pkgsrc/multimedia/smpeg/PLIST

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@comment $NetBSD: PLIST,v 1.2 2004/09/22 08:09:46 jlam Exp $
bin/glmovie
bin/gtv
bin/plaympeg
bin/smpeg-config
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include/smpeg/MPEG.h
include/smpeg/MPEGaction.h
include/smpeg/MPEGaudio.h
include/smpeg/MPEGerror.h
include/smpeg/MPEGfilter.h
include/smpeg/MPEGlist.h
include/smpeg/MPEGring.h
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include/smpeg/MPEGstream.h
include/smpeg/MPEGsystem.h
include/smpeg/MPEGvideo.h
include/smpeg/smpeg.h
lib/libsmpeg.la
man/man1/gtv.1
man/man1/plaympeg.1
Update smpeg to 0.4.3. Changes: 0.4.3: * Updated for Simple DirectMedia Layer version 1.2.0 * Fixed crash in gtv when doubling the video on Windows * Fixed audio stream detection in non-standard MPEG streams * Fixed hang on rewind when stream header contains no timestamp * SMPEG now uses the SDL_RWops file abstraction internally * Fixed bug where the audio was not updating the current time * Added some changes for the popcorn MPEG library * Added smpeg.m4 * SDL 1.2.0 supports 24 bpp displays, allow that in plaympeg * Ported to MacOS X - one line fix. I love portable code! :) It's still unusably slow, but it works! :) * Fixed a hang playing invalid MPEG files * Fixed memory leak when used with OpenAL * Return a non-zero status from plaympeg if playback fails * Changes to compile correctly on QNX RTP * Fixed SMPEG_renderFinal() to a different display surface * Fixed plaympeg fullscreen toggling for multiple videos * Fixed MPEGSystem::TotalTime() hanging on small files * Fixed system header decoding (caused misdetection of system streams) * Added bilinear filter toggling with the 'f' key in plaympeg * Use the correct SDL configuration script on FreeBSD 0.4.2: * Check for the GLU library when seeing if we can build the OpenGL example * Fixed crash when loading files of zero bytes * Added --enable-threaded-system configure option (defaults off) * Fixed end of stream detection * Fixed crashes in gtv when trying to play MP3 files with no video * Disabled the system thread by default. You can re-enable it by looking for USE_SYSTEM_THREAD in MPEGsystem.cpp * Fixed RenderFinal() to a different surface than the original one * Fixed seeking in MPEG files * Fixed crash in system data decoding * Removed movie size limitations from glmovie, works great! * Fixed hang when audio data was partially corrupt in the first block * Fixed bug where audio was always mono * Fixed UDP port binding for raw:// MPEG support * Fixed spurious empty audio buffer at start of playback * SMPEG_playAudio() now returns the amount of audio data mixed * SMPEG_playAudioSDL() wraps SMPEG_playAudio, as a callback hook for SDL. * Added a configure option --disable-threaded-audio * Fixed various compiler warnings * Added abstraction support for hardware acceleration (no card support yet) * Fixed lseek problem on FreeBSD
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share/aclocal/smpeg.m4
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@dirrm include/smpeg