSFBox3d.h
|
|
|
|
include/Inventor/fields/SoSFBox3f.h
|
|
|
|
include/Inventor/fields/SoSFBox3i32.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoSFBox3s.h
|
|
|
|
include/Inventor/fields/SoSFColor.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoSFColorRGBA.h
|
|
|
|
include/Inventor/fields/SoSFDouble.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoSFEngine.h
|
|
|
|
include/Inventor/fields/SoSFEnum.h
|
|
|
|
include/Inventor/fields/SoSFFloat.h
|
|
|
|
include/Inventor/fields/SoSFImage.h
|
|
|
|
include/Inventor/fields/SoSFImage3.h
|
|
|
|
include/Inventor/fields/SoSFInt32.h
|
|
|
|
include/Inventor/fields/SoSFLong.h
|
|
|
|
include/Inventor/fields/SoSFMatrix.h
|
|
|
|
include/Inventor/fields/SoSFName.h
|
|
|
|
include/Inventor/fields/SoSFNode.h
|
|
|
|
include/Inventor/fields/SoSFPath.h
|
|
|
|
include/Inventor/fields/SoSFPlane.h
|
|
|
|
include/Inventor/fields/SoSFRotation.h
|
|
|
|
include/Inventor/fields/SoSFShort.h
|
|
|
|
include/Inventor/fields/SoSFString.h
|
|
|
|
include/Inventor/fields/SoSFTime.h
|
|
|
|
include/Inventor/fields/SoSFTrigger.h
|
|
|
|
include/Inventor/fields/SoSFUInt32.h
|
|
|
|
include/Inventor/fields/SoSFULong.h
|
|
|
|
include/Inventor/fields/SoSFUShort.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoSFVec2b.h
|
|
|
|
include/Inventor/fields/SoSFVec2d.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoSFVec2f.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoSFVec2i32.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoSFVec2s.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoSFVec3b.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoSFVec3d.h
|
|
|
|
include/Inventor/fields/SoSFVec3f.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoSFVec3i32.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoSFVec3s.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoSFVec4b.h
|
|
|
|
include/Inventor/fields/SoSFVec4d.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoSFVec4f.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/fields/SoSFVec4i32.h
|
|
|
|
include/Inventor/fields/SoSFVec4s.h
|
|
|
|
include/Inventor/fields/SoSFVec4ub.h
|
|
|
|
include/Inventor/fields/SoSFVec4ui32.h
|
|
|
|
include/Inventor/fields/SoSFVec4us.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/fields/SoSField.h
|
|
|
|
include/Inventor/fields/SoSubField.h
|
|
|
|
include/Inventor/lists/SbIntList.h
|
|
|
|
include/Inventor/lists/SbList.h
|
|
|
|
include/Inventor/lists/SbPList.h
|
|
|
|
include/Inventor/lists/SbStringList.h
|
|
|
|
include/Inventor/lists/SbVec3fList.h
|
|
|
|
include/Inventor/lists/SoActionMethodList.h
|
|
|
|
include/Inventor/lists/SoAuditorList.h
|
|
|
|
include/Inventor/lists/SoBaseList.h
|
|
|
|
include/Inventor/lists/SoCallbackList.h
|
|
|
|
include/Inventor/lists/SoDetailList.h
|
|
|
|
include/Inventor/lists/SoEnabledElementsList.h
|
|
|
|
include/Inventor/lists/SoEngineList.h
|
|
|
|
include/Inventor/lists/SoEngineOutputList.h
|
|
|
|
include/Inventor/lists/SoFieldList.h
|
|
|
|
include/Inventor/lists/SoNodeList.h
|
|
|
|
include/Inventor/lists/SoPathList.h
|
|
|
|
include/Inventor/lists/SoPickedPointList.h
