pkgsrc/games/finalbattle/DESCR

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This is a multiplayer space battle game for the X Window System written in
C for Unix. Each player has a number of windows presenting different
information and controls, including a short range viewscreen showing your
ship in the center and other objects near it, a long range "map" (aka
"radar") showing all players, a damage report and repair window, a weapon
selection window, a ship's-computer and player-to-player communications
window, and a ship upgrade status window.
The game uses the X network protocol to display graphics and receive
2004-01-02 21:51:50 +01:00
player input from multiple servers. Only one client is running and is in
control of the entire game. Temporary clients can also be ran which
simply send a message to the main client telling it to add a server to the
game. If there is space in the game, and the main client can access your
server, then a new player is "born" onto that server. (Usage: "final -add
...")