pkgsrc/emulators/mame/Makefile

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mame: update to 0.212. It’s the moment you’ve surely been waiting for: the release of MAME 0.212! A huge amount of work has gone into this release in a number of different areas. Starting with the software lists, you’ll find hundreds more clean cracks for Apple II, the Rainbow on Disk collection for Tandy Color Computer, all the latest Game Boy Advance dumps, and thousands more ZX Spectrum cassette images. Chess computers now support chess piece simulation using the built-in artwork, support has been added for several more chess computers from Hegener & Glaser, Novag and Saitek, and the Tasc ChessSystem R30 is now working. Three Game & Watch titles, Bomb Sweeper, Gold Cliff and Safe Buster, have been added for this release. Protection microcontrollers continue to fall, with Rainbow Islands – Extra Version, Choplifter, Wyvern F-0, 1943: The Battle of Midway and Bionic Commando no longer needing simulation, hacks or patches. In some cases, the dumps have confirmed that the protection had been reverse-engineered correctly and the simulation was correct, but it's still important to preserve these programs. It’s also important for people repairing these systems if the original microcontrollers have failed. There are three important sound-related fixes in this release: FM Towns CD audio playback positions have been fixed, Konami System 573 digital audio synchronisation has been improved, and a special low latency mode has been added for the PortAudio sound module. For more advanced users and developers, more functionality has been exposed to Lua scripts and plugins. The layout file format has been overhauled to better support systems that make creative use of LEDs and LCDs. Disassembler support has been added for the Fujitsu F2MC-16 and National Semiconductor CompactRISC CR16B architectures. And if you've been following along, you might notice that we’ve waved goodbye to a little more of our C legacy with the removal of the MACHINE_CONFIG_START macro and its associated crud.
2019-08-20 20:03:54 +02:00
# $NetBSD: Makefile,v 1.104 2019/08/20 18:03:54 wiz Exp $
mame: update to 0.212. It’s the moment you’ve surely been waiting for: the release of MAME 0.212! A huge amount of work has gone into this release in a number of different areas. Starting with the software lists, you’ll find hundreds more clean cracks for Apple II, the Rainbow on Disk collection for Tandy Color Computer, all the latest Game Boy Advance dumps, and thousands more ZX Spectrum cassette images. Chess computers now support chess piece simulation using the built-in artwork, support has been added for several more chess computers from Hegener & Glaser, Novag and Saitek, and the Tasc ChessSystem R30 is now working. Three Game & Watch titles, Bomb Sweeper, Gold Cliff and Safe Buster, have been added for this release. Protection microcontrollers continue to fall, with Rainbow Islands – Extra Version, Choplifter, Wyvern F-0, 1943: The Battle of Midway and Bionic Commando no longer needing simulation, hacks or patches. In some cases, the dumps have confirmed that the protection had been reverse-engineered correctly and the simulation was correct, but it's still important to preserve these programs. It’s also important for people repairing these systems if the original microcontrollers have failed. There are three important sound-related fixes in this release: FM Towns CD audio playback positions have been fixed, Konami System 573 digital audio synchronisation has been improved, and a special low latency mode has been added for the PortAudio sound module. For more advanced users and developers, more functionality has been exposed to Lua scripts and plugins. The layout file format has been overhauled to better support systems that make creative use of LEDs and LCDs. Disassembler support has been added for the Fujitsu F2MC-16 and National Semiconductor CompactRISC CR16B architectures. And if you've been following along, you might notice that we’ve waved goodbye to a little more of our C legacy with the removal of the MACHINE_CONFIG_START macro and its associated crud.
2019-08-20 20:03:54 +02:00
DISTNAME= mame-0.212
CATEGORIES= emulators
MASTER_SITES= ${MASTER_SITE_GITHUB:=mamedev/}
GITHUB_TAG= ${DISTNAME:S/-//S/.//}
MAINTAINER= wiz@NetBSD.org
HOMEPAGE= http://www.mamedev.org/
2012-10-09 01:00:34 +02:00
COMMENT= Multiple Arcade Machine Emulator
Update mame to 0.172. It's with great pleasure that we announce the release of MAME 0.172. This release includes several notable things above and beyond the usual assortment of new systems, new features, and bug fixes. Most importantly, this is the first release of MAME since the change to a proper open-source licensing scheme as announced earlier this month. From this release onward, MAME will be distributed under a GPL-2.0+ license, with the bulk of code being covered under a 3-clause BSD license. MAME now has an up-to-date set of documentation! You can find it under the "Documentation" drop-down at the top of this site, or go to http://docs.mamedev.org/ to check it out. Due to the large number of configuration changes made in this version, we strongly advise all users to delete their existing INI configuration files and re-create them using the "-cc" option. In case you are just overwriting previous release files note that you better remove plugin folder first For those of you running MAME on authentic CRT monitors, MAME now incorporates a number of scaling-related features from GroovyMAME, thanks to its author being brought on board the team, which should help reduce user fragmentation. Please note: If you have issues with MAME 0.172's graphics output, please ensure that "unevenstretch" is set to 1 in your MAME configuration. MAME 0.172 will also introduce a new high-score saving system using Lua scripting. The feature is still experimental, but it's something to keep an eye on for interesting future developments! This version additionally marks the creation of a cross-platform data-driven shader system via the BGFX renderer, which allows you to apply shader effects per-screen, and more.
2016-04-14 23:47:07 +02:00
LICENSE= modified-bsd AND gnu-gpl-v2
DOCDIR= share/doc/mame
SHAREDIR= share/mame
INSTALLATION_DIRS= bin ${DOCDIR} ${PKGMANDIR}/man1 ${PKGMANDIR}/man6
INSTALLATION_DIRS+= ${SHAREDIR}/artwork/bgfx/border_blur
Updated mame to 0.176. It's the last Wednesday of the month, and time for another MAME release. We'd like to thank the Debian team for their help during this development cycle: they've provided patches allowing MAME to build cleanly on several more platforms, and arranged access to IBM-sponsored POWER8 machines so we could improve our PowerPC support. The popular crt-geom and crt-geom-deluxe shaders have been ported to BGFX and are now distributed with MAME, thanks to cgwg. The BGFX versions of these shaders allow live adjustment of effect parameters through the slider controls menu. Interesting newly supported games include rare Soviet arcade games Gorodki and Kot Rybolov, gambling mahjong game Swing Gal, and alternate versions of Beastie Feastie and Raiden Fighters 2. Graphical issues have been fixed in Seibu Kaihatsu's Denjin Makai, Godzilla, Legionnaire and Zero Team, and there are some improvements to the Tandy CoCo 3 palette. A few remaining gameplay issues in Taito's Operation Wolf were resolved. Thanks to a huge group effort involving some of our highly valued external contributors as well some MAME team members, we've got some visible progress on the Sun SPARCstation drivers. The SPARCstation IPC (sun4_40 driver) now passes its self-tests and allows you to use the OpenBoot interactive Forth interpreter at the ok prompt. Note that there are still issues with SCSI emulation, so it won't boot from and emulated hard disk or CD-ROM. In other news for emulation of professional systems, MAME now supports the TeleVideo 990 and 995-65 terminals. For people using CRT monitors and/or running games at native resolution, we've added a lot of characters to the uismall.bdf font supplied with MAME. It now covers most European languages using Latin and Cyrillic scripts, as well as modern Greek and half-width katakana. Changes were also made to improve legibility. For developers, scrolling and hilighting in the state (registers) view have been fixed, and viewing memory in the debugger no longer causes spurious side effects like bank switches in systems like the Apple II and Osborne 1. There's also been a lot of refactoring and modernisation, particularly in the netlist and UI code.
2016-07-30 19:14:28 +02:00
INSTALLATION_DIRS+= ${SHAREDIR}/artwork/bgfx/chains/crt-geom ${SHAREDIR}/hash
DEPENDS+= liberation-ttf-[0-9]*:../../fonts/liberation-ttf
mame: updated to 0.203 MAME 0.203 With Hallowe’en basically over, the only thing you need to make October complete is MAME 0.203. Newly supported titles include not just one, but two Nintendo Game & Watch classics: Donkey Kong and Green House, and the HP 9825B desktop computer. We’ve added dozens of new versions of supported systems, including European bootlegs of Puck Man, Ms. Pac-Man, Phoenix, Pengo and Zero Time, more revisions of Street Fighter II and Super Street Fighter II, and a version of Soldier Girl Amazon made under license by Tecfri. There are major improvements to plug-in TV games in this release, specifically systems based on the XaviX and SunPlus µ'nSP processors. The Vii is now playable with sound, and the V.Smile can boot games. Tiger Game.com emulation has come to the point where all but one of the games are playable. Some long-standing issues with Tandy CoCo cartridges have been fixed. It isn’t just home systems that have received attention this month: Namco System 22 emulation has leapt forward. Yes, the hit box errors making it impossible to pass the helicopter (Time Crisis) and the tanks (Tokyo Wars) have finally been fixed. On top of that, video emulation improvements make just about everything on the system look better. In particular, rear view mirrors in the driving games now work properly. If that isn’t enough for you, the code has been optimised, so there’s a good chance you’ll get full speed emulation on a modern PC. There have been less dramatic improvements to video emulation in other Namco and Tecmo systems, and CPS-3 row scroll effects have been implemented. MAME 0.203 should build out-of-the-box on macOS “Mojave” with the latest Xcode tools (provided your SDL2 framework is up-to-date), a number of lingering debugger issues have been fixed, and it’s now possible to run SDL MAME on a system with no display. MAME’s internal file selection menus should behave better when you type the name of a file to select it.
2018-11-12 08:20:58 +01:00
BUILD_DEPENDS+= ${PYPKGPREFIX}-expat-[0-9]*:../../textproc/py-expat
USE_LANGUAGES= c99 c++
mame: updated to 0.202 0.202: MAMETesters Bugs Fixed ---------------------- - 05059: [Documentation] Some games have incorrect release year listed. (sjy96525) - 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Incorrect descriptions. (sjy96525) - 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the in-game message boxes. (David Haywood) - 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes. (David Haywood) - 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap. (smf) - 06874: [Gameplay] (seattle.cpp) blitz: Hangs on a black screen if the power-on self test is enabled. (Ted Green) - 06967: [Crash/Freeze] (msx.cpp) canonv30f: [debug] Assertion Failed! m_entrymap.find(name) == m_entrymap.end() (Robbbert) - 06991: [Crash/Freeze] (model1.cpp) swa: Crash with access violation after a while. (AJR) - 06998: [Interface] Software lists title screenshot directories not working. (Robbbert) - 07021: [DIP/Input] (vtech2.cpp) laser500: Reset key is not mapped. (hap) - 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni) - 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages. (cam900) - 07081: [Crash/Freeze] (amstrad.cpp) cpc6128: Certain disks that work in older releases won't run. (AmatCoder) - 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: Calling member function with null this pointer. (Vas Crabb) - 07086: [Crash/Freeze] (r9751.cpp) r9751: [debug] Assertion Failed! Expression: m_functions.empty() (Osso) - 07087: [Crash/Freeze] (atari400.cpp) a400, a400pal, a800, a800pal: Object finders are not for resources created on start. (Vas Crabb) - 07089: [Crash/Freeze] Assorted machines: Attempting to bind callbacks to parent of root device. (Vas Crabb) - 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: Invalid format string in output finder tag. (Vas Crabb) - 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered. (AJR) - 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player 2 Y axis is broken, and X axis is inverted. (AJR) - 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process. (AJR) New working machines -------------------- Emma II trainer Pitapat Puzzle New working clones ------------------ 800 Fathoms (older) Acorn Electron (Trial) Botanic (English / Spanish, set 2) Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2) Defend the Terra Attack on the Red UFO (bootleg, set 2) Four Trax (Japan) Frogger (Video Dens, bootleg on Scramble hardware) Gals Panic 4 (Europe) Hard Head 2 (v2.0, Music Program v2.0) Lucky Ball 96 (Ver 3.01) Lucky Ball 96 (Ver 4.01) Mandanga (bootleg of Mandinga on Galaxian hardware, set 1) Mandanga (bootleg of Mandinga on Galaxian hardware, set 2) Meteorite (Proel bootleg of Asteroids) Midnight Landing (Japan) Midnight Run: Road Fighters 2 (JAD, Japan v1.10) Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware) River Patrol (Japan, unprotected) Star Castle (cocktail) Tehkan World Cup (1986 year hack) The Simpsons (4 Players Asia) Toki no Senshi - Chrono Soldier (MC-8123, 317-0040) TouchDown Fever 2 (bootleg) Vendetta (World, 4 Players, ver. ?) WEC Le Mans 24 (v2.01) Machines promoted to working ---------------------------- Air Combat 22 (Rev. ACS1 Ver.B, Japan) Cart Fury Jugend+Technik CompJU+TEr Clones promoted to working -------------------------- Jugend+Technik CompJU+TEr (EMR-ES 1988) Jugend+Technik CompJU+TEr (ES 2.3) Jugend+Technik CompJU+TEr (ES 4.0) Lucky Ball 96 (Ver 3.50 - 616) Lucky Ball 96 (Ver 3.50 - 623) Lucky Ball 96 (Ver 3.50 - 626) Lucky Ball 96 (Ver 3.50 - 627) Stop Thief (Electronic Crime Scanner) (patent) New machines marked as NOT_WORKING ---------------------------------- Hazeltine 1420 Video Display Terminal Hazeltine 1552 Jongputer Lee Data 1214D Display Terminal MIPS Magnum R4000 (big) MIPS Magnum R4000 (little) Nvidia nForce PC (CRUSH11/12) Video 21 New clones marked as NOT_WORKING -------------------------------- Acorn Briefcase Communicator Acorn Communicator (Italian) Acorn Communicator (prototype) Diner (LF-2) French The House of the Dead (prototype) Wyse WY-75 New working software list additions ----------------------------------- c64_flop: Bill Budge: Pinball Construction Set, JingleDisk - Holiday Musical Story with Computer Animation camplynx_cass: Super Air Raid fmtowns_cd: Super Real Mahjong PII & PIII +, The Visitor Teito Taisen, Teitoku no Ketsudan II, Zoku Youjuu Senki - Suna no Mokushiroku fmtowns_flop: Daisenryaku III '90 Map Collection Vol. 1 ibm5150: 2630 Fourier Analyzer (Demo), Easy-PC Demonstrator for Printed Circuit Boards and Schematics, Mitt forsta ordbehandlingsprogram (Swe), Ranger 1 (Demo), The Great International Paper Airplane Construction Kit ibm5170: Heimdall, Heimdall 2: Into the Hall of Worlds interpro: Intergraph Mechanical Software uzebox: Babylon Tower, Bomber, Bugz, Fifteen Puzzle, Holey Moley, Joyrider New NOT_WORKING software list additions --------------------------------------- bbc_flop_6502: P-System bbcm_cart: Smart Cartridge
2018-10-11 10:20:54 +02:00
GCC_REQD+= 5