|
|
|
|
include/Inventor/lists/SoTypeList.h
|
|
|
|
include/Inventor/lock/SoLockMgr.h
|
|
|
|
include/Inventor/manips/SoCenterballManip.h
|
|
|
|
include/Inventor/manips/SoClipPlaneManip.h
|
|
|
|
include/Inventor/manips/SoDirectionalLightManip.h
|
|
|
|
include/Inventor/manips/SoHandleBoxManip.h
|
|
|
|
include/Inventor/manips/SoJackManip.h
|
|
|
|
include/Inventor/manips/SoPointLightManip.h
|
|
|
|
include/Inventor/manips/SoSpotLightManip.h
|
|
|
|
include/Inventor/manips/SoTabBoxManip.h
|
|
|
|
include/Inventor/manips/SoTrackballManip.h
|
|
|
|
include/Inventor/manips/SoTransformBoxManip.h
|
|
|
|
include/Inventor/manips/SoTransformManip.h
|
|
|
|
include/Inventor/manips/SoTransformerManip.h
|
|
|
|
include/Inventor/misc/SoAudioDevice.h
|
|
|
|
include/Inventor/misc/SoAuditorList.h
|
|
|
|
include/Inventor/misc/SoBase.h
|
|
|
|
include/Inventor/misc/SoBasic.h
|
|
|
|
include/Inventor/misc/SoByteStream.h
|
|
|
|
include/Inventor/misc/SoCallbackList.h
|
|
|
|
include/Inventor/misc/SoChildList.h
|
|
|
|
include/Inventor/misc/SoContextHandler.h
|
|
|
|
include/Inventor/misc/SoGLBigImage.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/misc/SoGLCubeMapImage.h
|
|
|
|
include/Inventor/misc/SoGLDriverDatabase.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/misc/SoGLImage.h
|
|
|
|
include/Inventor/misc/SoGlyph.h
|
2005-11-08 21:10:08 +01:00
|
|
|
include/Inventor/misc/SoJavaScriptEngine.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/misc/SoLightPath.h
|
|
|
|
include/Inventor/misc/SoNormalGenerator.h
|
|
|
|
include/Inventor/misc/SoNotRec.h
|
|
|
|
include/Inventor/misc/SoNotification.h
|
|
|
|
include/Inventor/misc/SoProto.h
|
|
|
|
include/Inventor/misc/SoProtoInstance.h
|
2005-11-08 21:10:08 +01:00
|
|
|
include/Inventor/misc/SoScriptEngine.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/misc/SoState.h
|
|
|
|
include/Inventor/misc/SoTempPath.h
|
|
|
|
include/Inventor/misc/SoTranReceiver.h
|
|
|
|
include/Inventor/misc/SoTranSender.h
|
|
|
|
include/Inventor/misc/SoTranscribe.h
|
|
|
|
include/Inventor/nodekits/SoAppearanceKit.h
|
|
|
|
include/Inventor/nodekits/SoBaseKit.h
|
|
|
|
include/Inventor/nodekits/SoCameraKit.h
|
|
|
|
include/Inventor/nodekits/SoInteractionKit.h
|
|
|
|
include/Inventor/nodekits/SoLightKit.h
|
|
|
|
include/Inventor/nodekits/SoNodeKit.h
|
|
|
|
include/Inventor/nodekits/SoNodeKitListPart.h
|
|
|
|
include/Inventor/nodekits/SoNodekitCatalog.h
|
|
|
|
include/Inventor/nodekits/SoSceneKit.h
|
|
|
|
include/Inventor/nodekits/SoSeparatorKit.h
|
|
|
|
include/Inventor/nodekits/SoShapeKit.h
|
|
|
|
include/Inventor/nodekits/SoSubKit.h
|
|
|
|
include/Inventor/nodekits/SoWrapperKit.h
|
|
|
|
include/Inventor/nodes/SoAnnotation.h
|
|
|
|
include/Inventor/nodes/SoAntiSquish.h
|
|
|
|
include/Inventor/nodes/SoArray.h
|
|
|
|
include/Inventor/nodes/SoAsciiText.h
|
|
|
|
include/Inventor/nodes/SoBaseColor.h
|
|
|
|
include/Inventor/nodes/SoBlinker.h
|
|
|
|
include/Inventor/nodes/SoBumpMap.h
|
|
|
|
include/Inventor/nodes/SoBumpMapCoordinate.h
|
|
|
|
