Fix build on SunOS (lots of ambiguous math)
This commit is contained in:
parent
7ca0ae55ba
commit
2cad61d2e8
11 changed files with 314 additions and 6 deletions
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@ -1,4 +1,4 @@
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$NetBSD: distinfo,v 1.8 2012/10/11 11:36:20 marino Exp $
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$NetBSD: distinfo,v 1.9 2014/02/09 17:09:03 wiedi Exp $
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SHA1 (ivan-0.50.tar.gz) = e4c5ae2b9bdfd59a0ed3c87a504043df12b0f1a4
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RMD160 (ivan-0.50.tar.gz) = 7e84340cd8fdfbdaaf7fde730fc0a76b137e2e91
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@ -6,6 +6,15 @@ Size (ivan-0.50.tar.gz) = 803651 bytes
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SHA1 (patch-FeLib_Source_bitmap.cc) = 88a4c73046069aed5e3a3c67ed22a1f22230254a
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SHA1 (patch-FeLib_Source_festring.cpp) = f45e5a3228f168888ecb5f645f463a2b8a3d903a
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SHA1 (patch-FeLib_Source_fetime.cpp) = f941686fedd9603f1d89c0edb205caceef4b27ba
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SHA1 (patch-Main_Source_bodypart.cpp) = 56880c6515a615dbd51e423416c35f8fa19aa2c2
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SHA1 (patch-Main_Source_char.cpp) = e6c5417416330a79fd38d0227d329db63f36c002
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SHA1 (patch-Main_Source_gear.cpp) = 6fb8ee978033701b86bbaf14f17fde78194c530d
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SHA1 (patch-Main_Source_human.cpp) = db8160fd618c2481046df42d4a389259bc0cde2a
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SHA1 (patch-Main_Source_item.cpp) = e546ccba7a445f818aab9cd22b74aa0d99efa745
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SHA1 (patch-Main_Source_materias.cpp) = b4ad153e784acab903aacb16457162253a13c3fd
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SHA1 (patch-Main_Source_rain.cpp) = c42e2bc7022b8584adadd27a906307b9f517a2ba
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SHA1 (patch-Main_Source_stack.cpp) = 6af80f842478be248b80d46c5cd72c02de6dfc7b
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SHA1 (patch-Main_Source_wsquare.cpp) = 8d0c40235bdfef17b1d1030a543aee313740f22b
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SHA1 (patch-aa) = a52f3945a79e12cc72d30d9609c4bf390809a5bd
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SHA1 (patch-ab) = 63f215564ee0922d1daa5240b5a3b3b4afc5db24
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SHA1 (patch-ac) = 42150fb33cbc0136bd702ab5cb26dcbc9d7c717c
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@ -16,7 +25,7 @@ SHA1 (patch-ag) = 58c92ccf5cad81c8030bb0e7f885e95b1ca4d555
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SHA1 (patch-ah) = 56fa7992634cd699eeccbb6702f2ec499d149a21
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SHA1 (patch-ai) = 0bd4ee24abae746489452a5a3fba11f5cb1965e4
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SHA1 (patch-aj) = 61d62867bb5fee01f8c243bc255de30a85781a76
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SHA1 (patch-ak) = 3ca89be9258c4ecc4a2ba16df9faa574983affa1
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SHA1 (patch-ak) = f7c043fad5c5cc1c72fd4dbc6db0a4ae3bce8d51
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SHA1 (patch-al) = 32e9e591e5967ec24525c5a6d5ddbb6294287b3b
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SHA1 (patch-am) = a631ea77b56262915181f8b0a6ed700596c820e1
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SHA1 (patch-an) = 48e334a68d12bfc23ea642956e0119ee0c6189c0
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32
games/ivan/patches/patch-Main_Source_bodypart.cpp
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32
games/ivan/patches/patch-Main_Source_bodypart.cpp
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@ -0,0 +1,32 @@
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$NetBSD: patch-Main_Source_bodypart.cpp,v 1.1 2014/02/09 17:09:03 wiedi Exp $
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fix ambiguous math functions on SunOS
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--- Main/Source/bodypart.cpp.orig 2004-12-10 15:51:44.000000000 +0000
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+++ Main/Source/bodypart.cpp
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@@ -585,7 +585,7 @@ int corpse::GetOfferValue(int Receiver)
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double corpse::GetWeaponStrength() const
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{
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- return GetFormModifier() * GetDeceased()->GetTorso()->GetMainMaterial()->GetStrengthValue() * sqrt(GetDeceased()->GetTorso()->GetMainMaterial()->GetWeight());
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+ return GetFormModifier() * GetDeceased()->GetTorso()->GetMainMaterial()->GetStrengthValue() * sqrt((double)GetDeceased()->GetTorso()->GetMainMaterial()->GetWeight());