Update to 0.166: 0.166 ------- MAMETesters Bugs Fixed ---------------------- - 05969: [Graphics] (galaxian.c) jumpbug and clones: Missing scrolling starfield (Osso) - 06028: [Sound] (neogeo.c) neogeo.c: Wrong volume of SSG versus the FM & ADPCM sound generation parts (Dr.Venom) - 06029: [Crash/Freeze] (cclimber.c) yamato: game is broken [2 bugs] (Osso) - 00999: [Sound] (segaxbd.c) gprider: There are no demo sounds even when the dip switch is on. (David Haywood, Ariane Fugmann) - 04701: [Graphics] (seta.c) blandia, blandiap: Graphic garbage (Mamesick) - 00878: [Graphics] (suna8.c) rranger: A piece of the yellow box on the map screen after the game start is over the CREDIT text. (Luca Elia) - 05971: [Graphics] (suna8.c) sranger and others clones: graphics issues (Luca Elia) - 06024: [Crash/Freeze] (system1.c) hvymetal, choplift: Crashing with a message in IC TEST (David Haywood) - 05345: [Core] (a2600.c) a2600 [dodgeem, haunted]: Assorted issues related to 6502 CPU - 05718: [Graphics] (a2600.c) a2600p: The demo "TOM/JONES by trilobit" is not working properly. - 05714: [Graphics] (a2600.c) a2600p: The demo "(core) by wamma" is not working properly. - 05622: [Graphics] (msx.c) MSX2 and MSX2+: Screen resolutions and refresh rates are wrong. (Wilbert Pol) - 05623: [Graphics] (msx.c) MSX2 and MSX2+: Top and bottom screenborders are wrong for both PAL and NTSC (Wilbert Pol) - 05872: [DIP/Input] (sms.c) sms, sms1 [alexbmx][megumi]: Incorrect behavior of the Sports Pad (US model) emulation Source Changes -------------- -TMS51xx: Got rid of the request_bits and FIFO implementation, both of which were incorrect to hardware. Minor ZPAR fix. Some comment cleanup. [Lord Nightmare] -TMS5110.c: Finally fixed zpar logic correctly. [Lord Nightmare] -TMS5220: implemented talk status state machine properly as shown by patent. Got rid of m_target_* hack in favor of loading data from ROM as needed. Fixed ZPAR logic. Fixed pitch zeroing to match(?) patent. [Lord Nightmare] -Added missing PLD for Quantum. [Andrew Welburn] -TMS5220: Purge process() of gotos to hopefully make the compiler's optimizer happier. Add a hack so Victory's "Shields Up" sample and the sample afterward aren't corrupted. [Lord Nightmare] -TMS5110: Purge process() of gotos to hopefully make the compiler's optimizer happier. [Lord Nightmare] -chihiro.c: under the hood 3d accelerator changes [Samuele Zannoli] * correct some errors * add more primitives to some graphic methods * add color mask support * method 0x100 (NOP) generates correct interrupt * some method parameters are readable from mmio registers -chihiro.c/xbox.c: Various updates [Samuele Zannoli] * support render targets different than rgb32 * support 16 bit depth buffer * support independent clearing of stencil and depth values * update rom loading * add xbox hack to avoid stalling * set xbox bios 4134 as the one used -xbox.c: now it is able to execute the default.xbe from an iso image [Samuele Zannoli] -Naomi / Chihiro docs update [f205v] -Fixed GetModuleHandle to be universal. [Vladimir Kryvian] -C352: Add divider for System 23, change enum format [Ian Karlsson] -groundfx.c: fix accelerator [baritonomarchetto] -besta: hook up 68230 and make its ROM self-test pass [shattered] -at, at_keybc: hook up Display Switch and remove irrelevant DSW0 [shattered] -Add skeleton support for K1801VM2 (as clone of T11) and skeleton driver dvk_kcgd that uses it [shattered] -TMS5110: Add same FAST_START_HACK as in tms5220, makes snmath word delay closer to hardware. [Lord Nightmare] -cps1.c: varthu - Added correct dump of VA63B.1A [Caius, The Dumping Union] -deco32.c: Added some missing PAL dumps [Caius, www.jammarcade.net] -asst128: use better ROM dumps [shattered] -apple2/apple2e: fix raster parameters, French Touch "Scroll Scroll Scroll" demo now syncs on apple2e driver. [R. Belmont] -suna8.c: Overhauled the rendering of text sprites, added masking [Luca Elia] Not perfect yet but improves a few effects compared to PCB videos. -goldstar.c: improve input and DIP switch documentation [Vas Crabb, hsialin] * cmast91: Document Skill Stop DIP switch and Stop 1/2/3 buttons, correct settings for '7' In Double Up Game and make descriptions consistent with other games * cmezspin: fix DIP switches and inputs (more like cmv4 than cmasterb), add improved layout to match corrected inputs -opengl: fix overly-strict requirement on SCREEN shaders to match docs [cgwg] -n64.c: Development Disk Drive setting support [LuigiBlood] -apple2e.c: select displayed page for floating bus [Peter Ferrie] -French Touch "Crazy Cycles" no longer hangs, but still missing effects -Sega X-Board * Converted 'X Board' to be a device * Correctly emulated the 'Twin' X-Board setup which was used by GP Rider (a bridge board with shared RAM) [David Haywood, Ariane Fugmann] -bbc: clones, floppy formats, softlists, and cleanups. [Nigel Barnes] * Added clone bbcb1770, bbcb now 8271 only. * Added clone pro128s, Olivetti Prodest PC 128S. * Added clones Acorn Business Computers and Cambridge Workstation. * Added clone reutapm, Reuters APM board. * Improved floppy formats, added dsd and double density formats for ADFS. * Added speech PHROMs, not yet hooked up correctly. * Added softlists bbcb_de_cass, bbcb_us_flop and bbcmc_flop. * Added S11 links (dipswitch) to specify Econet ID. * Address map cleanups. -macrossp.c: Add PAL dumps to Macross Plus [Caius] -cninja.c: Add PAL dumps to Caveman Ninja [www.jammarcade.net] -Sega Pico PCM improvements [ValleyBell] -pcd: implement pcx video device [Carl, Axel Muhr] -al520ex: added preliminary Magic Sound expansion (not working) [Barry Rodewald] -netdev: fix pcap crashes on OS X [Rob Braun] -IGS 027A: Amazonia King V104BR [Felipe Sanches] -preliminary decryption of newly added igs_m027.c sets [iq_132] -adjust NeoGeo sound balance based on some hw recordings [Dr.Venom] -improve amazonia decryption [iq_132] -TMS5220 and TMS5110: Fix an off-by-one in the interpolator causing the k5 coefficient to not be zeroed during unvoiced frames. Fixes various speech glitches. [Lord Nightmare] -TMS5220 and TMS5110: Fixed incorrect implementation of pitch zero which caused an improperly long period with no pitch at an interpolation inhibited -> voiced boundary. Moved unvoiced parameter zeroing into the frame parser, as on the original chips. Some minor TALK/SPEN state machine changes as well, which should have minimal effect. [Lord Nightmare] -added 'global_inputs' (disabled by default) to allow MAME to read inputs even when it doesn't have the focus [Scrooge McClunk] -315-5124.c: Minor changes and fix a regression that in theory could affect zoomed sprites in TMS9918 modes. [Enik Land] -gamegear.c / sms.c: Improve GG-SMS scaling code a little and update the Todo list. Fixed MT#05872 regarding incorrect behavior of the Sports Pad (US model) emulation. [Enik Land] -Fix PSG chips to have volume reg inited on reset to 0x0 based on tests by ValleyBell. Made Sega PSG chips start up with register 0x3 selected (volume for channel 2) based on hardware tests by Nemesis. [Lord Nightmare, ValleyBell, Nemesis] -naomi.c: redumped ss2005 and initdv2j [Guru, R. Belmont] -ksys573: redumped CDs for drmn8m and gtrfrk9m [Guru] -dumped another rom on amazona [Felipe Sanches] -Significant accuracy improvements, documentation and other updates to the ER-2055 EAROM emulation used for several Atari games, based on schematics and datasheets. It now uses a state machine to keep track of the current EAROM bus state. [Lord Nightmare] -Simplified coreutil.c gregorian_days_in_month. [William Krick] -DEC LA120: Keyboard matrix is done, keyboard reading should work in theory. UART partly attached. Corrected cpu XTAL. [Lord Nightmare] -DEC LA120: Implemented LED output via logerror; marked one ROM as bad since it fails its internal checksum tests. [Lord Nightmare] -m68k: fix corner case for 020+ bitfield instructions [Till Harbaum] -Fixed Counter Steer booting [Angelo Salese] * Spotted Slave CPU bus request line; * Fixed address line swapping for Slave CPU area at 0x2000-0x2fff; -n64.c: N64 changes: [Happy] * PI transfers round down/truncate the last bit. * SI transfers signal busy while waiting for a delay. * Preliminary work for separating VI and RDP functionality. * VI timing period is now set dynamically from the VI registers. VI timing should now be accurate (for NTSC) -DEC LA120: Redumped firmware ROM, now passes checksum test. [Brian Walenz] -a2600: new 6502 PC=cur inst, old 6502 PC=prev inst (MT 5345) [Mike Saarna, Trebor, R. Belmont] -Seperate Space Warp into it's own skeleton driver. [mixxmaster] -m68k: fix 020+ PACK/UNPK nibble ordering [Till Harbaum, R. Belmont] -i8271: modernize [Carl] -Convert galastrm, model2, midzeus, namcos23, and hng64 drivers to universal "poly" rasterizing interface. [Andrew Gardner] -Preliminary refactor of IGS017/IGS031 video hardware to be a device so that it can be used by the igs_m027.c games (IGS gamblers) once the internal ARM roms have been dumped [David Haywood] -reduce tagmap lookups in taito_f3.c (was causing severe slowdown in arkretrn) [David Haywood] -a7800: More accurate representation of the Activision cart hardware for utilized hotspots. Rampage no longer crashes when P1 selects Lizzy. [Mike Saarna] New machines added or promoted from NOT_WORKING status ------------------------------------------------------ Waku Waku Sonic Patrol Car [Will Medved, Ryan Holtz, The Dumping Union] TI DataMan [hap, Sean Riddle] New clones added or promoted from NOT_WORKING status ---------------------------------------------------- Revolution X (prototype, rev 5.0 5/23/94) [Chris Engel] Soccer Superstars (ver UAC) [Smitdogg, The Dumping Union] Shocking (Korea, set 2) [Arcade Belgium (dump by Nomax)] J. J. Squawkers (older) [Alex Marshall] Rolling Thunder (oldest) [Layer (from neo-arcadia & jammaplus)] Point Blank (World, GN2 Rev B, set 2) [Caius, Smitdogg, The Dumping Union] Oriental Legend (ver. 111, Korean Board) [DarkSoft] Minefield (The Logicshop, bootleg) [David Haywood, Guru] Route 16 (set 1) [Siftware, MASH] (old set 1 is now 'Route 16 (set 3, bootleg?)') New Sinbad 7 (set 2) [Siftware, MASH] various Sega decrypted bootleg sets [Misc contributors] New machines marked as NOT_WORKING ---------------------------------- Amazonia King II (V202BR) [Macgaiver] Commodore MPS-1230 NLQ Printer [Guru, R. Belmont] VTech Genius KID ABC Fan (Germany) [TeamEurope] VTech CARS 2 Laptop (Germany) [TeamEurope] Cobra: The Arcade (CBR1 Ver. B) [Guru] Canon S-80 typowriter [Felipe Sanches] Mizar 8105 [Joakim Larsson] Heurikon HK68K/V10 VME board [Joakim Larsson] LG GP40NW10 USB DVD writer [O. Galibert] Brother MT735 thermal printer [Cowering, O. Galibert] DECwriter III (LA120) [Lord Nightmare, NeXT] Smart Toss 'em / Smartball (Ver 2.0) [David Haywood] MVME350 - Streaming Tape Controller support QIC-02 [Joakim Larsson] Squale [Miodrag Milanovic, thanks to Olivier Aichelbaum] ZAP - Z80 Applications Processor (by Steve Ciarcia - 1981) [Felipe Sanches] Wacky Gator (Data East - 1990) [Felipe Sanches] Piggy Pass (Doyle & Assoc.) Hoop Shot (Doyle & Assoc.) Round and Round (Rev 6) (Quick $ilver) Fiddle Stix (1st Rev) (Quick $ilver) Jack & The Beanstalk (Doyle & Assoc.?) (bad dump) Dump The Ump (bad dump) 3 Lil' Pigs (bad dump) New clones marked as NOT_WORKING -------------------------------- Rescue (Free Enterprise Games, bootleg) [David Haywood, Guru] (some code seems missing even after descrambling?) Tora Tora (prototype?, set 2) [Siftware] Hard Head (bootleg, set 2) [leniad] Kung Fu (IGS, v100) [Siftware] Ridge Racer V Arcade Battle (RRV1 Ver. A) [Guru] Soul Calibur III (SC31002-NA-A key, NA-A disc) [Guru] Tekken 5.1 (TE53 Ver. B) [Guru] New WORKING software list additions ----------------------------------- tutor.xml: (Tomy Tutor & Pyuuta cartridges) - Rescue Copter [3D] (Jpn) [Ryan Holtz, Team Europe] - Triple Command (Jpn) [Ryan Holtz, Team Europe] nes.xml: (Nintendo Entertainment System cartridges) - Booky Man (Spa) [SSJ, TeamEurope] a800_flop.xml: (Atari 400 / 800 floppy disks) - Elektra Glide [Curt Coder] - KoalaPainter (Light Pen) [Curt Coder] c64_flop.xml: (Commodore 64 diskettes) - Elektra Glide [Curt Coder] - KoalaPainter (Light Pen) [Curt Coder] New NOT_WORKING software list additions --------------------------------------- gameking.xml: (TimeTop GameKing cartridges) - various 4-in-1 sets [SSJ, TeamEurope] gameking3.xml: (TimeTop GameKing 3 cartridges) - Fly Cab [SSJ, TeamEurope] gbcolor.xml: (Nintendo Game Boy Color cartridges) - Magic Lamp [SSJ, TeamEurope, Taizou] - Binary Monster 2 - Adventure of Hell(TW) [SSJ, TeamEurope] nes.xml: (Nintendo Entertainment System cartridges) - Coolboy RS-17 (203-in-1) [SSJ, TeamEurope] pico.xml: (Sega Pico cartridges) - Anpanman Eigo - Tanosii Kanibaru (Tw) [TeamEurope] - Doraemon Machinaka (Tw) [TeamEurope] - Mickey To Ookina Furudokei (Tw)) [TeamEurope] - Ojamajo Doremi Dokka~n! (Jpn) [TeamEurope] - Professor Pico and the Paintbox Puzzle (Euro) [TeamEurope] - Peter Pan - Neverland e Ikou! ~10th Anniversary Edition~ (Jpn) [TeamEurope] - Sanou Kaihatsu Series 5 Meiro - Kioku (CD Tsuki) (Jpn) [TeamEurope] - Susie-chan to Marvy o-Tetsudai Da~isuki! (Jpn) [TeamEurope] vc4000.xml: (Interton VC 4000 cartridges) - Come Frutas [SSJ, TeamEurope] jaguar.xml: (Atari Jaguar cartridges) - Air Cars (1994 version) [Porchy]
2015-10-02 09:55:53 +02:00
USE_TOOLS+= bsdtar gmake pkg-config
UNLIMIT_RESOURCES+= datasize
MAKE_FILE= makefile
Update to 0.166: 0.166 ------- MAMETesters Bugs Fixed ---------------------- - 05969: [Graphics] (galaxian.c) jumpbug and clones: Missing scrolling starfield (Osso) - 06028: [Sound] (neogeo.c) neogeo.c: Wrong volume of SSG versus the FM & ADPCM sound generation parts (Dr.Venom) - 06029: [Crash/Freeze] (cclimber.c) yamato: game is broken [2 bugs] (Osso) - 00999: [Sound] (segaxbd.c) gprider: There are no demo sounds even when the dip switch is on. (David Haywood, Ariane Fugmann) - 04701: [Graphics] (seta.c) blandia, blandiap: Graphic garbage (Mamesick) - 00878: [Graphics] (suna8.c) rranger: A piece of the yellow box on the map screen after the game start is over the CREDIT text. (Luca Elia) - 05971: [Graphics] (suna8.c) sranger and others clones: graphics issues (Luca Elia) - 06024: [Crash/Freeze] (system1.c) hvymetal, choplift: Crashing with a message in IC TEST (David Haywood) - 05345: [Core] (a2600.c) a2600 [dodgeem, haunted]: Assorted issues related to 6502 CPU - 05718: [Graphics] (a2600.c) a2600p: The demo "TOM/JONES by trilobit" is not working properly. - 05714: [Graphics] (a2600.c) a2600p: The demo "(core) by wamma" is not working properly. - 05622: [Graphics] (msx.c) MSX2 and MSX2+: Screen resolutions and refresh rates are wrong. (Wilbert Pol) - 05623: [Graphics] (msx.c) MSX2 and MSX2+: Top and bottom screenborders are wrong for both PAL and NTSC (Wilbert Pol) - 05872: [DIP/Input] (sms.c) sms, sms1 [alexbmx][megumi]: Incorrect behavior of the Sports Pad (US model) emulation Source Changes -------------- -TMS51xx: Got rid of the request_bits and FIFO implementation, both of which were incorrect to hardware. Minor ZPAR fix. Some comment cleanup. [Lord Nightmare] -TMS5110.c: Finally fixed zpar logic correctly. [Lord Nightmare] -TMS5220: implemented talk status state machine properly as shown by patent. Got rid of m_target_* hack in favor of loading data from ROM as needed. Fixed ZPAR logic. Fixed pitch zeroing to match(?) patent. [Lord Nightmare] -Added missing PLD for Quantum. [Andrew Welburn] -TMS5220: Purge process() of gotos to hopefully make the compiler's optimizer happier. Add a hack so Victory's "Shields Up" sample and the sample afterward aren't corrupted. [Lord Nightmare] -TMS5110: Purge process() of gotos to hopefully make the compiler's optimizer happier. [Lord Nightmare] -chihiro.c: under the hood 3d accelerator changes [Samuele Zannoli] * correct some errors * add more primitives to some graphic methods * add color mask support * method 0x100 (NOP) generates correct interrupt * some method parameters are readable from mmio registers -chihiro.c/xbox.c: Various updates [Samuele Zannoli] * support render targets different than rgb32 * support 16 bit depth buffer * support independent clearing of stencil and depth values * update rom loading * add xbox hack to avoid stalling * set xbox bios 4134 as the one used -xbox.c: now it is able to execute the default.xbe from an iso image [Samuele Zannoli] -Naomi / Chihiro docs update [f205v] -Fixed GetModuleHandle to be universal. [Vladimir Kryvian] -C352: Add divider for System 23, change enum format [Ian Karlsson] -groundfx.c: fix accelerator [baritonomarchetto] -besta: hook up 68230 and make its ROM self-test pass [shattered] -at, at_keybc: hook up Display Switch and remove irrelevant DSW0 [shattered] -Add skeleton support for K1801VM2 (as clone of T11) and skeleton driver dvk_kcgd that uses it [shattered] -TMS5110: Add same FAST_START_HACK as in tms5220, makes snmath word delay closer to hardware. [Lord Nightmare] -cps1.c: varthu - Added correct dump of VA63B.1A [Caius, The Dumping Union] -deco32.c: Added some missing PAL dumps [Caius, www.jammarcade.net] -asst128: use better ROM dumps [shattered] -apple2/apple2e: fix raster parameters, French Touch "Scroll Scroll Scroll" demo now syncs on apple2e driver. [R. Belmont] -suna8.c: Overhauled the rendering of text sprites, added masking [Luca Elia] Not perfect yet but improves a few effects compared to PCB videos. -goldstar.c: improve input and DIP switch documentation [Vas Crabb, hsialin] * cmast91: Document Skill Stop DIP switch and Stop 1/2/3 buttons, correct settings for '7' In Double Up Game and make descriptions consistent with other games * cmezspin: fix DIP switches and inputs (more like cmv4 than cmasterb), add improved layout to match corrected inputs -opengl: fix overly-strict requirement on SCREEN shaders to match docs [cgwg] -n64.c: Development Disk Drive setting support [LuigiBlood] -apple2e.c: select displayed page for floating bus [Peter Ferrie] -French Touch "Crazy Cycles" no longer hangs, but still missing effects -Sega X-Board * Converted 'X Board' to be a device * Correctly emulated the 'Twin' X-Board setup which was used by GP Rider (a bridge board with shared RAM) [David Haywood, Ariane Fugmann] -bbc: clones, floppy formats, softlists, and cleanups. [Nigel Barnes] * Added clone bbcb1770, bbcb now 8271 only. * Added clone pro128s, Olivetti Prodest PC 128S. * Added clones Acorn Business Computers and Cambridge Workstation. * Added clone reutapm, Reuters APM board. * Improved floppy formats, added dsd and double density formats for ADFS. * Added speech PHROMs, not yet hooked up correctly. * Added softlists bbcb_de_cass, bbcb_us_flop and bbcmc_flop. * Added S11 links (dipswitch) to specify Econet ID. * Address map cleanups. -macrossp.c: Add PAL dumps to Macross Plus [Caius] -cninja.c: Add PAL dumps to Caveman Ninja [www.jammarcade.net] -Sega Pico PCM improvements [ValleyBell] -pcd: implement pcx video device [Carl, Axel Muhr] -al520ex: added preliminary Magic Sound expansion (not working) [Barry Rodewald] -netdev: fix pcap crashes on OS X [Rob Braun] -IGS 027A: Amazonia King V104BR [Felipe Sanches] -preliminary decryption of newly added igs_m027.c sets [iq_132] -adjust NeoGeo sound balance based on some hw recordings [Dr.Venom] -improve amazonia decryption [iq_132] -TMS5220 and TMS5110: Fix an off-by-one in the interpolator causing the k5 coefficient to not be zeroed during unvoiced frames. Fixes various speech glitches. [Lord Nightmare] -TMS5220 and TMS5110: Fixed incorrect implementation of pitch zero which caused an improperly long period with no pitch at an interpolation inhibited -> voiced boundary. Moved unvoiced parameter zeroing into the frame parser, as on the original chips. Some minor TALK/SPEN state machine changes as well, which should have minimal effect. [Lord Nightmare] -added 'global_inputs' (disabled by default) to allow MAME to read inputs even when it doesn't have the focus [Scrooge McClunk] -315-5124.c: Minor changes and fix a regression that in theory could affect zoomed sprites in TMS9918 modes. [Enik Land] -gamegear.c / sms.c: Improve GG-SMS scaling code a little and update the Todo list. Fixed MT#05872 regarding incorrect behavior of the Sports Pad (US model) emulation. [Enik Land] -Fix PSG chips to have volume reg inited on reset to 0x0 based on tests by ValleyBell. Made Sega PSG chips start up with register 0x3 selected (volume for channel 2) based on hardware tests by Nemesis. [Lord Nightmare, ValleyBell, Nemesis] -naomi.c: redumped ss2005 and initdv2j [Guru, R. Belmont] -ksys573: redumped CDs for drmn8m and gtrfrk9m [Guru] -dumped another rom on amazona [Felipe Sanches] -Significant accuracy improvements, documentation and other updates to the ER-2055 EAROM emulation used for several Atari games, based on schematics and datasheets. It now uses a state machine to keep track of the current EAROM bus state. [Lord Nightmare] -Simplified coreutil.c gregorian_days_in_month. [William Krick] -DEC LA120: Keyboard matrix is done, keyboard reading should work in theory. UART partly attached. Corrected cpu XTAL. [Lord Nightmare] -DEC LA120: