14 lines
700 B
Text
14 lines
700 B
Text
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Hermes is intended for use in graphics libraries or directly in
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graphics programs. In the beginning the goal was to provide the
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fastest possible routines for the purpose Hermes was designed for,
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thus the target were fast graphics libraries for games and the
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sort. However, lately more and more choice for high-quality
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rendering is being built in so things like photorealistic rendering
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software might profit from the speed of Hermes in the very near
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future.
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The library is straight-forward to use. There are about 8 functions
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you will need to know about for a simple application and probably
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twice as many for a more complicated one. It should take about 10
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minutes to build Hermes into your code.
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