2014-05-15 16:41:45 +02:00
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# $NetBSD: buildlink3.mk,v 1.25 2014/05/15 14:41:51 adam Exp $
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2005-11-04 08:21:24 +01:00
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2009-03-20 20:23:50 +01:00
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BUILDLINK_TREE+= Coin
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2005-11-04 08:21:24 +01:00
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2009-03-20 20:23:50 +01:00
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.if !defined(COIN_BUILDLINK3_MK)
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COIN_BUILDLINK3_MK:=
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2005-11-04 08:21:24 +01:00
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Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
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BUILDLINK_API_DEPENDS.Coin+= Coin>=3.1.3
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2014-05-15 16:41:45 +02:00
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BUILDLINK_ABI_DEPENDS.Coin+= Coin>=3.1.3nb2
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2006-01-01 14:34:05 +01:00
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BUILDLINK_PKGSRCDIR.Coin?= ../../graphics/Coin
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2005-11-04 08:21:24 +01:00
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.include "../../graphics/simage/buildlink3.mk"
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.include "../../graphics/freetype2/buildlink3.mk"
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.include "../../graphics/glu/buildlink3.mk"
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2007-02-15 15:33:43 +01:00
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.include "../../x11/libSM/buildlink3.mk"
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Update to 3.1.3
* Update buildlink3.mk.
* Restrict hack.mk for GCC 3.* only.
* Set LICENSE.
Changelog:
New in Coin v3.1.3 (2010-03-02):
* new:
- Pickup simage debug instead of release runtime library on Windows
- SoGetMatrixAction handling for SoTextureUnit
- Support for rendering quads and triangles with VBOs and glDrawArrays
* bugfixes:
- Vertex Array rendering fix
- Binary file import fix
- Various SoExtSelection fixes
- OpenGL extension detection fixes
- glGenerateMipmap robustness fixes
- Avoid drifting away from the projector's plane in SoTranslate2Dragger
- SoGLVBOElement updating fix
- Text rendering fix
- Notify fix in SoIndexedMarkerSet
- Vertex attribute fix for quads and polygons
- SoGetPrimitiveCountAction fix
- VBO rendering caching fixes
- setProjectorEpsilon() fix for SbLine/PlaneProjector affecting SoDragger
* build system:
- Updated autotools to autoconf-2.65, automake-1.8.3, libtool-1.5.26
- Changed default location for generated HTML documentation
* other:
- Improved documentation for SoGeo nodes
New in Coin v3.1.2 (2009-10-14):
* bugfixes:
- removePoint() bugfix for SbBSPTree
- divide-by-zero fix for SoNurbs
- Fix SoLazyElement handling in SoPrimitiveVertexCache.
- Refix NURBS picking according to the GLU specification.
- ShadowGroup fixes
- Bugfix for closed extrusions.
- Bugfix for using SoPrimitiveVertexCache for other actions than SoGL RenderAction.
- Increase upper limits for creating VBOs/caches.
New in Coin v3.1.1 (2009-09-08):
* bugfixes:
- Fixed NURBS bugs
- Fixed some issues in SoIndexedPointSet.
- Fixed a configure problem which made it impossible to create release builds on Windows.
New in Coin v3.1.0 (2009-05-27):
* new:
- shape node classes SoIndexedPointSet, SoIndexedMarkerSet
- made build configurations available for building without
manipulators, draggers, and nodekits, for slimmed down Coin
binaries
- support in SoRenderManager for superimpositions and multipass
antialiasing
- offscreen OpenGL contexts for Mac OS X now uses CGL, instead of
the deprecated QuickDraw API
- direct support for non-power-of-two textures if the OpenGL driver
has it
- SoOffscreenRenderer::getDC() available under MSWindows for fast
transfer from internal buffer to Win32 bitmaps / DCs
* bugfixes:
- font rendering through FreeType library functional again
- SoQuadMesh rendering for PER_FACE bindings
- SoCalculator engine's atan2() and dot() were not working properly
- more robust and more capable SoToVRML2Action
- node leaks when copying nodekits
- name-dictionary memory fill (leaks) when copying scene graphs
- more robust copying of VRML 2 scene graphs
- ambigious typing under 64-bit MS Windows
- some array out-of-bounds and other memory access errors in obscure
corners of the API
- SoProfilerElement API exported as part of the public DLL API for
Windows builds
- SoVRMLText, SoText3 and SoAsciiText's get primitive count operation
- SoVertexAttribute::copy()
- SoLineHighlightRenderAction polygon offset set-up
- SoShadowGroup heeds SoClipPlane
- handle transparency in all texture units when multi-texturing
- SoNurbsCurve, picking on rational curves, and corrected for weighted
coordinates
* optimizations:
- use a lot less mutex resources for common case scene graphs, by
using class-wide mutexes instead of per-instance mutexes for shape
nodes
* build system:
- C++ exceptions enabled by default
* other:
- SoVRMLBackground, better depth buffer handling
- SbString new methods lower() and upper(), for better Open Inventor
compatibility
- increased adherence to modern C++ conventions and programming
practices
- more robust offscreen GL buffer / context creation