Implemented LED output via logerror; marked one ROM as bad since it fails its internal checksum tests. [Lord Nightmare] -m68k: fix corner case for 020+ bitfield instructions [Till Harbaum] -Fixed Counter Steer booting [Angelo Salese] * Spotted Slave CPU bus request line; * Fixed address line swapping for Slave CPU area at 0x2000-0x2fff; -n64.c: N64 changes: [Happy] * PI transfers round down/truncate the last bit. * SI transfers signal busy while waiting for a delay. * Preliminary work for separating VI and RDP functionality. * VI timing period is now set dynamically from the VI registers. VI timing should now be accurate (for NTSC) -DEC LA120: Redumped firmware ROM, now passes checksum test. [Brian Walenz] -a2600: new 6502 PC=cur inst, old 6502 PC=prev inst (MT 5345) [Mike Saarna, Trebor, R. Belmont] -Seperate Space Warp into it's own skeleton driver. [mixxmaster] -m68k: fix 020+ PACK/UNPK nibble ordering [Till Harbaum, R. Belmont] -i8271: modernize [Carl] -Convert galastrm, model2, midzeus, namcos23, and hng64 drivers to universal "poly" rasterizing interface. [Andrew Gardner] -Preliminary refactor of IGS017/IGS031 video hardware to be a device so that it can be used by the igs_m027.c games (IGS gamblers) once the internal ARM roms have been dumped [David Haywood] -reduce tagmap lookups in taito_f3.c (was causing severe slowdown in arkretrn) [David Haywood] -a7800: More accurate representation of the Activision cart hardware for utilized hotspots. Rampage no longer crashes when P1 selects Lizzy. [Mike Saarna] New machines added or promoted from NOT_WORKING status ------------------------------------------------------ Waku Waku Sonic Patrol Car [Will Medved, Ryan Holtz, The Dumping Union] TI DataMan [hap, Sean Riddle] New clones added or promoted from NOT_WORKING status ---------------------------------------------------- Revolution X (prototype, rev 5.0 5/23/94) [Chris Engel] Soccer Superstars (ver UAC) [Smitdogg, The Dumping Union] Shocking (Korea, set 2) [Arcade Belgium (dump by Nomax)] J. J. Squawkers (older) [Alex Marshall] Rolling Thunder (oldest) [Layer (from neo-arcadia & jammaplus)] Point Blank (World, GN2 Rev B, set 2) [Caius, Smitdogg, The Dumping Union] Oriental Legend (ver. 111, Korean Board) [DarkSoft] Minefield (The Logicshop, bootleg) [David Haywood, Guru] Route 16 (set 1) [Siftware, MASH] (old set 1 is now 'Route 16 (set 3, bootleg?)') New Sinbad 7 (set 2) [Siftware, MASH] various Sega decrypted bootleg sets [Misc contributors] New machines marked as NOT_WORKING ---------------------------------- Amazonia King II (V202BR) [Macgaiver] Commodore MPS-1230 NLQ Printer [Guru, R. Belmont] VTech Genius KID ABC Fan (Germany) [TeamEurope] VTech CARS 2 Laptop (Germany) [TeamEurope] Cobra: The Arcade (CBR1 Ver. B) [Guru] Canon S-80 typowriter [Felipe Sanches] Mizar 8105 [Joakim Larsson] Heurikon HK68K/V10 VME board [Joakim Larsson] LG GP40NW10 USB DVD writer [O. Galibert] Brother MT735 thermal printer [Cowering, O. Galibert] DECwriter III (LA120) [Lord Nightmare, NeXT] Smart Toss 'em / Smartball (Ver 2.0) [David Haywood] MVME350 - Streaming Tape Controller support QIC-02 [Joakim Larsson] Squale [Miodrag Milanovic, thanks to Olivier Aichelbaum] ZAP - Z80 Applications Processor (by Steve Ciarcia - 1981) [Felipe Sanches] Wacky Gator (Data East - 1990) [Felipe Sanches] Piggy Pass (Doyle & Assoc.) Hoop Shot (Doyle & Assoc.) Round and Round (Rev 6) (Quick $ilver) Fiddle Stix (1st Rev) (Quick $ilver) Jack & The Beanstalk (Doyle & Assoc.?) (bad dump) Dump The Ump (bad dump) 3 Lil' Pigs (bad dump) New clones marked as NOT_WORKING -------------------------------- Rescue (Free Enterprise Games, bootleg) [David Haywood, Guru] (some code seems missing even after descrambling?) Tora Tora (prototype?, set 2) [Siftware] Hard Head (bootleg, set 2) [leniad] Kung Fu (IGS, v100) [Siftware] Ridge Racer V Arcade Battle (RRV1 Ver. A) [Guru] Soul Calibur III (SC31002-NA-A key, NA-A disc) [Guru] Tekken 5.1 (TE53 Ver. B) [Guru] New WORKING software list additions ----------------------------------- tutor.xml: (Tomy Tutor & Pyuuta cartridges) - Rescue Copter [3D] (Jpn) [Ryan Holtz, Team Europe] - Triple Command (Jpn) [Ryan Holtz, Team Europe] nes.xml: (Nintendo Entertainment System cartridges) - Booky Man (Spa) [SSJ, TeamEurope] a800_flop.xml: (Atari 400 / 800 floppy disks) - Elektra Glide [Curt Coder] - KoalaPainter (Light Pen) [Curt Coder] c64_flop.xml: (Commodore 64 diskettes) - Elektra Glide [Curt Coder] - KoalaPainter (Light Pen) [Curt Coder] New NOT_WORKING software list additions --------------------------------------- gameking.xml: (TimeTop GameKing cartridges) - various 4-in-1 sets [SSJ, TeamEurope] gameking3.xml: (TimeTop GameKing 3 cartridges) - Fly Cab [SSJ, TeamEurope] gbcolor.xml: (Nintendo Game Boy Color cartridges) - Magic Lamp [SSJ, TeamEurope, Taizou] - Binary Monster 2 - Adventure of Hell(TW) [SSJ, TeamEurope] nes.xml: (Nintendo Entertainment System cartridges) - Coolboy RS-17 (203-in-1) [SSJ, TeamEurope] pico.xml: (Sega Pico cartridges) - Anpanman Eigo - Tanosii Kanibaru (Tw) [TeamEurope] - Doraemon Machinaka (Tw) [TeamEurope] - Mickey To Ookina Furudokei (Tw)) [TeamEurope] - Ojamajo Doremi Dokka~n! (Jpn) [TeamEurope] - Professor Pico and the Paintbox Puzzle (Euro) [TeamEurope] - Peter Pan - Neverland e Ikou! ~10th Anniversary Edition~ (Jpn) [TeamEurope] - Sanou Kaihatsu Series 5 Meiro - Kioku (CD Tsuki) (Jpn) [TeamEurope] - Susie-chan to Marvy o-Tetsudai Da~isuki! (Jpn) [TeamEurope] vc4000.xml: (Interton VC 4000 cartridges) - Come Frutas [SSJ, TeamEurope] jaguar.xml: (Atari Jaguar cartridges) - Air Cars (1994 version) [Porchy]
2015-10-02 09:55:53 +02:00
EXTRACT_USING= bsdtar
Update mame to 0.171. 0.171 ------- MAMETesters Bugs Fixed ---------------------- - 06137: [Crash/Freeze] (maygay1bsw.c) Many sets in maygay1bsw.cpp: Several games are crashing while "initializing.." (Osso) - 06135: [Interface] ROM-less games cannot be started from internal UI - 02327: [Graphics] (megasys1.c) chimerab: Priorty PROM is missing. (David Haywood) - 06134: [Misc.] all games with LED outputs: ledutil no longer works (micko) - 06139: [Color/Palette] (x68k.c) x68k [akumajo]: Some elements turn blue (crazyc) Source Changes -------------- -New video chip support : Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO] -Pyon Pyon Jump: [Roberto Fresca] Create derivative machine driver. Hooked the V9938 Yamaha VDP. Added the DIP switches bank #1 Hooked the system input ports. Added support for Yamaha YM2149. Decoupled the YM2149 data read. Correct bankswitching. Added sound latch & output port. Version added to the game description. Proper inputs + DIP switches support. Second CPU IRQ ack. Promoted to working. OKI M5205 ADPCM samples support. -pulsarlb: Added extra bios [Robbbert] -Modernized sound volume setting code in various Atari drivers [AJR] -Fixed F3 soft-reset on Arkanoid sets with MCU [Lord Nightmare] -osdmini: Fixes build issues [Stuart Carnie] -Replaced osd_lock with std::mutex [Miodrag Milanovic] -Software list entries can now supply slot option defaults [AJR] -i8271: Unload head after programmed revolutions [Nigel Barnes] -apple2: Fix parallel card ACK handling, Print Shop almost works with the lx810l now. [R. Belmont] -Nibble driver: Rewrote the whole driver. Added video hardware, preliminary machine driver and memory map. Decoded the graphics. [Roberto Fresca] -Made anonymous timer non-anonymous in arkanoid.cpp, fixes savestates for the sets using the original Taito MCU code [Lord Nightmare] -Allow load/saved state slots to be bound to joystick buttons [Victor Vasiliev] -Dumped "Dead or Alive 2 (Rev A)", match existent set, fix game and EPRROM names [Smitdogg, The Dumping Union] -Dumped "King of Fighters XI" EN, match JP one, add notes [Brizzo] -Substantial improvements to Web Audio sound backend for Emscripten port. [Grant Galitz] -disound: Don't crash on state load when the mixer is disabled by lack of inputs (misconfiguration or missing samples) [O. Galibert] -Initial import of MEWUI to MAME [Maurizio Petrarota] -External DATs grouped into a single view. [Maurizio Petrarota] -New video chip support: Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO] -z80.cpp: Added a debug mechanism for /WAIT pin assertion mechanism (enable with STALLS_ON_WAIT_ASSERT in CPU core), and hooked it up to Night Gal driver as a quick example. [Angelo Salese] -Make octal flag part of address_space/address_space_config [AJR] -Added unknown NAOMI development(?) board BOOT ROM [coolmod] -Initial support for BGFX [Ryan Holtz, Dario Manesku, Branimir Karadic, Miodrag Milanovic] -Significant speed improvements to the BGFX renderer. [Ryan Holtz] -Added basic JSON-based single-pass shader effect support to BGFX renderer. [Ryan Holtz] -Added hat trick hero 93 PALs [Alex Cmaylo] -catnmous: graphical improvements [Vernimark, Vas Crabb] * Redumped Cat and Mouse colour sprite ROM as the correct size * Implement sprite ROM banking * Improve colour palette using resistor values from board photographs -laserbat: fix inadvertently swapped TMS organ chip clocks (fixes music) [Vas Crabb] -Make Zaccaria 1B11107 and 1B11142 boards devices and share common parts [Vas Crabb] -apple1: Completely rewrote the driver in modern idioms. All functionality should be the same. [R. Belmont] -Descrambled the ROM on the Xerox NoteTaker, and mapped it in the correct areas to make it start to boot. [Lord Nightmare] -Xerox NoteTaker: Corrected CPU Clock speed, and map at least some of RAM [Lord Nightmare] -electron: Added cassette softlist and implemented BREAK key [Nigel Barnes] -Xerox NoteTaker: Corrected RAM amount. Attached the pic8259 interrupt controller, though no interrupts are attached to that yet. Added documentation of i/o writes during the boot process. [Lord Nightmare] -vigilant.cpp: Added video timing PROM. [Pasky, caius] -Videosnaps patch (additional file to write: gamename.inp.timecode) [Michele Fochi] Added new options: * [no]exit_after_playback (default=no) * [no]record_input (default=no) Added new UI shortcut to save current timecode (default F12) Translated variable names and comments to english language -Sord m5 driver update [Ales Dlabac] added support for RAM expansions EM-5,64KBI,64KBF,64KRX added m5p_brno mod Sord m5+1024kB ramdisk+cp/m 2 cart slots -Moon Light (Set 2): Fix the program ROM addressing. This fix the corrupt graphics in the double-Up feature. [Roberto Fresca] -Moved JANGOU_BLITTER into a device [Angelo Salese] -NCS8105 ADCX opcode is actually an ADDX, fixes gfx garbage in nightgal.cpp [Angelo Salese] -Corrected ROM labels and removed endian-swap during descramble for notetaker in favor of loading ROMs the other way round. Add ROM locations. [Lord Nightmare] -Xerox NoteTaker: Implement ROM/RAM overlay as per schematics. Documented Address map and part of I/O map. [Lord Nightmare] -Note that one of the buccaneers proms matches the vigilante video sync prom [caius, David Haywood] -Moon Light: Rearranged and split by program. This generated new sets due to the hidden extra programs in the program ROMs. [Roberto Fresca] -Xerox NoteTaker: Added the IO Processor firmware v1.50 as an alt bios after typing it from the assembly source listing on bitsavers. Added two PROMs as NO_DUMP. Updated comments and history a bit, but needs further improvement. [Lord Nightmare] -Updated Xerox NoteTaker documentation and history section, with cited sources. [Lord Nightmare] -Cherry Master v1.10: Fixed inputs / DIP switches. [Roberto Fresca] -Xerox NoteTaker: Finished documenting the I/O CPU's I/O ports, updated history documentation a bit more [Lord Nightmare] -Figured out algorithm and replaced SnowBoard Championship lookup table with proper emulation of device [Samuel Neves & Peter Wilhelmsen] -chihiro.c: Redumped "Sega Network Taisen Mahjong MJ 2 (Rev G)" [ANY] Re-parented set -mitchell.cpp: Dumped a blockjoy board and noted a rom label difference [Andrea Palazzetti] -snotec.xml: Added 3 new cart dumps. [TeamEurope] -Extended LUA API [Jeffrey Clark] -Support for the AMPAL18P8 to the jedutil tool. [Kevin Eshbach] -Improved cross compile support [Jeffrey Clark] -Hp9845: Added tape driver [F. Ulivi] -r9751: Add more DMA registers for serial and floppy [Brandon Munger] -slapstic: One small step toward slapstic modernization [AJR] * Make chip number part of device configuration, not init param * Correct mainpcb slapstic number in racedrivpan * Remove many unused slapstics -c64_cart.xml, c128_cart.xml: Added some diagnostic carts. [World of Jani] -COM5016/COM8116 Baud Generator: Added a bunch more divisor tables and notes [Lord Nightmare] -Apollo changes: [Hans Ostermeyer] * Unified logging format in associated devices * Use correct raw video modes -Xerox NoteTaker: Finished IOCPU memory map documentation. Hooked up the two UARTS. Begin hookup of the screen/CRTC. Fixed an issue with writes to ROM-mapped areas shadowing to RAM. Added 960KHz xtal for the keyboard UART. [Lord Nightmare] -AY-3-1015 UART: Fixed two swapped pin functions. [Lord Nightmare] -Added multi-language support for MAME [Miodrag Milanovic] -sq1: Much-improved LCD and front panel button support. [Parduz, R. Belmont] -weddingr: better input port descriptions [Vas Crabb] -Added Chinese Simplified and Chinese Traditional translation [YuiFAN] -Added German translation [Raf Tacker] -Added Japanese translation [Fujix] -Added Italian translation [Angelo Salese,Antonio Paradossi,Fabio Priuli] -Added Portuguese (Brazil) translation [Ashura-X] -pacman.cpp, meadwttl.cpp: small fix of game years for Novomatic's Cannon Ball and Meadows' Meadows 4 in 1, respectively, to synchronize with history.dat [Antonio Paradossi]
2016-03-04 13:47:13 +01:00
.include "../../mk/bsd.prefs.mk"
.if ${OPSYS} == "NetBSD"
# needs kvm and I didn't find the right place to add it in the build system
MAKE_ENV+= LDOPTS="-Wl,-R${BUILDLINK_PREFIX.flac}/lib -L${BUILDLINK_PREFIX.flac}/lib -lkvm"
Update mame to 0.171. 0.171 ------- MAMETesters Bugs Fixed ---------------------- - 06137: [Crash/Freeze] (maygay1bsw.c) Many sets in maygay1bsw.cpp: Several games are crashing while "initializing.." (Osso) - 06135: [Interface] ROM-less games cannot be started from internal UI - 02327: [Graphics] (megasys1.c) chimerab: Priorty PROM is missing. (David Haywood) - 06134: [Misc.] all games with LED outputs: ledutil no longer works (micko) - 06139: [Color/Palette] (x68k.c) x68k [akumajo]: Some elements turn blue (crazyc) Source Changes -------------- -New video chip support : Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO] -Pyon Pyon Jump: [Roberto Fresca] Create derivative machine driver. Hooked the V9938 Yamaha VDP. Added the DIP switches bank #1 Hooked the system input ports. Added support for Yamaha YM2149. Decoupled the YM2149 data read. Correct bankswitching. Added sound latch & output port. Version added to the game description. Proper inputs + DIP switches support. Second CPU IRQ ack. Promoted to working. OKI M5205 ADPCM samples support. -pulsarlb: Added extra bios [Robbbert] -Modernized sound volume setting code in various Atari drivers [AJR] -Fixed F3 soft-reset on Arkanoid sets with MCU [Lord Nightmare] -osdmini: Fixes build issues [Stuart Carnie] -Replaced osd_lock with std::mutex [Miodrag Milanovic] -Software list entries can now supply slot option defaults [AJR] -i8271: Unload head after programmed revolutions [Nigel Barnes] -apple2: Fix parallel card ACK handling, Print Shop almost works with the lx810l now. [R. Belmont] -Nibble driver: Rewrote the whole driver. Added video hardware, preliminary machine driver and memory map. Decoded the graphics. [Roberto Fresca] -Made anonymous timer non-anonymous in arkanoid.cpp, fixes savestates for the sets using the original Taito MCU code [Lord Nightmare] -Allow load/saved state slots to be bound to joystick buttons [Victor Vasiliev] -Dumped "Dead or Alive 2 (Rev A)", match existent set, fix game and EPRROM names [Smitdogg, The Dumping Union] -Dumped "King of Fighters XI" EN, match JP one, add notes [Brizzo] -Substantial improvements to Web Audio sound backend for Emscripten port. [Grant Galitz] -disound: Don't crash on state load when the mixer is disabled by lack of inputs (misconfiguration or missing samples) [O. Galibert] -Initial import of MEWUI to MAME [Maurizio Petrarota] -External DATs grouped into a single view. [Maurizio Petrarota] -New video chip support: Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO] -z80.cpp: Added a debug mechanism for /WAIT pin assertion mechanism (enable with STALLS_ON_WAIT_ASSERT in CPU core), and hooked it up to Night Gal driver as a quick example. [Angelo Salese] -Make octal flag part of address_space/address_space_config [AJR] -Added unknown NAOMI development(?) board BOOT ROM [coolmod] -Initial support for BGFX [Ryan Holtz, Dario Manesku, Branimir Karadic, Miodrag Milanovic] -Significant speed improvements to the BGFX renderer. [Ryan Holtz] -Added basic JSON-based single-pass shader effect support to BGFX renderer. [Ryan Holtz] -Added hat trick hero 93 PALs [Alex Cmaylo] -catnmous: graphical improvements [Vernimark, Vas Crabb] * Redumped Cat and Mouse colour sprite ROM as the correct size * Implement sprite ROM banking * Improve colour palette using resistor values from board photographs -laserbat: fix inadvertently swapped TMS organ chip clocks (fixes music) [Vas Crabb] -Make Zaccaria 1B11107 and 1B11142 boards devices and share common parts [Vas Crabb] -apple1: Completely rewrote the driver in modern idioms. All functionality should be the same. [R. Belmont] -Descrambled the ROM on the Xerox NoteTaker, and mapped it in the correct areas to make it start to boot. [Lord Nightmare] -Xerox NoteTaker: Corrected CPU Clock speed, and map at least some of RAM [Lord Nightmare] -electron: Added cassette softlist and implemented BREAK key [Nigel Barnes] -Xerox NoteTaker: Corrected RAM amount. Attached the pic8259 interrupt controller, though no interrupts are attached to that yet. Added documentation of i/o writes during the boot process. [Lord Nightmare] -vigilant.cpp: Added video timing PROM. [Pasky, caius] -Videosnaps patch (additional file to write: gamename.inp.timecode) [Michele Fochi] Added new options: * [no]exit_after_playback (default=no) * [no]record_input (default=no) Added new UI shortcut to save current timecode (default F12) Translated variable names and comments to english language -Sord m5 driver update [Ales Dlabac] added support for RAM expansions EM-5,64KBI,64KBF,64KRX added m5p_brno mod Sord m5+1024kB