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}
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truth corpse::CanBeEatenByAI(const character* Eater) const
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@@ -1742,7 +1742,7 @@ void bodypart::Be()
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void bodypart::SpillBlood(int HowMuch, v2 Pos)
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{
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if(HowMuch && (!Master || Master->SpillsBlood()) && (IsAlive() || MainMaterial->IsLiquid()) && !game::IsInWilderness())
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- GetNearLSquare(Pos)->SpillFluid(0, CreateBlood(long(HowMuch * sqrt(BodyPartVolume) / 2)), false, false);
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+ GetNearLSquare(Pos)->SpillFluid(0, CreateBlood(long(HowMuch * sqrt((double)BodyPartVolume) / 2)), false, false);
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}
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void bodypart::SpillBlood(int HowMuch)
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@@ -1750,7 +1750,7 @@ void bodypart::SpillBlood(int HowMuch)
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if(HowMuch && (!Master || Master->SpillsBlood()) && (IsAlive() || MainMaterial->IsLiquid()) && !game::IsInWilderness())
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for(int c = 0; c < GetSquaresUnder(); ++c)
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if(GetLSquareUnder(c))
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- GetLSquareUnder(c)->SpillFluid(0, CreateBlood(long(HowMuch * sqrt(BodyPartVolume) / 2)), false, false);
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+ GetLSquareUnder(c)->SpillFluid(0, CreateBlood(long(HowMuch * sqrt((double)BodyPartVolume) / 2)), false, false);
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}
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void bodypart::SignalEnchantmentChange()
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50
games/ivan/patches/patch-Main_Source_char.cpp
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50
games/ivan/patches/patch-Main_Source_char.cpp
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@ -0,0 +1,50 @@
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$NetBSD: patch-Main_Source_char.cpp,v 1.1 2014/02/09 17:09:03 wiedi Exp $
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fix ambiguous math functions on SunOS
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--- Main/Source/char.cpp.orig 2004-12-10 21:10:02.000000000 +0000
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+++ Main/Source/char.cpp
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@@ -2169,7 +2169,7 @@ void character::Vomit(v2 Pos, int Amount
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}
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if(!game::IsInWilderness())
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- GetNearLSquare(Pos)->ReceiveVomit(this, liquid::Spawn(GetVomitMaterial(), long(sqrt(GetBodyVolume()) * Amount / 1000)));
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+ GetNearLSquare(Pos)->ReceiveVomit(this, liquid::Spawn(GetVomitMaterial(), long(sqrt((double)GetBodyVolume()) * Amount / 1000)));
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}
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truth character::Polymorph(character* NewForm, int Counter)
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@@ -4261,7 +4261,7 @@ void character::DrawPanel(truth Animatio
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void character::CalculateDodgeValue()
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{
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- DodgeValue = 0.05 * GetMoveEase() * GetAttribute(AGILITY) / sqrt(GetSize());
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+ DodgeValue = 0.05 * GetMoveEase() * GetAttribute(AGILITY) / sqrt((double)GetSize());
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if(IsFlying())
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DodgeValue *= 2;
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@@ -7396,7 +7396,7 @@ void character::SpillFluid(character* Sp
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for(c = 0; c < BodyParts; ++c)
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if(GetBodyPart(c))
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{
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- Modifier[c] = long(sqrt(GetBodyPart(c)->GetVolume()));
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+ Modifier[c] = long(sqrt((double)GetBodyPart(c)->GetVolume()));
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if(Modifier[c])
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Modifier[c] *= 1 + (RAND() & 3);
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@@ -7706,7 +7706,7 @@ void characterdatabase::PostProcess()
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void character::EditDealExperience(long Price)
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{
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- EditExperience(CHARISMA, sqrt(Price) / 5, 1 << 9);
