10 lines
581 B
Text
10 lines
581 B
Text
|
Glitz is a portable 2D graphics library that uses OpenGL to render hardware
|
||
|
accelerated graphics. It supports many of the latest OpenGL features, such as
|
||
|
efficient off-screen rendering using pbuffers. Rendering can be carried out by
|
||
|
arbitrary OpenGL layers, thanks to glitz's extensible backend system.
|
||
|
|
||
|
Glitz is designed to match the X Render Extension semantics and provides
|
||
|
a general way for accelerating this imaging model. Glitz can be used as
|
||
|
a stand-alone layer above OpenGL but is also designed to act as a backend for
|
||
|
cairo, providing it with OpenGL accelerated output.
|