2005-05-23 10:26:03 +02:00
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SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which is
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a generic API that provides low level access to audio, keyboard, mouse,
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joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple
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2003-05-07 15:52:21 +02:00
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platforms.
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SDLmm aims to stay as close as possible to the C API while taking advantage
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of native C++ features like object orientation. We will also aim at being
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2005-05-23 10:26:03 +02:00
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platform independent as much as possible.
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