- various API documentation improvements
- all environment variables heeded by Coin shown in API documentation
New in Coin v3.0.0 (2008-09-11):
* new:
- Scene graph performance profiling subsystem
- SoDepthBuffer node for constrolling Z-buffer settings
- Shaders: SoVertexAttribute and SoVertexAttributeBinding nodes
- Shadows: SoShadowSpotLight node
- SoHeightMapToNormalMap texture conversion engine
- SoPickStyle: new styles SHAPE_ON_TOP, BOUNDING_BOX_ON_TOP, SHAPE_FRONTFACES
- New XML-based GL driver feature database for tagging buggy/slow features
in specific drivers
- Statechart XML engine (2007-draft based), used to implement examiner viewer
mode at the Coin level
- Foreign file format support through SoForeignFileKit w. example SoSTLFileKit
- Draggers: minTranslation/maxTranslation fields in SoTranslate1Dragger and
SoTranslate2Dragger
- OS X: Coin has become more bundle-aware and will loads external libs bundled
with Inventor.framework or the application bundle (better encapsulation)
- SoLineHighlightRenderAction and SoBoxHighlightRenderAction now only
supports one SoSelection node (performance and OIV-compatibility)
- SoBumpMap will now detect height maps stored as rgb(a)
- SoRayPickAction picking precision improvements
- Include SoFieldContainer userdata when doing a deep node copy
- Anti-aliasing is now done around the center of each pixel
- Boost.Test-based testsuite
* bugfixes:
- ATi driver workarounds (VBO rendering related)
- Fixed SoToVRML2Action Transform handling bug
- SoTimeCounter now handles frequency == 0.0
- SoSceneTexture2 now properly restores the previous context
- Fix for remote rendering in SoGLDisplayList
- Workaround for nVidia texture format bug
- SoPathList::uniquify() now properly removes all paths that goes through
another path, not just one
- SoVRMLAppearance now checks material on the state
- SoComposeRotation. Default axis is now (0,0,1)
- Various SoShadowGroup fixes
- 3ds loader will no longer normalize the model (still not enabled by default)
- Workaround for nVidia line pattern bug
- Fixes for SoVRMLBillboard
- SoFile-SoSearchAction bugfix
- Correctly load bold/italic version of fonts with a single ttf file
- Bugfix for anti aliasing with numpasses > 16
- New Visual Studio 9 build files and other VS-related fixes
... and more
New in Coin v2.5.0 (2007-10-01):
* new:
- geo nodes: SoGeoOrigin, SoGeoCoordinate, SoGeoLocation, SoGeoSeparator
- shader nodes: SoVertexShader, SoFragmentShader, SoGeometryShader,
SoShaderProgram, SoShaderParameter
- shadow generation: SoShadowGroup, SoShadowCulling, SoShadowStyle
- new camera node SoFrustumCamera
- new node SoTextureCubeMap
- a lot of new SbVec and SbBox classes
- a lot of new field classes (mostly Vec and Box fields)
- implemented stubbed SoSimplifyAction,
added SoGlobalSimplifyAction and SoShapeSimplifyAction as stub classes
- SoReorganizeAction improvements
- SoFile:: setSearchOK(), getSearchOK()
- SoGLRenderAction::setSortedObjectOrderStrategy()
- SbTypeInfo.h template type information library
* bugfixes:
- GlobalField cleanup bugfix
- SoFaceDetail faceIndex bugfix
* optimizations:
- more rendering optimized with VBOs
- display list caching tweaks
* build system
- initial pkg-config support
- Visual Studio: build .pdb for release builds, tweaked optimization options
- Visual Studio: doc-generation project
New in Coin v2.4.6 (2007-04-03):
* new:
- implemented SbViewVolume::getAlignRotation()
- added support in SoToVRML2Action for SoUnits and SoVRMLTransform
* optimizations:
- fixed pathlist traversals, affecting most notably rendering w/transparency
DELAYED_BLEND/ADD mode
- added lazy shapehints evaluation to VRML97 rendering
- avoid probing glGetError() much (unless specified) since it kills
performance in certain remote rendering situations
- some optimizations in the reading of ascii vrml/iv files
* bugfixes:
- SoVRMLBillboard axis-of-rotation bugfix
- global field and SoUnknownNode I/O fixes
- SbDPMatrix::multVecMatrix(SbVec4f) bugfix
- implemented missing notification-filtering in SoSwitch/SoVRMLSwitch
- plugged more memory leaks
- set same default depth function as SGI Inventor
- VRML97 TimeSensor bugfix
- VRML97 Billboard bugfixes
- SoGroup offpath traversal bugfix
- fixed AMD64 warning issues
* other
- many Visual Studio build files improvements
- remove the Inventor/system/gl.h configure-run dependency
New in Coin v2.4.5 (2006-04-30): The Better-Than-Doing-Tax-Returns Release
* bugfixes:
- fixed 2D font "_" character
- minor axis MIDDLE (i.e. center) justification for VRML97's
FontStyle and Text nodes did previously not work as expected
- policy change on normalizing null-vector warning
- improved Inventor V1.0 import
- improved cleanup code (plugged many static one-off leaks)
- fixes for nurbs, VRML97 protos, routes...
- and a multitude of other bugfixes (see docs/ChangeLog.v2.4.5)
* optimizations:
- internal changes wrt use of vertex arrays and vertex buffer objects
* build fixes:
- upgraded to new version of libtool
- universal binaries support for Mac OS X
- misc TGS compatibility fixes
- added project files for Visual Studio 8 (2005)
2013-06-11 17:22:47 +02:00
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.include "../../x11/libXext/buildlink3.mk"
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2005-11-04 08:21:24 +01:00
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.endif # COIN_BUILDLINK3_MK
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2009-03-20 20:23:50 +01:00
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BUILDLINK_TREE+= -Coin
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