yabause: Upgrade to 0.9.15
Switch from qt4 to qt5.
CHANGELOG
=========
Yabause 0.9.15
August 24, 2016 - guillaume.duhamel - Release
Following our strict release schedule, here's a new Yabause version.
This new version includes so many new stuff, I cannot list them all.
(If you really want the full list, it's on our repository)
Arguably, the most notable features of this release are:
- Low-level CD Block emulation
- CloneCD file format support
- High resolution for the software renderer
We also included code from other great projects:
- Musashi 68K core (code by Karl Stenerud)
- SSF sound format playing (code by R. Belmont, Richard Bannister, Neil Corlett)
As many of you should already be aware, Yabause was forked into a new project,
uoYabause, by devmiyax. We included some of his fixes back into Yabause.
Due to lack of maintainer, this release will be the last to include a gtk port.
Since our last release, we also improved our tools:
- Automated builds for linux, mac and windows
- Development builds pushed after each commit
- Translations on Transifex
- Compatibility reports on our wiki
And finally, we had to move from Paypal to Patreon
2019-10-28 10:33:29 +01:00
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|
|
@comment $NetBSD: PLIST,v 1.7 2019/10/28 09:33:29 kamil Exp $
|
2008-03-09 19:14:00 +01:00
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bin/yabause
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|
man/man1/yabause.1
|
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|
share/applications/yabause.desktop
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share/pixmaps/yabause.png
|
2015-02-13 06:45:09 +01:00
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share/yabause/yts/ar.yts
|
yabause: Upgrade to 0.9.15
Switch from qt4 to qt5.
CHANGELOG
=========
Yabause 0.9.15
August 24, 2016 - guillaume.duhamel - Release
Following our strict release schedule, here's a new Yabause version.
This new version includes so many new stuff, I cannot list them all.
(If you really want the full list, it's on our repository)
Arguably, the most notable features of this release are:
- Low-level CD Block emulation
- CloneCD file format support
- High resolution for the software renderer
We also included code from other great projects:
- Musashi 68K core (code by Karl Stenerud)
- SSF sound format playing (code by R. Belmont, Richard Bannister, Neil Corlett)
As many of you should already be aware, Yabause was forked into a new project,
uoYabause, by devmiyax. We included some of his fixes back into Yabause.
Due to lack of maintainer, this release will be the last to include a gtk port.
Since our last release, we also improved our tools:
- Automated builds for linux, mac and windows
- Development builds pushed after each commit
- Translations on Transifex
- Compatibility reports on our wiki
And finally, we had to move from Paypal to Patreon
2019-10-28 10:33:29 +01:00
|
|
|
share/yabause/yts/da.yts
|
Update to 0.9.10. Set LICENSE.
Relevant changes:
0.9.9 -> 0.9.10
scsp/68k:
- Added code to make SCSP emulation frame-accurate (optional,
enabled with --enable-scsp-frame-accurate configure switch).
- Added a new 68000 emulation core.
software video core:
- Added line scroll emulation.
- Improved user clipping.
- Added some basic vertical scroll emulation, enough to get
Sonic Jam working.
gtk port
- Gtk port is now compiling on Mac OS X.
- Fixed full software screenshots.
- Fixed store function in transfer dialog.
general:
- Added Lithuanian translation.
- New sound core using OpenAL.
- Added joystick core for Mac OS X.
- Added a joystick core for Linux.
- Added a PSP port.
- Added support for loading ELF binaries.
- Now using gettimeofday when available for better resolution.
- Fixed save states.
0.9.8 -> 0.9.9
opengl video core:
- Fixed a bug that was causing some games to
crash (albert odyssey, dragon ball, etc.)
gtk port:
- Automatic detection of current locale.
qt port:
- Added support of DESTDIR and --program-prefix
- Automatic detection of current locale.
- Added support for multiple players.
general:
- Hooks for renaming .desktop on installation.
- .yts file are now installed.
- Fixed parallel builds.
- SDL peripheral core now handles all connected
joysticks.
