10 lines
485 B
Text
10 lines
485 B
Text
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sfxr's original purpose was to provide a simple means of getting
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basic sound effects into a game for those people who were working
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hard to get their entries done for the Ludum Dare gaming contest
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within the 48 hours and didn't have time to spend looking for
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suitable ways of doing this.
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The idea was that they could just hit a few buttons in this
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application and get some largely randomized effects that were custom
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in the sense that the user could accept/reject each proposed sound.
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