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+ EditExperience(CHARISMA, sqrt((double)Price) / 5, 1 << 9);
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}
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void character::PrintBeginLeprosyMessage() const
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@@ -7951,7 +7951,7 @@ void character::RegenerateStamina()
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if(Sweats() && TorsoIsAlive() && !RAND_N(30) && !game::IsInWilderness())
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{
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- long Volume = long(.05 * sqrt(GetBodyVolume()));
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+ long Volume = long(.05 * sqrt((double)GetBodyVolume()));
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if(GetTirednessState() == FAINTING)
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Volume <<= 1;
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32
games/ivan/patches/patch-Main_Source_gear.cpp
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32
games/ivan/patches/patch-Main_Source_gear.cpp
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@ -0,0 +1,32 @@
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$NetBSD: patch-Main_Source_gear.cpp,v 1.1 2014/02/09 17:09:03 wiedi Exp $
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fix ambiguous math functions on SunOS
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--- Main/Source/gear.cpp.orig 2004-12-10 15:51:45.000000000 +0000
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+++ Main/Source/gear.cpp
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@@ -159,7 +159,7 @@ long meleeweapon::GetPrice() const
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WeaponStrengthModifier *= WeaponStrengthModifier;
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WeaponStrengthModifier *= GetMainMaterial()->GetWeight();
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WeaponStrengthModifier *= Max((10 + Enchantment) * 0.1, 0.1);
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- return long(WeaponStrengthModifier / (20000000.0 * sqrt(GetWeight())))
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+ return long(WeaponStrengthModifier / (20000000.0 * sqrt((double)GetWeight())))
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+ GetEnchantedPrice(Enchantment);
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}
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@@ -492,7 +492,7 @@ truth thunderhammer::ReceiveDamage(chara
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long armor::GetPrice() const
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{
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double StrengthValue = GetStrengthValue();
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- return long(StrengthValue * StrengthValue * StrengthValue * 20 / sqrt(GetWeight()));
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+ return long(StrengthValue * StrengthValue * StrengthValue * 20 / sqrt((double)GetWeight()));
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}
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int belt::GetFormModifier() const
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@@ -543,7 +543,7 @@ truth armor::CanBePiledWith(const item*
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long shield::GetPrice() const /* temporary... */
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{
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double StrengthValue = GetStrengthValue();
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- return long(sqrt(GetBaseBlockValue()) * StrengthValue * StrengthValue) + item::GetPrice();
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+ return long(sqrt((double)GetBaseBlockValue()) * StrengthValue * StrengthValue) + item::GetPrice();
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}
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void armor::Save(outputfile& SaveFile) const
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14
games/ivan/patches/patch-Main_Source_human.cpp
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14
games/ivan/patches/patch-Main_Source_human.cpp
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$NetBSD: patch-Main_Source_human.cpp,v 1.1 2014/02/09 17:09:03 wiedi Exp $
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fix ambiguous sqrt on SunOS
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--- Main/Source/human.cpp.orig 2004-12-10 21:10:04.000000000 +0000
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+++ Main/Source/human.cpp
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@@ -2701,7 +2701,7 @@ void smith::BeTalkedTo()
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void humanoid::CalculateDodgeValue()
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{
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- DodgeValue = 0.05 * GetMoveEase() * GetAttribute(AGILITY) / sqrt(GetSize());
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+ DodgeValue = 0.05 * GetMoveEase() * GetAttribute(AGILITY) / sqrt((double)GetSize());