0.9.7 -> 0.9.8
vdp2:
- Fixed a bug in software renderer with rotating
backgrounds.
opengl video core:
- Added gouraud shading and mesh processing.
This is not enabled by default.
software video core:
- Fixed user clipping.
gtk port:
- Added mouse support.
- Configuration dialog now displays key names instead
of values. Also made it so each different configuration
is saved. This broke compatibility with old .ini files.
general:
- Added mouse emulation.
- Added de, es, it, pt-br and sv translations
- Support for "out of src" build.
- Fixed compilation for non supported platforms.
For instance this should fix compilation on dragonfly bsd.
Fixed compilation on GNU/Hurd too.
0.9.6 -> 0.9.7
vdp1:
- Added clipping for line-based drawing to software renderer.
vdp2:
- Toggling a screen is now core independent.
- Added per-character priority to software renderer.
gtk port:
- Fixed fullscreen setting and added a keep ratio one.
- Fixed a bug in the vdp2 debugger that was causing the emu to crash.
- Full software mode can be compiled again.
- Fixed segfault when taking screenshots in full software mode.
- Fixed default value for region.
- Window position is now saved and restored when re-opening the emu.
- Fixed a problem when changing input cores.
qt port:
- Improved compilation process: make (un)install now works.
- Fix crash when configuring input while using translated version.
general:
- Fixed a bug that was causing older save states to fail.
0.9.5 -> 0.9.6
sdl joystick core:
- Fixed it...
software video core:
- Improvements and bug fixes.
gtk port:
- Tagged more strings to be translatable.
- Fixed bugs when setting a resolution in settings.
- Fixed controller settings so keys can now be configured even if
emulation is not started.
qt port:
- Removed libsjw core.
general:
- Updated copyright for some files where it was missing or
inaccurate.
- Fixes and improvements to the build process: fixed cross compilation
of Qt port, added Wii port support, found a better way to "trigger"
compilation of gen68k, fixed a bug when calling the sub-configure,
.inc files are now cleaned, added MINI18N variable support, forwarded
distclean rule to qt makefiles, configure now make sure the compiler
is a cross compiler when cross compiling
- Added a workaround for the "limits.h" problem... now distros should
fix their headers...
- Fixed the .desktop files for linux (gtk + qt ports)
- Added translation files for fr and pt in the repository.
2009-09-12 16:06:47 +02:00
|
|
|
share/yabause/yts/de.yts
|
yabause: Upgrade to 0.9.15
Switch from qt4 to qt5.
CHANGELOG
=========
Yabause 0.9.15
August 24, 2016 - guillaume.duhamel - Release
Following our strict release schedule, here's a new Yabause version.
This new version includes so many new stuff, I cannot list them all.
(If you really want the full list, it's on our repository)
Arguably, the most notable features of this release are:
- Low-level CD Block emulation
- CloneCD file format support
- High resolution for the software renderer
We also included code from other great projects:
- Musashi 68K core (code by Karl Stenerud)
- SSF sound format playing (code by R. Belmont, Richard Bannister, Neil Corlett)
As many of you should already be aware, Yabause was forked into a new project,
uoYabause, by devmiyax. We included some of his fixes back into Yabause.
Due to lack of maintainer, this release will be the last to include a gtk port.
Since our last release, we also improved our tools:
- Automated builds for linux, mac and windows
- Development builds pushed after each commit
- Translations on Transifex
- Compatibility reports on our wiki
And finally, we had to move from Paypal to Patreon
2019-10-28 10:33:29 +01:00
|
|
|
share/yabause/yts/el.yts
|
Update to 0.9.10. Set LICENSE.
Relevant changes:
0.9.9 -> 0.9.10
scsp/68k:
- Added code to make SCSP emulation frame-accurate (optional,
enabled with --enable-scsp-frame-accurate configure switch).
- Added a new 68000 emulation core.
software video core:
- Added line scroll emulation.
- Improved user clipping.
- Added some basic vertical scroll emulation, enough to get
Sonic Jam working.
gtk port
- Gtk port is now compiling on Mac OS X.
- Fixed full software screenshots.
- Fixed store function in transfer dialog.
general:
- Added Lithuanian translation.