ramdisk+cp/m 2 cart slots -Moon Light (Set 2): Fix the program ROM addressing. This fix the corrupt graphics in the double-Up feature. [Roberto Fresca] -Moved JANGOU_BLITTER into a device [Angelo Salese] -NCS8105 ADCX opcode is actually an ADDX, fixes gfx garbage in nightgal.cpp [Angelo Salese] -Corrected ROM labels and removed endian-swap during descramble for notetaker in favor of loading ROMs the other way round. Add ROM locations. [Lord Nightmare] -Xerox NoteTaker: Implement ROM/RAM overlay as per schematics. Documented Address map and part of I/O map. [Lord Nightmare] -Note that one of the buccaneers proms matches the vigilante video sync prom [caius, David Haywood] -Moon Light: Rearranged and split by program. This generated new sets due to the hidden extra programs in the program ROMs. [Roberto Fresca] -Xerox NoteTaker: Added the IO Processor firmware v1.50 as an alt bios after typing it from the assembly source listing on bitsavers. Added two PROMs as NO_DUMP. Updated comments and history a bit, but needs further improvement. [Lord Nightmare] -Updated Xerox NoteTaker documentation and history section, with cited sources. [Lord Nightmare] -Cherry Master v1.10: Fixed inputs / DIP switches. [Roberto Fresca] -Xerox NoteTaker: Finished documenting the I/O CPU's I/O ports, updated history documentation a bit more [Lord Nightmare] -Figured out algorithm and replaced SnowBoard Championship lookup table with proper emulation of device [Samuel Neves & Peter Wilhelmsen] -chihiro.c: Redumped "Sega Network Taisen Mahjong MJ 2 (Rev G)" [ANY] Re-parented set -mitchell.cpp: Dumped a blockjoy board and noted a rom label difference [Andrea Palazzetti] -snotec.xml: Added 3 new cart dumps. [TeamEurope] -Extended LUA API [Jeffrey Clark] -Support for the AMPAL18P8 to the jedutil tool. [Kevin Eshbach] -Improved cross compile support [Jeffrey Clark] -Hp9845: Added tape driver [F. Ulivi] -r9751: Add more DMA registers for serial and floppy [Brandon Munger] -slapstic: One small step toward slapstic modernization [AJR] * Make chip number part of device configuration, not init param * Correct mainpcb slapstic number in racedrivpan * Remove many unused slapstics -c64_cart.xml, c128_cart.xml: Added some diagnostic carts. [World of Jani] -COM5016/COM8116 Baud Generator: Added a bunch more divisor tables and notes [Lord Nightmare] -Apollo changes: [Hans Ostermeyer] * Unified logging format in associated devices * Use correct raw video modes -Xerox NoteTaker: Finished IOCPU memory map documentation. Hooked up the two UARTS. Begin hookup of the screen/CRTC. Fixed an issue with writes to ROM-mapped areas shadowing to RAM. Added 960KHz xtal for the keyboard UART. [Lord Nightmare] -AY-3-1015 UART: Fixed two swapped pin functions. [Lord Nightmare] -Added multi-language support for MAME [Miodrag Milanovic] -sq1: Much-improved LCD and front panel button support. [Parduz, R. Belmont] -weddingr: better input port descriptions [Vas Crabb] -Added Chinese Simplified and Chinese Traditional translation [YuiFAN] -Added German translation [Raf Tacker] -Added Japanese translation [Fujix] -Added Italian translation [Angelo Salese,Antonio Paradossi,Fabio Priuli] -Added Portuguese (Brazil) translation [Ashura-X] -pacman.cpp, meadwttl.cpp: small fix of game years for Novomatic's Cannon Ball and Meadows' Meadows 4 in 1, respectively, to synchronize with history.dat [Antonio Paradossi]
2016-03-04 13:47:13 +01:00
.else
MAKE_ENV+= LDOPTS="-Wl,-R${BUILDLINK_PREFIX.flac}/lib -L${BUILDLINK_PREFIX.flac}/lib"
Update mame to 0.171. 0.171 ------- MAMETesters Bugs Fixed ---------------------- - 06137: [Crash/Freeze] (maygay1bsw.c) Many sets in maygay1bsw.cpp: Several games are crashing while "initializing.." (Osso) - 06135: [Interface] ROM-less games cannot be started from internal UI - 02327: [Graphics] (megasys1.c) chimerab: Priorty PROM is missing. (David Haywood) - 06134: [Misc.] all games with LED outputs: ledutil no longer works (micko) - 06139: [Color/Palette] (x68k.c) x68k [akumajo]: Some elements turn blue (crazyc) Source Changes -------------- -New video chip support : Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO] -Pyon Pyon Jump: [Roberto Fresca] Create derivative machine driver. Hooked the V9938 Yamaha VDP. Added the DIP switches bank #1 Hooked the system input ports. Added support for Yamaha YM2149. Decoupled the YM2149 data read. Correct bankswitching. Added sound latch & output port. Version added to the game description. Proper inputs + DIP switches support. Second CPU IRQ ack. Promoted to working. OKI M5205 ADPCM samples support. -pulsarlb: Added extra bios [Robbbert] -Modernized sound volume setting code in various Atari drivers [AJR] -Fixed F3 soft-reset on Arkanoid sets with MCU [Lord Nightmare] -osdmini: Fixes build issues [Stuart Carnie] -Replaced osd_lock with std::mutex [Miodrag Milanovic] -Software list entries can now supply slot option defaults [AJR] -i8271: Unload head after programmed revolutions [Nigel Barnes] -apple2: Fix parallel card ACK handling, Print Shop almost works with the lx810l now. [R. Belmont] -Nibble driver: Rewrote the whole driver. Added video hardware, preliminary machine driver and memory map. Decoded the graphics. [Roberto Fresca] -Made anonymous timer non-anonymous in arkanoid.cpp, fixes savestates for the sets using the original Taito MCU code [Lord Nightmare] -Allow load/saved state slots to be bound to joystick buttons [Victor Vasiliev] -Dumped "Dead or Alive 2 (Rev A)", match existent set, fix game and EPRROM names [Smitdogg, The Dumping Union] -Dumped "King of Fighters XI" EN, match JP one, add notes [Brizzo] -Substantial improvements to Web Audio sound backend for Emscripten port. [Grant Galitz] -disound: Don't crash on state load when the mixer is disabled by lack of inputs (misconfiguration or missing samples) [O. Galibert] -Initial import of MEWUI to MAME [Maurizio Petrarota] -External DATs grouped into a single view. [Maurizio Petrarota] -New video chip support: Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO] -z80.cpp: Added a debug mechanism for /WAIT pin assertion mechanism (enable with STALLS_ON_WAIT_ASSERT in CPU core), and hooked it up to Night Gal driver as a quick example. [Angelo Salese] -Make octal flag part of address_space/address_space_config [AJR] -Added unknown NAOMI development(?) board BOOT ROM [coolmod] -Initial support for BGFX [Ryan Holtz, Dario Manesku, Branimir Karadic, Miodrag Milanovic] -Significant speed improvements to the BGFX renderer. [Ryan Holtz] -Added basic JSON-based single-pass shader effect support to BGFX renderer. [Ryan Holtz] -Added hat trick hero 93 PALs [Alex Cmaylo] -catnmous: graphical improvements [Vernimark, Vas Crabb] * Redumped Cat and Mouse colour sprite ROM as the correct size * Implement sprite ROM banking * Improve colour palette using resistor values from board photographs -laserbat: fix inadvertently swapped TMS organ chip clocks (fixes music) [Vas Crabb] -Make Zaccaria 1B11107 and 1B11142 boards devices and share common parts [Vas Crabb] -apple1: Completely rewrote the driver in modern idioms. All functionality should be the same. [R. Belmont] -Descrambled the ROM on the Xerox NoteTaker, and mapped it in the correct areas to make it start to boot. [Lord Nightmare] -Xerox NoteTaker: Corrected CPU Clock speed, and map at least some of RAM [Lord Nightmare] -electron: Added cassette softlist and implemented BREAK key [Nigel Barnes] -Xerox NoteTaker: Corrected RAM amount. Attached the pic8259 interrupt controller, though no interrupts are attached to that yet. Added documentation of i/o writes during the boot process. [Lord Nightmare] -vigilant.cpp: Added video timing PROM. [Pasky, caius] -Videosnaps patch (additional file to write: gamename.inp.timecode) [Michele Fochi] Added new options: * [no]exit_after_playback (default=no) * [no]record_input (default=no) Added new UI shortcut to save current timecode (default F12) Translated variable names and comments to english language -Sord m5 driver update [Ales Dlabac] added support for RAM expansions EM-5,64KBI,64KBF,64KRX added m5p_brno mod Sord m5+1024kB ramdisk+cp/m 2 cart slots -Moon Light (Set 2): Fix the program ROM addressing. This fix the corrupt graphics in the double-Up feature. [Roberto Fresca] -Moved JANGOU_BLITTER into a device [Angelo Salese] -NCS8105 ADCX opcode is actually an ADDX, fixes gfx garbage in nightgal.cpp [Angelo Salese] -Corrected ROM labels and removed endian-swap during descramble for notetaker in favor of loading ROMs the other way round. Add ROM locations. [Lord Nightmare] -Xerox NoteTaker: Implement ROM/RAM overlay as per schematics. Documented Address map and part of I/O map. [Lord Nightmare] -Note that one of the buccaneers proms matches the vigilante video sync prom [caius, David Haywood] -Moon Light: Rearranged and split by program. This generated new sets due to the hidden extra programs in the program ROMs. [Roberto Fresca] -Xerox NoteTaker: Added the IO Processor firmware v1.50 as an alt bios after typing it from the assembly source listing on bitsavers. Added two PROMs as NO_DUMP. Updated comments and history a bit, but needs further improvement. [Lord Nightmare] -Updated Xerox NoteTaker documentation and history section, with cited sources. [Lord Nightmare] -Cherry Master v1.10: Fixed inputs / DIP switches. [Roberto Fresca] -Xerox NoteTaker: Finished documenting the I/O CPU's I/O ports, updated history documentation a bit more [Lord Nightmare] -Figured out algorithm and replaced SnowBoard Championship lookup table with proper emulation of device [Samuel Neves & Peter Wilhelmsen] -chihiro.c: Redumped "Sega Network Taisen Mahjong MJ 2 (Rev G)" [ANY] Re-parented set -mitchell.cpp: Dumped a blockjoy board and noted a rom label difference [Andrea Palazzetti] -snotec.xml: Added 3 new cart dumps. [TeamEurope] -Extended LUA API [Jeffrey Clark] -Support for the AMPAL18P8 to the jedutil tool. [Kevin Eshbach] -Improved cross compile support [Jeffrey Clark] -Hp9845: Added tape driver [F. Ulivi] -r9751: Add more DMA registers for serial and floppy [Brandon Munger] -slapstic: One small step toward slapstic modernization [AJR] * Make chip number part of device configuration, not init param * Correct mainpcb slapstic number in racedrivpan * Remove many unused slapstics -c64_cart.xml, c128_cart.xml: Added some diagnostic carts. [World of Jani] -COM5016/COM8116 Baud Generator: Added a bunch more divisor tables and notes [Lord Nightmare] -Apollo changes: [Hans Ostermeyer] * Unified logging format in associated devices * Use correct raw video modes -Xerox NoteTaker: Finished IOCPU memory map documentation. Hooked up the two UARTS. Begin hookup of the screen/CRTC. Fixed an issue with writes to ROM-mapped areas shadowing to RAM. Added 960KHz xtal for the keyboard UART. [Lord Nightmare] -AY-3-1015 UART: Fixed two swapped pin functions. [Lord Nightmare] -Added multi-language support for MAME [Miodrag Milanovic] -sq1: Much-improved LCD and front panel button support. [Parduz, R. Belmont] -weddingr: better input port descriptions [Vas Crabb] -Added Chinese Simplified and Chinese Traditional translation [YuiFAN] -Added German translation [Raf Tacker] -Added Japanese translation [Fujix] -Added Italian translation [Angelo Salese,Antonio Paradossi,Fabio Priuli] -Added Portuguese (Brazil) translation [Ashura-X] -pacman.cpp, meadwttl.cpp: small fix of game years for Novomatic's Cannon Ball and Meadows' Meadows 4 in 1, respectively, to synchronize with history.dat [Antonio Paradossi]
2016-03-04 13:47:13 +01:00
.endif
mame: updated to 0.202 0.202: MAMETesters Bugs Fixed ---------------------- - 05059: [Documentation] Some games have incorrect release year listed. (sjy96525) - 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Incorrect descriptions. (sjy96525) - 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the in-game message boxes. (David Haywood) - 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes. (David Haywood) - 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap. (smf) - 06874: [Gameplay] (seattle.cpp) blitz: Hangs on a black screen if the power-on self test is enabled. (Ted Green) - 06967: [Crash/Freeze] (msx.cpp) canonv30f: [debug] Assertion Failed! m_entrymap.find(name) == m_entrymap.end() (Robbbert) - 06991: [Crash/Freeze] (model1.cpp) swa: Crash with access violation after a while. (AJR) - 06998: [Interface] Software lists title screenshot directories not working. (Robbbert) - 07021: [DIP/Input] (vtech2.cpp) laser500: Reset key is not mapped. (hap) - 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni) - 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages. (cam900) - 07081: [Crash/Freeze] (amstrad.cpp) cpc6128: Certain disks that work in older releases won't run. (AmatCoder) - 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: Calling member function with null this pointer. (Vas Crabb) - 07086: [Crash/Freeze] (r9751.cpp) r9751: [debug] Assertion Failed! Expression: m_functions.empty() (Osso) - 07087: [Crash/Freeze] (atari400.cpp) a400, a400pal, a800, a800pal: Object finders are not for resources created on start. (Vas Crabb) - 07089: [Crash/Freeze] Assorted machines: Attempting to bind callbacks to parent of root device. (Vas Crabb) - 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: Invalid format string in output finder tag. (Vas Crabb) - 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered. (AJR) - 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player 2 Y axis is broken, and X axis is inverted. (AJR) - 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process. (AJR) New working machines -------------------- Emma II trainer Pitapat Puzzle New working clones ------------------ 800 Fathoms (older) Acorn Electron (Trial) Botanic (English / Spanish, set 2) Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2) Defend the Terra Attack on the Red UFO (bootleg, set 2) Four Trax (Japan) Frogger (Video Dens, bootleg on Scramble hardware) Gals Panic 4 (Europe) Hard Head 2 (v2.0, Music Program v2.0) Lucky Ball 96 (Ver 3.01) Lucky Ball 96 (Ver 4.01) Mandanga (bootleg of Mandinga on Galaxian hardware, set 1) Mandanga (bootleg of Mandinga on Galaxian hardware, set 2) Meteorite (Proel bootleg of Asteroids) Midnight Landing (Japan) Midnight Run: Road Fighters 2 (JAD, Japan v1.10) Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware) River Patrol (Japan, unprotected) Star Castle (cocktail) Tehkan World Cup (1986 year hack) The Simpsons (4 Players Asia) Toki no Senshi - Chrono Soldier (MC-8123, 317-0040) TouchDown Fever 2 (bootleg) Vendetta (World, 4 Players, ver. ?) WEC Le Mans 24 (v2.01) Machines promoted to working ---------------------------- Air Combat 22 (Rev. ACS1 Ver.B, Japan) Cart Fury Jugend+Technik CompJU+TEr Clones promoted to working -------------------------- Jugend+Technik CompJU+TEr (EMR-ES 1988) Jugend+Technik CompJU+TEr (ES 2.3) Jugend+Technik CompJU+TEr (ES 4.0) Lucky Ball 96 (Ver 3.50 - 616) Lucky Ball 96 (Ver 3.50 - 623) Lucky Ball 96 (Ver 3.50 - 626) Lucky Ball 96 (Ver 3.50 - 627) Stop Thief (Electronic Crime Scanner) (patent) New machines marked as NOT_WORKING ---------------------------------- Hazeltine 1420 Video Display Terminal Hazeltine 1552 Jongputer Lee Data 1214D Display Terminal MIPS Magnum R4000 (big) MIPS Magnum R4000 (little) Nvidia nForce PC (CRUSH11/12) Video 21 New clones marked as NOT_WORKING -------------------------------- Acorn Briefcase Communicator Acorn Communicator (Italian) Acorn Communicator (prototype) Diner (LF-2) French The House of the Dead (prototype) Wyse WY-75 New working software list additions ----------------------------------- c64_flop: Bill Budge: Pinball Construction Set, JingleDisk - Holiday Musical Story with Computer Animation camplynx_cass: Super Air Raid fmtowns_cd: Super Real Mahjong PII & PIII +, The Visitor Teito Taisen, Teitoku no Ketsudan II, Zoku Youjuu Senki - Suna no Mokushiroku fmtowns_flop: Daisenryaku III '90 Map Collection Vol. 1 ibm5150: 2630 Fourier Analyzer (Demo), Easy-PC Demonstrator for Printed Circuit Boards and Schematics, Mitt forsta ordbehandlingsprogram (Swe), Ranger 1 (Demo), The Great International Paper Airplane Construction Kit ibm5170: Heimdall, Heimdall 2: Into the Hall of Worlds interpro: Intergraph Mechanical Software uzebox: Babylon Tower, Bomber, Bugz, Fifteen Puzzle, Holey Moley, Joyrider New NOT_WORKING software list additions --------------------------------------- bbc_flop_6502: P-System bbcm_cart: Smart Cartridge
2018-10-11 10:20:54 +02:00
# -Werror is problematic
mame: updated to 0.203 MAME 0.203 With Hallowe’en basically over, the only thing you need to make October complete is MAME 0.203. Newly supported titles include not just one, but two Nintendo Game & Watch classics: Donkey Kong and Green House, and the HP 9825B desktop computer. We’ve added dozens of new versions of supported systems, including European bootlegs of Puck Man, Ms. Pac-Man, Phoenix, Pengo and Zero Time, more revisions of Street Fighter II and Super Street Fighter II, and a version of Soldier Girl Amazon made under license by Tecfri. There are major improvements to plug-in TV games in this release, specifically systems based on the XaviX and SunPlus µ'nSP processors. The Vii is now playable with sound, and the V.Smile can boot games. Tiger Game.com emulation has come to the point where all but one of the games are playable. Some long-standing issues with Tandy CoCo cartridges have been fixed. It isn’t just home systems that have received attention this month: Namco System 22 emulation has leapt forward. Yes, the hit box errors making it impossible to pass the helicopter (Time Crisis) and the tanks (Tokyo Wars) have finally been fixed. On top of that, video emulation improvements make just about everything on the system look better. In particular, rear view mirrors in the driving games now work properly. If that isn’t enough for you, the code has been optimised, so there’s a good chance you’ll get full speed emulation on a modern PC. There have been less dramatic improvements to video emulation in other Namco and Tecmo systems, and CPS-3 row scroll effects have been implemented. MAME 0.203 should build out-of-the-box on macOS “Mojave” with the latest Xcode tools (provided your SDL2 framework is up-to-date), a number of lingering debugger issues have been fixed, and it’s now possible to run SDL MAME on a system with no display. MAME’s internal file selection menus should behave better when you type the name of a file to select it.