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if(IsFlying())
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DodgeValue *= 2;
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68
games/ivan/patches/patch-Main_Source_item.cpp
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68
games/ivan/patches/patch-Main_Source_item.cpp
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$NetBSD: patch-Main_Source_item.cpp,v 1.1 2014/02/09 17:09:03 wiedi Exp $
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fix ambiguous math functions on SunOS
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--- Main/Source/item.cpp.orig 2004-12-10 15:51:46.000000000 +0000
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+++ Main/Source/item.cpp
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@@ -88,7 +88,7 @@ item::~item()
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void item::Fly(character* Thrower, int Direction, int Force)
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{
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- int Range = Force * 25 / Max(long(sqrt(GetWeight())), 1L);
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+ int Range = Force * 25 / Max(long(sqrt((double)GetWeight())), 1L);
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lsquare* LSquareUnder = GetLSquareUnder();
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RemoveFromSlot();
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@@ -137,7 +137,7 @@ void item::Fly(character* Thrower, int D
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if(!JustHit->IsFlyable())
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{
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Breaks = true;
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- JustHit->GetOLTerrain()->HasBeenHitByItem(Thrower, this, int(BaseDamage * sqrt(RangeLeft)));
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+ JustHit->GetOLTerrain()->HasBeenHitByItem(Thrower, this, int(BaseDamage * sqrt((double)RangeLeft)));
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break;
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}
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else
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@@ -153,7 +153,7 @@ void item::Fly(character* Thrower, int D
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if(JustHit->GetCharacter())
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{
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- int Damage = int(BaseDamage * sqrt(RangeLeft));
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+ int Damage = int(BaseDamage * sqrt((double)RangeLeft));
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double ToHitValue = BaseToHitValue * RangeLeft;
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int Returned = HitCharacter(Thrower, JustHit->GetCharacter(), Damage, ToHitValue, Direction);
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@@ -170,7 +170,7 @@ void item::Fly(character* Thrower, int D
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}
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if(Breaks)
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- ReceiveDamage(Thrower, int(sqrt(GetWeight() * RangeLeft) / 10), THROW|PHYSICAL_DAMAGE, Direction);
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+ ReceiveDamage(Thrower, int(sqrt((double) (GetWeight() * RangeLeft)) / 10), THROW|PHYSICAL_DAMAGE, Direction);
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if(Exists() && GetLSquareUnder()->GetRoom())
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GetLSquareUnder()->GetRoom()->AddItemEffect(this);
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@@ -200,7 +200,7 @@ int item::HitCharacter(character* Throwe
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double item::GetWeaponStrength() const
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{
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- return GetFormModifier() * GetMainMaterial()->GetStrengthValue() * sqrt(GetMainMaterial()->GetWeight());
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+ return GetFormModifier() * GetMainMaterial()->GetStrengthValue() * sqrt((double)GetMainMaterial()->GetWeight());
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}
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int item::GetStrengthRequirement() const
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@@ -786,7 +786,7 @@ int item::GetOfferValue(int Receiver) co
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{
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/* Temporary */
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- int OfferValue = int(sqrt(GetTruePrice()));
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+ int OfferValue = int(sqrt((double)GetTruePrice()));
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if(Receiver == GetAttachedGod())
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OfferValue <<= 1;
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@@ -1489,7 +1489,7 @@ long item::GetFixPrice() const
