Changes 1.4.0:

New Games:
  - Added support for Lands of Lore: The Throne of Chaos.
  - Added support for Blue's Birthday Adventure.
  - Added support for Ringworld: Revenge Of The Patriarch.
  - Added support for the Amiga version of Conquests of the Longbow.
New Ports:
  - Added PlayStation 3 port.
General:
  - Fixed the ARM assembly routine for reverse stereo audio.
  - Added support for building with MacPorts out of the box.
AGI:
  - Implemented sound support for the DOS version of Winnie the Pooh in the
    Hundred Acre Wood.
AGOS:
  - Implemented support for loading data directly from InstallShield
    cabinets in The Feeble Files and Simon the Sorcerer's Puzzle Pack.
  - Fixed loading and saving in the PC version of Waxworks.
  - Fixed music in the PC versions of Elvira 1/2 and Waxworks.
Groovie:
  - Added support for the iOS version of The 7th Guest.
Lure:
  - Fixed crash when trying to talk and ask something at the same time.
SCI:
  - Added better handling of digital vs. synthesized sound effects. If the
    "Mixed Adlib / MIDI mode" checkbox is checked, the engine will prefer
    digital sound effects, otherwise their synthesized counterparts will be
    preferred instead, if both versions of the same effect exist.
SCUMM:
  - Implemented PC Speaker support for SCUMM v5 games.
  - Fixed priority bug in iMuse. As a result the AdLib music should sound
    better, since important notes are not interrupted anymore.
  - Implemented CMS support for Loom, The Secret of Monkey Island and
    Indiana Jones and the Last Crusade.
  - Improved palette handling for the Amiga version of Indiana Jones and the
    Fate of Atlantis.
Broken Sword 1:
  - Fix freeze in Windows demo.
  - Fix crash when using cutscene subtitles pack with the Macintosh version.
Tinsel:
  - Fixed deleting saved games from the list of saved games (from the launcher
    and the in-game ScummVM menu).
  - The US version of Discworld II now shows the correct title screen and
    language flag.
Android port:
  - Fixed plugins on Android 3.x.
  - Moved the default saved game location to the SD card.
This commit is contained in:
adam 2011-11-13 09:07:32 +00:00
parent a1a9959ef1
commit 3a934a1b63
2 changed files with 6 additions and 6 deletions

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@ -1,6 +1,6 @@
# $NetBSD: Makefile,v 1.66 2011/07/27 12:27:56 adam Exp $
# $NetBSD: Makefile,v 1.67 2011/11/13 09:07:32 adam Exp $
DISTNAME= scummvm-1.3.1
DISTNAME= scummvm-1.4.0
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=scummvm/}
EXTRACT_SUFX= .tar.bz2

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@ -1,6 +1,6 @@
$NetBSD: distinfo,v 1.38 2011/07/27 12:27:56 adam Exp $
$NetBSD: distinfo,v 1.39 2011/11/13 09:07:32 adam Exp $
SHA1 (scummvm-1.3.1.tar.bz2) = 5f92d22f934448b1ca731fd694422c263134bf62
RMD160 (scummvm-1.3.1.tar.bz2) = 181838d1a89028a5b66ed4d2ed8c65a4444623c4
Size (scummvm-1.3.1.tar.bz2) = 10479934 bytes
SHA1 (scummvm-1.4.0.tar.bz2) = 92196b062771407d13617caef5efd4895c4e4b5d
RMD160 (scummvm-1.4.0.tar.bz2) = ad4e43f46ec10dc7c3becb52b172ac501fd38941
Size (scummvm-1.4.0.tar.bz2) = 15580242 bytes
SHA1 (patch-aa) = dd038b5c60261919130bc670241fc305fb3d0d00