include/Inventor/nodes/SoBumpMapTransform.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoCacheHint.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoCallback.h
|
|
|
|
include/Inventor/nodes/SoCamera.h
|
|
|
|
include/Inventor/nodes/SoClipPlane.h
|
|
|
|
include/Inventor/nodes/SoColorIndex.h
|
|
|
|
include/Inventor/nodes/SoComplexity.h
|
|
|
|
include/Inventor/nodes/SoCone.h
|
|
|
|
include/Inventor/nodes/SoCoordinate3.h
|
|
|
|
include/Inventor/nodes/SoCoordinate4.h
|
|
|
|
include/Inventor/nodes/SoCube.h
|
|
|
|
include/Inventor/nodes/SoCylinder.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoDepthBuffer.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoDirectionalLight.h
|
|
|
|
include/Inventor/nodes/SoDrawStyle.h
|
|
|
|
include/Inventor/nodes/SoEnvironment.h
|
|
|
|
include/Inventor/nodes/SoEventCallback.h
|
|
|
|
include/Inventor/nodes/SoExtSelection.h
|
|
|
|
include/Inventor/nodes/SoFaceSet.h
|
|
|
|
include/Inventor/nodes/SoFile.h
|
|
|
|
include/Inventor/nodes/SoFont.h
|
|
|
|
include/Inventor/nodes/SoFontStyle.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoFragmentShader.h
|
|
|
|
include/Inventor/nodes/SoFrustumCamera.h
|
|
|
|
include/Inventor/nodes/SoGeoCoordinate.h
|
|
|
|
include/Inventor/nodes/SoGeoLocation.h
|
|
|
|
include/Inventor/nodes/SoGeoOrigin.h
|
|
|
|
include/Inventor/nodes/SoGeoSeparator.h
|
|
|
|
include/Inventor/nodes/SoGeometryShader.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoGroup.h
|
|
|
|
include/Inventor/nodes/SoImage.h
|
|
|
|
include/Inventor/nodes/SoIndexedFaceSet.h
|
|
|
|
include/Inventor/nodes/SoIndexedLineSet.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoIndexedMarkerSet.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoIndexedNurbsCurve.h
|
|
|
|
include/Inventor/nodes/SoIndexedNurbsSurface.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoIndexedPointSet.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoIndexedShape.h
|
|
|
|
include/Inventor/nodes/SoIndexedTriangleStripSet.h
|
|
|
|
include/Inventor/nodes/SoInfo.h
|
|
|
|
include/Inventor/nodes/SoLOD.h
|
|
|
|
include/Inventor/nodes/SoLabel.h
|
|
|
|
include/Inventor/nodes/SoLevelOfDetail.h
|
|
|
|
include/Inventor/nodes/SoLight.h
|
|
|
|
include/Inventor/nodes/SoLightModel.h
|
|
|
|
include/Inventor/nodes/SoLineSet.h
|
|
|
|
include/Inventor/nodes/SoLinearProfile.h
|
|
|
|
include/Inventor/nodes/SoListener.h
|
|
|
|
include/Inventor/nodes/SoLocateHighlight.h
|
|
|
|
include/Inventor/nodes/SoMarkerSet.h
|
|
|
|
include/Inventor/nodes/SoMaterial.h
|
|
|
|
include/Inventor/nodes/SoMaterialBinding.h
|
|
|
|
include/Inventor/nodes/SoMatrixTransform.h
|
|
|
|
include/Inventor/nodes/SoMultipleCopy.h
|
|
|
|
include/Inventor/nodes/SoNode.h
|
|
|
|
include/Inventor/nodes/SoNodes.h
|
|
|
|
include/Inventor/nodes/SoNonIndexedShape.h
|
|
|
|
include/Inventor/nodes/SoNormal.h
|
|
|
|
include/Inventor/nodes/SoNormalBinding.h
|
|
|
|
include/Inventor/nodes/SoNurbsCurve.h
|
|
|
|
include/Inventor/nodes/SoNurbsProfile.h
|
|
|
|
include/Inventor/nodes/SoNurbsSurface.h
|
|
|
|
include/Inventor/nodes/SoOrthographicCamera.h
|
|
|
|
include/Inventor/nodes/SoPackedColor.h
|
|
|
|
