pkgsrc/games/enigma/Makefile

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2021-12-08 17:01:42 +01:00
# $NetBSD: Makefile,v 1.47 2021/12/08 16:04:27 adam Exp $
enigma: update to 1.21. C++11 compatibility patches from amdmi3@freebsd. Intended to address PR pkg/54597: games/enigma distfile contains broken PNG images Changes in Version 1.21 ======================= User-Visible changes -------------------- - New translations: Croatian, Czech, Danish, Scottish-Gaelic, and Slovak - updated remaining translations - fixed many English typos - Russian reference manual - rollover for options and rating buttons - 51 new Enigma levels (now a total of 984 main-pack levels, plus 21 tutorials) Internal changes ---------------- - further rewrites of old-API levels to new API (only 212 old-API left) - many bug fixes Changes in Version 1.20 ======================= User-Visible changes -------------------- - added ingame music by Taztunes (deactivated by default) - removed "over par" notification by general request - 78 new Enigma levels (now a total of 956 levels, plus 21 tutorials) - replaced old Sokoban levels by 1077 imported Sokoball levels - 95 new Pentomino levels Internal changes ---------------- - many bug fixes Changes in Version 1.10 (Released only for level authors and testers) ======================= User-Visible changes -------------------- - new objects: wires, st_barrier, opal oxyds, drunken thiefs, st_yinyang, st_dispenser_extralife, fl_scales, framed floors, it_meditation_volcano, it_meditation_caldera, puzzle singletons, mirror sheets, bigbricks in wood and blue-sand decor, cracks with water beneath, black pearls, and st_rawglass_quad - vastly extended st_window, hollow puzzles, it_strip - color coding for keys and locks - four new oxyd colors and shuffle oxyds - many improved images for higher resolutions - new images for coins - extra lifes now look like batteries to not confuse them with ac_pearl - tutorial level for st_chess Internal changes ---------------- - new API, involving a reengineering of many objects, a consistent naming scheme for all objects, and a rewrite of almost every level - new libraries: liblua, libmath, libmap to ease programming of complex levels libpuzzle, libtrain to ease programming of large puzzles and trains libimport, libpento, libsoko to generate or import complete levels from different formats - internal maze generation - internal flood generation - improved it_rubberband, st_surprise and it_surprise - itemfreeze stone now is an own object st_ice
2019-11-11 23:03:01 +01:00
DISTNAME= enigma-1.21
PKGNAME= ${DISTNAME:S/-r/./}
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PKGREVISION= 8
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=enigma-game/}
MAINTAINER= pkgsrc-users@NetBSD.org
HOMEPAGE= https://www.nongnu.org/enigma/
COMMENT= Puzzle game similar to Oxyd/Rock'n'Roll/Marble Madness
LICENSE= gnu-gpl-v2
DEPENDS+= gettext-tools-[0-9]*:../../devel/gettext-tools
TOOL_DEPENDS+= ImageMagick-[0-9]*:../../graphics/ImageMagick
Updated to version 1.01. Pkgsrc changes: - Download source is now berlios.de - The package supports installation to DESTDIR. - GCC 2.95 is not enough anymore. Changes since version 0.92: =========================== Changes in Version 1.01 ======================= User-Visible changes -------------------- - 60++ new level - added easy mode to some existing levels - fixes of all levels with known shortcuts - Finnish translation - French and Russian 1.0 manuals - support of updatable cross internet level packs - return to last played level via F6 - sound damping for noisy levels - level developer inspector with developer attributes - mouse wheel enabled for many buttons like user ratings, volume,... - logo cleaned - moved backup of score and state to backup subdirectory - level menu string display optimization of level title, wr-holders,... - visualize inherited user rating in level inspector - vista compatible marble icon - windows installer reengineering to modern NSI Internal changes ---------------- - fix of various engine bugs that did not yet show up with bundled levels - fixed properties of various glass stones - sound handling reengineering - support of user sound sets - autorecovery from state / score mismatches - re-Id of Windows users Changes in Version 1.00 ======================= User-Visible changes -------------------- - 200++ new levels, fixes to all broken levels - new levelpack sorting - grouping of levelpacks - level inspector for viewing ratings and statistic