Make sure that include files appear under well known locations in the
buildlink directory. This fixes build problems in e.g. the "gnome-games" package.
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1 changed files with 6 additions and 1 deletions
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@ -1,4 +1,4 @@
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# $NetBSD: buildlink.mk,v 1.13 2002/05/11 11:56:58 rh Exp $
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# $NetBSD: buildlink.mk,v 1.14 2002/05/14 09:04:41 tron Exp $
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#
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# This Makefile fragment is included by packages that use gdk-pixbuf.
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#
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@ -44,6 +44,11 @@ BUILDLINK_FILES.gdk-pixbuf+= lib/gdk_pixbuf_xlibConf.sh
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BUILDLINK_FILES.gdk-pixbuf+= lib/libgdk_pixbuf.*
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BUILDLINK_FILES.gdk-pixbuf+= lib/libgdk_pixbuf_xlib.*
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# The gdk-pixbuf headers should be found at the usual location.
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BUILDLINK_TRANSFORM.gdk-pixbuf= -e "s|/include/gdk-pixbuf-1.0/|/include/|g"
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BUILDLINK_CONFIG_WRAPPER_SED+= \
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-e "s|-I${BUILDLINK_PREFIX.gdk-pixbuf}/include/gdk-pixbuf-1.0 |-I${BUILDLINK_DIR}/include/gdk-pixbuf-1.0 -I${BUILDLINK_DIR}/include/|g"
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.include "../../graphics/jpeg/buildlink.mk"
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.include "../../graphics/png/buildlink.mk"
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.include "../../graphics/tiff/buildlink.mk"
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