pkgsrc/emulators/yabause/PLIST

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@comment $NetBSD: PLIST,v 1.7 2019/10/28 09:33:29 kamil Exp $
bin/yabause
man/man1/yabause.1
share/applications/yabause.desktop
share/pixmaps/yabause.png
share/yabause/yts/ar.yts
share/yabause/yts/da.yts
Update to 0.9.10. Set LICENSE. Relevant changes: 0.9.9 -> 0.9.10 scsp/68k: - Added code to make SCSP emulation frame-accurate (optional, enabled with --enable-scsp-frame-accurate configure switch). - Added a new 68000 emulation core. software video core: - Added line scroll emulation. - Improved user clipping. - Added some basic vertical scroll emulation, enough to get Sonic Jam working. gtk port - Gtk port is now compiling on Mac OS X. - Fixed full software screenshots. - Fixed store function in transfer dialog. general: - Added Lithuanian translation. - New sound core using OpenAL. - Added joystick core for Mac OS X. - Added a joystick core for Linux. - Added a PSP port. - Added support for loading ELF binaries. - Now using gettimeofday when available for better resolution. - Fixed save states. 0.9.8 -> 0.9.9 opengl video core: - Fixed a bug that was causing some games to crash (albert odyssey, dragon ball, etc.) gtk port: - Automatic detection of current locale. qt port: - Added support of DESTDIR and --program-prefix - Automatic detection of current locale. - Added support for multiple players. general: - Hooks for renaming .desktop on installation. - .yts file are now installed. - Fixed parallel builds. - SDL peripheral core now handles all connected joysticks. 0.9.7 -> 0.9.8 vdp2: - Fixed a bug in software renderer with rotating backgrounds. opengl video core: - Added gouraud shading and mesh processing. This is not enabled by default. software video core: - Fixed user clipping. gtk port: - Added mouse support. - Configuration dialog now displays key names instead of values. Also made it so each different configuration is saved. This broke compatibility with old .ini files. general: - Added mouse emulation. - Added de, es, it, pt-br and sv translations - Support for "out of src" build. - Fixed compilation for non supported platforms. For instance this should fix compilation on dragonfly bsd. Fixed compilation on GNU/Hurd too. 0.9.6 -> 0.9.7 vdp1: - Added clipping for line-based drawing to software renderer. vdp2: - Toggling a screen is now core independent. - Added per-character priority to software renderer. gtk port: - Fixed fullscreen setting and added a keep ratio one. - Fixed a bug in the vdp2 debugger that was causing the emu to crash. - Full software mode can be compiled again. - Fixed segfault when taking screenshots in full software mode. - Fixed default value for region. - Window position is now saved and restored when re-opening the emu. - Fixed a problem when changing input cores. qt port: - Improved compilation process: make (un)install now works. - Fix crash when configuring input while using translated version. general: - Fixed a bug that was causing older save states to fail. 0.9.5 -> 0.9.6 sdl joystick core: - Fixed it... software video core: - Improvements and bug fixes. gtk port: - Tagged more strings to be translatable. - Fixed bugs when setting a resolution in settings. - Fixed controller settings so keys can now be configured even if emulation is not started. qt port: - Removed libsjw core. general: - Updated copyright for some files where it was missing or inaccurate. - Fixes and improvements to the build process: fixed cross compilation of Qt port, added Wii port support, found a better way to "trigger" compilation of gen68k, fixed a bug when calling the sub-configure, .inc files are now cleaned, added MINI18N variable support, forwarded distclean rule to qt makefiles, configure now make sure the compiler is a cross compiler when cross compiling - Added a workaround for the "limits.h" problem... now distros should fix their headers... - Fixed the .desktop files for linux (gtk + qt ports) - Added translation files for fr and pt in the repository.