- New sound core using OpenAL.
- Added joystick core for Mac OS X.
- Added a joystick core for Linux.
- Added a PSP port.
- Added support for loading ELF binaries.
- Now using gettimeofday when available for better resolution.
- Fixed save states.
0.9.8 -> 0.9.9
opengl video core:
- Fixed a bug that was causing some games to
crash (albert odyssey, dragon ball, etc.)
gtk port:
- Automatic detection of current locale.
qt port:
- Added support of DESTDIR and --program-prefix
- Automatic detection of current locale.
- Added support for multiple players.
general:
- Hooks for renaming .desktop on installation.
- .yts file are now installed.
- Fixed parallel builds.
- SDL peripheral core now handles all connected
joysticks.
0.9.7 -> 0.9.8
vdp2:
- Fixed a bug in software renderer with rotating
backgrounds.
opengl video core:
- Added gouraud shading and mesh processing.
This is not enabled by default.
software video core:
- Fixed user clipping.
gtk port:
- Added mouse support.
- Configuration dialog now displays key names instead
of values. Also made it so each different configuration
is saved. This broke compatibility with old .ini files.
general:
- Added mouse emulation.
- Added de, es, it, pt-br and sv translations
- Support for "out of src" build.
- Fixed compilation for non supported platforms.
For instance this should fix compilation on dragonfly bsd.
Fixed compilation on GNU/Hurd too.
0.9.6 -> 0.9.7
vdp1:
- Added clipping for line-based drawing to software renderer.
vdp2:
- Toggling a screen is now core independent.
- Added per-character priority to software renderer.
gtk port:
- Fixed fullscreen setting and added a keep ratio one.
- Fixed a bug in the vdp2 debugger that was causing the emu to crash.
- Full software mode can be compiled again.
- Fixed segfault when taking screenshots in full software mode.
- Fixed default value for region.
- Window position is now saved and restored when re-opening the emu.
- Fixed a problem when changing input cores.
qt port:
- Improved compilation process: make (un)install now works.
- Fix crash when configuring input while using translated version.
general:
- Fixed a bug that was causing older save states to fail.
0.9.5 -> 0.9.6
sdl joystick core:
- Fixed it...
software video core:
- Improvements and bug fixes.
gtk port:
- Tagged more strings to be translatable.
- Fixed bugs when setting a resolution in settings.
- Fixed controller settings so keys can now be configured even if
emulation is not started.
qt port:
- Removed libsjw core.
general:
- Updated copyright for some files where it was missing or
inaccurate.
- Fixes and improvements to the build process: fixed cross compilation
of Qt port, added Wii port support, found a better way to "trigger"
compilation of gen68k, fixed a bug when calling the sub-configure,
.inc files are now cleaned, added MINI18N variable support, forwarded
distclean rule to qt makefiles, configure now make sure the compiler
is a cross compiler when cross compiling
- Added a workaround for the "limits.h" problem... now distros should
fix their headers...
- Fixed the .desktop files for linux (gtk + qt ports)
- Added translation files for fr and pt in the repository.
2009-09-12 16:06:47 +02:00
|
|
|
share/yabause/yts/es.yts
|
|
|
|
share/yabause/yts/fr.yts
|
|
|
|
share/yabause/yts/it.yts
|
yabause: Upgrade to 0.9.15
Switch from qt4 to qt5.
CHANGELOG
=========
Yabause 0.9.15
August 24, 2016 - guillaume.duhamel - Release
Following our strict release schedule, here's a new Yabause version.
This new version includes so many new stuff, I cannot list them all.
(If you really want the full list, it's on our repository)
Arguably, the most notable features of this release are:
- Low-level CD Block emulation
- CloneCD file format support
- High resolution for the software renderer
We also included code from other great projects:
- Musashi 68K core (code by Karl Stenerud)
- SSF sound format playing (code by R. Belmont, Richard Bannister, Neil Corlett)
As many of you should already be aware, Yabause was forked into a new project,
uoYabause, by devmiyax. We included some of his fixes back into Yabause.