information about levels - screenshot viewer - personal annotations and rating of levels - score registration and download of world records and statistic information - PAR and handicap as messures for a player - drop & play of new levels and new levelpacks - history and search of levels - composer for own levelpacks and levelpack groups - instant language change - Translations of level titles and documents - Swedish, Russian, Hungarian, Portuguese translation - German and French manuals - 100++ pages Reference manual Internal changes ---------------- - XMLification of all data files - reengineering of level and levelpack - catch many errors intenally, display messages, continue or clean shutdown - portability issues - Unix, Windows, MacOS as unified platform - switch from Lua 4.* to Lua 5.1.1, from tolua to tolua++ - switch return value of messages from void/nil to Value - added sender object as second argument to callback function - common floor attributes (gradient, mouseforce, friction) - border stones are swappable - improved fire system: eternal, secure fire, heat transformation, ... - new stones: st-chess, st-lightpassenger, st-polarswitch, st-redrock, st-firebreak[_move], st-bigbluesand-<nesw>, st-camouflage - new floors: fl-thief, fl-nomouse, fl-woven_orange - new items: it-rubberband, it-booze-broken, it-death, it-drop - removed: fl-ice_001 - it-pencil -> it-cross, it-crack - it-brush -> it-cross, it-squashed - st-scissor actions - bigbricks unswappable and unpullable - st-flash/actorimpulse*/spitter : distorted forces - small whiteballs can jump - new libraries: andreas_itemfreeze, andreas_ghosts, libpuzzle, libterrain - icons polish - sound additions, volume reduction on stone hit for details on the subjects read the reference manual, for a complete list of changes see svn commit messages at berlios.de: http://svn.berlios.de/wsvn/enigma-game/tags/1.00/?op=log&rev=0&sc=0&isdir=1)
2007-06-14 19:55:03 +02:00
WRKSRC= ${WRKDIR}/${DISTNAME:S/-r1914//}
USE_LANGUAGES= c c++11
USE_PKGLOCALEDIR= yes
USE_TOOLS+= gmake
GNU_CONFIGURE= yes
CONFIGURE_ARGS.NetBSD+= ac_cv_func_gethostbyname_r=no
Updated to version 1.01. Pkgsrc changes: - Download source is now berlios.de - The package supports installation to DESTDIR. - GCC 2.95 is not enough anymore. Changes since version 0.92: =========================== Changes in Version 1.01 ======================= User-Visible changes -------------------- - 60++ new level - added easy mode to some existing levels - fixes of all levels with known shortcuts - Finnish translation - French and Russian 1.0 manuals - support of updatable cross internet level packs - return to last played level via F6 - sound damping for noisy levels - level developer inspector with developer attributes - mouse wheel enabled for many buttons like user ratings, volume,... - logo cleaned - moved backup of score and state to backup subdirectory - level menu string display optimization of level title, wr-holders,... - visualize inherited user rating in level inspector - vista compatible marble icon - windows installer reengineering to modern NSI Internal changes ---------------- - fix of various engine bugs that did not yet show up with bundled levels - fixed properties of various glass stones - sound handling reengineering - support of user sound sets - autorecovery from state / score mismatches - re-Id of Windows users Changes in Version 1.00 ======================= User-Visible changes -------------------- - 200++ new levels, fixes to all broken levels - new levelpack sorting - grouping of levelpacks - level inspector for viewing ratings and statistic information about levels - screenshot viewer - personal annotations and rating of levels - score registration and download of world records and statistic information - PAR and handicap as messures for a player - drop & play of new levels and new levelpacks - history and search of levels - composer for own levelpacks and levelpack groups - instant language change - Translations of level titles and documents - Swedish, Russian, Hungarian, Portuguese translation - German and French manuals - 100++ pages Reference manual Internal changes ---------------- - XMLification of all data files - reengineering of level and levelpack - catch many errors intenally, display messages, continue or clean shutdown - portability issues - Unix, Windows, MacOS as unified platform - switch from Lua 4.