2009-09-12 16:06:47 +02:00
share/yabause/yts/de.yts
share/yabause/yts/el.yts
Update to 0.9.10. Set LICENSE. Relevant changes: 0.9.9 -> 0.9.10 scsp/68k: - Added code to make SCSP emulation frame-accurate (optional, enabled with --enable-scsp-frame-accurate configure switch). - Added a new 68000 emulation core. software video core: - Added line scroll emulation. - Improved user clipping. - Added some basic vertical scroll emulation, enough to get Sonic Jam working. gtk port - Gtk port is now compiling on Mac OS X. - Fixed full software screenshots. - Fixed store function in transfer dialog. general: - Added Lithuanian translation. - New sound core using OpenAL. - Added joystick core for Mac OS X. - Added a joystick core for Linux. - Added a PSP port. - Added support for loading ELF binaries. - Now using gettimeofday when available for better resolution. - Fixed save states. 0.9.8 -> 0.9.9 opengl video core: - Fixed a bug that was causing some games to crash (albert odyssey, dragon ball, etc.) gtk port: - Automatic detection of current locale. qt port: - Added support of DESTDIR and --program-prefix - Automatic detection of current locale. - Added support for multiple players. general: - Hooks for renaming .desktop on installation. - .yts file are now installed. - Fixed parallel builds. - SDL peripheral core now handles all connected joysticks. 0.9.7 -> 0.9.8 vdp2: - Fixed a bug in software renderer with rotating backgrounds. opengl video core: - Added gouraud shading and mesh processing. This is not enabled by default. software video core: - Fixed user clipping. gtk port: - Added mouse support. - Configuration dialog now displays key names instead of values. Also made it so each different configuration is saved. This broke compatibility with old .ini files. general: - Added mouse emulation. - Added de, es, it, pt-br and sv translations - Support for "out of src" build. - Fixed compilation for non supported platforms. For instance this should fix compilation on dragonfly bsd. Fixed compilation on GNU/Hurd too. 0.9.6 -> 0.9.7 vdp1: - Added clipping for line-based drawing to software renderer. vdp2: - Toggling a screen is now core independent. - Added per-character priority to software renderer. gtk port: - Fixed fullscreen setting and added a keep ratio one. - Fixed a bug in the vdp2 debugger that was causing the emu to crash. - Full software mode can be compiled again. - Fixed segfault when taking screenshots in full software mode. - Fixed default value for region. - Window position is now saved and restored when re-opening the emu. - Fixed a problem when changing input cores. qt port: - Improved compilation process: make (un)install now works. - Fix crash when configuring input while using translated version. general: - Fixed a bug that was causing older save states to fail. 0.9.5 -> 0.9.6 sdl joystick core: - Fixed it... software video core: - Improvements and bug fixes. gtk port: - Tagged more strings to be translatable. - Fixed bugs when setting a resolution in settings. - Fixed controller settings so keys can now be configured even if emulation is not started. qt port: - Removed libsjw core. general: - Updated copyright for some files where it was missing or inaccurate. - Fixes and improvements to the build process: fixed cross compilation of Qt port, added Wii port support, found a better way to "trigger" compilation of gen68k, fixed a bug when calling the sub-configure, .inc files are now cleaned, added MINI18N variable support, forwarded distclean rule to qt makefiles, configure now make sure the compiler is a cross compiler when cross compiling - Added a workaround for the "limits.h" problem... now distros should fix their headers... - Fixed the .desktop files for linux (gtk + qt ports) - Added translation files for fr and pt in the repository.
