Initial import of prboom-2.2.1
Prboom is a modified version of the ID Software's classic game Doom. It runs on several platforms (include Win32 and Unixes) and features many additions to the original game. It also supports multiplayer games. Note: this package lacks audio support for now, because we don't have SDL_mixer yet. I hope to enable it in the future.
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18
games/prboom/Makefile
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18
games/prboom/Makefile
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# $NetBSD: Makefile,v 1.1.1.1 2001/07/26 12:33:59 zuntum Exp $
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#
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DISTNAME= prboom-2.2.1
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CATEGORIES= games
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MASTER_SITES= http://prdownloads.sourceforge.net/prboom/
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MAINTAINER= zuntum@netbsd.org
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HOMEPAGE= http://prboom.sourceforge.net/
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COMMENT= multiplayer-capable and modified version of ID's classic doom game
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USE_BUILDLINK_ONLY= YES
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GNU_CONFIGURE= YES
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#CONFIGURE_ARGS+= --enable-gl
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.include "../../net/SDL_net/buildlink.mk"
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.include "../../mk/bsd.pkg.mk"
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7
games/prboom/distinfo
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games/prboom/distinfo
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$NetBSD: distinfo,v 1.1.1.1 2001/07/26 12:33:59 zuntum Exp $
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SHA1 (prboom-2.2.1.tar.gz) = 9baf0963c6e4aec4022de0408cc15bf3f8ab393e
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Size (prboom-2.2.1.tar.gz) = 1006973 bytes
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SHA1 (patch-aa) = 3578b8c1a32db0ff804a75c35bfa4fbc9782901c
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SHA1 (patch-ab) = 0f805aead21ce92fcaac17f060ded0e15a807e1d
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SHA1 (patch-ac) = 7bf1bc9061cacc93549596c56d769714cb432b88
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16
games/prboom/patches/patch-aa
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games/prboom/patches/patch-aa
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$NetBSD: patch-aa,v 1.1.1.1 2001/07/26 12:33:59 zuntum Exp $
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--- configure.orig Mon Jun 18 00:14:24 2001
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+++ configure
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@@ -922,9 +922,9 @@
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if test "x$prefix" != xNONE; then
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- DOOMWADDIR="$prefix/share/games/doom"
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+ DOOMWADDIR="$prefix/share/doom"
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else
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- DOOMWADDIR="$ac_default_prefix/share/games/doom"
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+ DOOMWADDIR="$ac_default_prefix/share/doom"
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fi
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cat >> confdefs.h <<EOF
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#define DOOMWADDIR "$DOOMWADDIR"
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13
games/prboom/patches/patch-ab
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games/prboom/patches/patch-ab
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$NetBSD: patch-ab,v 1.1.1.1 2001/07/26 12:33:59 zuntum Exp $
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--- data/Makefile.in.orig Sat Jun 23 11:57:48 2001
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+++ data/Makefile.in
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@@ -91,7 +91,7 @@
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VERSION = @VERSION@
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ac_aux_dir = @ac_aux_dir@
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-waddir = $(datadir)/games/doom
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+waddir = $(datadir)/doom
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wad_DATA = prboom.wad
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EXTRA_DIST = prboom.wad
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mkinstalldirs = $(SHELL) $(top_srcdir)/autotools/mkinstalldirs
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13
games/prboom/patches/patch-ac
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games/prboom/patches/patch-ac
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$NetBSD: patch-ac,v 1.1.1.1 2001/07/26 12:33:59 zuntum Exp $
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--- src/Makefile.in.orig Sat Jun 23 11:57:51 2001
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+++ src/Makefile.in
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@@ -97,7 +97,7 @@
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SUBDIRS = SDL POSIX
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-gamesdir = $(prefix)/games
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+gamesdir = $(prefix)/bin
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EXTRA_PROGRAMS = prboom-game-server
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games_PROGRAMS = prboom @BUILD_SERVER@
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4
games/prboom/pkg/DESCR
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games/prboom/pkg/DESCR
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Prboom is a modified version of the ID Software's classic game Doom.
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It runs on several platforms (include Win32 and Unixes) and features
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many additions to the original game. It also supports multiplayer
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games.
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games/prboom/pkg/PLIST
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games/prboom/pkg/PLIST
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@comment $NetBSD: PLIST,v 1.1.1.1 2001/07/26 12:33:59 zuntum Exp $
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bin/prboom
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bin/prboom-game-server
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man/man5/boom.cfg.5
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man/man6/prboom-game-server.6
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man/man6/prboom.6
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share/doc/prboom/AUTHORS
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share/doc/prboom/COPYING
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share/doc/prboom/MBF.txt
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share/doc/prboom/MBFFAQ.txt
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share/doc/prboom/NEWS
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share/doc/prboom/README
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share/doc/prboom/README.compat
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share/doc/prboom/README.demos
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share/doc/prboom/boom.txt
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share/doom/prboom.wad
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@dirrm share/doom
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@dirrm share/doc/prboom
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