* to Lua 5.1.1, from tolua to tolua++ - switch return value of messages from void/nil to Value - added sender object as second argument to callback function - common floor attributes (gradient, mouseforce, friction) - border stones are swappable - improved fire system: eternal, secure fire, heat transformation, ... - new stones: st-chess, st-lightpassenger, st-polarswitch, st-redrock, st-firebreak[_move], st-bigbluesand-<nesw>, st-camouflage - new floors: fl-thief, fl-nomouse, fl-woven_orange - new items: it-rubberband, it-booze-broken, it-death, it-drop - removed: fl-ice_001 - it-pencil -> it-cross, it-crack - it-brush -> it-cross, it-squashed - st-scissor actions - bigbricks unswappable and unpullable - st-flash/actorimpulse*/spitter : distorted forces - small whiteballs can jump - new libraries: andreas_itemfreeze, andreas_ghosts, libpuzzle, libterrain - icons polish - sound additions, volume reduction on stone hit for details on the subjects read the reference manual, for a complete list of changes see svn commit messages at berlios.de: http://svn.berlios.de/wsvn/enigma-game/tags/1.00/?op=log&rev=0&sc=0&isdir=1)
2007-06-14 19:55:03 +02:00
BUILDLINK_API_DEPENDS.SDL_mixer+= SDL_mixer>=1.2.6
BUILDLINK_API_DEPENDS.SDL+= SDL>=1.2.9
BUILDLINK_API_DEPENDS.SDL_ttf+= SDL_ttf>=2.0.7
BUILDLINK_API_DEPENDS.SDL_image+= SDL_image>=1.2.4
BUILDLINK_API_DEPENDS.zlib+= zlib>=1.2.3
BUILDLINK_API_DEPENDS.png+= png>=1.2.7
BUILDLINK_API_DEPENDS.xerces-c+= xerces-c>=2.7.0
.include "../../audio/SDL_mixer/buildlink3.mk"
Updated to version 1.01. Pkgsrc changes: - Download source is now berlios.de - The package supports installation to DESTDIR. - GCC 2.95 is not enough anymore. Changes since version 0.92: =========================== Changes in Version 1.01 ======================= User-Visible changes -------------------- - 60++ new level - added easy mode to some existing levels - fixes of all levels with known shortcuts - Finnish translation - French and Russian 1.0 manuals - support of updatable cross internet level packs - return to last played level via F6 - sound damping for noisy levels - level developer inspector with developer attributes - mouse wheel enabled for many buttons like user ratings, volume,... - logo cleaned - moved backup of score and state to backup subdirectory - level menu string display optimization of level title, wr-holders,... - visualize inherited user rating in level inspector - vista compatible marble icon - windows installer reengineering to modern NSI Internal changes ---------------- - fix of various engine bugs that did not yet show up with bundled levels - fixed properties of various glass stones - sound handling reengineering - support of user sound sets - autorecovery from state / score mismatches - re-Id of Windows users Changes in Version 1.00 ======================= User-Visible changes -------------------- - 200++ new levels, fixes to all broken levels - new levelpack sorting - grouping of levelpacks - level inspector for viewing ratings and statistic information about levels - screenshot viewer - personal annotations and rating of levels - score registration and download of world records and statistic information - PAR and handicap as messures for a player - drop & play of new levels and new levelpacks - history and search of levels - composer for own levelpacks and levelpack groups - instant language change - Translations of level titles and documents - Swedish, Russian, Hungarian, Portuguese translation - German and French manuals - 100++ pages Reference manual Internal changes ---------------- - XMLification of all data files - reengineering of level and levelpack - catch many errors intenally, display messages, continue or clean shutdown - portability issues - Unix, Windows, MacOS as unified platform - switch from Lua 4.* to Lua 5.1.1, from tolua to tolua++ - switch return value of messages from void/nil to Value - added sender object as second argument to callback function - common floor attributes (gradient, mouseforce, friction) - border stones are swappable - improved fire system: eternal, secure fire, heat transformation, ... - new stones: st-chess, st-lightpassenger, st-polarswitch, st-redrock, st-firebreak[_move], st-bigbluesand-<nesw>, st-camouflage - new floors: fl-thief, fl-nomouse, fl-woven_orange - new items: it-rubberband, it-booze-broken, it-death, it-drop - removed: fl-ice_001 - it-pencil -> it-cross, it-crack - it-brush -> it-cross, it-squashed - st-scissor actions - bigbricks unswappable and unpullable - st-flash/actorimpulse*/spitter : distorted forces - small whiteballs can jump - new libraries: andreas_itemfreeze, andreas_ghosts, libpuzzle, libterrain - icons polish - sound additions, volume reduction on stone hit for details on the subjects read the reference manual, for a complete list of changes see svn commit messages at berlios.de: http://svn.berlios.de/wsvn/enigma-game/tags/1.00/?op=log&rev=0&sc=0&isdir=1)