include/Inventor/nodes/SoPathSwitch.h
|
|
|
|
include/Inventor/nodes/SoPendulum.h
|
|
|
|
include/Inventor/nodes/SoPerspectiveCamera.h
|
|
|
|
include/Inventor/nodes/SoPickStyle.h
|
|
|
|
include/Inventor/nodes/SoPointLight.h
|
|
|
|
include/Inventor/nodes/SoPointSet.h
|
|
|
|
include/Inventor/nodes/SoPolygonOffset.h
|
|
|
|
include/Inventor/nodes/SoProfile.h
|
|
|
|
include/Inventor/nodes/SoProfileCoordinate2.h
|
|
|
|
include/Inventor/nodes/SoProfileCoordinate3.h
|
|
|
|
include/Inventor/nodes/SoQuadMesh.h
|
|
|
|
include/Inventor/nodes/SoResetTransform.h
|
|
|
|
include/Inventor/nodes/SoRotation.h
|
|
|
|
include/Inventor/nodes/SoRotationXYZ.h
|
|
|
|
include/Inventor/nodes/SoRotor.h
|
|
|
|
include/Inventor/nodes/SoScale.h
|
|
|
|
include/Inventor/nodes/SoSceneTexture2.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoSceneTextureCubeMap.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoSelection.h
|
|
|
|
include/Inventor/nodes/SoSeparator.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoShaderObject.h
|
|
|
|
include/Inventor/nodes/SoShaderParameter.h
|
|
|
|
include/Inventor/nodes/SoShaderProgram.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoShape.h
|
|
|
|
include/Inventor/nodes/SoShapeHints.h
|
|
|
|
include/Inventor/nodes/SoShuttle.h
|
|
|
|
include/Inventor/nodes/SoSphere.h
|
|
|
|
include/Inventor/nodes/SoSpotLight.h
|
|
|
|
include/Inventor/nodes/SoSubNode.h
|
|
|
|
include/Inventor/nodes/SoSurroundScale.h
|
|
|
|
include/Inventor/nodes/SoSwitch.h
|
|
|
|
include/Inventor/nodes/SoText2.h
|
|
|
|
include/Inventor/nodes/SoText3.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoTexture.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoTexture2.h
|
|
|
|
include/Inventor/nodes/SoTexture2Transform.h
|
|
|
|
include/Inventor/nodes/SoTexture3.h
|
|
|
|
include/Inventor/nodes/SoTexture3Transform.h
|
2005-11-08 21:10:08 +01:00
|
|
|
include/Inventor/nodes/SoTextureCombine.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoTextureCoordinate2.h
|
|
|
|
include/Inventor/nodes/SoTextureCoordinate3.h
|
|
|
|
include/Inventor/nodes/SoTextureCoordinateBinding.h
|
2005-11-08 21:10:08 +01:00
|
|
|
include/Inventor/nodes/SoTextureCoordinateCube.h
|
|
|
|
include/Inventor/nodes/SoTextureCoordinateCylinder.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoTextureCoordinateDefault.h
|
|
|
|
include/Inventor/nodes/SoTextureCoordinateEnvironment.h
|
|
|
|
include/Inventor/nodes/SoTextureCoordinateFunction.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoTextureCoordinateNormalMap.h
|
|
|
|
include/Inventor/nodes/SoTextureCoordinateObject.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoTextureCoordinatePlane.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoTextureCoordinateReflectionMap.h
|
2005-11-08 21:10:08 +01:00
|
|
|
include/Inventor/nodes/SoTextureCoordinateSphere.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoTextureCubeMap.h
|
|
|
|
include/Inventor/nodes/SoTextureMatrixTransform.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoTextureScalePolicy.h
|
|
|
|
include/Inventor/nodes/SoTextureUnit.h
|
|
|
|