2018-11-12 08:20:58 +01:00
MAKE_ENV= NOWERROR=1
mame: updated to 0.202 0.202: MAMETesters Bugs Fixed ---------------------- - 05059: [Documentation] Some games have incorrect release year listed. (sjy96525) - 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Incorrect descriptions. (sjy96525) - 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the in-game message boxes. (David Haywood) - 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes. (David Haywood) - 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap. (smf) - 06874: [Gameplay] (seattle.cpp) blitz: Hangs on a black screen if the power-on self test is enabled. (Ted Green) - 06967: [Crash/Freeze] (msx.cpp) canonv30f: [debug] Assertion Failed! m_entrymap.find(name) == m_entrymap.end() (Robbbert) - 06991: [Crash/Freeze] (model1.cpp) swa: Crash with access violation after a while. (AJR) - 06998: [Interface] Software lists title screenshot directories not working. (Robbbert) - 07021: [DIP/Input] (vtech2.cpp) laser500: Reset key is not mapped. (hap) - 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni) - 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages. (cam900) - 07081: [Crash/Freeze] (amstrad.cpp) cpc6128: Certain disks that work in older releases won't run. (AmatCoder) - 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: Calling member function with null this pointer. (Vas Crabb) - 07086: [Crash/Freeze] (r9751.cpp) r9751: [debug] Assertion Failed! Expression: m_functions.empty() (Osso) - 07087: [Crash/Freeze] (atari400.cpp) a400, a400pal, a800, a800pal: Object finders are not for resources created on start. (Vas Crabb) - 07089: [Crash/Freeze] Assorted machines: Attempting to bind callbacks to parent of root device. (Vas Crabb) - 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: Invalid format string in output finder tag. (Vas Crabb) - 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered. (AJR) - 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player 2 Y axis is broken, and X axis is inverted. (AJR) - 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process. (AJR) New working machines -------------------- Emma II trainer Pitapat Puzzle New working clones ------------------ 800 Fathoms (older) Acorn Electron (Trial) Botanic (English / Spanish, set 2) Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2) Defend the Terra Attack on the Red UFO (bootleg, set 2) Four Trax (Japan) Frogger (Video Dens, bootleg on Scramble hardware) Gals Panic 4 (Europe) Hard Head 2 (v2.0, Music Program v2.0) Lucky Ball 96 (Ver 3.01) Lucky Ball 96 (Ver 4.01) Mandanga (bootleg of Mandinga on Galaxian hardware, set 1) Mandanga (bootleg of Mandinga on Galaxian hardware, set 2) Meteorite (Proel bootleg of Asteroids) Midnight Landing (Japan) Midnight Run: Road Fighters 2 (JAD, Japan v1.10) Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware) River Patrol (Japan, unprotected) Star Castle (cocktail) Tehkan World Cup (1986 year hack) The Simpsons (4 Players Asia) Toki no Senshi - Chrono Soldier (MC-8123, 317-0040) TouchDown Fever 2 (bootleg) Vendetta (World, 4 Players, ver. ?) WEC Le Mans 24 (v2.01) Machines promoted to working ---------------------------- Air Combat 22 (Rev. ACS1 Ver.B, Japan) Cart Fury Jugend+Technik CompJU+TEr Clones promoted to working -------------------------- Jugend+Technik CompJU+TEr (EMR-ES 1988) Jugend+Technik CompJU+TEr (ES 2.3) Jugend+Technik CompJU+TEr (ES 4.0) Lucky Ball 96 (Ver 3.50 - 616) Lucky Ball 96 (Ver 3.50 - 623) Lucky Ball 96 (Ver 3.50 - 626) Lucky Ball 96 (Ver 3.50 - 627) Stop Thief (Electronic Crime Scanner) (patent) New machines marked as NOT_WORKING ---------------------------------- Hazeltine 1420 Video Display Terminal Hazeltine 1552 Jongputer Lee Data 1214D Display Terminal MIPS Magnum R4000 (big) MIPS Magnum R4000 (little) Nvidia nForce PC (CRUSH11/12) Video 21 New clones marked as NOT_WORKING -------------------------------- Acorn Briefcase Communicator Acorn Communicator (Italian) Acorn Communicator (prototype) Diner (LF-2) French The House of the Dead (prototype) Wyse WY-75 New working software list additions ----------------------------------- c64_flop: Bill Budge: Pinball Construction Set, JingleDisk - Holiday Musical Story with Computer Animation camplynx_cass: Super Air Raid fmtowns_cd: Super Real Mahjong PII & PIII +, The Visitor Teito Taisen, Teitoku no Ketsudan II, Zoku Youjuu Senki - Suna no Mokushiroku fmtowns_flop: Daisenryaku III '90 Map Collection Vol. 1 ibm5150: 2630 Fourier Analyzer (Demo), Easy-PC Demonstrator for Printed Circuit Boards and Schematics, Mitt forsta ordbehandlingsprogram (Swe), Ranger 1 (Demo), The Great International Paper Airplane Construction Kit ibm5170: Heimdall, Heimdall 2: Into the Hall of Worlds interpro: Intergraph Mechanical Software uzebox: Babylon Tower, Bomber, Bugz, Fifteen Puzzle, Holey Moley, Joyrider New NOT_WORKING software list additions --------------------------------------- bbc_flop_6502: P-System bbcm_cart: Smart Cartridge
2018-10-11 10:20:54 +02:00
# on Darwin, avoid SDL2.framework
MAKE_ENV+= USE_LIBSDL=1
# use pkgsrc packages for expat, zlib, jpeg, flac, lua, sqlite3
MAKE_ENV+= USE_SYSTEM_LIB_EXPAT=1
MAKE_ENV+= USE_SYSTEM_LIB_ZLIB=1
MAKE_ENV+= USE_SYSTEM_LIB_JPEG=1
MAKE_ENV+= USE_SYSTEM_LIB_FLAC=1
MAKE_ENV+= USE_SYSTEM_LIB_LUA=1
MAKE_ENV+= USE_SYSTEM_LIB_SQLITE3=1
mame: updated to 0.202 0.202: MAMETesters Bugs Fixed ---------------------- - 05059: [Documentation] Some games have incorrect release year listed. (sjy96525) - 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Incorrect descriptions. (sjy96525) - 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the in-game message boxes. (David Haywood) - 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes. (David Haywood) - 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap. (smf) - 06874: [Gameplay] (seattle.cpp) blitz: Hangs on a black screen if the power-on self test is enabled. (Ted Green) - 06967: [Crash/Freeze] (msx.cpp) canonv30f: [debug] Assertion Failed! m_entrymap.find(name) == m_entrymap.end() (Robbbert) - 06991: [Crash/Freeze] (model1.cpp) swa: Crash with access violation after a while. (AJR) - 06998: [Interface] Software lists title screenshot directories not working. (Robbbert) - 07021: [DIP/Input] (vtech2.cpp) laser500: Reset key is not mapped. (hap) - 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni) - 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages. (cam900) - 07081: [Crash/Freeze] (amstrad.cpp) cpc6128: Certain disks that work in older releases won't run. (AmatCoder) - 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: Calling member function with null this pointer. (Vas Crabb) - 07086: [Crash/Freeze] (r9751.cpp) r9751: [debug] Assertion Failed! Expression: m_functions.empty() (Osso) - 07087: [Crash/Freeze] (atari400.cpp) a400, a400pal, a800, a800pal: Object finders are not for resources created on start. (Vas Crabb) - 07089: [Crash/Freeze] Assorted machines: Attempting to bind callbacks to parent of root device. (Vas Crabb) - 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: Invalid format string in output finder tag. (Vas Crabb) - 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered. (AJR) - 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player 2 Y axis is broken, and X axis is inverted. (AJR) - 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process. (AJR) New working machines -------------------- Emma II trainer Pitapat Puzzle New working clones ------------------ 800 Fathoms (older) Acorn Electron (Trial) Botanic (English / Spanish, set 2) Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2) Defend the Terra Attack on the Red UFO (bootleg, set 2) Four Trax (Japan) Frogger (Video Dens, bootleg on Scramble hardware) Gals Panic 4 (Europe) Hard Head 2 (v2.0, Music Program v2.0) Lucky Ball 96 (Ver 3.01) Lucky Ball 96 (Ver 4.01) Mandanga (bootleg of Mandinga on Galaxian hardware, set 1) Mandanga (bootleg of Mandinga on Galaxian hardware, set 2) Meteorite (Proel bootleg of Asteroids) Midnight Landing (Japan) Midnight Run: Road Fighters 2 (JAD, Japan v1.10) Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware) River Patrol (Japan, unprotected) Star Castle (cocktail) Tehkan World Cup (1986 year hack) The Simpsons (4 Players Asia) Toki no Senshi - Chrono Soldier (MC-8123, 317-0040) TouchDown Fever 2 (bootleg) Vendetta (World, 4 Players, ver. ?) WEC Le Mans 24 (v2.01) Machines promoted to working ---------------------------- Air Combat 22 (Rev. ACS1 Ver.B, Japan) Cart Fury Jugend+Technik CompJU+TEr Clones promoted to working -------------------------- Jugend+Technik CompJU+TEr (EMR-ES 1988) Jugend+Technik CompJU+TEr (ES 2.3) Jugend+Technik CompJU+TEr (ES 4.0) Lucky Ball 96 (Ver 3.50 - 616) Lucky Ball 96 (Ver 3.50 - 623) Lucky Ball 96 (Ver 3.50 - 626) Lucky Ball 96 (Ver 3.50 - 627) Stop Thief (Electronic Crime Scanner) (patent) New machines marked as NOT_WORKING ---------------------------------- Hazeltine 1420 Video Display Terminal Hazeltine 1552 Jongputer Lee Data 1214D Display Terminal MIPS Magnum R4000 (big) MIPS Magnum R4000 (little) Nvidia nForce PC (CRUSH11/12) Video 21 New clones marked as NOT_WORKING -------------------------------- Acorn Briefcase Communicator Acorn Communicator (Italian) Acorn Communicator (prototype) Diner (LF-2) French The House of the Dead (prototype) Wyse WY-75 New working software list additions ----------------------------------- c64_flop: Bill Budge: Pinball Construction Set, JingleDisk - Holiday Musical Story with Computer Animation camplynx_cass: Super Air Raid fmtowns_cd: Super Real Mahjong PII & PIII +, The Visitor Teito Taisen, Teitoku no Ketsudan II, Zoku Youjuu Senki - Suna no Mokushiroku fmtowns_flop: Daisenryaku III '90 Map Collection Vol. 1 ibm5150: 2630 Fourier Analyzer (Demo), Easy-PC Demonstrator for Printed Circuit Boards and Schematics, Mitt forsta ordbehandlingsprogram (Swe), Ranger 1 (Demo), The Great International Paper Airplane Construction Kit ibm5170: Heimdall, Heimdall 2: Into the Hall of Worlds interpro: Intergraph Mechanical Software uzebox: Babylon Tower, Bomber, Bugz, Fifteen Puzzle, Holey Moley, Joyrider New NOT_WORKING software list additions --------------------------------------- bbc_flop_6502: P-System bbcm_cart: Smart Cartridge
2018-10-11 10:20:54 +02:00
MAKE_ENV+= USE_SYSTEM_LIB_UTF8PROC=1
MAKE_ENV+= USE_SYSTEM_LIB_GLM=1
MAKE_ENV+= USE_SYSTEM_LIB_RAPIDJSON=1
MAKE_ENV+= USE_SYSTEM_LIB_PUGIXML=1
# no portmidi package exists yet
#MAKE_ENV+= USE_SYSTEM_LIB_PORTMIDI=1
# find proper python binary
MAKE_ENV+= PYTHON_EXECUTABLE=${PYTHONBIN}
# don't depend on qt4
MAKE_ENV+= USE_QTDEBUG=0
# avoid midi for now
#MAKE_ENV+= NO_USE_MIDI=1
# build tools
MAKE_ENV+= TOOLS=1
mame: updated to 0.202 0.202: MAMETesters Bugs Fixed ---------------------- - 05059: [Documentation] Some games have incorrect release year listed. (sjy96525) - 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Incorrect descriptions. (sjy96525) - 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the in-game message boxes. (David Haywood) - 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes. (David Haywood) - 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap. (smf) - 06874: [Gameplay] (seattle.cpp) blitz: Hangs on a black screen if the power-on self test is enabled. (Ted Green) - 06967: [Crash/Freeze] (msx.cpp) canonv30f: [debug] Assertion Failed! m_entrymap.find(name) == m_entrymap.end() (Robbbert) - 06991: [Crash/Freeze] (model1.cpp) swa: Crash with access violation after a while. (AJR) - 06998: [Interface] Software lists title screenshot directories not working. (Robbbert) - 07021: [DIP/Input] (vtech2.cpp) laser500: Reset key is not mapped. (hap) - 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni) - 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages. (cam900) - 07081: [Crash/Freeze] (amstrad.cpp) cpc6128: Certain disks that work in older releases won't run. (AmatCoder) - 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: Calling member function with null this pointer. (Vas Crabb) - 07086: [Crash/Freeze] (r9751.cpp) r9751: [debug] Assertion Failed! Expression: m_functions.empty() (Osso) - 07087: [Crash/Freeze] (atari400.cpp) a400, a400pal, a800, a800pal: Object finders are not for resources created on start. (Vas Crabb) - 07089: [Crash/Freeze] Assorted machines: Attempting to bind callbacks to parent of root device. (Vas Crabb) - 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: Invalid format string in output finder tag. (Vas Crabb) - 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered. (AJR) - 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player 2 Y axis is broken, and X axis is inverted. (AJR) - 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process. (AJR) New working machines -------------------- Emma II trainer Pitapat Puzzle New working clones ------------------ 800 Fathoms (older) Acorn Electron (Trial) Botanic (English / Spanish, set 2) Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2) Defend the Terra Attack on the Red UFO (bootleg, set 2) Four Trax (Japan) Frogger (Video Dens, bootleg on Scramble hardware) Gals Panic 4 (Europe) Hard Head 2 (v2.0, Music Program v2.0) Lucky Ball 96 (Ver 3.01) Lucky Ball 96 (Ver 4.01) Mandanga (bootleg of Mandinga on Galaxian hardware, set 1) Mandanga (bootleg of Mandinga on Galaxian hardware, set 2) Meteorite (Proel bootleg of Asteroids) Midnight Landing (Japan) Midnight Run: Road Fighters 2 (JAD, Japan v1.10) Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware) River Patrol (Japan, unprotected) Star Castle (cocktail) Tehkan World Cup (1986 year hack) The Simpsons (4 Players Asia) Toki no Senshi - Chrono Soldier (MC-8123, 317-0040) TouchDown Fever 2 (bootleg) Vendetta (World, 4 Players, ver. ?) WEC Le Mans 24 (v2.01) Machines promoted to working ---------------------------- Air Combat 22 (Rev. ACS1 Ver.B, Japan) Cart Fury Jugend+Technik CompJU+TEr Clones promoted to working -------------------------- Jugend+Technik CompJU+TEr (EMR-ES 1988) Jugend+Technik CompJU+TEr (ES 2.3) Jugend+Technik CompJU+TEr (ES 4.0) Lucky Ball 96 (Ver 3.50 - 616) Lucky Ball 96 (Ver 3.50 - 623) Lucky Ball 96 (Ver 3.50 - 626) Lucky Ball 96 (Ver 3.50 - 627) Stop Thief (Electronic Crime Scanner) (patent) New machines marked as NOT_WORKING ---------------------------------- Hazeltine 1420 Video Display Terminal Hazeltine 1552 Jongputer Lee Data 1214D Display Terminal MIPS Magnum R4000 (big) MIPS Magnum R4000 (little) Nvidia nForce PC (CRUSH11/12) Video 21 New clones marked as NOT_WORKING -------------------------------- Acorn Briefcase Communicator Acorn Communicator (Italian) Acorn Communicator (prototype) Diner (LF-2) French The House of the Dead (prototype) Wyse WY-75 New working software list additions ----------------------------------- c64_flop: Bill Budge: Pinball Construction Set, JingleDisk - Holiday Musical Story with Computer Animation camplynx_cass: Super Air Raid fmtowns_cd: Super Real Mahjong PII & PIII +, The Visitor Teito Taisen, Teitoku no Ketsudan II, Zoku Youjuu Senki - Suna no Mokushiroku fmtowns_flop: Daisenryaku III '90 Map Collection Vol. 1 ibm5150: 2630 Fourier Analyzer (Demo), Easy-PC Demonstrator for Printed Circuit Boards and Schematics, Mitt forsta ordbehandlingsprogram (Swe), Ranger 1 (Demo), The Great International Paper Airplane Construction Kit ibm5170: Heimdall, Heimdall 2: Into the Hall of Worlds interpro: Intergraph Mechanical Software uzebox: Babylon Tower, Bomber, Bugz, Fifteen Puzzle, Holey Moley, Joyrider New NOT_WORKING software list additions --------------------------------------- bbc_flop_6502: P-System bbcm_cart: Smart Cartridge
2018-10-11 10:20:54 +02:00
.include "../../mk/endian.mk"
.if ${MACHINE_ENDIAN} == "big"
MAKE_ENV+= BIGENDIAN=1
.endif