2007-06-14 19:55:03 +02:00
.include "../../devel/SDL/buildlink3.mk"
.include "../../devel/SDL_ttf/buildlink3.mk"
Updated to version 1.01. Pkgsrc changes: - Download source is now berlios.de - The package supports installation to DESTDIR. - GCC 2.95 is not enough anymore. Changes since version 0.92: =========================== Changes in Version 1.01 ======================= User-Visible changes -------------------- - 60++ new level - added easy mode to some existing levels - fixes of all levels with known shortcuts - Finnish translation - French and Russian 1.0 manuals - support of updatable cross internet level packs - return to last played level via F6 - sound damping for noisy levels - level developer inspector with developer attributes - mouse wheel enabled for many buttons like user ratings, volume,... - logo cleaned - moved backup of score and state to backup subdirectory - level menu string display optimization of level title, wr-holders,... - visualize inherited user rating in level inspector - vista compatible marble icon - windows installer reengineering to modern NSI Internal changes ---------------- - fix of various engine bugs that did not yet show up with bundled levels - fixed properties of various glass stones - sound handling reengineering - support of user sound sets - autorecovery from state / score mismatches - re-Id of Windows users Changes in Version 1.00 ======================= User-Visible changes -------------------- - 200++ new levels, fixes to all broken levels - new levelpack sorting - grouping of levelpacks - level inspector for viewing ratings and statistic information about levels - screenshot viewer - personal annotations and rating of levels - score registration and download of world records and statistic information - PAR and handicap as messures for a player - drop & play of new levels and new levelpacks - history and search of levels - composer for own levelpacks and levelpack groups - instant language change - Translations of level titles and documents - Swedish, Russian, Hungarian, Portuguese translation - German and French manuals - 100++ pages Reference manual Internal changes ---------------- - XMLification of all data files - reengineering of level and levelpack - catch many errors intenally, display messages, continue or clean shutdown - portability issues - Unix, Windows, MacOS as unified platform - switch from Lua 4.* to Lua 5.1.1, from tolua to tolua++ - switch return value of messages from void/nil to Value - added sender object as second argument to callback function - common floor attributes (gradient, mouseforce, friction) - border stones are swappable - improved fire system: eternal, secure fire, heat transformation, ... - new stones: st-chess, st-lightpassenger, st-polarswitch, st-redrock, st-firebreak[_move], st-bigbluesand-<nesw>, st-camouflage - new floors: fl-thief, fl-nomouse, fl-woven_orange - new items: it-rubberband, it-booze-broken, it-death, it-drop - removed: fl-ice_001 - it-pencil -> it-cross, it-crack - it-brush -> it-cross, it-squashed - st-scissor actions - bigbricks unswappable and unpullable - st-flash/actorimpulse*/spitter : distorted forces - small whiteballs can jump - new libraries: andreas_itemfreeze, andreas_ghosts, libpuzzle, libterrain - icons polish - sound additions, volume reduction on stone hit for details on the subjects read the reference manual, for a complete list of changes see svn commit messages at berlios.de: http://svn.berlios.de/wsvn/enigma-game/tags/1.00/?op=log&rev=0&sc=0&isdir=1)
2007-06-14 19:55:03 +02:00
.include "../../devel/gettext-lib/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
enigma: update to 1.21. C++11 compatibility patches from amdmi3@freebsd. Intended to address PR pkg/54597: games/enigma distfile contains broken PNG images Changes in Version 1.21 ======================= User-Visible changes -------------------- - New translations: Croatian, Czech, Danish, Scottish-Gaelic, and Slovak - updated remaining translations - fixed many English typos - Russian reference manual - rollover for options and rating buttons - 51 new Enigma levels (now a total of 984 main-pack levels, plus 21 tutorials) Internal changes ---------------- - further rewrites of old-API levels to new API (only 212 old-API left) - many bug fixes Changes in Version 1.20 ======================= User-Visible changes -------------------- - added ingame music by Taztunes (deactivated by default) - removed "over par" notification by general request - 78 new Enigma levels (now a total of 956 levels, plus 21 tutorials) - replaced old Sokoban levels by 1077 imported Sokoball levels - 95 new Pentomino levels Internal changes ---------------- - many bug fixes Changes in Version 1.10 (Released only for level authors and testers) ======================= User-Visible changes -------------------- - new objects: wires, st_barrier, opal oxyds, drunken thiefs, st_yinyang, st_dispenser_extralife, fl_scales, framed floors, it_meditation_volcano, it_meditation_caldera, puzzle singletons, mirror sheets, bigbricks in wood and blue-sand decor, cracks with water beneath, black pearls, and st_rawglass_quad - vastly extended st_window, hollow puzzles, it_strip - color coding for keys and locks - four new oxyd colors and shuffle oxyds - many improved images for higher resolutions - new images for coins - extra lifes now look like batteries to not confuse them with ac_pearl - tutorial level for st_chess Internal changes ---------------- - new API, involving a reengineering of many objects, a consistent naming scheme for all objects, and a rewrite of almost every level - new libraries: liblua, libmath, libmap to ease programming of complex levels libpuzzle, libtrain to ease programming of large puzzles and trains libimport, libpento, libsoko to generate or import complete levels from different formats - internal maze generation - internal flood generation - improved it_rubberband, st_surprise and it_surprise - itemfreeze stone now is an own object st_ice
2019-11-11 23:03:01 +01:00
.include "../../www/curl/buildlink3.mk"
Updated to version 1.01. Pkgsrc changes: - Download source is now berlios.de - The package supports installation to DESTDIR. - GCC 2.95 is not enough anymore. Changes since version 0.92: =========================== Changes in Version 1.01 ======================= User-Visible changes -------------------- - 60++ new level - added easy mode to some existing levels - fixes of all levels with known shortcuts - Finnish translation - French and Russian 1.0 manuals - support of updatable cross internet level packs - return to last played level via F6 - sound damping for noisy levels - level developer inspector with developer attributes - mouse wheel enabled for many buttons like user ratings, volume,... - logo cleaned - moved backup of score and state to backup subdirectory - level menu string display optimization of level title, wr-holders,... - visualize inherited user rating in level inspector - vista compatible marble icon - windows installer reengineering to modern NSI Internal changes ---------------- - fix of various engine bugs that did not yet show up with bundled levels - fixed properties of various glass stones - sound handling reengineering - support of user sound sets - autorecovery from state / score mismatches - re-Id of Windows users Changes in Version 1.00 ======================= User-Visible changes -------------------- - 200++ new levels, fixes to all broken levels - new levelpack sorting - grouping of levelpacks - level inspector for viewing ratings and statistic information about levels - screenshot viewer - personal annotations and rating of levels - score registration and download of world records and statistic information - PAR and handicap as messures for a player - drop & play of new levels and new levelpacks - history and search of levels - composer for own levelpacks and levelpack groups - instant language change - Translations of level titles and documents - Swedish, Russian, Hungarian, Portuguese translation - German and French manuals - 100++ pages Reference manual Internal changes ---------------- - XMLification of all data files - reengineering of level and levelpack - catch many errors intenally, display messages, continue or clean shutdown - portability issues - Unix, Windows, MacOS as unified platform - switch from Lua 4.