23 lines
1.4 KiB
Text
23 lines
1.4 KiB
Text
|
Low Level Virtual Machine (LLVM) is:
|
||
|
|
||
|
A compilation strategy designed to enable effective program optimization across
|
||
|
the entire lifetime of a program. LLVM supports effective optimization at
|
||
|
compile time, link-time (particularly interprocedural), run-time and offline
|
||
|
(i.e., after software is installed), while remaining transparent to developers
|
||
|
and maintaining compatibility with existing build scripts.
|
||
|
|
||
|
A virtual instruction set - LLVM is a low-level object code representation that
|
||
|
uses simple RISC-like instructions, but provides rich, language-independent,
|
||
|
type information and dataflow (SSA) information about operands. This combination
|
||
|
enables sophisticated transformations on object code, while remaining
|
||
|
light-weight enough to be attached to the executable. This combination is key to
|
||
|
allowing link-time, run-time, and offline transformations.
|
||
|
|
||
|
A compiler infrastructure - LLVM is also a collection of source code that
|
||
|
implements the language and compilation strategy. The primary components of the
|
||
|
LLVM infrastructure are a GCC-based C & C++ front-end, a link-time optimization
|
||
|
framework with a growing set of global and interprocedural analyses and
|
||
|
transformations, static back-ends for the X86, X86-64, PowerPC 32/64, ARM,
|
||
|
Thumb, IA-64, Alpha and SPARC architectures, a back-end which emits portable C
|
||
|
code, and a Just-In-Time compiler for X86, X86-64, PowerPC 32/64 processors.
|