mame: updated to 0.202 0.202: MAMETesters Bugs Fixed ---------------------- - 05059: [Documentation] Some games have incorrect release year listed. (sjy96525) - 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Incorrect descriptions. (sjy96525) - 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the in-game message boxes. (David Haywood) - 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes. (David Haywood) - 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap. (smf) - 06874: [Gameplay] (seattle.cpp) blitz: Hangs on a black screen if the power-on self test is enabled. (Ted Green) - 06967: [Crash/Freeze] (msx.cpp) canonv30f: [debug] Assertion Failed! m_entrymap.find(name) == m_entrymap.end() (Robbbert) - 06991: [Crash/Freeze] (model1.cpp) swa: Crash with access violation after a while. (AJR) - 06998: [Interface] Software lists title screenshot directories not working. (Robbbert) - 07021: [DIP/Input] (vtech2.cpp) laser500: Reset key is not mapped. (hap) - 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni) - 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages. (cam900) - 07081: [Crash/Freeze] (amstrad.cpp) cpc6128: Certain disks that work in older releases won't run. (AmatCoder) - 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: Calling member function with null this pointer. (Vas Crabb) - 07086: [Crash/Freeze] (r9751.cpp) r9751: [debug] Assertion Failed! Expression: m_functions.empty() (Osso) - 07087: [Crash/Freeze] (atari400.cpp) a400, a400pal, a800, a800pal: Object finders are not for resources created on start. (Vas Crabb) - 07089: [Crash/Freeze] Assorted machines: Attempting to bind callbacks to parent of root device. (Vas Crabb) - 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: Invalid format string in output finder tag. (Vas Crabb) - 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered. (AJR) - 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player 2 Y axis is broken, and X axis is inverted. (AJR) - 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process. (AJR) New working machines -------------------- Emma II trainer Pitapat Puzzle New working clones ------------------ 800 Fathoms (older) Acorn Electron (Trial) Botanic (English / Spanish, set 2) Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2) Defend the Terra Attack on the Red UFO (bootleg, set 2) Four Trax (Japan) Frogger (Video Dens, bootleg on Scramble hardware) Gals Panic 4 (Europe) Hard Head 2 (v2.0, Music Program v2.0) Lucky Ball 96 (Ver 3.01) Lucky Ball 96 (Ver 4.01) Mandanga (bootleg of Mandinga on Galaxian hardware, set 1) Mandanga (bootleg of Mandinga on Galaxian hardware, set 2) Meteorite (Proel bootleg of Asteroids) Midnight Landing (Japan) Midnight Run: Road Fighters 2 (JAD, Japan v1.10) Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware) River Patrol (Japan, unprotected) Star Castle (cocktail) Tehkan World Cup (1986 year hack) The Simpsons (4 Players Asia) Toki no Senshi - Chrono Soldier (MC-8123, 317-0040) TouchDown Fever 2 (bootleg) Vendetta (World, 4 Players, ver. ?) WEC Le Mans 24 (v2.01) Machines promoted to working ---------------------------- Air Combat 22 (Rev. ACS1 Ver.B, Japan) Cart Fury Jugend+Technik CompJU+TEr Clones promoted to working -------------------------- Jugend+Technik CompJU+TEr (EMR-ES 1988) Jugend+Technik CompJU+TEr (ES 2.3) Jugend+Technik CompJU+TEr (ES 4.0) Lucky Ball 96 (Ver 3.50 - 616) Lucky Ball 96 (Ver 3.50 - 623) Lucky Ball 96 (Ver 3.50 - 626) Lucky Ball 96 (Ver 3.50 - 627) Stop Thief (Electronic Crime Scanner) (patent) New machines marked as NOT_WORKING ---------------------------------- Hazeltine 1420 Video Display Terminal Hazeltine 1552 Jongputer Lee Data 1214D Display Terminal MIPS Magnum R4000 (big) MIPS Magnum R4000 (little) Nvidia nForce PC (CRUSH11/12) Video 21 New clones marked as NOT_WORKING -------------------------------- Acorn Briefcase Communicator Acorn Communicator (Italian) Acorn Communicator (prototype) Diner (LF-2) French The House of the Dead (prototype) Wyse WY-75 New working software list additions ----------------------------------- c64_flop: Bill Budge: Pinball Construction Set, JingleDisk - Holiday Musical Story with Computer Animation camplynx_cass: Super Air Raid fmtowns_cd: Super Real Mahjong PII & PIII +, The Visitor Teito Taisen, Teitoku no Ketsudan II, Zoku Youjuu Senki - Suna no Mokushiroku fmtowns_flop: Daisenryaku III '90 Map Collection Vol. 1 ibm5150: 2630 Fourier Analyzer (Demo), Easy-PC Demonstrator for Printed Circuit Boards and Schematics, Mitt forsta ordbehandlingsprogram (Swe), Ranger 1 (Demo), The Great International Paper Airplane Construction Kit ibm5170: Heimdall, Heimdall 2: Into the Hall of Worlds interpro: Intergraph Mechanical Software uzebox: Babylon Tower, Bomber, Bugz, Fifteen Puzzle, Holey Moley, Joyrider New NOT_WORKING software list additions --------------------------------------- bbc_flop_6502: P-System bbcm_cart: Smart Cartridge
2018-10-11 10:20:54 +02:00
LUA_VERSIONS_ACCEPTED= 53
PYTHON_FOR_BUILD_ONLY= yes
Update mame to 0.171. 0.171 ------- MAMETesters Bugs Fixed ---------------------- - 06137: [Crash/Freeze] (maygay1bsw.c) Many sets in maygay1bsw.cpp: Several games are crashing while "initializing.." (Osso) - 06135: [Interface] ROM-less games cannot be started from internal UI - 02327: [Graphics] (megasys1.c) chimerab: Priorty PROM is missing. (David Haywood) - 06134: [Misc.] all games with LED outputs: ledutil no longer works (micko) - 06139: [Color/Palette] (x68k.c) x68k [akumajo]: Some elements turn blue (crazyc) Source Changes -------------- -New video chip support : Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO] -Pyon Pyon Jump: [Roberto Fresca] Create derivative machine driver. Hooked the V9938 Yamaha VDP. Added the DIP switches bank #1 Hooked the system input ports. Added support for Yamaha YM2149. Decoupled the YM2149 data read. Correct bankswitching. Added sound latch & output port. Version added to the game description. Proper inputs + DIP switches support. Second CPU IRQ ack. Promoted to working. OKI M5205 ADPCM samples support. -pulsarlb: Added extra bios [Robbbert] -Modernized sound volume setting code in various Atari drivers [AJR] -Fixed F3 soft-reset on Arkanoid sets with MCU [Lord Nightmare] -osdmini: Fixes build issues [Stuart Carnie] -Replaced osd_lock with std::mutex [Miodrag Milanovic] -Software list entries can now supply slot option defaults [AJR] -i8271: Unload head after programmed revolutions [Nigel Barnes] -apple2: Fix parallel card ACK handling, Print Shop almost works with the lx810l now. [R. Belmont] -Nibble driver: Rewrote the whole driver. Added video hardware, preliminary machine driver and memory map. Decoded the graphics. [Roberto Fresca] -Made anonymous timer non-anonymous in arkanoid.cpp, fixes savestates for the sets using the original Taito MCU code [Lord Nightmare] -Allow load/saved state slots to be bound to joystick buttons [Victor Vasiliev] -Dumped "Dead or Alive 2 (Rev A)", match existent set, fix game and EPRROM names [Smitdogg, The Dumping Union] -Dumped "King of Fighters XI" EN, match JP one, add notes [Brizzo] -Substantial improvements to Web Audio sound backend for Emscripten port. [Grant Galitz] -disound: Don't crash on state load when the mixer is disabled by lack of inputs (misconfiguration or missing samples) [O. Galibert] -Initial import of MEWUI to MAME [Maurizio Petrarota] -External DATs grouped into a single view. [Maurizio Petrarota] -New video chip support: Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO] -z80.cpp: Added a debug mechanism for /WAIT pin assertion mechanism (enable with STALLS_ON_WAIT_ASSERT in CPU core), and hooked it up to Night Gal driver as a quick example. [Angelo Salese] -Make octal flag part of address_space/address_space_config [AJR] -Added unknown NAOMI development(?) board BOOT ROM [coolmod] -Initial support for BGFX [Ryan Holtz, Dario Manesku, Branimir Karadic, Miodrag Milanovic] -Significant speed improvements to the BGFX renderer. [Ryan Holtz] -Added basic JSON-based single-pass shader effect support to BGFX renderer. [Ryan Holtz] -Added hat trick hero 93 PALs [Alex Cmaylo] -catnmous: graphical improvements [Vernimark, Vas Crabb] * Redumped Cat and Mouse colour sprite ROM as the correct size * Implement sprite ROM banking * Improve colour palette using resistor values from board photographs -laserbat: fix inadvertently swapped TMS organ chip clocks (fixes music) [Vas Crabb] -Make Zaccaria 1B11107 and 1B11142 boards devices and share common parts [Vas Crabb] -apple1: Completely rewrote the driver in modern idioms. All functionality should be the same. [R. Belmont] -Descrambled the ROM on the Xerox NoteTaker, and mapped it in the correct areas to make it start to boot. [Lord Nightmare] -Xerox NoteTaker: Corrected CPU Clock speed, and map at least some of RAM [Lord Nightmare] -electron: Added cassette softlist and implemented BREAK key [Nigel Barnes] -Xerox NoteTaker: Corrected RAM amount. Attached the pic8259 interrupt controller, though no interrupts are attached to that yet. Added documentation of i/o writes during the boot process. [Lord Nightmare] -vigilant.cpp: Added video timing PROM. [Pasky, caius] -Videosnaps patch (additional file to write: gamename.inp.timecode) [Michele Fochi] Added new options: * [no]exit_after_playback (default=no) * [no]record_input (default=no) Added new UI shortcut to save current timecode (default F12) Translated variable names and comments to english language -Sord m5 driver update [Ales Dlabac] added support for RAM expansions EM-5,64KBI,64KBF,64KRX added m5p_brno mod Sord m5+1024kB ramdisk+cp/m 2 cart slots -Moon Light (Set 2): Fix the program ROM addressing. This fix the corrupt graphics in the double-Up feature. [Roberto Fresca] -Moved JANGOU_BLITTER into a device [Angelo Salese] -NCS8105 ADCX opcode is actually an ADDX, fixes gfx garbage in nightgal.cpp [Angelo Salese] -Corrected ROM labels and removed endian-swap during descramble for notetaker in favor of loading ROMs the other way round. Add ROM locations. [Lord Nightmare] -Xerox NoteTaker: Implement ROM/RAM overlay as per schematics. Documented Address map and part of I/O map. [Lord Nightmare] -Note that one of the buccaneers proms matches the vigilante video sync prom [caius, David Haywood] -Moon Light: Rearranged and split by program. This generated new sets due to the hidden extra programs in the program ROMs. [Roberto Fresca] -Xerox NoteTaker: Added the IO Processor firmware v1.50 as an alt bios after typing it from the assembly source listing on bitsavers. Added two PROMs as NO_DUMP. Updated comments and history a bit, but needs further improvement. [Lord Nightmare] -Updated Xerox NoteTaker documentation and history section, with cited sources. [Lord Nightmare] -Cherry Master v1.10: Fixed inputs / DIP switches. [Roberto Fresca] -Xerox NoteTaker: Finished documenting the I/O CPU's I/O ports, updated history documentation a bit more [Lord Nightmare] -Figured out algorithm and replaced SnowBoard Championship lookup table with proper emulation of device [Samuel Neves & Peter Wilhelmsen] -chihiro.c: Redumped "Sega Network Taisen Mahjong MJ 2 (Rev G)" [ANY] Re-parented set -mitchell.cpp: Dumped a blockjoy board and noted a rom label difference [Andrea Palazzetti] -snotec.xml: Added 3 new cart dumps. [TeamEurope] -Extended LUA API [Jeffrey Clark] -Support for the AMPAL18P8 to the jedutil tool. [Kevin Eshbach] -Improved cross compile support [Jeffrey Clark] -Hp9845: Added tape driver [F. Ulivi] -r9751: Add more DMA registers for serial and floppy [Brandon Munger] -slapstic: One small step toward slapstic modernization [AJR] * Make chip number part of device configuration, not init param * Correct mainpcb slapstic number in racedrivpan * Remove many unused slapstics -c64_cart.xml, c128_cart.xml: Added some diagnostic carts. [World of Jani] -COM5016/COM8116 Baud Generator: Added a bunch more divisor tables and notes [Lord Nightmare] -Apollo changes: [Hans Ostermeyer] * Unified logging format in associated devices * Use correct raw video modes -Xerox NoteTaker: Finished IOCPU memory map documentation. Hooked up the two UARTS. Begin hookup of the screen/CRTC. Fixed an issue with writes to ROM-mapped areas shadowing to RAM. Added 960KHz xtal for the keyboard UART. [Lord Nightmare] -AY-3-1015 UART: Fixed two swapped pin functions. [Lord Nightmare] -Added multi-language support for MAME [Miodrag Milanovic] -sq1: Much-improved LCD and front panel button support. [Parduz, R. Belmont] -weddingr: better input port descriptions [Vas Crabb] -Added Chinese Simplified and Chinese Traditional translation [YuiFAN] -Added German translation [Raf Tacker] -Added Japanese translation [Fujix] -Added Italian translation [Angelo Salese,Antonio Paradossi,Fabio Priuli] -Added Portuguese (Brazil) translation [Ashura-X] -pacman.cpp, meadwttl.cpp: small fix of game years for Novomatic's Cannon Ball and Meadows' Meadows 4 in 1, respectively, to synchronize with history.dat [Antonio Paradossi]
2016-03-04 13:47:13 +01:00
post-extract:
# will be chosen in preference to /usr/include/signal.h, but does not provide kill()
${RM} ${WRKSRC}/3rdparty/bx/include/compat/freebsd/signal.h
Updated mame to 0.181. MAME 0.181 Happy new year from the MAME team! To help you celebrate, weâre unwrapping an extra-special release this month, with enough improvements to put anyone in a good mood. The exciting news thatâs got people talking is that protected microcontrollers (MCUs) from a number of games have been read out and hooked up in MAME. This gives real, emulated sound in Toaplan's Vimana, Fire Shark (also known as Same! Same! Same!) and Teki Paki, proper emulation of Tokio/Scramble Formation, M-chip emulation for Taito Extermination, Dr Toppel and Plump Pop, MCU emulation for Sega Altered Beast and Golden Axe, and partial sound in World Beach Volley. There's more coming on this front, so stay tuned for upcoming releases! MAME 0.181 also marks the debut of Votrax SC-01 emulation in MAME, based on reverse-engineering die photographs. The digital section should be pretty much perfect, although there are still some issues in the analog section (plosives don't sound quite right). Overall, it's a huge improvement in Votrax speech synthesis emulation, and a great leap forward in our understanding of how the hardware works. It also means speech samples are no longer required for a number of games. Building on the ARM improvements in last month's release, we now have working floppy drives and sound in the Acorn Archimedes driver, and default NVRAM images for the US Aristocrat Mark 5 games. This greatly increases the amount of RISC OS software you can try out, improves the gameplay experience in the Archimedes-based arcade games, and allows you to play the Aristocrat gamblers without having to make your way through the setup process first. MAME's discrete netlist emulation library has been expanded substantially in this release, including some new classes of devices like ROMs, and many newly supported logic chips. This will make it substantially easier to emulate arcade games which used discrete TTL logic, and as a test of this new functionality, the TTL video board from the Hazeltine 1500 intelligent terminal is now emulated using the netlist system. There's ongoing work in this area involving multiple developers, so look out for more exciting updates in this space. Weâve fixed some fairly significant bugs, including one preventing the debugger from working on Linux or Mac with drivers that use a dynamic recompiler core, and one that could cause MAME to crash when using BDF fonts. The internal UI should be more efficient if you're using icons now, and issues with spurious key repeats should be reduced. The Beezer driver has been rewritten and should be improved overall. There are quite a few newly dumped arcade games in this release, including Eeekk!, Simpson Junior (a Korean bootleg of J. J. Squawkers), Power Flipper Pinball Shooting (an updated version of Grand Cross), a version of Momoko 120% with English text, Miss World 2002 (an adult Qix game), and alternate versions of The NewZealand Story, Real Bout Fatal Fury, Space Dungeon, Flicky and Turbo Force. The Apricot PC and Xi are now working, further increasing MAME's coverage of DOS-based computers that aren't IBM-compatible. You can also play with the COP44L version of Entex Space Invader, and Mattel Funtronics Jacks and Red Light Green Light. There are far too many improvements to list here, including lots of fixes for graphics and flip screen issues, but you can read all about it in the whatsnew.txt file, or grab the source or Windows binaries from the download page and start playing. MAME 0.180 Hello everybody! Are you ready for the November MAME release? It's definitely ready for you, and there are lots of reasons to get excited this time around. First and foremost, a number of ARM CPU core fixes mean you can now boot to the RISC OS desktop on an emulated Acorn Archimedes, and try some of the included applications. The same bug fixes allow a number of Aristocrat Mark 5 gambling machines to boot and run in demonstration mode. There are still some issues to iron out, but things have definitely improved enormously. On the arcade front, protection on Atari Space Lords has finally been reverse-engineered making the game playable. This is an interesting space combat game for one or two players, where the second player takes on the role of the gunner/co-pilot. In another improvement that's been a long time coming, The Acclaim RAX sound board is now emulated, bringing sound to Batman Forever and NBA Jam Extreme. There are substantial improvements to the Magnet System emulation (added in last month's release) making these rare prototype bootlegs playable. David Haywood also fixed some graphical issues in Altered Beast, and Angelo Salese fixed graphical issues in The Lost Castle in Darkmist. There are some other notable improvements in computer emulation, too. Barry Rodewald has added support for IC Card (PCMCIA SRAM) storage on the FM Towns, and substantially improved LSI Octopus emulation. The Mac 128/512/Plus drivers have been modernised, and serial port support has been added to the Apple IIgs driver. Another DEC Rainbow 100 update from Bavarese fixes colours in high-resolution mode among other improvements. Newly supported systems include RC De Go (Go By RC outside Japan), newly dumped versions of 1945k III, Forgotten Worlds, Sol Divide and Vendetta, the Italian release of Mustache Boy, 286-based versions of the Intel iSBC, bootlegs of Blue Shark, Pole Position II and Ozma Wars, more Fidelity and Mephisto chess computers, and more electronic toys.
2017-01-05 00:05:12 +01:00
# will be chosen in preference to /usr/include/dirent.h, but does not provide opendir() et al.
${RM} ${WRKSRC}/3rdparty/bx/include/compat/freebsd/dirent.h
Update mame to 0.175. Get ready for your vacation and grab MAME 0.175! We're proud to say MAME now supports a number of previously unemulated prototypes, alternate versions of games, and unusual systems. Prototypes include the super-rare Konami Kyuukoukabakugekitai, Home Data's Mahjong Joshi Pro-wres Give Up 5 Byou Mae, and an early Japanese version of E.D.F.: Earth Defense Force. Atari Moto Frenzy, previously lacking protection emulation, is now fully playable. We've also added a number of gambling games, including some Flaming 7's variants. Many more Game Boy peripherals are now supported, including real-time clocks, light sensors and tilt sensors. This makes several previously unsupported games fully playable. This release includes improvements to the Sega Master System and SG-1000 emulation, including better SG-1000 expansion slot support, and drivers with correct clock speeds for South American Master System variants. There's some big news in Sun emulation: all sun3 models will now POST, MAME has a SPARCv7 CPU core, and there has been substantial progress towards emulating the SPARCstation 1 (sun4c). Using unidasm (built with TOOLS=1) you can disassemble SPARCv7 SPARCv7 or SPARCv9 code, incuding all VIS variants up to VIS-3B. As usual, there are many emulation improvements, including fixes for keyboard controls in some TRS-80 games, and better Seibu COP emulation in Legionnaire, Heated Barrel and Godzilla. In less visible changes, MAME's memory system got a nice cleanup exposing a number of existing issues which are now fixed, and the netlist-based discrete circuit simulation code has had a major overhaul with lots of performance improvements. There are a number of improvements to MAME's debugger modules in this release, particularly the imgui-based debugger.