Due to lack of maintainer, this release will be the last to include a gtk port.
Since our last release, we also improved our tools:
- Automated builds for linux, mac and windows
- Development builds pushed after each commit
- Translations on Transifex
- Compatibility reports on our wiki
And finally, we had to move from Paypal to Patreon
2019-10-28 10:33:29 +01:00
|
|
|
share/yabause/yts/ja.yts
|
|
|
|
share/yabause/yts/ko.yts
|
Update to 0.9.10. Set LICENSE.
Relevant changes:
0.9.9 -> 0.9.10
scsp/68k:
- Added code to make SCSP emulation frame-accurate (optional,
enabled with --enable-scsp-frame-accurate configure switch).
- Added a new 68000 emulation core.
software video core:
- Added line scroll emulation.
- Improved user clipping.
- Added some basic vertical scroll emulation, enough to get
Sonic Jam working.
gtk port
- Gtk port is now compiling on Mac OS X.
- Fixed full software screenshots.
- Fixed store function in transfer dialog.
general:
- Added Lithuanian translation.
- New sound core using OpenAL.
- Added joystick core for Mac OS X.
- Added a joystick core for Linux.
- Added a PSP port.
- Added support for loading ELF binaries.
- Now using gettimeofday when available for better resolution.
- Fixed save states.
0.9.8 -> 0.9.9
opengl video core:
- Fixed a bug that was causing some games to
crash (albert odyssey, dragon ball, etc.)
gtk port:
- Automatic detection of current locale.
qt port:
- Added support of DESTDIR and --program-prefix
- Automatic detection of current locale.
- Added support for multiple players.
general:
- Hooks for renaming .desktop on installation.
- .yts file are now installed.
- Fixed parallel builds.
- SDL peripheral core now handles all connected
joysticks.
0.9.7 -> 0.9.8
vdp2:
- Fixed a bug in software renderer with rotating
backgrounds.
opengl video core:
- Added gouraud shading and mesh processing.
This is not enabled by default.
software video core:
- Fixed user clipping.
gtk port:
- Added mouse support.
- Configuration dialog now displays key names instead
of values. Also made it so each different configuration
is saved. This broke compatibility with old .ini files.
general:
- Added mouse emulation.
- Added de, es, it, pt-br and sv translations
- Support for "out of src" build.
- Fixed compilation for non supported platforms.
For instance this should fix compilation on dragonfly bsd.
Fixed compilation on GNU/Hurd too.
0.9.6 -> 0.9.7
vdp1:
- Added clipping for line-based drawing to software renderer.
vdp2:
- Toggling a screen is now core independent.
- Added per-character priority to software renderer.
gtk port:
- Fixed fullscreen setting and added a keep ratio one.
- Fixed a bug in the vdp2 debugger that was causing the emu to crash.
- Full software mode can be compiled again.
- Fixed segfault when taking screenshots in full software mode.
- Fixed default value for region.
- Window position is now saved and restored when re-opening the emu.
- Fixed a problem when changing input cores.
qt port:
- Improved compilation process: make (un)install now works.
- Fix crash when configuring input while using translated version.
general:
- Fixed a bug that was causing older save states to fail.
0.9.5 -> 0.9.6
sdl joystick core:
- Fixed it...
software video core:
- Improvements and bug fixes.
gtk port:
- Tagged more strings to be translatable.
- Fixed bugs when setting a resolution in settings.
- Fixed controller settings so keys can now be configured even if
emulation is not started.
qt port:
- Removed libsjw core.
general:
- Updated copyright for some files where it was missing or
inaccurate.
- Fixes and improvements to the build process: fixed cross compilation
of Qt port, added Wii port support, found a better way to "trigger"
compilation of gen68k, fixed a bug when calling the sub-configure,
.inc files are now cleaned, added MINI18N variable support, forwarded
distclean rule to qt makefiles, configure now make sure the compiler
is a cross compiler when cross compiling
- Added a workaround for the "limits.h" problem... now distros should
fix their headers...
- Fixed the .desktop files for linux (gtk + qt ports)
- Added translation files for fr and pt in the repository.
