122 lines
6.2 KiB
Text
122 lines
6.2 KiB
Text
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You may freely use, modify, and distribute both the FB Alpha source code and
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binary, however the following restrictions apply to the FB Alpha original
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material (see below for a list of libraries with differing licenses, please
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consult their respective documentation for more information):
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- You may not sell, lease, rent or otherwise seek to gain monetary profit
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from FB Alpha;
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- You must make public any changes you make to the source code;
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- You must include, verbatim, the full text of this license;
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- You may not distribute binaries which support games with copyright dates
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less then three years old;
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- You may not distribute FB Alpha with ROM images unless you have the legal
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right to distribute them;
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- You may use dynamic linked libraries (dlls) for network play only (all
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other use is prohibited);
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- You may not ask for donations to support your work on any project that uses
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the FB Alpha source code.
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FB Alpha can currently be obtained from https://www.fbalpha.com.
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FB Alpha would not exist without a lot of code from the MAME project. The
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MAME project is subject to it's own license, which can be found at
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http://mamedev.org/legal.html. Due to the use of MAME code in FB Alpha, FB
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Alpha is also subject to the terms of the MAME license.
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FB Alpha is based on Final Burn (formally at http://www.finalburn.com), see
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additional text below.
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Musashi MC68000/MC68010/MC68EC020 CPU core by Karl Stenerud
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(http://www.mamedev.org).
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A68K MC68000 CPU core by Mike Coates & Darren Olafson (http://www.mamedev.org).
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Z80 CPU core by Juergen Buchmueller (http://www.mamedev.org).
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ARM CPU core by Bryan McPhail, Phil Stroffolino (http://www.mamedev.org).
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ARM7 CPU core by Steve Ellenoff (http://www.mamedev.org).
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H6280 CPU core by Brian McPhail (http://www.mamedev.org).
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HD6309 CPU core by John Butler, Tim Lindner (http://www.mamedev.org).
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I8039 CPU core by Mirko Buffoni (http://www.mamedev.org).
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Konami CPU core by MAMEdev (http://www.mamedev.org).
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M6502 CPU core by Juergen Buchmueller (http://www.mamedev.org).
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M6800/M6801/M6802/M6803/M6808/HD63701/NSC8105 CPU core by MAMEdev
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(http://www.mamedev.org).
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M6805 CPU core by MAMEdev (http://www.mamedev.org).
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M6809 CPU core by John Bulter (http://www.mamedev.org).
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NEC V20/V30/V33 CPU core by MAMEdev (http://www.mamedev.org).
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PIC16C5X CPU core by Tony La Porta (http://www.mamedev.org).
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S2650 CPU core by Juergen Buchmueller (http://www.mamedev.org).
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SH-2 CPU core by Juergen Buchmueller (http://www.mamedev.org).
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TLCS90 CPU core by Luca Elia (http://www.mamedev.org).
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ADSP21XX CPU core by Aaron Giles (http://www.mamedev.org).
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AY8910/YM2149 sound core by various authors (http://www.mamedev.org).
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C6280 sound core by Charles MacDonald (http://cgfm2.emuviews.com).
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DAC sound core by MAMEdev (http://www.mamedev.org).
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ES8712 sound core by MAMEdev (http://www.mamedev.org).
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ICS2115 sound core by O.Galibert, El-Semi (http://www.mamedev.org).
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IREM GA20 sound core by MAMEdev (http://www.mamedev.org).
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K005289 sound core by Brian McPhail (http://www.mamedev.org).
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K007232 sound core by MAMEdev (http://www.mamedev.org).
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K051649 sound core by Brian McPhail (http://www.mamedev.org).
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K053260 sound core by MAMEdev (http://www.mamedev.org).
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K054539 sound core by MAMEdev (http://www.mamedev.org).
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MSM5205 sound core by Aaron Giles (http://www.mamedev.org).
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MSM5232 sound core by MAMEdev (http://www.mamedev.org).
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RF5C68 sound core by MAMEdev (http://www.mamedev.org).
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SAA1099 sound core by Juergen Buchmueller, Manuel Abadia
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(http://www.mamedev.org).
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Sega PCM sound core by MAMEdev (http://www.mamedev.org).
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SN76496 sound core by Nicola Salmoria (http://www.mamedev.org).
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UPD7759 sound core by Juergen Buchmueller, Mike Balfour, Howie Cohen, Olivier
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Galibert, Aaron Giles (http://www.mamedev.org).
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VLM5030 sound core by Tatsuyuki Satoh (http://www.mamedev.org).
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X1010 sound core by Luca Elia, Manbow-J (http://www.mamedev.org).
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Y8950/YM3526/YM3812 sound core by Jarek Burczynski & Tatsuyuki Satoh
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(http://www.mamedev.org).
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YM2151 sound core by Jarek Burczynski (http://www.mamedev.org).
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YM2203/YM2608/YM2610/YM2612 sound cores by Jarek Burczynski & Tatsuyuki Satoh
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(http://www.mamedev.org).
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YM2413 sound core by Jarek Burczynski (http://www.mamedev.org).
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YMF278B sound core by R. Belmont & O.Galibert (http://www.mamedev.org).
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Uses SMS Plus by Charles MacDonald (http://www.techno-junk.org).
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7Z functionality provided by LZMA SDK (http://www.7-zip.org/sdk.html)
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PNG functionality provided by libpng (http://www.libpng.org)
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Zip functionality provided by zlib (http://www.zlib.net).
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Uses Xbyak (JIT assembler for x86/x64) by Herumi
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(https://github.com/herumi/xbyak)
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Some graphics effects provided by the Scale2x, 2xPM, Eagle
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Graphics, 2xSaI, hq2x/hq3x/hq4x, hq2xS/hq3xS/SuperEagle/2xSaI (VBA),
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hq2xS/hq3xS/hq2xBold/hq3xBold/EPXB/EPXC (SNES9X ReRecording) and SuperScale
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libraries (http://scale2x.sourceforge.net, http://2xpm.freeservers.com,
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http://retrofx.com, http://elektron.its.tudelft.nl/~dalikifa,
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http://www.hiend3d.com, http://code.google.com/p/vba-rerecording,
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http://code.google.com/p/snes9x151-rerecording, http://nebula.emulatronia.com).
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Miscellaneous other components from various sources. Copyright and license
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information are contained in the relevant parts of the source code.
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All material not covered above <20> 2004-2017 Team FB Alpha.
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DISCLAIMER: The authors of FB Alpha don't guarantee its fitness for any purpose,
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implied or otherwise, and do not accept responsibility for any damages whatsoever
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that might occur when using FB Alpha. All games emulated by FB Alpha, including
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any images and sounds therein, are copyrighted by their respective copyright
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holders. FB Alpha DOES NOT INCLUDE any ROM images of emulated games.
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The following information and license conditions accompanied the original
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Final Burn emulator. They also apply to FB Alpha:
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"Copyright (c)2001 Dave (formally of www.finalburn.com), all rights
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reserved. This refers to all code except where stated otherwise (e.g. unzip
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and zlib code)."
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"You can use, modify and redistribute this code freely as long as you don't do so
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commercially. This copyright notice must remain with the code. If your program
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uses this code, you must either distribute or link to the source code. If you
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modify or improve this code, you must distribute the source code improvements."
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"Dave"
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"Former Homepage: www.finalburn.com"
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"E-mail: dave@finalburn.com"
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