2005-05-23 10:26:03 +02:00
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OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented,
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flexible 3D engine written in C++ designed to make it easier and more
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intuitive for developers to produce games and demos utilising 3D hardware.
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The class library abstracts all the details of using the underlying system
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2003-12-03 20:01:46 +01:00
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libraries like Direct3D and OpenGL and provides an interface based on world
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objects and other intuitive classes.
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