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Clone->RemoveRust();
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long FixPrice = Clone->GetTruePrice();
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Clone->SendToHell();
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- return Max(long(3.5 * sqrt(FixPrice)), 10L);
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+ return Max(long(3.5 * sqrt((double)FixPrice)), 10L);
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}
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void item::AddTrapName(festring& String, int Amount) const
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32
games/ivan/patches/patch-Main_Source_materias.cpp
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32
games/ivan/patches/patch-Main_Source_materias.cpp
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$NetBSD: patch-Main_Source_materias.cpp,v 1.1 2014/02/09 17:09:03 wiedi Exp $
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fix ambiguous math functions on SunOS
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--- Main/Source/materias.cpp.orig 2004-10-26 19:37:03.000000000 +0000
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+++ Main/Source/materias.cpp
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@@ -117,7 +117,7 @@ material* organic::EatEffect(character*
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if(GetSpoilLevel() > 0)
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{
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- Eater->BeginTemporaryState(CONFUSED, int(Amount * GetSpoilLevel() * sqrt(GetNutritionValue()) / 1000));
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+ Eater->BeginTemporaryState(CONFUSED, int(Amount * GetSpoilLevel() * sqrt((double)GetNutritionValue()) / 1000));
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if(GetBodyFlags() & CAN_HAVE_PARASITE
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&& !(RAND() % (250 / GetSpoilLevel())))
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@@ -125,7 +125,7 @@ material* organic::EatEffect(character*
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}
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if(GetSpoilLevel() > 4)
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- Eater->BeginTemporaryState(POISONED, int(Amount * (GetSpoilLevel() - 4) * sqrt(GetNutritionValue()) / 1000));
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+ Eater->BeginTemporaryState(POISONED, int(Amount * (GetSpoilLevel() - 4) * sqrt((double)GetNutritionValue()) / 1000));
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if(Volume != Amount)
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{
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@@ -281,7 +281,7 @@ truth ironalloy::TryToRust(long Modifier
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if(!Volume)
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Volume = GetVolume();
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- long Chance = long(30000000. * sqrt(Volume) / (Modifier * GetRustModifier()));
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+ long Chance = long(30000000. * sqrt((double)Volume) / (Modifier * GetRustModifier()));
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if(Chance <= 1 || !(RAND() % Chance))
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return true;
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23
games/ivan/patches/patch-Main_Source_rain.cpp
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23
games/ivan/patches/patch-Main_Source_rain.cpp
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$NetBSD: patch-Main_Source_rain.cpp,v 1.1 2014/02/09 17:09:03 wiedi Exp $
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fix ambiguous math functions on SunOS
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--- Main/Source/rain.cpp.orig 2004-10-26 19:37:04.000000000 +0000
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+++ Main/Source/rain.cpp
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@@ -12,7 +12,7 @@
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/* Compiled through materset.cpp */
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-rain::rain(liquid* Liquid, lsquare* LSquareUnder, v2 Speed, int Team, truth OwnLiquid) : entity(OwnLiquid ? HAS_BE : 0), Next(0), Drop(0), Liquid(Liquid), LSquareUnder(LSquareUnder), Speed(Speed), SpeedAbs(long(sqrt(Speed.GetLengthSquare()))), Drops(0), OwnLiquid(OwnLiquid), Team(Team)
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+rain::rain(liquid* Liquid, lsquare* LSquareUnder, v2 Speed, int Team, truth OwnLiquid) : entity(OwnLiquid ? HAS_BE : 0), Next(0), Drop(0), Liquid(Liquid), LSquareUnder(LSquareUnder), Speed(Speed), SpeedAbs(long(sqrt((double)Speed.GetLengthSquare()))), Drops(0), OwnLiquid(OwnLiquid), Team(Team)
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{
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Emitation = Liquid->GetEmitation();
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BeCounter = RAND_N(50);
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@@ -164,7 +164,7 @@ void rain::Load(inputfile& SaveFile)