2009-09-12 16:06:47 +02:00
|
|
|
share/yabause/yts/lt.yts
|
Update to latest release, 0.9.13. Move SDL and OpenGL to the options
framework, the former being enabled while the latter not. The OpenGL
renderer has caused crashes on the prior few versions and now we're getting
reports of these crashes on non-NetBSD, non-pkgsrc platforms. There's no
need to enable this option by default if it's not working properly. We can
re-enable it when it's fixed upstream. This version adds Dutch language
support. Also, we have SDL2 support in this version. From Changelog:
0.9.12 -> 0.9.13
general:
- Removed Carbon, PSP, Wii and Windows ports
- Removed autotools based build
- Removed autopackage
- mdf/mds images support (CyberWarriorX)
- Safeguard to reject unsupported cue files (CyberWarriorX)
- CD+G support (CyberWarriorX)
- Improved "manual mode" (Guillaume)
- Made it possible to build Yabause to ouput 16BPP (Guillaume)
- Hat support in SDL joystick code (anonymous)
- gdb stub (Guillaume)
- Improved emulated bios (CyberWarriorX)
sound:
- Fixed most of the distorted cd audio issues with the scsp core (CyberWarriorX)
video:
- Improvements to the software renderer (transparency, frameskip, (Guillaume)
qt port:
- Memory editor and search (CyberWarriorX)
- Improvements to the SH2 debugger: Back trace support, step over, step out (CyberWarriorX)
- Infinite loop tracking (CyberWarriorX)
- Don't restart emulation after every settings change (AmonX)
- Made Yabause compilable with Qt5 and SDL2 (CyberWarriorX)
- Log window can now be hidden (Guillaume)
- Save and restore window position (Guillaume)
- Can use .ini files in the application dir (Guillaume)
- Mouse and 3D control pad support (CyberWarriorX)
- Made drives and languages settings more user friendly (CyberWarriorX)
- Changing to fullscreen now updates resolution too (CyberWarriorX)
- Shortcuts editing (CyberWarriorX)
2014-01-06 05:44:16 +01:00
|
|
|
share/yabause/yts/nl.yts
|
yabause: Upgrade to 0.9.15
Switch from qt4 to qt5.
CHANGELOG
=========
Yabause 0.9.15
August 24, 2016 - guillaume.duhamel - Release
Following our strict release schedule, here's a new Yabause version.
This new version includes so many new stuff, I cannot list them all.
(If you really want the full list, it's on our repository)
Arguably, the most notable features of this release are:
- Low-level CD Block emulation
- CloneCD file format support
- High resolution for the software renderer
We also included code from other great projects:
- Musashi 68K core (code by Karl Stenerud)
- SSF sound format playing (code by R. Belmont, Richard Bannister, Neil Corlett)
As many of you should already be aware, Yabause was forked into a new project,
uoYabause, by devmiyax. We included some of his fixes back into Yabause.
Due to lack of maintainer, this release will be the last to include a gtk port.
Since our last release, we also improved our tools:
- Automated builds for linux, mac and windows
- Development builds pushed after each commit
- Translations on Transifex
- Compatibility reports on our wiki
And finally, we had to move from Paypal to Patreon
2019-10-28 10:33:29 +01:00
|
|
|
share/yabause/yts/pl_PL.yts
|
Update to 0.9.10. Set LICENSE.
Relevant changes:
0.9.9 -> 0.9.10
scsp/68k:
- Added code to make SCSP emulation frame-accurate (optional,
enabled with --enable-scsp-frame-accurate configure switch).
- Added a new 68000 emulation core.
software video core:
- Added line scroll emulation.
- Improved user clipping.
- Added some basic vertical scroll emulation, enough to get
Sonic Jam working.
gtk port
- Gtk port is now compiling on Mac OS X.
- Fixed full software screenshots.
- Fixed store function in transfer dialog.
general:
- Added Lithuanian translation.
- New sound core using OpenAL.
- Added joystick core for Mac OS X.
- Added a joystick core for Linux.
- Added a PSP port.
- Added support for loading ELF binaries.
