Update games/wesnoth to 1.12.6

Changes:
Version 1.12.6:
 * Campaigns:
   * Legend of Wesmere:
     * Fixed recruit lists for AI sides in MP mode.
     * Made it so the campaign displays an error and aborts when started with
       Shuffle Sides enabled in MP mode.
 * Language and i18n:
   * Updated translations: British English, Galician, Italian, Japanese,
     Portuguese, RACV, Russian, Scottish Gaelic, Slovak, Spanish, Swedish
 * Terrains:
   * Fixed glitches of river ford transitions.
 * User interface:
   * GUI1 comboboxes now use the thinner menu frame style.
   * Fixed minimap buttons appearing without contents or in the wrong state
     when the game window is resized, when using debug commands to toggle fog
     and/or shroud, and probably a lot of other occurrences that are now
     covered by a proper fix on top of the quick hacks shipped with versions
     1.11.16 and 1.12.3.
   * Fixed MP lobby games list coming up empty when Invert is checked while
     Apply Filter is not (bug #23117).
   * Fixed Observers icon appearing behind other top bar items in MP games on
     horizontal UI resolutions < 1024 (bug #24455).
   * Fixed ToD schedule progress indicator appearing behind other top bar items
     on vertical UI resolutions < 600.
 * Miscellaneous and bug fixes:
   * Revert all updates to hot-key handling which broke letter-based short-cuts
     on non-US keyboard layouts, where characters are in different key
     locations (bug #24186).
   * Fix the move-to-targets candidate action of the default AI ignoring tunnels
   * Fix two rare bugs in the goto candidate action that resulted in goto moves
     by other units being skipped after a unit could not get to its goal.
   * Fixed possible assertion failures in multiplayer.
   * Fixed false positive OOS messages in replay when replaying games from an
     older Wesnoth version.
   * Fixed saving the game during a replay creating corrupt saves (bug #23310).
   * Fixed unit test compilation against Boost 1.60 and later (bug #24234).
This commit is contained in:
leot 2016-06-18 21:18:16 +00:00
parent d358b78109
commit 2ccec1ba17
2 changed files with 7 additions and 7 deletions

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@ -1,6 +1,6 @@
# $NetBSD: Makefile,v 1.117 2015/12/05 21:25:44 adam Exp $
# $NetBSD: Makefile,v 1.118 2016/06/18 21:18:16 leot Exp $
DISTNAME= wesnoth-1.12.5
DISTNAME= wesnoth-1.12.6
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=wesnoth/}
EXTRACT_SUFX= .tar.bz2

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@ -1,9 +1,9 @@
$NetBSD: distinfo,v 1.57 2015/11/21 16:13:39 leot Exp $
$NetBSD: distinfo,v 1.58 2016/06/18 21:18:16 leot Exp $
SHA1 (wesnoth-1.12.5.tar.bz2) = 7bcfa9c5e36e139e0f93578eba717fd7af773b2a
RMD160 (wesnoth-1.12.5.tar.bz2) = 5c615864f35b3a6627ff7a28b3e490ae7f600299
SHA512 (wesnoth-1.12.5.tar.bz2) = 1a785c02389cd4bdc79b61f62c5bb98f01fde61c3923527195a5a8e8f8986349fcda3d40a4fb14248626ea8e79eba12b8232e39cce08bfea7fbdf3d9627d53b4
Size (wesnoth-1.12.5.tar.bz2) = 387726941 bytes
SHA1 (wesnoth-1.12.6.tar.bz2) = 225b018d9e61191d3c48663a515ecca82c4d8995
RMD160 (wesnoth-1.12.6.tar.bz2) = 8a097e8b711e428799ebc0b95e8d771d83035db6
SHA512 (wesnoth-1.12.6.tar.bz2) = 12ca3b5de8fd385b05cc8e76604f7aed68127a7542599d6e97cce793e10636e00bd65dcb088701e20ccc7191f41b1d67a00b291f885df880fac00d13d6fbde7a
Size (wesnoth-1.12.6.tar.bz2) = 387869758 bytes
SHA1 (patch-CMakeLists.txt) = 1f17a95793db0d311508f1ff93f9aacedc7782f9
SHA1 (patch-ae) = 17c9f08bbe2aeb12771fc1c3430b1cf84ee75e15
SHA1 (patch-af) = ed3ef2d26a33b87e42e8c820c669315b81bf7938