* to Lua 5.1.1, from tolua to tolua++ - switch return value of messages from void/nil to Value - added sender object as second argument to callback function - common floor attributes (gradient, mouseforce, friction) - border stones are swappable - improved fire system: eternal, secure fire, heat transformation, ... - new stones: st-chess, st-lightpassenger, st-polarswitch, st-redrock, st-firebreak[_move], st-bigbluesand-<nesw>, st-camouflage - new floors: fl-thief, fl-nomouse, fl-woven_orange - new items: it-rubberband, it-booze-broken, it-death, it-drop - removed: fl-ice_001 - it-pencil -> it-cross, it-crack - it-brush -> it-cross, it-squashed - st-scissor actions - bigbricks unswappable and unpullable - st-flash/actorimpulse*/spitter : distorted forces - small whiteballs can jump - new libraries: andreas_itemfreeze, andreas_ghosts, libpuzzle, libterrain - icons polish - sound additions, volume reduction on stone hit for details on the subjects read the reference manual, for a complete list of changes see svn commit messages at berlios.de: http://svn.berlios.de/wsvn/enigma-game/tags/1.00/?op=log&rev=0&sc=0&isdir=1)
2007-06-14 19:55:03 +02:00
.include "../../graphics/png/buildlink3.mk"
.include "../../graphics/SDL_image/buildlink3.mk"
.include "../../graphics/hicolor-icon-theme/buildlink3.mk"
.include "../../sysutils/desktop-file-utils/desktopdb.mk"
Updated to version 1.01. Pkgsrc changes: - Download source is now berlios.de - The package supports installation to DESTDIR. - GCC 2.95 is not enough anymore. Changes since version 0.92: =========================== Changes in Version 1.01 ======================= User-Visible changes -------------------- - 60++ new level - added easy mode to some existing levels - fixes of all levels with known shortcuts - Finnish translation - French and Russian 1.0 manuals - support of updatable cross internet level packs - return to last played level via F6 - sound damping for noisy levels - level developer inspector with developer attributes - mouse wheel enabled for many buttons like user ratings, volume,... - logo cleaned - moved backup of score and state to backup subdirectory - level menu string display optimization of level title, wr-holders,... - visualize inherited user rating in level inspector - vista compatible marble icon - windows installer reengineering to modern NSI Internal changes ---------------- - fix of various engine bugs that did not yet show up with bundled levels - fixed properties of various glass stones - sound handling reengineering - support of user sound sets - autorecovery from state / score mismatches - re-Id of Windows users Changes in Version 1.00 ======================= User-Visible changes -------------------- - 200++ new levels, fixes to all broken levels - new levelpack sorting - grouping of levelpacks - level inspector for viewing ratings and statistic information about levels - screenshot viewer - personal annotations and rating of levels - score registration and download of world records and statistic information - PAR and handicap as messures for a player - drop & play of new levels and new levelpacks - history and search of levels - composer for own levelpacks and levelpack groups - instant language change - Translations of level titles and documents - Swedish, Russian, Hungarian, Portuguese translation - German and French manuals - 100++ pages Reference manual Internal changes ---------------- - XMLification of all data files - reengineering of level and levelpack - catch many errors intenally, display messages, continue or clean shutdown - portability issues - Unix, Windows, MacOS as unified platform - switch from Lua 4.* to Lua 5.1.1, from tolua to tolua++ - switch return value of messages from void/nil to Value - added sender object as second argument to callback function - common floor attributes (gradient, mouseforce, friction) - border stones are swappable - improved fire system: eternal, secure fire, heat transformation, ... - new stones: st-chess, st-lightpassenger, st-polarswitch, st-redrock, st-firebreak[_move], st-bigbluesand-<nesw>, st-camouflage - new floors: fl-thief, fl-nomouse, fl-woven_orange - new items: it-rubberband, it-booze-broken, it-death, it-drop - removed: fl-ice_001 - it-pencil -> it-cross, it-crack - it-brush -> it-cross, it-squashed - st-scissor actions - bigbricks unswappable and unpullable - st-flash/actorimpulse*/spitter : distorted forces - small whiteballs can jump - new libraries: andreas_itemfreeze, andreas_ghosts, libpuzzle, libterrain - icons polish - sound additions, volume reduction on stone hit for details on the subjects read the reference manual, for a complete list of changes see svn commit messages at berlios.de: http://svn.berlios.de/wsvn/enigma-game/tags/1.00/?op=log&rev=0&sc=0&isdir=1)
2007-06-14 19:55:03 +02:00
.include "../../textproc/xerces-c/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"