Changes 3.3.0.0:

* fixed missing memory allocation in SP engine when saving engine data
  for non-SP game engine snapshots (which also stores SP engine part)
* fixed problem with scrolling in native EM engine in multi-user mode
  (this bug was just introduced with the experimental viewport stuff)
* fixed animation of splashing acid in EM engine with classic artwork
* fixed animation of cracking nut in EM engine with classic artwork
* fixed (implemented) single step mode in native EM and SP engines
* fixed "latest_engine" flag in classic levels (moved to single sets)
* updated SDL library DLLs for Windows to the latest release versions
  (this fixed some mysterious crashes of the game on Windows systems)
* replaced EM and SP set in classic level set with native level files
* finally added a newly written "CREDITS" file to the game package
* removed sampled music loops from classic music set
This commit is contained in:
adam 2010-06-06 08:41:44 +00:00
parent f676705cfb
commit 1c709d81fd
2 changed files with 12 additions and 13 deletions

View file

@ -1,7 +1,6 @@
# $NetBSD: Makefile,v 1.41 2009/11/01 15:46:07 tnn Exp $
# $NetBSD: Makefile,v 1.42 2010/06/06 08:41:44 adam Exp $
DISTNAME= rocksndiamonds-3.2.6.0
PKGREVISION= 2
DISTNAME= rocksndiamonds-3.3.0.0
CATEGORIES= games x11
MASTER_SITES= http://www.artsoft.org/RELEASES/unix/rocksndiamonds/
@ -45,7 +44,7 @@ OWN_DIRS_PERMS+= ${GAMES_USER} ${GAMES_GROUP} ${GAMEDIRMODE}
SPECIAL_PERMS= bin/rocksndiamonds ${SETGID_GAMES_PERMS}
PLIST_SRC= PLIST ${WRKDIR}/PLIST.F ${WRKDIR}/PLIST.D
PLIST_SRC= PLIST ${WRKDIR}/PLIST.F
.if ( ${MACHINE} == "i386" || ${MACHINE} == "prep" || ${MACHINE} == "cats" || \
${MACHINE} == "shark" )
@ -68,17 +67,17 @@ do-install:
${DESTDIR}${PREFIX}/${PKGMANDIR}/man6/rocksndiamonds.6
${INSTALL_DATA_DIR} ${DESTDIR}${SHAREDIR}
# auto-generated PLIST
rm -f ${WRKDIR}/PLIST.F ${WRKDIR}/PLIST.D
rm -f ${WRKDIR}/PLIST.F
set -e; \
cd ${WRKSRC} && \
for d in sounds graphics levels music; do \
find "$${d}" -type d -print | { while read subdir; do \
${INSTALL_DATA_DIR} \
find "$${d}" -type d -print | while read subdir; do \
${INSTALL_DATA_DIR} \
${DESTDIR}${SHAREDIR}/"$${subdir}"; \
done ; } | sort -r >> ${WRKDIR}/PLIST.D; \
done ; \
find "$${d}" -type f -print | while read f; do \
${INSTALL_DATA} "$${f}" \
${DESTDIR}${SHAREDIR}/"$${f}"; \
${DESTDIR}${SHAREDIR}/"$${f}"; \
${ECHO} ${SHARESUBDIR}/"$${f}" >> ${WRKDIR}/PLIST.F;\
done ; \
done

View file

@ -1,8 +1,8 @@
$NetBSD: distinfo,v 1.23 2009/01/12 19:22:18 adam Exp $
$NetBSD: distinfo,v 1.24 2010/06/06 08:41:44 adam Exp $
SHA1 (rocksndiamonds-3.2.6.0.tar.gz) = cebf6b856d20f7bacc7f20d2ce97c63bf3c9aec7
RMD160 (rocksndiamonds-3.2.6.0.tar.gz) = 337ef991bfc9ab66f3b2622918c6c2589a274dac
Size (rocksndiamonds-3.2.6.0.tar.gz) = 3471530 bytes
SHA1 (rocksndiamonds-3.3.0.0.tar.gz) = 87adc52a2ee648d0199612641d55a1c5fa0d82fe
RMD160 (rocksndiamonds-3.3.0.0.tar.gz) = 20735fd0edb871663ba615592d94f1663480844b
Size (rocksndiamonds-3.3.0.0.tar.gz) = 2493613 bytes
SHA1 (patch-ab) = 0b364394ae03f31c9ed966039f2f2cd2e054bca1
SHA1 (patch-ac) = 9cbf5ff897cae129455081c941d7ae355b525d1b
SHA1 (patch-ag) = c9c500490948a03b6f5e2fa409f52112edbf7e92