include/Inventor/nodes/SoTransform.h
|
|
|
|
include/Inventor/nodes/SoTransformSeparator.h
|
|
|
|
include/Inventor/nodes/SoTransformation.h
|
|
|
|
include/Inventor/nodes/SoTranslation.h
|
|
|
|
include/Inventor/nodes/SoTransparencyType.h
|
|
|
|
include/Inventor/nodes/SoTriangleStripSet.h
|
|
|
|
include/Inventor/nodes/SoUnits.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoVertexAttribute.h
|
|
|
|
include/Inventor/nodes/SoVertexAttributeBinding.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoVertexProperty.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/nodes/SoVertexShader.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/nodes/SoVertexShape.h
|
|
|
|
include/Inventor/nodes/SoWWWAnchor.h
|
|
|
|
include/Inventor/nodes/SoWWWInline.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/non_winsys.h
|
|
|
|
include/Inventor/oivwin32.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/projectors/SbCylinderPlaneProjector.h
|
|
|
|
include/Inventor/projectors/SbCylinderProjector.h
|
|
|
|
include/Inventor/projectors/SbCylinderSectionProjector.h
|
|
|
|
include/Inventor/projectors/SbCylinderSheetProjector.h
|
|
|
|
include/Inventor/projectors/SbLineProjector.h
|
|
|
|
include/Inventor/projectors/SbPlaneProjector.h
|
|
|
|
include/Inventor/projectors/SbProjector.h
|
|
|
|
include/Inventor/projectors/SbProjectors.h
|
|
|
|
include/Inventor/projectors/SbSpherePlaneProjector.h
|
|
|
|
include/Inventor/projectors/SbSphereProjector.h
|
|
|
|
include/Inventor/projectors/SbSphereSectionProjector.h
|
|
|
|
include/Inventor/projectors/SbSphereSheetProjector.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/scxml/ScXML.h
|
|
|
|
include/Inventor/scxml/ScXMLEvent.h
|
|
|
|
include/Inventor/scxml/ScXMLInvoke.h
|
|
|
|
include/Inventor/scxml/ScXMLObject.h
|
|
|
|
include/Inventor/scxml/ScXMLStateMachine.h
|
|
|
|
include/Inventor/scxml/ScXMLSubObject.h
|
|
|
|
include/Inventor/scxml/SoScXMLEvent.h
|
|
|
|
include/Inventor/scxml/SoScXMLStateMachine.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/sensors/SoAlarmSensor.h
|
|
|
|
include/Inventor/sensors/SoDataSensor.h
|
|
|
|
include/Inventor/sensors/SoDelayQueueSensor.h
|
|
|
|
include/Inventor/sensors/SoFieldSensor.h
|
|
|
|
include/Inventor/sensors/SoIdleSensor.h
|
|
|
|
include/Inventor/sensors/SoNodeSensor.h
|
|
|
|
include/Inventor/sensors/SoOneShotSensor.h
|
|
|
|
include/Inventor/sensors/SoPathSensor.h
|
|
|
|
include/Inventor/sensors/SoSensor.h
|
|
|
|
include/Inventor/sensors/SoSensorManager.h
|
|
|
|
include/Inventor/sensors/SoSensors.h
|
|
|
|
include/Inventor/sensors/SoTimerQueueSensor.h
|
|
|
|
include/Inventor/sensors/SoTimerSensor.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
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include/Inventor/system/gl-headers.h
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2005-11-04 08:21:24 +01:00
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include/Inventor/system/gl.h
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include/Inventor/system/inttypes.h
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include/Inventor/threads/SbBarrier.h