2016-06-30 20:05:55 +02:00
${MV} ${WRKSRC}/3rdparty/genie/build/gmake.freebsd ${WRKSRC}/3rdparty/genie/build/gmake.bsd
Update mame to 0.171. 0.171 ------- MAMETesters Bugs Fixed ---------------------- - 06137: [Crash/Freeze] (maygay1bsw.c) Many sets in maygay1bsw.cpp: Several games are crashing while "initializing.." (Osso) - 06135: [Interface] ROM-less games cannot be started from internal UI - 02327: [Graphics] (megasys1.c) chimerab: Priorty PROM is missing. (David Haywood) - 06134: [Misc.] all games with LED outputs: ledutil no longer works (micko) - 06139: [Color/Palette] (x68k.c) x68k [akumajo]: Some elements turn blue (crazyc) Source Changes -------------- -New video chip support : Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO] -Pyon Pyon Jump: [Roberto Fresca] Create derivative machine driver. Hooked the V9938 Yamaha VDP. Added the DIP switches bank #1 Hooked the system input ports. Added support for Yamaha YM2149. Decoupled the YM2149 data read. Correct bankswitching. Added sound latch & output port. Version added to the game description. Proper inputs + DIP switches support. Second CPU IRQ ack. Promoted to working. OKI M5205 ADPCM samples support. -pulsarlb: Added extra bios [Robbbert] -Modernized sound volume setting code in various Atari drivers [AJR] -Fixed F3 soft-reset on Arkanoid sets with MCU [Lord Nightmare] -osdmini: Fixes build issues [Stuart Carnie] -Replaced osd_lock with std::mutex [Miodrag Milanovic] -Software list entries can now supply slot option defaults [AJR] -i8271: Unload head after programmed revolutions [Nigel Barnes] -apple2: Fix parallel card ACK handling, Print Shop almost works with the lx810l now. [R. Belmont] -Nibble driver: Rewrote the whole driver. Added video hardware, preliminary machine driver and memory map. Decoded the graphics. [Roberto Fresca] -Made anonymous timer non-anonymous in arkanoid.cpp, fixes savestates for the sets using the original Taito MCU code [Lord Nightmare] -Allow load/saved state slots to be bound to joystick buttons [Victor Vasiliev] -Dumped "Dead or Alive 2 (Rev A)", match existent set, fix game and EPRROM names [Smitdogg, The Dumping Union] -Dumped "King of Fighters XI" EN, match JP one, add notes [Brizzo] -Substantial improvements to Web Audio sound backend for Emscripten port. [Grant Galitz] -disound: Don't crash on state load when the mixer is disabled by lack of inputs (misconfiguration or missing samples) [O. Galibert] -Initial import of MEWUI to MAME [Maurizio Petrarota] -External DATs grouped into a single view. [Maurizio Petrarota] -New video chip support: Thomson EF9364 / Sescosem SFF96364 [Jean-Francois DEL NERO] -z80.cpp: Added a debug mechanism for /WAIT pin assertion mechanism (enable with STALLS_ON_WAIT_ASSERT in CPU core), and hooked it up to Night Gal driver as a quick example. [Angelo Salese] -Make octal flag part of address_space/address_space_config [AJR] -Added unknown NAOMI development(?) board BOOT ROM [coolmod] -Initial support for BGFX [Ryan Holtz, Dario Manesku, Branimir Karadic, Miodrag Milanovic] -Significant speed improvements to the BGFX renderer. [Ryan Holtz] -Added basic JSON-based single-pass shader effect support to BGFX renderer. [Ryan Holtz] -Added hat trick hero 93 PALs [Alex Cmaylo] -catnmous: graphical improvements [Vernimark, Vas Crabb] * Redumped Cat and Mouse colour sprite ROM as the correct size * Implement sprite ROM banking * Improve colour palette using resistor values from board photographs -laserbat: fix inadvertently swapped TMS organ chip clocks (fixes music) [Vas Crabb] -Make Zaccaria 1B11107 and 1B11142 boards devices and share common parts [Vas Crabb] -apple1: Completely rewrote the driver in modern idioms. All functionality should be the same. [R. Belmont] -Descrambled the ROM on the Xerox NoteTaker, and mapped it in the correct areas to make it start to boot. [Lord Nightmare] -Xerox NoteTaker: Corrected CPU Clock speed, and map at least some of RAM [Lord Nightmare] -electron: Added cassette softlist and implemented BREAK key [Nigel Barnes] -Xerox NoteTaker: Corrected RAM amount. Attached the pic8259 interrupt controller, though no interrupts are attached to that yet. Added documentation of i/o writes during the boot process. [Lord Nightmare] -vigilant.cpp: Added video timing PROM. [Pasky, caius] -Videosnaps patch (additional file to write: gamename.inp.timecode) [Michele Fochi] Added new options: * [no]exit_after_playback (default=no) * [no]record_input (default=no) Added new UI shortcut to save current timecode (default F12) Translated variable names and comments to english language -Sord m5 driver update [Ales Dlabac] added support for RAM expansions EM-5,64KBI,64KBF,64KRX added m5p_brno mod Sord m5+1024kB ramdisk+cp/m 2 cart slots -Moon Light (Set 2): Fix the program ROM addressing. This fix the corrupt graphics in the double-Up feature. [Roberto Fresca] -Moved JANGOU_BLITTER into a device [Angelo Salese] -NCS8105 ADCX opcode is actually an ADDX, fixes gfx garbage in nightgal.cpp [Angelo Salese] -Corrected ROM labels and removed endian-swap during descramble for notetaker in favor of loading ROMs the other way round. Add ROM locations. [Lord Nightmare] -Xerox NoteTaker: Implement ROM/RAM overlay as per schematics. Documented Address map and part of I/O map. [Lord Nightmare] -Note that one of the buccaneers proms matches the vigilante video sync prom [caius, David Haywood] -Moon Light: Rearranged and split by program. This generated new sets due to the hidden extra programs in the program ROMs. [Roberto Fresca] -Xerox NoteTaker: Added the IO Processor firmware v1.50 as an alt bios after typing it from the assembly source listing on bitsavers. Added two PROMs as NO_DUMP. Updated comments and history a bit, but needs further improvement. [Lord Nightmare] -Updated Xerox NoteTaker documentation and history section, with cited sources. [Lord Nightmare] -Cherry Master v1.10: Fixed inputs / DIP switches. [Roberto Fresca] -Xerox NoteTaker: Finished documenting the I/O CPU's I/O ports, updated history documentation a bit more [Lord Nightmare] -Figured out algorithm and replaced SnowBoard Championship lookup table with proper emulation of device [Samuel Neves & Peter Wilhelmsen] -chihiro.c: Redumped "Sega Network Taisen Mahjong MJ 2 (Rev G)" [ANY] Re-parented set -mitchell.cpp: Dumped a blockjoy board and noted a rom label difference [Andrea Palazzetti] -snotec.xml: Added 3 new cart dumps. [TeamEurope] -Extended LUA API [Jeffrey Clark] -Support for the AMPAL18P8 to the jedutil tool. [Kevin Eshbach] -Improved cross compile support [Jeffrey Clark] -Hp9845: Added tape driver [F. Ulivi] -r9751: Add more DMA registers for serial and floppy [Brandon Munger] -slapstic: One small step toward slapstic modernization [AJR] * Make chip number part of device configuration, not init param * Correct mainpcb slapstic number in racedrivpan * Remove many unused slapstics -c64_cart.xml, c128_cart.xml: Added some diagnostic carts. [World of Jani] -COM5016/COM8116 Baud Generator: Added a bunch more divisor tables and notes [Lord Nightmare] -Apollo changes: [Hans Ostermeyer] * Unified logging format in associated devices * Use correct raw video modes -Xerox NoteTaker: Finished IOCPU memory map documentation. Hooked up the two UARTS. Begin hookup of the screen/CRTC. Fixed an issue with writes to ROM-mapped areas shadowing to RAM. Added 960KHz xtal for the keyboard UART. [Lord Nightmare] -AY-3-1015 UART: Fixed two swapped pin functions. [Lord Nightmare] -Added multi-language support for MAME [Miodrag Milanovic] -sq1: Much-improved LCD and front panel button support. [Parduz, R. Belmont] -weddingr: better input port descriptions [Vas Crabb] -Added Chinese Simplified and Chinese Traditional translation [YuiFAN] -Added German translation [Raf Tacker] -Added Japanese translation [Fujix] -Added Italian translation [Angelo Salese,Antonio Paradossi,Fabio Priuli] -Added Portuguese (Brazil) translation [Ashura-X] -pacman.cpp, meadwttl.cpp: small fix of game years for Novomatic's Cannon Ball and Meadows' Meadows 4 in 1, respectively, to synchronize with history.dat [Antonio Paradossi]
2016-03-04 13:47:13 +01:00
pre-build:
# problems with mame-specific png.h
${RM} -f ${WRKDIR}/.buildlink/include/png*
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/mame64 ${DESTDIR}${PREFIX}/bin/mame
set -e; \
for prg in castool chdman floptool imgtool jedutil ldresample ldverify \
mame: updated to 0.202 0.202: MAMETesters Bugs Fixed ---------------------- - 05059: [Documentation] Some games have incorrect release year listed. (sjy96525) - 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Incorrect descriptions. (sjy96525) - 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the in-game message boxes. (David Haywood) - 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes. (David Haywood) - 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap. (smf) - 06874: [Gameplay] (seattle.cpp) blitz: Hangs on a black screen if the power-on self test is enabled. (Ted Green) - 06967: [Crash/Freeze] (msx.cpp) canonv30f: [debug] Assertion Failed! m_entrymap.find(name) == m_entrymap.end() (Robbbert) - 06991: [Crash/Freeze] (model1.cpp) swa: Crash with access violation after a while. (AJR) - 06998: [Interface] Software lists title screenshot directories not working. (Robbbert) - 07021: [DIP/Input] (vtech2.cpp) laser500: Reset key is not mapped. (hap) - 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni) - 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages. (cam900) - 07081: [Crash/Freeze] (amstrad.cpp) cpc6128: Certain disks that work in older releases won't run. (AmatCoder) - 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: Calling member function with null this pointer. (Vas Crabb) - 07086: [Crash/Freeze] (r9751.cpp) r9751: [debug] Assertion Failed! Expression: m_functions.empty() (Osso) - 07087: [Crash/Freeze] (atari400.cpp) a400, a400pal, a800, a800pal: Object finders are not for resources created on start. (Vas Crabb) - 07089: [Crash/Freeze] Assorted machines: Attempting to bind callbacks to parent of root device. (Vas Crabb) - 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: Invalid format string in output finder tag. (Vas Crabb) - 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered. (AJR) - 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player 2 Y axis is broken, and X axis is inverted. (AJR) - 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process. (AJR) New working machines -------------------- Emma II trainer Pitapat Puzzle New working clones ------------------ 800 Fathoms (older) Acorn Electron (Trial) Botanic (English / Spanish, set 2) Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2) Defend the Terra Attack on the Red UFO (bootleg, set 2) Four Trax (Japan) Frogger (Video Dens, bootleg on Scramble hardware) Gals Panic 4 (Europe) Hard Head 2 (v2.0, Music Program v2.0) Lucky Ball 96 (Ver 3.01) Lucky Ball 96 (Ver 4.01) Mandanga (bootleg of Mandinga on Galaxian hardware, set 1) Mandanga (bootleg of Mandinga on Galaxian hardware, set 2) Meteorite (Proel bootleg of Asteroids) Midnight Landing (Japan) Midnight Run: Road Fighters 2 (JAD, Japan v1.10) Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware) River Patrol (Japan, unprotected) Star Castle (cocktail) Tehkan World Cup (1986 year hack) The Simpsons (4 Players Asia) Toki no Senshi - Chrono Soldier (MC-8123, 317-0040) TouchDown Fever 2 (bootleg) Vendetta (World, 4 Players, ver. ?) WEC Le Mans 24 (v2.01) Machines promoted to working ---------------------------- Air Combat 22 (Rev. ACS1 Ver.B, Japan) Cart Fury Jugend+Technik CompJU+TEr Clones promoted to working -------------------------- Jugend+Technik CompJU+TEr (EMR-ES 1988) Jugend+Technik CompJU+TEr (ES 2.3) Jugend+Technik CompJU+TEr (ES 4.0) Lucky Ball 96 (Ver 3.50 - 616) Lucky Ball 96 (Ver 3.50 - 623) Lucky Ball 96 (Ver 3.50 - 626) Lucky Ball 96 (Ver 3.50 - 627) Stop Thief (Electronic Crime Scanner) (patent) New machines marked as NOT_WORKING ---------------------------------- Hazeltine 1420 Video Display Terminal Hazeltine 1552 Jongputer Lee Data 1214D Display Terminal MIPS Magnum R4000 (big) MIPS Magnum R4000 (little) Nvidia nForce PC (CRUSH11/12) Video 21 New clones marked as NOT_WORKING -------------------------------- Acorn Briefcase Communicator Acorn Communicator (Italian) Acorn Communicator (prototype) Diner (LF-2) French The House of the Dead (prototype) Wyse WY-75 New working software list additions ----------------------------------- c64_flop: Bill Budge: Pinball Construction Set, JingleDisk - Holiday Musical Story with Computer Animation camplynx_cass: Super Air Raid fmtowns_cd: Super Real Mahjong PII & PIII +, The Visitor Teito Taisen, Teitoku no Ketsudan II, Zoku Youjuu Senki - Suna no Mokushiroku fmtowns_flop: Daisenryaku III '90 Map Collection Vol. 1 ibm5150: 2630 Fourier Analyzer (Demo), Easy-PC Demonstrator for Printed Circuit Boards and Schematics, Mitt forsta ordbehandlingsprogram (Swe), Ranger 1 (Demo), The Great International Paper Airplane Construction Kit ibm5170: Heimdall, Heimdall 2: Into the Hall of Worlds interpro: Intergraph Mechanical Software uzebox: Babylon Tower, Bomber, Bugz, Fifteen Puzzle, Holey Moley, Joyrider New NOT_WORKING software list additions --------------------------------------- bbc_flop_6502: P-System bbcm_cart: Smart Cartridge
2018-10-11 10:20:54 +02:00
nltool nlwav pngcmp regrep romcmp split src2html srcclean unidasm; do \
${INSTALL_PROGRAM} ${WRKSRC}/"$$prg" ${DESTDIR}${PREFIX}/bin; \
done
${INSTALL_DATA} ${WRKSRC}/docs/man/*.1 ${DESTDIR}${PREFIX}/${PKGMANDIR}/man1
${INSTALL_DATA} ${WRKSRC}/docs/man/*.6 ${DESTDIR}${PREFIX}/${PKGMANDIR}/man6
${INSTALL_DATA} ${WRKSRC}/artwork/LICENSE ${DESTDIR}${PREFIX}/${SHAREDIR}/artwork
${INSTALL_DATA} ${WRKSRC}/artwork/*.* ${DESTDIR}${PREFIX}/${SHAREDIR}/artwork
${INSTALL_DATA} ${WRKSRC}/artwork/bgfx/border_blur/* ${DESTDIR}${PREFIX}/${SHAREDIR}/artwork/bgfx/border_blur
Updated mame to 0.176. It's the last Wednesday of the month, and time for another MAME release. We'd like to thank the Debian team for their help during this development cycle: they've provided patches allowing MAME to build cleanly on several more platforms, and arranged access to IBM-sponsored POWER8 machines so we could improve our PowerPC support. The popular crt-geom and crt-geom-deluxe shaders have been ported to BGFX and are now distributed with MAME, thanks to cgwg. The BGFX versions of these shaders allow live adjustment of effect parameters through the slider controls menu. Interesting newly supported games include rare Soviet arcade games Gorodki and Kot Rybolov, gambling mahjong game Swing Gal, and alternate versions of Beastie Feastie and Raiden Fighters 2. Graphical issues have been fixed in Seibu Kaihatsu's Denjin Makai, Godzilla, Legionnaire and Zero Team, and there are some improvements to the Tandy CoCo 3 palette. A few remaining gameplay issues in Taito's Operation Wolf were resolved. Thanks to a huge group effort involving some of our highly valued external contributors as well some MAME team members, we've got some visible progress on the Sun SPARCstation drivers. The SPARCstation IPC (sun4_40 driver) now passes its self-tests and allows you to use the OpenBoot interactive Forth interpreter at the ok prompt. Note that there are still issues with SCSI emulation, so it won't boot from and emulated hard disk or CD-ROM. In other news for emulation of professional systems, MAME now supports the TeleVideo 990 and 995-65 terminals. For people using CRT monitors and/or running games at native resolution, we've added a lot of characters to the uismall.bdf font supplied with MAME. It now covers most European languages using Latin and Cyrillic scripts, as well as modern Greek and half-width katakana. Changes were also made to improve legibility. For developers, scrolling and hilighting in the state (registers) view have been fixed, and viewing memory in the debugger no longer causes spurious side effects like bank switches in systems like the Apple II and Osborne 1. There's also been a lot of refactoring and modernisation, particularly in the netlist and UI code.
2016-07-30 19:14:28 +02:00
${INSTALL_DATA} ${WRKSRC}/artwork/bgfx/chains/*.* ${DESTDIR}${PREFIX}/${SHAREDIR}/artwork/bgfx/chains
${INSTALL_DATA} ${WRKSRC}/artwork/bgfx/chains/crt-geom/* ${DESTDIR}${PREFIX}/${SHAREDIR}/artwork/bgfx/chains/crt-geom/
Updated mame to 0.177. Today marks the end of the southern winter/northern summer, and time for the hotly anticipated August MAME release. Possibly most importantly, we've fixed the issues that were causing menus to display off the edge of the screen on Windows (MT06335). We've integrated a fix for Aimtrack Dual Lightguns on windows from new contributor Pitou, and the behaviour of XAudio2 sound output should be much improved when adjusting game speed to match monitor refresh rate. Mouse behaviour on SDL builds (Linux/Mac) is also improved. Thanks very much to all the users who reported issues and helped out testing fixes. We have lots of newly working computer systems to show off: Xerox Alto-II, TeleNova Compis (a 16-bit educational computer from Sweden), Victor 9000, Wang Professional Computer (DOS-based but not IBM compatible), Atari Portfolio (of Terminator 2 fame), and Vector-06C (a mass-produced Soviet home computer). Newly working games include Namco Techno Drive, the original Japanese release of Orca's River Patrol, Korean puzzle game Intergirl, and gambling game Magical Butterfly. Speaking of gambling games, this release is a huge update for BFM, JPM and Maygay fruit machines. John Parker has created a tool that converts MFME layouts to MAME layouts and contributed layouts for hundreds of games. This should make it far easier and more rewarding to work on these drivers. MAME now includes a driver for a VGM music file player virtual machine (VGM is a popular video game music file format). This feature is primarily intended as a way for developers to test sound cores and do A/B comparisons, as it's a lot easier to just load a VGM test case than to play a game until it uses the sound chip feature you want to test, but it's also a convenient way to enjoy a wide variety of video game music. You can try it out by running mame vgmplay -bitb file.vgm or choosing "VGM player" from the list of systems and loading a VGM file in the appropriate media slot through the internal file manager. The generic serial terminal and keyboard devices have been greatly improved. This should make computers controlled via serial port far more usable. (Keyboard layout, key repeat, simultaneous keypresses, local echo, auto CR/LF and audible bell have all been improved and/or made configurable.) There are a number of improvements for MAME developers and contributors. We now allow Unicode characters in C++ and Lua source comments. This can make documentation clearer when referring to original machine labels. Source files must be encoded in UTF-8 with no initial byte order mark. Non-ASCII characters are allowed in comments, but not in most other parts of source files. Source and comments must still be written in English. We've improved build times a little, and migrated a lot of MAME-specific constructs to standard C++14 library features. A number of MAME APIs have been streamlined and modernised. The palette viewer now shows some details about the colour swatch under the mouse pointer (press F4 during gameplay to show, this may be interesting to regular users as well). Of course, this release also comes with more alternate versions of games supported (including The NewZealand Story, Metamorphic Force, Super Hang-On, Terminator 2, Golden Tee '98, Gulf Storm, and Teenage Mutant Ninja Turtles), and other fixes and improvements for machines already emulated by MAME (including Midway V-Unit outputs/layouts from Risugami and input/output improvements for gambling/medal games from AJR).
