Make sure that include files appear under well known locations in the

buildlink directory. This fixes build problems in e.g. the "gnome-games"
package.
This commit is contained in:
tron 2002-05-14 09:04:41 +00:00
parent a0480c3ad4
commit 0d3103b5e8

View file

@ -1,4 +1,4 @@
# $NetBSD: buildlink.mk,v 1.13 2002/05/11 11:56:58 rh Exp $
# $NetBSD: buildlink.mk,v 1.14 2002/05/14 09:04:41 tron Exp $
#
# This Makefile fragment is included by packages that use gdk-pixbuf.
#
@ -44,6 +44,11 @@ BUILDLINK_FILES.gdk-pixbuf+= lib/gdk_pixbuf_xlibConf.sh
BUILDLINK_FILES.gdk-pixbuf+= lib/libgdk_pixbuf.*
BUILDLINK_FILES.gdk-pixbuf+= lib/libgdk_pixbuf_xlib.*
# The gdk-pixbuf headers should be found at the usual location.
BUILDLINK_TRANSFORM.gdk-pixbuf= -e "s|/include/gdk-pixbuf-1.0/|/include/|g"
BUILDLINK_CONFIG_WRAPPER_SED+= \
-e "s|-I${BUILDLINK_PREFIX.gdk-pixbuf}/include/gdk-pixbuf-1.0 |-I${BUILDLINK_DIR}/include/gdk-pixbuf-1.0 -I${BUILDLINK_DIR}/include/|g"
.include "../../graphics/jpeg/buildlink.mk"
.include "../../graphics/png/buildlink.mk"
.include "../../graphics/tiff/buildlink.mk"