- Now using gettimeofday when available for better resolution.
- Fixed save states.
0.9.8 -> 0.9.9
opengl video core:
- Fixed a bug that was causing some games to
crash (albert odyssey, dragon ball, etc.)
gtk port:
- Automatic detection of current locale.
qt port:
- Added support of DESTDIR and --program-prefix
- Automatic detection of current locale.
- Added support for multiple players.
general:
- Hooks for renaming .desktop on installation.
- .yts file are now installed.
- Fixed parallel builds.
- SDL peripheral core now handles all connected
joysticks.
0.9.7 -> 0.9.8
vdp2:
- Fixed a bug in software renderer with rotating
backgrounds.
opengl video core:
- Added gouraud shading and mesh processing.
This is not enabled by default.
software video core:
- Fixed user clipping.
gtk port:
- Added mouse support.
- Configuration dialog now displays key names instead
of values. Also made it so each different configuration
is saved. This broke compatibility with old .ini files.
general:
- Added mouse emulation.
- Added de, es, it, pt-br and sv translations
- Support for "out of src" build.
- Fixed compilation for non supported platforms.
For instance this should fix compilation on dragonfly bsd.
Fixed compilation on GNU/Hurd too.
0.9.6 -> 0.9.7
vdp1:
- Added clipping for line-based drawing to software renderer.
vdp2:
- Toggling a screen is now core independent.
- Added per-character priority to software renderer.
gtk port:
- Fixed fullscreen setting and added a keep ratio one.
- Fixed a bug in the vdp2 debugger that was causing the emu to crash.
- Full software mode can be compiled again.
- Fixed segfault when taking screenshots in full software mode.
- Fixed default value for region.
- Window position is now saved and restored when re-opening the emu.
- Fixed a problem when changing input cores.
qt port:
- Improved compilation process: make (un)install now works.
- Fix crash when configuring input while using translated version.
general:
- Fixed a bug that was causing older save states to fail.
0.9.5 -> 0.9.6
sdl joystick core:
- Fixed it...
software video core:
- Improvements and bug fixes.
gtk port:
- Tagged more strings to be translatable.
- Fixed bugs when setting a resolution in settings.
- Fixed controller settings so keys can now be configured even if
emulation is not started.
qt port:
- Removed libsjw core.
general:
- Updated copyright for some files where it was missing or
inaccurate.
- Fixes and improvements to the build process: fixed cross compilation
of Qt port, added Wii port support, found a better way to "trigger"
compilation of gen68k, fixed a bug when calling the sub-configure,
.inc files are now cleaned, added MINI18N variable support, forwarded
distclean rule to qt makefiles, configure now make sure the compiler
is a cross compiler when cross compiling
- Added a workaround for the "limits.h" problem... now distros should
fix their headers...
- Fixed the .desktop files for linux (gtk + qt ports)
- Added translation files for fr and pt in the repository.
2009-09-12 16:06:47 +02:00
|
|
|
share/yabause/yts/pt.yts
|
|
|
|
share/yabause/yts/pt_BR.yts
|
2015-02-13 06:45:09 +01:00
|
|
|
share/yabause/yts/ru.yts
|
Update to 0.9.10. Set LICENSE.
Relevant changes:
0.9.9 -> 0.9.10
scsp/68k:
- Added code to make SCSP emulation frame-accurate (optional,
enabled with --enable-scsp-frame-accurate configure switch).
- Added a new 68000 emulation core.
software video core:
- Added line scroll emulation.
- Improved user clipping.
- Added some basic vertical scroll emulation, enough to get
Sonic Jam working.
gtk port
- Gtk port is now compiling on Mac OS X.
- Fixed full software screenshots.
- Fixed store function in transfer dialog.
general:
- Added Lithuanian translation.
- New sound core using OpenAL.
- Added joystick core for Mac OS X.
- Added a joystick core for Linux.
- Added a PSP port.
- Added support for loading ELF binaries.
- Now using gettimeofday when available for better resolution.
- Fixed save states.