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Emitation = Liquid->GetEmitation();
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SaveFile >> Speed;
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Team = ReadType<uchar>(SaveFile);
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- SpeedAbs = long(sqrt(Speed.GetLengthSquare()));
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+ SpeedAbs = long(sqrt((double)Speed.GetLengthSquare()));
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}
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outputfile& operator<<(outputfile& SaveFile, const rain* Rain)
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23
games/ivan/patches/patch-Main_Source_stack.cpp
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23
games/ivan/patches/patch-Main_Source_stack.cpp
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$NetBSD: patch-Main_Source_stack.cpp,v 1.1 2014/02/09 17:09:03 wiedi Exp $
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fix ambiguous math functions on SunOS
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--- Main/Source/stack.cpp.orig 2004-12-10 15:51:48.000000000 +0000
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+++ Main/Source/stack.cpp
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@@ -1170,7 +1170,7 @@ void stack::SpillFluid(character* Spille
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if(!Items)
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return;
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- double ChanceMultiplier = 1. / (300 + sqrt(Volume));
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+ double ChanceMultiplier = 1. / (300 + sqrt((double)Volume));
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itemvector ItemVector;
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FillItemVector(ItemVector);
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@@ -1178,7 +1178,7 @@ void stack::SpillFluid(character* Spille
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if(ItemVector[c]->Exists() && ItemVector[c]->AllowFluids())
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{
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long ItemVolume = ItemVector[c]->GetVolume();
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- double Root = sqrt(ItemVolume);
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+ double Root = sqrt((double)ItemVolume);
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if(Root > RAND() % 200 || Root > RAND() % 200)
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{
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14
games/ivan/patches/patch-Main_Source_wsquare.cpp
Normal file
14
games/ivan/patches/patch-Main_Source_wsquare.cpp
Normal file
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$NetBSD: patch-Main_Source_wsquare.cpp,v 1.1 2014/02/09 17:09:03 wiedi Exp $
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fix ambiguous fabs(int) on SunOS
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--- Main/Source/wsquare.cpp.orig 2004-12-10 15:51:48.000000000 +0000
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+++ Main/Source/wsquare.cpp
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@@ -167,7 +167,7 @@ truth wsquare::SignalSeen()
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void wsquare::CalculateLuminance()
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{
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- double T = log(1. + fabs(GetWorldMap()->GetAltitude(Pos)) / 500.);
|
||||
+ double T = log(1. + fabs((double)GetWorldMap()->GetAltitude(Pos)) / 500.);
|
||||
int Element = Min((128 - int(37.5 * T)), 255);
|
||||
Luminance = MakeRGB24(Element, Element, Element);
|
||||
}
|
|
@ -1,8 +1,8 @@
|
|||
$NetBSD: patch-ak,v 1.1 2008/07/27 21:44:47 dholland Exp $
|
||||
$NetBSD: patch-ak,v 1.2 2014/02/09 17:09:03 wiedi Exp $
|
||||
|
||||
--- Main/Source/lsquare.cpp~ 2004-12-10 10:51:47.000000000 -0500
|
||||
+++ Main/Source/lsquare.cpp 2008-07-27 16:34:33.000000000 -0400
|
||||
@@ -1585,7 +1585,7 @@
|
||||
--- Main/Source/lsquare.cpp.orig 2004-12-10 15:51:47.000000000 +0000
|
||||
+++ Main/Source/lsquare.cpp
|
||||
@@ -1585,7 +1585,7 @@ truth lsquare::Duplicate(const beamdata&
|
||||
character* Character = GetCharacter();
|
||||
|
||||
if(Character)
|
||||
|
@ -11,3 +11,14 @@ $NetBSD: patch-ak,v 1.1 2008/07/27 21:44:47 dholland Exp $
|
|||
|
||||
if(GetStack()->Duplicate(DuplicatedSomething ? 4 : 5, Beam.SpecialParameters))
|
||||
DuplicatedSomething = true;
|
||||
@@ -2186,8 +2186,8 @@ void lsquare::SpillFluid(character* Spil
|
||||
Spiller->Hostility(GetCharacter());
|
||||
|
||||
long CharVolume = GetCharacter()->GetVolume();
|
||||
- double ChanceMultiplier = 1. / (300 + sqrt(GetStack()->GetVolume() + CharVolume));
|
||||
- double Root = sqrt(CharVolume);
|
||||
+ double ChanceMultiplier = 1. / (300 + sqrt((double)(GetStack()->GetVolume() + CharVolume)));
|
||||
+ double Root = sqrt((double)CharVolume);
|
||||
|
||||
if(ForceHit || Root > RAND() % 400 || Root > RAND() % 400)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue