pkgsrc/games/pioneers/PLIST

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pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
@comment $NetBSD: PLIST,v 1.5 2020/12/07 20:02:00 kamil Exp $
bin/pioneers
bin/pioneers-editor
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
bin/pioneers-metaserver
bin/pioneers-server-console
bin/pioneers-server-gtk
bin/pioneersai
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
man/man6/pioneers-editor.6
man/man6/pioneers-metaserver.6
man/man6/pioneers-server-console.6
man/man6/pioneers-server-gtk.6
man/man6/pioneers.6
man/man6/pioneersai.6
share/applications/pioneers-editor.desktop
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/applications/pioneers-server-gtk.desktop
share/applications/pioneers.desktop
share/games/pioneers/5-6-player.game
share/games/pioneers/Another_swimming_pool_in_the_wall.game
share/games/pioneers/Cube.game
share/games/pioneers/Evil_square.game
share/games/pioneers/GuerreDe100ans.game
share/games/pioneers/Mini_another_swimming_pool_in_the_wall.game
share/games/pioneers/archipel_gold.game
share/games/pioneers/canyon.game
share/games/pioneers/coeur.game
share/games/pioneers/computer_names
share/games/pioneers/conquest+ports.game
share/games/pioneers/conquest.game
share/games/pioneers/crane_island.game
share/games/pioneers/default.game
share/games/pioneers/four-islands.game
share/games/pioneers/henjes.game
share/games/pioneers/iles.game
Update pioneers to 0.11.2. Note: The server would listen on IPv6 only and not work if the kernel has IPv6 support. The client works fine for remote servers. This seems to be an old bug. Subversion Snapshot release 0.11.2 * Fixed a bug: It as not possible to press the OK button when discard cards after a seven was rolled Subversion Snapshot release 0.11.1 * New languages: Afrikaans and Japanese * Added customizable player icons * Added winnable check in the server and editor * New game feature: city walls * Map preview in the server * Cluster development cards of the same type * The chat panel can be moved to the right * Lauch the client from the server * Cosmetic changes * Various bugfixes * The 0.11 server can also handle 0.10 clients Subversion Snapshot release 0.10.2 * Added --version for all executables * Workaround for a Gtk+ bug * The metaserver unregisters inactive servers * The contents of the tarball is more complete * Various bugfixes Subversion Snapshot release 0.10.1 * Build script updated for easier building * Switch between games without quitting the client * Victory points for discovering an island * More strings are translatable * Announce new players when they enter the game * Lobby + robot * Better handling for disconnected players * Register games with the correct hostname at the metaserver * Various bugfixes Subversion Snapshot release 0.9.64 * Fix for the bugs introduced in 0.9.63 and 0.9.62 Subversion Snapshot release 0.9.63 * Minimum required versions: Glib 2.6, Gtk+ 2.6 * Does not use Gtk+ 2.8 icons anymore Subversion Snapshot release 0.9.62 * Several cosmetic changes * You can now choose to connect as a viewer * Several small fixes * Visual display of the resources * New quote tab page Subversion Snapshot release 0.9.61 * Manual updated * Several small fixes
2007-09-21 20:35:22 +02:00
share/games/pioneers/lobby.game
share/games/pioneers/lorindol.game
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/games/pioneers/north_america.game
share/games/pioneers/pond.game
share/games/pioneers/seafarers-gold.game
share/games/pioneers/seafarers.game
share/games/pioneers/small.game
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/games/pioneers/south_africa.game
share/games/pioneers/square.game
share/games/pioneers/star.game
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/games/pioneers/themes/Classic/board.png
share/games/pioneers/themes/Classic/desert.png
share/games/pioneers/themes/Classic/field.png
share/games/pioneers/themes/Classic/forest.png
share/games/pioneers/themes/Classic/gold.png
share/games/pioneers/themes/Classic/hill.png
share/games/pioneers/themes/Classic/mountain.png
share/games/pioneers/themes/Classic/pasture.png
share/games/pioneers/themes/Classic/sea.png
share/games/pioneers/themes/Classic/theme.cfg
share/games/pioneers/themes/FreeCIV-like/board.png
share/games/pioneers/themes/FreeCIV-like/desert.png
share/games/pioneers/themes/FreeCIV-like/field.png
share/games/pioneers/themes/FreeCIV-like/forest.png
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/games/pioneers/themes/FreeCIV-like/gold.png
share/games/pioneers/themes/FreeCIV-like/hill.png
share/games/pioneers/themes/FreeCIV-like/mountain.png
share/games/pioneers/themes/FreeCIV-like/pasture.png
share/games/pioneers/themes/FreeCIV-like/sea.png
share/games/pioneers/themes/FreeCIV-like/theme.cfg
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/games/pioneers/themes/Iceland/board.png
share/games/pioneers/themes/Iceland/desert.png
share/games/pioneers/themes/Iceland/field_grain.png
share/games/pioneers/themes/Iceland/forest_lumber.png
share/games/pioneers/themes/Iceland/gold.png
share/games/pioneers/themes/Iceland/hill_brick.png
share/games/pioneers/themes/Iceland/mountain_ore.png
share/games/pioneers/themes/Iceland/pasture_wool.png
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/games/pioneers/themes/Iceland/sea.png
share/games/pioneers/themes/Iceland/theme.cfg
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/games/pioneers/themes/Nouvellia/ATTRIB
share/games/pioneers/themes/Nouvellia/board.svg
share/games/pioneers/themes/Nouvellia/brick.svg
share/games/pioneers/themes/Nouvellia/desert.svg
share/games/pioneers/themes/Nouvellia/gold.svg
share/games/pioneers/themes/Nouvellia/grain.svg
share/games/pioneers/themes/Nouvellia/lumber.svg
share/games/pioneers/themes/Nouvellia/ore.svg
share/games/pioneers/themes/Nouvellia/port-brick.svg
share/games/pioneers/themes/Nouvellia/port-grain.svg
share/games/pioneers/themes/Nouvellia/port-lumber.svg
share/games/pioneers/themes/Nouvellia/port-ore.svg
share/games/pioneers/themes/Nouvellia/port-wool.svg
share/games/pioneers/themes/Nouvellia/sea.svg
share/games/pioneers/themes/Nouvellia/theme.cfg
share/games/pioneers/themes/Nouvellia/wool.svg
share/games/pioneers/themes/Tiny/board.png
share/games/pioneers/themes/Tiny/brick-lorindol.png
share/games/pioneers/themes/Tiny/brick-port.png
share/games/pioneers/themes/Tiny/desert-lorindol.png
share/games/pioneers/themes/Tiny/gold-lorindol.png
share/games/pioneers/themes/Tiny/grain-lorindol.png
share/games/pioneers/themes/Tiny/grain-port.png
share/games/pioneers/themes/Tiny/lumber-lorindol.png
share/games/pioneers/themes/Tiny/lumber-port.png
share/games/pioneers/themes/Tiny/ore-lorindol.png
share/games/pioneers/themes/Tiny/ore-port.png
share/games/pioneers/themes/Tiny/sea-lorindol.png
share/games/pioneers/themes/Tiny/theme.cfg
share/games/pioneers/themes/Tiny/wool-lorindol.png
share/games/pioneers/themes/Tiny/wool-port.png
share/games/pioneers/themes/Wesnoth-like/board.png
share/games/pioneers/themes/Wesnoth-like/desert.png
share/games/pioneers/themes/Wesnoth-like/field.png
share/games/pioneers/themes/Wesnoth-like/forest.png
share/games/pioneers/themes/Wesnoth-like/gold.png
share/games/pioneers/themes/Wesnoth-like/hill.png
share/games/pioneers/themes/Wesnoth-like/mountain.png
share/games/pioneers/themes/Wesnoth-like/pasture.png
share/games/pioneers/themes/Wesnoth-like/sea.png
share/games/pioneers/themes/Wesnoth-like/theme.cfg
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/games/pioneers/themes/ccFlickr/ATTRIB
share/games/pioneers/themes/ccFlickr/board.png
share/games/pioneers/themes/ccFlickr/brick.png
share/games/pioneers/themes/ccFlickr/desert.png
share/games/pioneers/themes/ccFlickr/gold.png
share/games/pioneers/themes/ccFlickr/grain.png
share/games/pioneers/themes/ccFlickr/lumber.png
share/games/pioneers/themes/ccFlickr/ore.png
share/games/pioneers/themes/ccFlickr/port-brick.png
share/games/pioneers/themes/ccFlickr/port-gold.png
share/games/pioneers/themes/ccFlickr/port-grain.png
share/games/pioneers/themes/ccFlickr/port-lumber.png
share/games/pioneers/themes/ccFlickr/port-ore.png
share/games/pioneers/themes/ccFlickr/port-wool.png
share/games/pioneers/themes/ccFlickr/sea.png
share/games/pioneers/themes/ccFlickr/theme.cfg
share/games/pioneers/themes/ccFlickr/wool.png
share/games/pioneers/ubuntuland.game
share/games/pioneers/x.game
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/help/C/pioneers/images/actions.png
share/help/C/pioneers/images/brick.png
share/help/C/pioneers/images/chat.png
share/help/C/pioneers/images/client.png
share/help/C/pioneers/images/connect-dialog.png
share/help/C/pioneers/images/desert.png
share/help/C/pioneers/images/develop-cards.png
share/help/C/pioneers/images/discard-dialog.png
share/help/C/pioneers/images/discards.png
share/help/C/pioneers/images/field.png
share/help/C/pioneers/images/forest.png
share/help/C/pioneers/images/gameover-dialog.png
share/help/C/pioneers/images/gold.png
share/help/C/pioneers/images/grain.png
share/help/C/pioneers/images/hill.png
share/help/C/pioneers/images/identity.png
share/help/C/pioneers/images/join-private-dialog.png
share/help/C/pioneers/images/legend-dialog.png
share/help/C/pioneers/images/lumber.png
share/help/C/pioneers/images/map.png
share/help/C/pioneers/images/messages.png
share/help/C/pioneers/images/monopoly-dialog.png
share/help/C/pioneers/images/mountain.png
share/help/C/pioneers/images/ore.png
share/help/C/pioneers/images/pasture.png
share/help/C/pioneers/images/place-robber.png
share/help/C/pioneers/images/player-summary.png
share/help/C/pioneers/images/plenty-dialog.png
share/help/C/pioneers/images/quote.png
share/help/C/pioneers/images/resources.png
share/help/C/pioneers/images/sea.png
share/help/C/pioneers/images/server-create.png
share/help/C/pioneers/images/servers-dialog.png
share/help/C/pioneers/images/status.png
share/help/C/pioneers/images/steal-from.png
share/help/C/pioneers/images/trade.png
share/help/C/pioneers/images/wool.png
share/help/C/pioneers/index.docbook
share/help/C/pioneers/legal.xml
share/icons/hicolor/48x48/apps/pioneers-editor.png
share/icons/hicolor/48x48/apps/pioneers-server.png
share/icons/hicolor/48x48/apps/pioneers.png
share/icons/hicolor/scalable/actions/pioneers-checkmark.svg
share/icons/hicolor/scalable/actions/pioneers-cross.svg
share/icons/hicolor/scalable/apps/pioneers-editor.svg
share/icons/hicolor/scalable/apps/pioneers-server.svg
share/icons/hicolor/scalable/apps/pioneers.svg
Update pioneers to 0.11.2. Note: The server would listen on IPv6 only and not work if the kernel has IPv6 support. The client works fine for remote servers. This seems to be an old bug. Subversion Snapshot release 0.11.2 * Fixed a bug: It as not possible to press the OK button when discard cards after a seven was rolled Subversion Snapshot release 0.11.1 * New languages: Afrikaans and Japanese * Added customizable player icons * Added winnable check in the server and editor * New game feature: city walls * Map preview in the server * Cluster development cards of the same type * The chat panel can be moved to the right * Lauch the client from the server * Cosmetic changes * Various bugfixes * The 0.11 server can also handle 0.10 clients Subversion Snapshot release 0.10.2 * Added --version for all executables * Workaround for a Gtk+ bug * The metaserver unregisters inactive servers * The contents of the tarball is more complete * Various bugfixes Subversion Snapshot release 0.10.1 * Build script updated for easier building * Switch between games without quitting the client * Victory points for discovering an island * More strings are translatable * Announce new players when they enter the game * Lobby + robot * Better handling for disconnected players * Register games with the correct hostname at the metaserver * Various bugfixes Subversion Snapshot release 0.9.64 * Fix for the bugs introduced in 0.9.63 and 0.9.62 Subversion Snapshot release 0.9.63 * Minimum required versions: Glib 2.6, Gtk+ 2.6 * Does not use Gtk+ 2.8 icons anymore Subversion Snapshot release 0.9.62 * Several cosmetic changes * You can now choose to connect as a viewer * Several small fixes * Visual display of the resources * New quote tab page Subversion Snapshot release 0.9.61 * Manual updated * Several small fixes
2007-09-21 20:35:22 +02:00
share/locale/af/LC_MESSAGES/pioneers.mo
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/locale/ca/LC_MESSAGES/pioneers.mo
share/locale/cs/LC_MESSAGES/pioneers.mo
share/locale/da/LC_MESSAGES/pioneers.mo
share/locale/de/LC_MESSAGES/pioneers.mo
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/locale/en_GB/LC_MESSAGES/pioneers.mo
share/locale/es/LC_MESSAGES/pioneers.mo
share/locale/fr/LC_MESSAGES/pioneers.mo
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/locale/gl/LC_MESSAGES/pioneers.mo
share/locale/hu/LC_MESSAGES/pioneers.mo
share/locale/it/LC_MESSAGES/pioneers.mo
Update pioneers to 0.11.2. Note: The server would listen on IPv6 only and not work if the kernel has IPv6 support. The client works fine for remote servers. This seems to be an old bug. Subversion Snapshot release 0.11.2 * Fixed a bug: It as not possible to press the OK button when discard cards after a seven was rolled Subversion Snapshot release 0.11.1 * New languages: Afrikaans and Japanese * Added customizable player icons * Added winnable check in the server and editor * New game feature: city walls * Map preview in the server * Cluster development cards of the same type * The chat panel can be moved to the right * Lauch the client from the server * Cosmetic changes * Various bugfixes * The 0.11 server can also handle 0.10 clients Subversion Snapshot release 0.10.2 * Added --version for all executables * Workaround for a Gtk+ bug * The metaserver unregisters inactive servers * The contents of the tarball is more complete * Various bugfixes Subversion Snapshot release 0.10.1 * Build script updated for easier building * Switch between games without quitting the client * Victory points for discovering an island * More strings are translatable * Announce new players when they enter the game * Lobby + robot * Better handling for disconnected players * Register games with the correct hostname at the metaserver * Various bugfixes Subversion Snapshot release 0.9.64 * Fix for the bugs introduced in 0.9.63 and 0.9.62 Subversion Snapshot release 0.9.63 * Minimum required versions: Glib 2.6, Gtk+ 2.6 * Does not use Gtk+ 2.8 icons anymore Subversion Snapshot release 0.9.62 * Several cosmetic changes * You can now choose to connect as a viewer * Several small fixes * Visual display of the resources * New quote tab page Subversion Snapshot release 0.9.61 * Manual updated * Several small fixes
2007-09-21 20:35:22 +02:00
share/locale/ja/LC_MESSAGES/pioneers.mo
share/locale/nl/LC_MESSAGES/pioneers.mo
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/locale/pt/LC_MESSAGES/pioneers.mo
share/locale/sk/LC_MESSAGES/pioneers.mo
share/locale/sv/LC_MESSAGES/pioneers.mo
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/locale/zh_CN/LC_MESSAGES/pioneers.mo
share/pixmaps/pioneers-editor.png
share/pixmaps/pioneers-server.png
share/pixmaps/pioneers.png
Update pioneers to 0.11.2. Note: The server would listen on IPv6 only and not work if the kernel has IPv6 support. The client works fine for remote servers. This seems to be an old bug. Subversion Snapshot release 0.11.2 * Fixed a bug: It as not possible to press the OK button when discard cards after a seven was rolled Subversion Snapshot release 0.11.1 * New languages: Afrikaans and Japanese * Added customizable player icons * Added winnable check in the server and editor * New game feature: city walls * Map preview in the server * Cluster development cards of the same type * The chat panel can be moved to the right * Lauch the client from the server * Cosmetic changes * Various bugfixes * The 0.11 server can also handle 0.10 clients Subversion Snapshot release 0.10.2 * Added --version for all executables * Workaround for a Gtk+ bug * The metaserver unregisters inactive servers * The contents of the tarball is more complete * Various bugfixes Subversion Snapshot release 0.10.1 * Build script updated for easier building * Switch between games without quitting the client * Victory points for