0.9.8 -> 0.9.9
opengl video core:
- Fixed a bug that was causing some games to
crash (albert odyssey, dragon ball, etc.)
gtk port:
- Automatic detection of current locale.
qt port:
- Added support of DESTDIR and --program-prefix
- Automatic detection of current locale.
- Added support for multiple players.
general:
- Hooks for renaming .desktop on installation.
- .yts file are now installed.
- Fixed parallel builds.
- SDL peripheral core now handles all connected
joysticks.
0.9.7 -> 0.9.8
vdp2:
- Fixed a bug in software renderer with rotating
backgrounds.
opengl video core:
- Added gouraud shading and mesh processing.
This is not enabled by default.
software video core:
- Fixed user clipping.
gtk port:
- Added mouse support.
- Configuration dialog now displays key names instead
of values. Also made it so each different configuration
is saved. This broke compatibility with old .ini files.
general:
- Added mouse emulation.
- Added de, es, it, pt-br and sv translations
- Support for "out of src" build.
- Fixed compilation for non supported platforms.
For instance this should fix compilation on dragonfly bsd.
Fixed compilation on GNU/Hurd too.
0.9.6 -> 0.9.7
vdp1:
- Added clipping for line-based drawing to software renderer.
vdp2:
- Toggling a screen is now core independent.
- Added per-character priority to software renderer.
gtk port:
- Fixed fullscreen setting and added a keep ratio one.
- Fixed a bug in the vdp2 debugger that was causing the emu to crash.
- Full software mode can be compiled again.
- Fixed segfault when taking screenshots in full software mode.
- Fixed default value for region.
- Window position is now saved and restored when re-opening the emu.
- Fixed a problem when changing input cores.
qt port:
- Improved compilation process: make (un)install now works.
- Fix crash when configuring input while using translated version.
general:
- Fixed a bug that was causing older save states to fail.
0.9.5 -> 0.9.6
sdl joystick core:
- Fixed it...
software video core:
- Improvements and bug fixes.
gtk port:
- Tagged more strings to be translatable.
- Fixed bugs when setting a resolution in settings.
- Fixed controller settings so keys can now be configured even if
emulation is not started.
qt port:
- Removed libsjw core.
general:
- Updated copyright for some files where it was missing or
inaccurate.
- Fixes and improvements to the build process: fixed cross compilation
of Qt port, added Wii port support, found a better way to "trigger"
compilation of gen68k, fixed a bug when calling the sub-configure,
.inc files are now cleaned, added MINI18N variable support, forwarded
distclean rule to qt makefiles, configure now make sure the compiler
is a cross compiler when cross compiling
- Added a workaround for the "limits.h" problem... now distros should
fix their headers...
- Fixed the .desktop files for linux (gtk + qt ports)
- Added translation files for fr and pt in the repository.
2009-09-12 16:06:47 +02:00
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share/yabause/yts/sv.yts
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yabause: Upgrade to 0.9.15
Switch from qt4 to qt5.
CHANGELOG
=========
Yabause 0.9.15
August 24, 2016 - guillaume.duhamel - Release
Following our strict release schedule, here's a new Yabause version.
This new version includes so many new stuff, I cannot list them all.
(If you really want the full list, it's on our repository)
Arguably, the most notable features of this release are:
- Low-level CD Block emulation
- CloneCD file format support
- High resolution for the software renderer
We also included code from other great projects:
- Musashi 68K core (code by Karl Stenerud)
- SSF sound format playing (code by R. Belmont, Richard Bannister, Neil Corlett)
As many of you should already be aware, Yabause was forked into a new project,
uoYabause, by devmiyax. We included some of his fixes back into Yabause.
Due to lack of maintainer, this release will be the last to include a gtk port.
Since our last release, we also improved our tools:
- Automated builds for linux, mac and windows
- Development builds pushed after each commit
- Translations on Transifex
- Compatibility reports on our wiki
And finally, we had to move from Paypal to Patreon
2019-10-28 10:33:29 +01:00
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share/yabause/yts/tr.yts
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2015-02-13 06:45:09 +01:00
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share/yabause/yts/zh_CN.yts
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share/yabause/yts/zh_TW.yts
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