2009-09-12 16:06:47 +02:00
share/yabause/yts/es.yts
share/yabause/yts/fr.yts
share/yabause/yts/it.yts
share/yabause/yts/ja.yts
share/yabause/yts/ko.yts
Update to 0.9.10. Set LICENSE. Relevant changes: 0.9.9 -> 0.9.10 scsp/68k: - Added code to make SCSP emulation frame-accurate (optional, enabled with --enable-scsp-frame-accurate configure switch). - Added a new 68000 emulation core. software video core: - Added line scroll emulation. - Improved user clipping. - Added some basic vertical scroll emulation, enough to get Sonic Jam working. gtk port - Gtk port is now compiling on Mac OS X. - Fixed full software screenshots. - Fixed store function in transfer dialog. general: - Added Lithuanian translation. - New sound core using OpenAL. - Added joystick core for Mac OS X. - Added a joystick core for Linux. - Added a PSP port. - Added support for loading ELF binaries. - Now using gettimeofday when available for better resolution. - Fixed save states. 0.9.8 -> 0.9.9 opengl video core: - Fixed a bug that was causing some games to crash (albert odyssey, dragon ball, etc.) gtk port: - Automatic detection of current locale. qt port: - Added support of DESTDIR and --program-prefix - Automatic detection of current locale. - Added support for multiple players. general: - Hooks for renaming .desktop on installation. - .yts file are now installed. - Fixed parallel builds. - SDL peripheral core now handles all connected joysticks. 0.9.7 -> 0.9.8 vdp2: - Fixed a bug in software renderer with rotating backgrounds. opengl video core: - Added gouraud shading and mesh processing. This is not enabled by default. software video core: - Fixed user clipping. gtk port: - Added mouse support. - Configuration dialog now displays key names instead of values. Also made it so each different configuration is saved. This broke compatibility with old .ini files. general: - Added mouse emulation. - Added de, es, it, pt-br and sv translations - Support for "out of src" build. - Fixed compilation for non supported platforms. For instance this should fix compilation on dragonfly bsd. Fixed compilation on GNU/Hurd too. 0.9.6 -> 0.9.7 vdp1: - Added clipping for line-based drawing to software renderer. vdp2: - Toggling a screen is now core independent. - Added per-character priority to software renderer. gtk port: - Fixed fullscreen setting and added a keep ratio one. - Fixed a bug in the vdp2 debugger that was causing the emu to crash. - Full software mode can be compiled again. - Fixed segfault when taking screenshots in full software mode. - Fixed default value for region. - Window position is now saved and restored when re-opening the emu. - Fixed a problem when changing input cores. qt port: - Improved compilation process: make (un)install now works. - Fix crash when configuring input while using translated version. general: - Fixed a bug that was causing older save states to fail. 0.9.5 -> 0.9.6 sdl joystick core: - Fixed it... software video core: - Improvements and bug fixes. gtk port: - Tagged more strings to be translatable. - Fixed bugs when setting a resolution in settings. - Fixed controller settings so keys can now be configured even if emulation is not started. qt port: - Removed libsjw core. general: - Updated copyright for some files where it was missing or inaccurate. - Fixes and improvements to the build process: fixed cross compilation of Qt port, added Wii port support, found a better way to "trigger" compilation of gen68k, fixed a bug when calling the sub-configure, .inc files are now cleaned, added MINI18N variable support, forwarded distclean rule to qt makefiles, configure now make sure the compiler is a cross compiler when cross compiling - Added a workaround for the "limits.h" problem... now distros should fix their headers... - Fixed the .desktop files for linux (gtk + qt ports) - Added translation files for fr and pt in the repository.