discovering an island * More strings are translatable * Announce new players when they enter the game * Lobby + robot * Better handling for disconnected players * Register games with the correct hostname at the metaserver * Various bugfixes Subversion Snapshot release 0.9.64 * Fix for the bugs introduced in 0.9.63 and 0.9.62 Subversion Snapshot release 0.9.63 * Minimum required versions: Glib 2.6, Gtk+ 2.6 * Does not use Gtk+ 2.8 icons anymore Subversion Snapshot release 0.9.62 * Several cosmetic changes * You can now choose to connect as a viewer * Several small fixes * Visual display of the resources * New quote tab page Subversion Snapshot release 0.9.61 * Manual updated * Several small fixes
2007-09-21 20:35:22 +02:00
share/pixmaps/pioneers/brick.png
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/pixmaps/pioneers/bridge.svg
share/pixmaps/pioneers/city.svg
share/pixmaps/pioneers/city_wall.svg
share/pixmaps/pioneers/develop.svg
share/pixmaps/pioneers/dice.svg
Update pioneers to 0.11.2. Note: The server would listen on IPv6 only and not work if the kernel has IPv6 support. The client works fine for remote servers. This seems to be an old bug. Subversion Snapshot release 0.11.2 * Fixed a bug: It as not possible to press the OK button when discard cards after a seven was rolled Subversion Snapshot release 0.11.1 * New languages: Afrikaans and Japanese * Added customizable player icons * Added winnable check in the server and editor * New game feature: city walls * Map preview in the server * Cluster development cards of the same type * The chat panel can be moved to the right * Lauch the client from the server * Cosmetic changes * Various bugfixes * The 0.11 server can also handle 0.10 clients Subversion Snapshot release 0.10.2 * Added --version for all executables * Workaround for a Gtk+ bug * The metaserver unregisters inactive servers * The contents of the tarball is more complete * Various bugfixes Subversion Snapshot release 0.10.1 * Build script updated for easier building * Switch between games without quitting the client * Victory points for discovering an island * More strings are translatable * Announce new players when they enter the game * Lobby + robot * Better handling for disconnected players * Register games with the correct hostname at the metaserver * Various bugfixes Subversion Snapshot release 0.9.64 * Fix for the bugs introduced in 0.9.63 and 0.9.62 Subversion Snapshot release 0.9.63 * Minimum required versions: Glib 2.6, Gtk+ 2.6 * Does not use Gtk+ 2.8 icons anymore Subversion Snapshot release 0.9.62 * Several cosmetic changes * You can now choose to connect as a viewer * Several small fixes * Visual display of the resources * New quote tab page Subversion Snapshot release 0.9.61 * Manual updated * Several small fixes
2007-09-21 20:35:22 +02:00
share/pixmaps/pioneers/grain.png
share/pixmaps/pioneers/lumber.png
share/pixmaps/pioneers/ore.png
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/pixmaps/pioneers/pioneers-finish.svg
share/pixmaps/pioneers/pioneers.ico
share/pixmaps/pioneers/pioneers.rc
share/pixmaps/pioneers/road.svg
share/pixmaps/pioneers/settlement.svg
share/pixmaps/pioneers/ship.svg
share/pixmaps/pioneers/ship_move.svg
share/pixmaps/pioneers/splash.png
pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/pixmaps/pioneers/style-ai.svg
Update pioneers to 0.11.2. Note: The server would listen on IPv6 only and not work if the kernel has IPv6 support. The client works fine for remote servers. This seems to be an old bug. Subversion Snapshot release 0.11.2 * Fixed a bug: It as not possible to press the OK button when discard cards after a seven was rolled Subversion Snapshot release 0.11.1 * New languages: Afrikaans and Japanese * Added customizable player icons * Added winnable check in the server and editor * New game feature: city walls * Map preview in the server * Cluster development cards of the same type * The chat panel can be moved to the right * Lauch the client from the server * Cosmetic changes * Various bugfixes * The 0.11 server can also handle 0.10 