2016-09-02 14:22:46 +02:00
${INSTALL_DATA} ${WRKSRC}/docs/*.md ${DESTDIR}${PREFIX}/${DOCDIR}
${INSTALL_DATA} ${WRKSRC}/hash/* ${DESTDIR}${PREFIX}/${SHAREDIR}/hash
.include "../../audio/flac/buildlink3.mk"
mame: updated to 0.202 0.202: MAMETesters Bugs Fixed ---------------------- - 05059: [Documentation] Some games have incorrect release year listed. (sjy96525) - 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Incorrect descriptions. (sjy96525) - 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the in-game message boxes. (David Haywood) - 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes. (David Haywood) - 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap. (smf) - 06874: [Gameplay] (seattle.cpp) blitz: Hangs on a black screen if the power-on self test is enabled. (Ted Green) - 06967: [Crash/Freeze] (msx.cpp) canonv30f: [debug] Assertion Failed! m_entrymap.find(name) == m_entrymap.end() (Robbbert) - 06991: [Crash/Freeze] (model1.cpp) swa: Crash with access violation after a while. (AJR) - 06998: [Interface] Software lists title screenshot directories not working. (Robbbert) - 07021: [DIP/Input] (vtech2.cpp) laser500: Reset key is not mapped. (hap) - 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni) - 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages. (cam900) - 07081: [Crash/Freeze] (amstrad.cpp) cpc6128: Certain disks that work in older releases won't run. (AmatCoder) - 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: Calling member function with null this pointer. (Vas Crabb) - 07086: [Crash/Freeze] (r9751.cpp) r9751: [debug] Assertion Failed! Expression: m_functions.empty() (Osso) - 07087: [Crash/Freeze] (atari400.cpp) a400, a400pal, a800, a800pal: Object finders are not for resources created on start. (Vas Crabb) - 07089: [Crash/Freeze] Assorted machines: Attempting to bind callbacks to parent of root device. (Vas Crabb) - 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: Invalid format string in output finder tag. (Vas Crabb) - 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered. (AJR) - 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player 2 Y axis is broken, and X axis is inverted. (AJR) - 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process. (AJR) New working machines -------------------- Emma II trainer Pitapat Puzzle New working clones ------------------ 800 Fathoms (older) Acorn Electron (Trial) Botanic (English / Spanish, set 2) Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2) Defend the Terra Attack on the Red UFO (bootleg, set 2) Four Trax (Japan) Frogger (Video Dens, bootleg on Scramble hardware) Gals Panic 4 (Europe) Hard Head 2 (v2.0, Music Program v2.0) Lucky Ball 96 (Ver 3.01) Lucky Ball 96 (Ver 4.01) Mandanga (bootleg of Mandinga on Galaxian hardware, set 1) Mandanga (bootleg of Mandinga on Galaxian hardware, set 2) Meteorite (Proel bootleg of Asteroids) Midnight Landing (Japan) Midnight Run: Road Fighters 2 (JAD, Japan v1.10) Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware) River Patrol (Japan, unprotected) Star Castle (cocktail) Tehkan World Cup (1986 year hack) The Simpsons (4 Players Asia) Toki no Senshi - Chrono Soldier (MC-8123, 317-0040) TouchDown Fever 2 (bootleg) Vendetta (World, 4 Players, ver. ?) WEC Le Mans 24 (v2.01) Machines promoted to working ---------------------------- Air Combat 22 (Rev. ACS1 Ver.B, Japan) Cart Fury Jugend+Technik CompJU+TEr Clones promoted to working -------------------------- Jugend+Technik CompJU+TEr (EMR-ES 1988) Jugend+Technik CompJU+TEr (ES 2.3) Jugend+Technik CompJU+TEr (ES 4.0) Lucky Ball 96 (Ver 3.50 - 616) Lucky Ball 96 (Ver 3.50 - 623) Lucky Ball 96 (Ver 3.50 - 626) Lucky Ball 96 (Ver 3.50 - 627) Stop Thief (Electronic Crime Scanner) (patent) New machines marked as NOT_WORKING ---------------------------------- Hazeltine 1420 Video Display Terminal Hazeltine 1552 Jongputer Lee Data 1214D Display Terminal MIPS Magnum R4000 (big) MIPS Magnum R4000 (little) Nvidia nForce PC (CRUSH11/12) Video 21 New clones marked as NOT_WORKING -------------------------------- Acorn Briefcase Communicator Acorn Communicator (Italian) Acorn Communicator (prototype) Diner (LF-2) French The House of the Dead (prototype) Wyse WY-75 New working software list additions ----------------------------------- c64_flop: Bill Budge: Pinball Construction Set, JingleDisk - Holiday Musical Story with Computer Animation camplynx_cass: Super Air Raid fmtowns_cd: Super Real Mahjong PII & PIII +, The Visitor Teito Taisen, Teitoku no Ketsudan II, Zoku Youjuu Senki - Suna no Mokushiroku fmtowns_flop: Daisenryaku III '90 Map Collection Vol. 1 ibm5150: 2630 Fourier Analyzer (Demo), Easy-PC Demonstrator for Printed Circuit Boards and Schematics, Mitt forsta ordbehandlingsprogram (Swe), Ranger 1 (Demo), The Great International Paper Airplane Construction Kit ibm5170: Heimdall, Heimdall 2: Into the Hall of Worlds interpro: Intergraph Mechanical Software uzebox: Babylon Tower, Bomber, Bugz, Fifteen Puzzle, Holey Moley, Joyrider New NOT_WORKING software list additions --------------------------------------- bbc_flop_6502: P-System bbcm_cart: Smart Cartridge
2018-10-11 10:20:54 +02:00
.include "../../converters/utf8proc/buildlink3.mk"
.include "../../devel/GConf/buildlink3.mk"
.include "../../devel/SDL2/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
.include "../../databases/sqlite3/buildlink3.mk"
mame: updated to 0.202 0.202: MAMETesters Bugs Fixed ---------------------- - 05059: [Documentation] Some games have incorrect release year listed. (sjy96525) - 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Incorrect descriptions. (sjy96525) - 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the in-game message boxes. (David Haywood) - 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes. (David Haywood) - 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap. (smf) - 06874: [Gameplay] (seattle.cpp) blitz: Hangs on a black screen if the power-on self test is enabled. (Ted Green) - 06967: [Crash/Freeze] (msx.cpp) canonv30f: [debug] Assertion Failed! m_entrymap.find(name) == m_entrymap.end() (Robbbert) - 06991: [Crash/Freeze] (model1.cpp) swa: Crash with access violation after a while. (AJR) - 06998: [Interface] Software lists title screenshot directories not working. (Robbbert) - 07021: [DIP/Input] (vtech2.cpp) laser500: Reset key is not mapped. (hap) - 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni) - 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages. (cam900) - 07081: [Crash/Freeze] (amstrad.cpp) cpc6128: Certain disks that work in older releases won't run. (AmatCoder) - 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: Calling member function with null this pointer. (Vas Crabb) - 07086: [Crash/Freeze] (r9751.cpp) r9751: [debug] Assertion Failed! Expression: m_functions.empty() (Osso) - 07087: [Crash/Freeze] (atari400.cpp) a400, a400pal, a800, a800pal: Object finders are not for resources created on start. (Vas Crabb) - 07089: [Crash/Freeze] Assorted machines: Attempting to bind callbacks to parent of root device. (Vas Crabb) - 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: Invalid format string in output finder tag. (Vas Crabb) - 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered. (AJR) - 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player 2 Y axis is broken, and X axis is inverted. (AJR) - 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process. (AJR) New working machines -------------------- Emma II trainer Pitapat Puzzle New working clones ------------------ 800 Fathoms (older) Acorn Electron (Trial) Botanic (English / Spanish, set 2) Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2) Defend the Terra Attack on the Red UFO (bootleg, set 2) Four Trax (Japan) Frogger (Video Dens, bootleg on Scramble hardware) Gals Panic 4 (Europe) Hard Head 2 (v2.0, Music Program v2.0) Lucky Ball 96 (Ver 3.01) Lucky Ball 96 (Ver 4.01) Mandanga (bootleg of Mandinga on Galaxian hardware, set 1) Mandanga (bootleg of Mandinga on Galaxian hardware, set 2) Meteorite (Proel bootleg of Asteroids) Midnight Landing (Japan) Midnight Run: Road Fighters 2 (JAD, Japan v1.10) Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware) River Patrol (Japan, unprotected) Star Castle (cocktail) Tehkan World Cup (1986 year hack) The Simpsons (4 Players Asia) Toki no Senshi - Chrono Soldier (MC-8123, 317-0040) TouchDown Fever 2 (bootleg) Vendetta (World, 4 Players, ver. ?) WEC Le Mans 24 (v2.01) Machines promoted to working ---------------------------- Air Combat 22 (Rev. ACS1 Ver.B, Japan) Cart Fury Jugend+Technik CompJU+TEr Clones promoted to working -------------------------- Jugend+Technik CompJU+TEr (EMR-ES 1988) Jugend+Technik CompJU+TEr (ES 2.3) Jugend+Technik CompJU+TEr (ES 4.0) Lucky Ball 96 (Ver 3.50 - 616) Lucky Ball 96 (Ver 3.50 - 623) Lucky Ball 96 (Ver 3.50 - 626) Lucky Ball 96 (Ver 3.50 - 627) Stop Thief (Electronic Crime Scanner) (patent) New machines marked as NOT_WORKING ---------------------------------- Hazeltine 1420 Video Display Terminal Hazeltine 1552 Jongputer Lee Data 1214D Display Terminal MIPS Magnum R4000 (big) MIPS Magnum R4000 (little) Nvidia nForce PC (CRUSH11/12) Video 21 New clones marked as NOT_WORKING -------------------------------- Acorn Briefcase Communicator Acorn Communicator (Italian) Acorn Communicator (prototype) Diner (LF-2) French The House of the Dead (prototype) Wyse WY-75 New working software list additions ----------------------------------- c64_flop: Bill Budge: Pinball Construction Set, JingleDisk - Holiday Musical Story with Computer Animation camplynx_cass: Super Air Raid fmtowns_cd: Super Real Mahjong PII & PIII +, The Visitor Teito Taisen, Teitoku no Ketsudan II, Zoku Youjuu Senki - Suna no Mokushiroku fmtowns_flop: Daisenryaku III '90 Map Collection Vol. 1 ibm5150: 2630 Fourier Analyzer (Demo), Easy-PC Demonstrator for Printed Circuit Boards and Schematics, Mitt forsta ordbehandlingsprogram (Swe), Ranger 1 (Demo), The Great International Paper Airplane Construction Kit ibm5170: Heimdall, Heimdall 2: Into the Hall of Worlds interpro: Intergraph Mechanical Software uzebox: Babylon Tower, Bomber, Bugz, Fifteen Puzzle, Holey Moley, Joyrider New NOT_WORKING software list additions --------------------------------------- bbc_flop_6502: P-System bbcm_cart: Smart Cartridge
2018-10-11 10:20:54 +02:00
.include "../../graphics/glm/buildlink3.mk"
.include "../../fonts/SDL2_ttf/buildlink3.mk"
mame: updated to 0.203 MAME 0.203 With Hallowe’en basically over, the only thing you need to make October complete is MAME 0.203. Newly supported titles include not just one, but two Nintendo Game & Watch classics: Donkey Kong and Green House, and the HP 9825B desktop computer. We’ve added dozens of new versions of supported systems, including European bootlegs of Puck Man, Ms. Pac-Man, Phoenix, Pengo and Zero Time, more revisions of Street Fighter II and Super Street Fighter II, and a version of Soldier Girl Amazon made under license by Tecfri. There are major improvements to plug-in TV games in this release, specifically systems based on the XaviX and SunPlus µ'nSP processors. The Vii is now playable with sound, and the V.Smile can boot games. Tiger Game.com emulation has come to the point where all but one of the games are playable. Some long-standing issues with Tandy CoCo cartridges have been fixed. It isn’t just home systems that have received attention this month: Namco System 22 emulation has leapt forward. Yes, the hit box errors making it impossible to pass the helicopter (Time Crisis) and the tanks (Tokyo Wars) have finally been fixed. On top of that, video emulation improvements make just about everything on the system look better. In particular, rear view mirrors in the driving games now work properly. If that isn’t enough for you, the code has been optimised, so there’s a good chance you’ll get full speed emulation on a modern PC. There have been less dramatic improvements to video emulation in other Namco and Tecmo systems, and CPS-3 row scroll effects have been implemented. MAME 0.203 should build out-of-the-box on macOS “Mojave” with the latest Xcode tools (provided your SDL2 framework is up-to-date), a number of lingering debugger issues have been fixed, and it’s now possible to run SDL MAME on a system with no display. MAME’s internal file selection menus should behave better when you type the name of a file to select it.
2018-11-12 08:20:58 +01:00
.include "../../fonts/fontconfig/buildlink3.mk"
mame: updated to 0.202 0.202: MAMETesters Bugs Fixed ---------------------- - 05059: [Documentation] Some games have incorrect release year listed. (sjy96525) - 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Incorrect descriptions. (sjy96525) - 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the in-game message boxes. (David Haywood) - 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes. (David Haywood) - 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap. (smf) - 06874: [Gameplay] (seattle.cpp) blitz: Hangs on a black screen if the power-on self test is enabled. (Ted Green) - 06967: [Crash/Freeze] (msx.cpp) canonv30f: [debug] Assertion Failed! m_entrymap.find(name) == m_entrymap.end() (Robbbert) - 06991: [Crash/Freeze] (model1.cpp) swa: Crash with access violation after a while. (AJR) - 06998: [Interface] Software lists title screenshot directories not working. (Robbbert) - 07021: [DIP/Input] (vtech2.cpp) laser500: Reset key is not mapped. (hap) - 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni) - 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages. (cam900) - 07081: [Crash/Freeze] (amstrad.cpp) cpc6128: Certain disks that work in older releases won't run. (AmatCoder) - 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: Calling member function with null this pointer. (Vas Crabb) - 07086: [Crash/Freeze] (r9751.cpp) r9751: [debug] Assertion Failed! Expression: m_functions.empty() (Osso) - 07087: [Crash/Freeze] (atari400.cpp) a400, a400pal, a800, a800pal: Object finders are not for resources created on start. (Vas Crabb) - 07089: [Crash/Freeze] Assorted machines: Attempting to bind callbacks to parent of root device. (Vas Crabb) - 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: Invalid format string in output finder tag. (Vas Crabb) - 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered. (AJR) - 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player 2 Y axis is broken, and X axis is inverted. (AJR) - 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process. (AJR) New working machines -------------------- Emma II trainer Pitapat Puzzle New working clones ------------------ 800 Fathoms (older) Acorn Electron (Trial) Botanic (English / Spanish, set 2) Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2) Defend the Terra Attack on the Red UFO (bootleg, set 2) Four Trax (Japan) Frogger (Video Dens, bootleg on Scramble hardware) Gals Panic 4 (Europe) Hard Head 2 (v2.0, Music Program v2.0) Lucky Ball 96 (Ver 3.01) Lucky Ball 96 (Ver 4.01) Mandanga (bootleg of Mandinga on Galaxian hardware, set 1) Mandanga (bootleg of Mandinga on Galaxian hardware, set 2) Meteorite (Proel bootleg of Asteroids) Midnight Landing (Japan) Midnight Run: Road Fighters 2 (JAD, Japan v1.10) Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware) River Patrol (Japan, unprotected) Star Castle (cocktail) Tehkan World Cup (1986 year hack) The Simpsons (4 Players Asia) Toki no Senshi - Chrono Soldier (MC-8123, 317-0040) TouchDown Fever 2 (bootleg) Vendetta (World, 4 Players, ver. ?) WEC Le Mans 24 (v2.01) Machines promoted to working ---------------------------- Air Combat 22 (Rev. ACS1 Ver.B, Japan) Cart Fury Jugend+Technik CompJU+TEr Clones promoted to working -------------------------- Jugend+Technik CompJU+TEr (EMR-ES 1988) Jugend+Technik CompJU+TEr (ES 2.3) Jugend+Technik CompJU+TEr (ES 4.0) Lucky Ball 96 (Ver 3.50 - 616) Lucky Ball 96 (Ver 3.50 - 623) Lucky Ball 96 (Ver 3.50 - 626) Lucky Ball 96 (Ver 3.50 - 627) Stop Thief (Electronic Crime Scanner) (patent) New machines marked as NOT_WORKING ---------------------------------- Hazeltine 1420 Video Display Terminal Hazeltine 1552 Jongputer Lee Data 1214D Display Terminal MIPS Magnum R4000 (big) MIPS Magnum R4000 (little) Nvidia nForce PC (CRUSH11/12) Video 21 New clones marked as NOT_WORKING -------------------------------- Acorn Briefcase Communicator Acorn Communicator (Italian) Acorn Communicator (prototype) Diner (LF-2) French The House of the Dead (prototype) Wyse WY-75 New working software list additions ----------------------------------- c64_flop: Bill Budge: Pinball Construction Set, JingleDisk - Holiday Musical Story with Computer Animation camplynx_cass: Super Air Raid fmtowns_cd: Super Real Mahjong PII & PIII +, The Visitor Teito Taisen, Teitoku no Ketsudan II, Zoku Youjuu Senki - Suna no Mokushiroku fmtowns_flop: Daisenryaku III '90 Map Collection Vol. 1 ibm5150: 2630 Fourier Analyzer (Demo), Easy-PC Demonstrator for Printed Circuit Boards and Schematics, Mitt forsta ordbehandlingsprogram (Swe), Ranger 1 (Demo), The Great International Paper Airplane Construction Kit ibm5170: Heimdall, Heimdall 2: Into the Hall of Worlds interpro: Intergraph Mechanical Software uzebox: Babylon Tower, Bomber, Bugz, Fifteen Puzzle, Holey Moley, Joyrider New NOT_WORKING software list additions --------------------------------------- bbc_flop_6502: P-System bbcm_cart: Smart Cartridge
2018-10-11 10:20:54 +02:00
.include "../../lang/lua/buildlink3.mk"
.include "../../lang/python/pyversion.mk"
.include "../../textproc/expat/buildlink3.mk"
mame: updated to 0.202 0.202: MAMETesters Bugs Fixed ---------------------- - 05059: [Documentation] Some games have incorrect release year listed. (sjy96525) - 05881: [Documentation] (whitestar.cpp) rctycn and all clones: Incorrect descriptions. (sjy96525) - 05904: [Graphics] (sshangha.cpp) sshangha, sshanghaj: Sprite priority bug with the in-game message boxes. (David Haywood) - 06020: [Color/Palette] (sshangha.cpp) sshangha, sshanghab, sshanghaj: Black sprites in some cutscenes. (David Haywood) - 06258: [Graphics] (taitogn.cpp) usagi: Weird background color for score recap. (smf) - 06874: [Gameplay] (seattle.cpp) blitz: Hangs on a black screen if the power-on self test is enabled. (Ted Green) - 06967: [Crash/Freeze] (msx.cpp) canonv30f: [debug] Assertion Failed! m_entrymap.find(name) == m_entrymap.end() (Robbbert) - 06991: [Crash/Freeze] (model1.cpp) swa: Crash with access violation after a while. (AJR) - 06998: [Interface] Software lists title screenshot directories not working. (Robbbert) - 07021: [DIP/Input] (vtech2.cpp) laser500: Reset key is not mapped. (hap) - 07074: [Graphics] (skykid.cpp) drgnbstr: The title logo is not displayed correctly. (kunikuni) - 07076: [Graphics] (psikyo.cpp) tengaij, tengai and maybe more: [possible] Bad glitch graphic on some stages. (cam900) - 07081: [Crash/Freeze] (amstrad.cpp) cpc6128: Certain disks that work in older releases won't run. (AmatCoder) - 07085: [Crash/Freeze] (mcr.cpp) Most machines in mcr.cpp, mcr3.cpp: Calling member function with null this pointer. (Vas Crabb) - 07086: [Crash/Freeze] (r9751.cpp) r9751: [debug] Assertion Failed! Expression: m_functions.empty() (Osso) - 07087: [Crash/Freeze] (atari400.cpp) a400, a400pal, a800, a800pal: Object finders are not for resources created on start. (Vas Crabb) - 07089: [Crash/Freeze] Assorted machines: Attempting to bind callbacks to parent of root device. (Vas Crabb) - 07090: [Crash/Freeze] (astrocde.cpp) tenpindx: Invalid format string in output finder tag. (Vas Crabb) - 07091: [DIP/Input] (namcos2.cpp) sgunner2, sgunner2j: Coin inputs are not registered. (AJR) - 07092: [DIP/Input] (targeth.cpp) targeth, targeth10, targetha: Player 2 Y axis is broken, and X axis is inverted. (AJR) - 07096: [Crash/Freeze] (micro3d.cpp) All sets in micro3d.cpp: Hang during the boot process. (AJR) New working machines -------------------- Emma II trainer Pitapat Puzzle New working clones ------------------ 800 Fathoms (older) Acorn Electron (Trial) Botanic (English / Spanish, set 2) Chouji Meikyuu Legion (Japan ver 1.05, bootleg set 2) Defend the Terra Attack on the Red UFO (bootleg, set 2) Four Trax (Japan) Frogger (Video Dens, bootleg on Scramble hardware) Gals Panic 4 (Europe) Hard Head 2 (v2.0, Music Program v2.0) Lucky Ball 96 (Ver 3.01) Lucky Ball 96 (Ver 4.01) Mandanga (bootleg of Mandinga on Galaxian hardware, set 1) Mandanga (bootleg of Mandinga on Galaxian hardware, set 2) Meteorite (Proel bootleg of Asteroids) Midnight Landing (Japan) Midnight Run: Road Fighters 2 (JAD, Japan v1.10) Pac-Man (Video Dens, Spanish bootleg on Galaxian hardware) River Patrol (Japan, unprotected) Star Castle (cocktail) Tehkan World Cup (1986 year hack) The Simpsons (4 Players Asia) Toki no Senshi - Chrono Soldier (MC-8123, 317-0040) TouchDown Fever 2 (bootleg) Vendetta (World, 4 Players, ver. ?) WEC Le Mans 24 (v2.01) Machines promoted to working ---------------------------- Air Combat 22 (Rev. ACS1 Ver.B, Japan) Cart Fury Jugend+Technik CompJU+TEr Clones promoted to working -------------------------- Jugend+Technik CompJU+TEr (EMR-ES 1988) Jugend+Technik CompJU+TEr (ES 2.3) Jugend+Technik CompJU+TEr (ES 4.0) Lucky Ball 96 (Ver 3.50 - 616) Lucky Ball 96 (Ver 3.50 - 623) Lucky Ball 96 (Ver 3.50 - 626) Lucky Ball 96 (Ver 3.50 - 627) Stop Thief (Electronic Crime Scanner) (patent) New machines marked as NOT_WORKING ---------------------------------- Hazeltine 1420 Video Display Terminal Hazeltine 1552 Jongputer Lee Data 1214D Display Terminal MIPS Magnum R4000 (big) MIPS Magnum R4000 (little) Nvidia nForce PC (CRUSH11/12) Video 21 New clones marked as NOT_WORKING -------------------------------- Acorn Briefcase Communicator Acorn Communicator (Italian) Acorn Communicator (prototype) Diner (LF-2) French The House of the Dead (prototype) Wyse WY-75 New working software list additions ----------------------------------- c64_flop: Bill Budge: Pinball Construction Set, JingleDisk - Holiday Musical Story with Computer Animation camplynx_cass: Super Air Raid fmtowns_cd: Super Real Mahjong PII & PIII +, The Visitor Teito Taisen, Teitoku no Ketsudan II, Zoku Youjuu Senki - Suna no Mokushiroku fmtowns_flop: Daisenryaku III '90 Map Collection Vol. 1 ibm5150: 2630 Fourier Analyzer (Demo), Easy-PC Demonstrator for Printed Circuit Boards and Schematics, Mitt forsta ordbehandlingsprogram (Swe), Ranger 1 (Demo), The Great International Paper Airplane Construction Kit ibm5170: Heimdall, Heimdall 2: Into the Hall of Worlds interpro: Intergraph Mechanical Software uzebox: Babylon Tower, Bomber, Bugz, Fifteen Puzzle, Holey Moley, Joyrider New NOT_WORKING software list additions --------------------------------------- bbc_flop_6502: P-System bbcm_cart: Smart Cartridge
2018-10-11 10:20:54 +02:00
.include "../../textproc/pugixml/buildlink3.mk"
.include "../../textproc/rapidjson/buildlink3.mk"
.include "../../mk/jpeg.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"