pkgsrc/misc/stellarium/Makefile

41 lines
1.3 KiB
Makefile
Raw Normal View History

# $NetBSD: Makefile,v 1.55 2012/06/03 09:31:32 obache Exp $
DISTNAME= stellarium-0.11.2
CATEGORIES= misc
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=stellarium/}
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= http://www.stellarium.org/
COMMENT= Generate photorealistic skies with OpenGL
2008-06-20 03:09:05 +02:00
PKG_DESTDIR_SUPPORT= user-destdir
Changes 0.10.6: * New feature for installing landscapes from ZIP archives. * New plugin: Solar System editor. * New plugin: Time Zone manual override. * New translatable strings: stars and nebulae. * Selected plugins loaded by default. * Fixed on change of sky culture. * Fixed clearing of single constellation selection. * Fixed constellation art engine, removing distortion of images. * Changed GUI styles (all dialogs now use "Title Bar", the two different tabbed widget implementations are styled consistently). * Changed Solar System engine, allowing "Comets" and "Minor planets" to be handled as classes of objects separate from "Planets". * Translatable plugin names, descriptions and some other strings. * Oculars plugin: now uses a configuration file instead of SQL. * Oculars plugin: added manual override of keyboard shortcuts. * Oculars plugin: CCD sensors formula fixed. * Satellites plugin: added new orbit prediction engine. * Satellites plugin: added trajectory visualization. * Satellites plugin: fixed problems leaving satellite TLEs out of date. * Satellites plugin: can now update TLEs from a local file. * Satellites plugin: satellite visibility can now be saved from satellites dialog. * Telescope control plugin: fixed bad serial port names on Windows. * Telescope control plugin: fixed telescopes disappearance on startup. * Telescope control plugin: added manual equinox/epoch override. * Various rendering problems resolved. * SQLite dependency dropped. The Qt SQLite driver no longer needs to be packaged with Stellarium.
2010-12-06 22:03:18 +01:00
USE_CMAKE= yes
2006-05-16 00:45:38 +02:00
USE_LANGUAGES= c c++
2011-11-29 19:19:32 +01:00
USE_TOOLS+= gmake msgfmt perl pod2man
2008-09-17 00:51:20 +02:00
CMAKE_ARGS+= -D FreeType2_INCLUDE_DIR:PATH=${BUILDLINK_PREFIX.freetype2}/include/freetype2
CMAKE_ARGS+= -D FreeType2_LIBRARIES:PATH=${BUILDLINK_PREFIX.freetype2}/lib
CMAKE_ARGS+= -D SDLMIXER_INCLUDE_DIR:PATH=${BUILDLINK_PREFIX.SDL}/include/SDL
2011-01-12 08:22:38 +01:00
SUBST_CLASSES+= mac
SUBST_MESSAGE.mac= Disabling Mac OS X paths.
SUBST_FILES.mac= src/core/StelFileMgr.cpp
SUBST_STAGE.mac= pre-configure
SUBST_SED.mac= -e 's,Q_OS_MAC,Q_XX_MAC,'
.include "../../mk/bsd.prefs.mk"
.if !empty(MACHINE_PLATFORM:MNetBSD-5*)
BUILDLINK_TRANSFORM+= rm:-Wno-unused-but-set-parameter
BUILDLINK_TRANSFORM+= rm:-Wno-unused-but-set-variable
.endif
Changes 0.10.0: * Global switch to Qt. Don't support SDL main application anymore. * The whole StelApp class is managed by a QGraphicsScene, inside a QGraphicsView. * Removed deprecated sources from the core of stellarium. * Continued API cleaning and simplifications. * Performed large refactorings to use portable Qt API. * Re-organized the source files into sub-directories. * Migrated config file parsing to a QSettings based implementation. * Exposed some methods as slots so that they can be scripted in the future. * Created the new Qt-based GUI button bars. * Recoded from scratch the new QWidget based GUI rendered in the QGraphicsView using style sheets. * Moved stars/planets halo rendering into SkyDrawer. * Implemented dynamic eye adaptation for bright objects. * Optimized atmosphere computation and others, speed can be increased up to a factor of 2. * Implemented light pollution following the Bortle scale index. * Improved and optimized stars rendering (updated colors, sizes and added large halo for very bright ones, use GL lists for drawing stars by bunch) * Created a new SkyTile class supporting lazy dynamic multi-resolution images loading and display. Image trees can be stored as JSON files. * Startup is much faster. * Migrated the previous nebula textures to the new format. * Added a LocationManager for managing observing locations and cleaned the code of observer. * Changed key bindings, use F1.. F6 for opening dialogs. * Tab completion on the search dialog. * Added descriptions for the sky cultures and improved the ones for landscapes. * Added a new mars landscape. * Fixed many bugs.
2008-10-26 15:03:37 +01:00
.include "../../audio/SDL_mixer/buildlink3.mk"
.include "../../devel/boost-headers/buildlink3.mk"
.include "../../graphics/freetype2/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
Changes 0.10.0: * Global switch to Qt. Don't support SDL main application anymore. * The whole StelApp class is managed by a QGraphicsScene, inside a QGraphicsView. * Removed deprecated sources from the core of stellarium. * Continued API cleaning and simplifications. * Performed large refactorings to use portable Qt API. * Re-organized the source files into sub-directories. * Migrated config file parsing to a QSettings based implementation. * Exposed some methods as slots so that they can be scripted in the future. * Created the new Qt-based GUI button bars. * Recoded from scratch the new QWidget based GUI rendered in the QGraphicsView using style sheets. * Moved stars/planets halo rendering into SkyDrawer. * Implemented dynamic eye adaptation for bright objects. * Optimized atmosphere computation and others, speed can be increased up to a factor of 2. * Implemented light pollution following the Bortle scale index. * Improved and optimized stars rendering (updated colors, sizes and added large halo for very bright ones, use GL lists for drawing stars by bunch) * Created a new SkyTile class supporting lazy dynamic multi-resolution images loading and display. Image trees can be stored as JSON files. * Startup is much faster. * Migrated the previous nebula textures to the new format. * Added a LocationManager for managing observing locations and cleaned the code of observer. * Changed key bindings, use F1.. F6 for opening dialogs. * Tab completion on the search dialog. * Added descriptions for the sky cultures and improved the ones for landscapes. * Added a new mars landscape. * Fixed many bugs.
2008-10-26 15:03:37 +01:00
.include "../../www/curl/buildlink3.mk"
.include "../../x11/qt4-libs/buildlink3.mk"
.include "../../x11/qt4-tools/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"