clients Subversion Snapshot release 0.10.2 * Added --version for all executables * Workaround for a Gtk+ bug * The metaserver unregisters inactive servers * The contents of the tarball is more complete * Various bugfixes Subversion Snapshot release 0.10.1 * Build script updated for easier building * Switch between games without quitting the client * Victory points for discovering an island * More strings are translatable * Announce new players when they enter the game * Lobby + robot * Better handling for disconnected players * Register games with the correct hostname at the metaserver * Various bugfixes Subversion Snapshot release 0.9.64 * Fix for the bugs introduced in 0.9.63 and 0.9.62 Subversion Snapshot release 0.9.63 * Minimum required versions: Glib 2.6, Gtk+ 2.6 * Does not use Gtk+ 2.8 icons anymore Subversion Snapshot release 0.9.62 * Several cosmetic changes * You can now choose to connect as a viewer * Several small fixes * Visual display of the resources * New quote tab page Subversion Snapshot release 0.9.61 * Manual updated * Several small fixes
2007-09-21 20:35:22 +02:00
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pioneers: Upgrade to 15.6 Subversion release 15.6 * Fix for #307: Prevent writing invalid games in the editor * Re-enabled the Windows port (15.5 was not released for Windows) * New feature: Allow automatic rolling of the dice * New feature: When trading, charity can be prevented * Explicit language selection with an environment variable: LANG for Windows, LANGUAGE for Linux * Better IPv6 support for games found with Avahi * Support for building with gcc 10 * Cosmetic improvements for many themes * Use a more modern 'beep' on Linux * New default: wide-screen layout * Various improvements in the editor * Code quality improvements Subversion release 15.5 * Fix for #298: Allow trade after a road building development card * Use more modern helper libraries for the inline help * Minor code quality improvements Subversion release 15.4 * New theme Nouvellia, by Brian Mansberger * Fixed rendering issues in ccFlickr theme * Improvements for the MinGW port * Fix for #290: check for the winning condiation at the beginning of the turn * Fix for #285part2: Fixed unplayable development card * Use the default about dialog * Framework change: replaced glib-gettextize by intltool * GTK+3 deprecation checks are turned off per default * Minor code quality improvements Subversion release 15.3 * Relicense of the desktop icons to CC-BY-SA-4.0 Subversion release 15.2 * Ported from GTK+2 to GTK+3 * A new computer player, by Rodrigo Espiga Gomez Subversion release 15.1 * Full IPv6 support * More graphics are in vector format instead of bitmaps * A map preview is shown when creating a game from the client * A toolbar is added to the editor * Added a dice deck instead of rolling the dice completely randomly * The computer player uses more various chat messages * Code cleanup, including fixed memory leaks * The Microsoft Windows port now also has a server Subversion release 14.1 * New features: * Added the game comments to the editor. With thanks to Micah Bunting * Added island discovery bonus in the editor. With thanks to Micah Bunting * Spectators see the nosetup nodes * Editor uses shortcuts for games folders * Large icons for the GNOME3 desktop * Bugfixes: * Speedup of server-gtk * Setting the avatar icon works again * Trade is possible again in games without interplayer trade * Right-click in the editor shows the menu again * Code cleanup (Preparation for Gtk+3, hardening flags, memory leaks, ...) Subversion release 0.12.5 * New features: * These features were written by Micah Bunting: * The maps in the editor can be manipulated more easily * The map can be zoomed * Full screen mode * Notifications. With thanks to Patrick * Bugfixes: * Cosmetic fixes to the way the map is drawn * Fixed some crashes involving the pirate * Fixed some memory leaks in the meta server Subversion release 0.12.4 * New features: * Added a logbot type computer player. With thanks to Andreas Steinel * New map: North