2009-09-12 16:06:47 +02:00
share/yabause/yts/lt.yts
Update to latest release, 0.9.13. Move SDL and OpenGL to the options framework, the former being enabled while the latter not. The OpenGL renderer has caused crashes on the prior few versions and now we're getting reports of these crashes on non-NetBSD, non-pkgsrc platforms. There's no need to enable this option by default if it's not working properly. We can re-enable it when it's fixed upstream. This version adds Dutch language support. Also, we have SDL2 support in this version. From Changelog: 0.9.12 -> 0.9.13 general: - Removed Carbon, PSP, Wii and Windows ports - Removed autotools based build - Removed autopackage - mdf/mds images support (CyberWarriorX) - Safeguard to reject unsupported cue files (CyberWarriorX) - CD+G support (CyberWarriorX) - Improved "manual mode" (Guillaume) - Made it possible to build Yabause to ouput 16BPP (Guillaume) - Hat support in SDL joystick code (anonymous) - gdb stub (Guillaume) - Improved emulated bios (CyberWarriorX) sound: - Fixed most of the distorted cd audio issues with the scsp core (CyberWarriorX) video: - Improvements to the software renderer (transparency, frameskip, (Guillaume) qt port: - Memory editor and search (CyberWarriorX) - Improvements to the SH2 debugger: Back trace support, step over, step out (CyberWarriorX) - Infinite loop tracking (CyberWarriorX) - Don't restart emulation after every settings change (AmonX) - Made Yabause compilable with Qt5 and SDL2 (CyberWarriorX) - Log window can now be hidden (Guillaume) - Save and restore window position (Guillaume) - Can use .ini files in the application dir (Guillaume) - Mouse and 3D control pad support (CyberWarriorX) - Made drives and languages settings more user friendly (CyberWarriorX) - Changing to fullscreen now updates resolution too (CyberWarriorX) - Shortcuts editing (CyberWarriorX)
2014-01-06 05:44:16 +01:00
share/yabause/yts/nl.yts
share/yabause/yts/pl_PL.yts
Update to 0.9.10. Set LICENSE. Relevant changes: 0.9.9 -> 0.9.10 scsp/68k: - Added code to make SCSP emulation frame-accurate (optional, enabled with --enable-scsp-frame-accurate configure switch). - Added a new 68000 emulation core. software video core: - Added line scroll emulation. - Improved user clipping. - Added some basic vertical scroll emulation, enough to get Sonic Jam working. gtk port - Gtk port is now compiling on Mac OS X. - Fixed full software screenshots. - Fixed store function in transfer dialog. general: - Added Lithuanian translation. - New sound core using OpenAL. - Added joystick core for Mac OS X. - Added a joystick core for Linux. - Added a PSP port. - Added support for loading ELF binaries. - Now using gettimeofday when available for better resolution. - Fixed save states. 0.9.8 -> 0.9.9 opengl video core: - Fixed a bug that was causing some games to crash (albert odyssey, dragon ball, etc.) gtk port: - Automatic detection of current locale. qt port: - Added support of DESTDIR and --program-prefix - Automatic detection of current locale. - Added support for multiple players. general: - Hooks for renaming .desktop on installation. - .yts file are now installed. - Fixed parallel builds. - SDL peripheral core now handles all connected joysticks. 0.9.7 -> 0.9.8 vdp2: - Fixed a bug in software renderer with rotating backgrounds. opengl video core: - Added gouraud shading and mesh processing. This is not enabled by default. software video core: - Fixed user clipping. gtk port: - Added mouse support. - Configuration dialog now displays key names instead of values. Also made it so each different configuration is saved. This broke compatibility with old .ini files. general: - Added mouse emulation. - Added de, es, it, pt-br and sv translations - Support for "out of src" build. - Fixed compilation for non supported platforms. For instance this should fix compilation on dragonfly bsd. Fixed compilation on GNU/Hurd too. 0.9.6 -> 0.9.7 vdp1: - Added clipping for line-based drawing to software renderer. vdp2: - Toggling a screen is now core independent. - Added per-character priority to software renderer. gtk port: - Fixed fullscreen setting and added a keep ratio one. - Fixed a bug in the vdp2 debugger that was causing the emu to crash. - Full software mode can be compiled again. - Fixed segfault when taking screenshots in full software mode. - Fixed default value for region. - Window position is now saved and restored when re-opening the emu. - Fixed a problem when changing input cores. qt port: - Improved compilation process: make (un)install now works. - Fix crash when configuring input while using translated version. general: - Fixed a bug that was causing older save states to fail. 0.9.5 -> 0.9.6 sdl joystick core: - Fixed it... software video core: - Improvements and bug fixes. gtk port: - Tagged more strings to be translatable. - Fixed bugs when setting a resolution in settings. - Fixed controller settings so keys can now be configured even if emulation is not started. qt port: - Removed libsjw core. general: - Updated copyright for some files where it was missing or inaccurate. - Fixes and improvements to the build process: fixed cross compilation of Qt port, added Wii port support, found a better way to "trigger" compilation of gen68k, fixed a bug when calling the sub-configure, .inc files are now cleaned, added MINI18N variable support, forwarded distclean rule to qt makefiles, configure now make sure the compiler is a cross compiler when cross compiling - Added a workaround for the "limits.h" problem... now distros should fix their headers... - Fixed the .desktop files for linux (gtk + qt ports) - Added translation files for fr and pt in the repository.