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include/Inventor/threads/SbCondVar.h
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include/Inventor/threads/SbFifo.h
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include/Inventor/threads/SbMutex.h
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include/Inventor/threads/SbRWMutex.h
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include/Inventor/threads/SbStorage.h
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include/Inventor/threads/SbThread.h
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include/Inventor/threads/SbThreadAutoLock.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
include/Inventor/threads/SbThreadMutex.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/Inventor/threads/SbTypedStorage.h
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
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include/Inventor/tools/SbLazyPimplPtr.h
|
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|
include/Inventor/tools/SbLazyPimplPtr.hpp
|
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|
|
include/Inventor/tools/SbPimplPtr.h
|
|
|
|
include/Inventor/tools/SbPimplPtr.hpp
|
|
|
|
include/SoDebug.h
|
2005-11-04 08:21:24 +01:00
|
|
|
include/SoWinEnterScope.h
|
|
|
|
include/SoWinLeaveScope.h
|
|
|
|
lib/libCoin.la
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
lib/pkgconfig/Coin.pc
|
2005-11-04 08:21:24 +01:00
|
|
|
man/man1/coin-config.1
|
|
|
|
share/Coin/conf/coin-default.cfg
|
|
|
|
share/Coin/draggerDefaults/centerballDragger.iv
|
|
|
|
share/Coin/draggerDefaults/directionalLightDragger.iv
|
|
|
|
share/Coin/draggerDefaults/dragPointDragger.iv
|
|
|
|
share/Coin/draggerDefaults/handleBoxDragger.iv
|
|
|
|
share/Coin/draggerDefaults/jackDragger.iv
|
|
|
|
share/Coin/draggerDefaults/pointLightDragger.iv
|
|
|
|
share/Coin/draggerDefaults/rotateCylindricalDragger.iv
|
|
|
|
share/Coin/draggerDefaults/rotateDiscDragger.iv
|
|
|
|
share/Coin/draggerDefaults/rotateSphericalDragger.iv
|
|
|
|
share/Coin/draggerDefaults/scale1Dragger.iv
|
|
|
|
share/Coin/draggerDefaults/scale2Dragger.iv
|
|
|
|
share/Coin/draggerDefaults/scale2UniformDragger.iv
|
|
|
|
share/Coin/draggerDefaults/scaleUniformDragger.iv
|
|
|
|
share/Coin/draggerDefaults/spotLightDragger.iv
|
|
|
|
share/Coin/draggerDefaults/tabBoxDragger.iv
|
|
|
|
share/Coin/draggerDefaults/tabPlaneDragger.iv
|
|
|
|
share/Coin/draggerDefaults/trackballDragger.iv
|
|
|
|
share/Coin/draggerDefaults/transformBoxDragger.iv
|
|
|
|
share/Coin/draggerDefaults/transformerDragger.iv
|
|
|
|
share/Coin/draggerDefaults/translate1Dragger.iv
|
|
|
|
share/Coin/draggerDefaults/translate2Dragger.iv
|
Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
|
|
|
share/Coin/scxml/navigation/examiner.xml
|
|
|
|
share/Coin/shaders/lights/DirSpotLight.glsl
|
|
|
|
share/Coin/shaders/lights/DirectionalLight.glsl
|
|
|
|
share/Coin/shaders/lights/PointLight.glsl
|
|
|
|
share/Coin/shaders/lights/SpotLight.glsl
|
|
|
|
share/Coin/shaders/vsm/VsmLookup.glsl
|
2005-11-04 08:21:24 +01:00
|
|
|
share/aclocal/coin.m4
|