Americ by Ron Yorgason * New map: Ubuntuland by Matt Perry * Added a close button on tab pages. With thanks to Anti Sullin * Use AVAHI, With thanks to Andreas Steinel * In the connect dialog, the games can be sorted * Computer player uses the soldier cards and monopoly cards better * New theme ccFlickr, by Aaron Williamson * Tooltips for the development cards. With thanks to Aaron Williamson * The editor can set/unset nosetup nodes * Bugfixes * Fixed the FreeCIV-like and Wesnoth-like themes * The computer player is more stable * The meta-server is more stable * Use the correct size for the icons in the context menu in the editor Subversion release 0.12.3 * New feature: Look in $XDG_DATA_HOME/pioneers/themes for themes * New feature: Look in $XDG_DATA_HOME/pioneers for games * Fixed IPv4 vs IPv6 connection issues when adding local computer players * Some cosmetic changes Subversion Snapshot release 0.12.2 * Bugfix: Rejected trade was not sent * Bugfix: Tournament mode used seconds instead of minutes * Translation updates Subversion Snapshot release 0.12.1 * Removed double menu entries * New feature: the moment of checking for victory can be influenced. With thanks to Lalo Martins. * Use scrollbars, so Pioneers will work correctly on smaller screens. * Fixes for DoS that could stop the server. * The computer player will not attempt to buy development cards when none are available. * Changed the order of distributing player numbers when (re)connecting. * Fixes for the new OpenBSD port. * All names of the computer players are unique. With thanks to chrysn@users.sourceforge.net * Easier selection of meta servers. * Games created by the meta server will automatically add computer players after a minute. * Tournament mode: the timer will only be started when a player enters the game, and the timer will be reset when the last player leaves before the time has elapsed. * Fixed a crash that could occur after many trades. * A new command line option to ./configure: '--enable-protocol=IPv4'. When this is given (needed for the *BSD ports), only connections on IPv4 are made. * New language: Czech * New board: South Africa
2020-12-07 21:02:00 +01:00
share/pixmaps/pioneers/trade.svg
Update pioneers to 0.11.2. Note: The server would listen on IPv6 only and not work if the kernel has IPv6 support. The client works fine for remote servers. This seems to be an old bug. Subversion Snapshot release 0.11.2 * Fixed a bug: It as not possible to press the OK button when discard cards after a seven was rolled Subversion Snapshot release 0.11.1 * New languages: Afrikaans and Japanese * Added customizable player icons * Added winnable check in the server and editor * New game feature: city walls * Map preview in the server * Cluster development cards of the same type * The chat panel can be moved to the right * Lauch the client from the server * Cosmetic changes * Various bugfixes * The 0.11 server can also handle 0.10 clients Subversion Snapshot release 0.10.2 * Added --version for all executables * Workaround for a Gtk+ bug * The metaserver unregisters inactive servers * The contents of the tarball is more complete * Various bugfixes Subversion Snapshot release 0.10.1 * Build script updated for easier building * Switch between games without quitting the client * Victory points for discovering an island * More strings are translatable * Announce new players when they enter the game * Lobby + robot * Better handling for disconnected players * Register games with the correct hostname at the metaserver * Various bugfixes Subversion Snapshot release 0.9.64 * Fix for the bugs introduced in 0.9.63 and 0.9.62 Subversion Snapshot release 0.9.63 * Minimum required versions: Glib 2.6, Gtk+ 2.6 * Does not use Gtk+ 2.8 icons anymore Subversion Snapshot release 0.9.62 * Several cosmetic changes * You can now choose to connect as a viewer * Several small fixes * Visual display of the resources * New quote tab page Subversion Snapshot release 0.9.61 * Manual updated * Several small fixes
2007-09-21 20:35:22 +02:00
share/pixmaps/pioneers/wool.png