2009-09-12 16:06:47 +02:00
share/yabause/yts/pt.yts
share/yabause/yts/pt_BR.yts
share/yabause/yts/ru.yts
Update to 0.9.10. Set LICENSE. Relevant changes: 0.9.9 -> 0.9.10 scsp/68k: - Added code to make SCSP emulation frame-accurate (optional, enabled with --enable-scsp-frame-accurate configure switch). - Added a new 68000 emulation core. software video core: - Added line scroll emulation. - Improved user clipping. - Added some basic vertical scroll emulation, enough to get Sonic Jam working. gtk port - Gtk port is now compiling on Mac OS X. - Fixed full software screenshots. - Fixed store function in transfer dialog. general: - Added Lithuanian translation. - New sound core using OpenAL. - Added joystick core for Mac OS X. - Added a joystick core for Linux. - Added a PSP port. - Added support for loading ELF binaries. - Now using gettimeofday when available for better resolution. - Fixed save states. 0.9.8 -> 0.9.9 opengl video core: - Fixed a bug that was causing some games to crash (albert odyssey, dragon ball, etc.) gtk port: - Automatic detection of current locale. qt port: - Added support of DESTDIR and --program-prefix - Automatic detection of current locale. - Added support for multiple players. general: - Hooks for renaming .desktop on installation. - .yts file are now installed. - Fixed parallel builds. - SDL peripheral core now handles all connected joysticks. 0.9.7 -> 0.9.8 vdp2: - Fixed a bug in software renderer with rotating backgrounds. opengl video core: - Added gouraud shading and mesh processing. This is not enabled by default. software video core: - Fixed user clipping. gtk port: - Added mouse support. - Configuration dialog now displays key names instead of values. Also made it so each different configuration is saved. This broke compatibility with old .ini files. general: - Added mouse emulation. - Added de, es, it, pt-br and sv translations - Support for "out of src" build. - Fixed compilation for non supported platforms. For instance this should fix compilation on dragonfly bsd. Fixed compilation on GNU/Hurd too. 0.9.6 -> 0.9.7 vdp1: - Added clipping for line-based drawing to software renderer. vdp2: - Toggling a screen is now core independent. - Added per-character priority to software renderer. gtk port: - Fixed fullscreen setting and added a keep ratio one. - Fixed a bug in the vdp2 debugger that was causing the emu to crash. - Full software mode can be compiled again. - Fixed segfault when taking screenshots in full software mode. - Fixed default value for region. - Window position is now saved and restored when re-opening the emu. - Fixed a problem when changing input cores. qt port: - Improved compilation process: make (un)install now works. - Fix crash when configuring input while using translated version. general: - Fixed a bug that was causing older save states to fail. 0.9.5 -> 0.9.6 sdl joystick core: - Fixed it... software video core: - Improvements and bug fixes. gtk port: - Tagged more strings to be translatable. - Fixed bugs when setting a resolution in settings. - Fixed controller settings so keys can now be configured even if emulation is not started. qt port: - Removed libsjw core. general: - Updated copyright for some files where it was missing or inaccurate. - Fixes and improvements to the build process: fixed cross compilation of Qt port, added Wii port support, found a better way to "trigger" compilation of gen68k, fixed a bug when calling the sub-configure, .inc files are now cleaned, added MINI18N variable support, forwarded distclean rule to qt makefiles, configure now make sure the compiler is a cross compiler when cross compiling - Added a workaround for the "limits.h" problem... now distros should fix their headers... - Fixed the .desktop files for linux (gtk + qt ports) - Added translation files for fr and pt in the repository.
2009-09-12 16:06:47 +02:00
share/yabause/yts/sv.yts
share/yabause/yts/tr.yts
share/yabause/yts/zh_CN.yts
share/yabause/yts/zh_TW.yts