pkgsrc/graphics/osg/Makefile

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# $NetBSD: Makefile,v 1.58 2016/03/05 11:27:49 jperkin Exp $
Changes 3.0.1: * OpenGL ES 1.1, and OpenGL ES 2.0 support * OpenGL 3.x and 4.x support along with associated OpenGL extensions * Supoort for Android on tablets and phones * Support for IOS on tablets and phones (end users applications have already been accepted on the App Store) * Introduction of Present3D application for immersive 3D presentations * New extensible serializers that provide new .osgb binary, .osgt ascii and .osgx xml file native formats * New generalized serializable metadata architecture * New osgQt library that makes it straight forward to integrate !OpenSceneGraph with Qt, including web browsing via QWebKit. * New FBX plugin based on the Audodesk FBX DSK that enables reading of the the .fbx 3D authoring and interchange format * New directshow plugin for handling movies under Windows * New pov plugin for exporting a scene to POV-Ray format, enabling use of POV-Ray to do photo-realistic ray tracing * New ply plugin for reading ply files * Improvements to osgText that enable bevelling of 3D text and highter quality 2D fonts * Improvements to osgVolume enabling high quality ray traced volume rendering * Improvements to osgManipulator making it more flexible * Improvements to osgParticle to support shader based particle effects * Revamped 3ds plugin for reading and writing of .3ds files * Revamped dxf plugin for reading and writing of .dxf files * Support for Cocoa and 64bit OSX build * Improved thread safety and efficiency of database paging * New Texture and buffer object pools for efficiently managing GL object resources
2012-03-07 17:27:35 +01:00
DISTNAME= OpenSceneGraph-3.0.1
PKGNAME= osg-3.0.1
PKGREVISION= 40
CATEGORIES= graphics devel
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MASTER_SITES= http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-${PKGVERSION_NOREV}/source/
EXTRACT_SUFX= .zip
MAINTAINER= pkgsrc-users@NetBSD.org
2013-01-27 01:32:33 +01:00
HOMEPAGE= http://www.openscenegraph.org/projects/osg
COMMENT= High performance 3D graphics toolkit
LICENSE= gnu-lgpl-v2.1
USE_CMAKE= yes
USE_LANGUAGES= c c++
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USE_TOOLS+= pkg-config
PKGCONFIG_OVERRIDE= packaging/pkgconfig/openscenegraph.pc.in
PKGCONFIG_OVERRIDE+= packaging/pkgconfig/openthreads.pc.in
CMAKE_ARGS+= -DCMAKE_BUILD_TYPE=Release
Changes 3.0.1: * OpenGL ES 1.1, and OpenGL ES 2.0 support * OpenGL 3.x and 4.x support along with associated OpenGL extensions * Supoort for Android on tablets and phones * Support for IOS on tablets and phones (end users applications have already been accepted on the App Store) * Introduction of Present3D application for immersive 3D presentations * New extensible serializers that provide new .osgb binary, .osgt ascii and .osgx xml file native formats * New generalized serializable metadata architecture * New osgQt library that makes it straight forward to integrate !OpenSceneGraph with Qt, including web browsing via QWebKit. * New FBX plugin based on the Audodesk FBX DSK that enables reading of the the .fbx 3D authoring and interchange format * New directshow plugin for handling movies under Windows * New pov plugin for exporting a scene to POV-Ray format, enabling use of POV-Ray to do photo-realistic ray tracing * New ply plugin for reading ply files * Improvements to osgText that enable bevelling of 3D text and highter quality 2D fonts * Improvements to osgVolume enabling high quality ray traced volume rendering * Improvements to osgManipulator making it more flexible * Improvements to osgParticle to support shader based particle effects * Revamped 3ds plugin for reading and writing of .3ds files * Revamped dxf plugin for reading and writing of .dxf files * Support for Cocoa and 64bit OSX build * Improved thread safety and efficiency of database paging * New Texture and buffer object pools for efficiently managing GL object resources
2012-03-07 17:27:35 +01:00
PLIST_VARS+= quartz x11
.include "../../mk/bsd.prefs.mk"
.if ${OPSYS} == "Darwin"
PLIST.quartz= yes
.else
PLIST.x11= yes
.include "../../graphics/MesaLib/buildlink3.mk"
.include "../../graphics/glu/buildlink3.mk"
.include "../../graphics/png/buildlink3.mk"
.include "../../graphics/tiff/buildlink3.mk"
.include "../../multimedia/xine-lib/buildlink3.mk"
.include "../../x11/libX11/buildlink3.mk"
.include "../../x11/libXrandr/buildlink3.mk"
.include "../../graphics/giflib/buildlink3.mk"
Changes 3.0.1: * OpenGL ES 1.1, and OpenGL ES 2.0 support * OpenGL 3.x and 4.x support along with associated OpenGL extensions * Supoort for Android on tablets and phones * Support for IOS on tablets and phones (end users applications have already been accepted on the App Store) * Introduction of Present3D application for immersive 3D presentations * New extensible serializers that provide new .osgb binary, .osgt ascii and .osgx xml file native formats * New generalized serializable metadata architecture * New osgQt library that makes it straight forward to integrate !OpenSceneGraph with Qt, including web browsing via QWebKit. * New FBX plugin based on the Audodesk FBX DSK that enables reading of the the .fbx 3D authoring and interchange format * New directshow plugin for handling movies under Windows * New pov plugin for exporting a scene to POV-Ray format, enabling use of POV-Ray to do photo-realistic ray tracing * New ply plugin for reading ply files * Improvements to osgText that enable bevelling of 3D text and highter quality 2D fonts * Improvements to osgVolume enabling high quality ray traced volume rendering * Improvements to osgManipulator making it more flexible * Improvements to osgParticle to support shader based particle effects * Revamped 3ds plugin for reading and writing of .3ds files * Revamped dxf plugin for reading and writing of .dxf files * Support for Cocoa and 64bit OSX build * Improved thread safety and efficiency of database paging * New Texture and buffer object pools for efficiently managing GL object resources
2012-03-07 17:27:35 +01:00
.include "../../mk/jpeg.buildlink3.mk"
.endif
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.include "../../geography/gdal-lib/buildlink3.mk"
.include "../../graphics/cairo/buildlink3.mk"
.include "../../graphics/freetype2/buildlink3.mk"
.include "../../graphics/jasper/buildlink3.mk"
.include "../../graphics/librsvg/buildlink3.mk"
.include "../../graphics/openexr/buildlink3.mk"
.include "../../www/curl/buildlink3.mk"
.include "../../mk/pthread.buildlink3.mk"
.include "../../mk/bsd.pkg.mk"