Update to 2.2.6.

Changes:
- fix Inferno intermission screen crash
- fix lockup for other netgame clients when one client quits
- fix memory leak in netgame server
- fix SDL_LockScreen crashes on Win32
- fix fuzz drawing for hi-res
- network games should survive temporary loss of connection
- fix dehacked NOSECTOR/NOBLOCKMAP effects
- fix player spawn sound
This commit is contained in:
snj 2004-10-10 17:28:24 +00:00
parent b71b38c93d
commit 501ab9051a
2 changed files with 5 additions and 6 deletions

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@ -1,7 +1,6 @@
# $NetBSD: Makefile,v 1.17 2004/10/03 00:14:46 tv Exp $
# $NetBSD: Makefile,v 1.18 2004/10/10 17:28:24 snj Exp $
DISTNAME= prboom-2.2.5
PKGREVISION= 1
DISTNAME= prboom-2.2.6
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=prboom/}

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@ -1,7 +1,7 @@
$NetBSD: distinfo,v 1.5 2004/09/25 20:02:55 snj Exp $
$NetBSD: distinfo,v 1.6 2004/10/10 17:28:24 snj Exp $
SHA1 (prboom-2.2.5.tar.gz) = 4a0f46345952d659e8c49a612e493bd63f2b24ea
Size (prboom-2.2.5.tar.gz) = 1046392 bytes
SHA1 (prboom-2.2.6.tar.gz) = b5d7df2b8627237bc1feb9c864268e887d86cc93
Size (prboom-2.2.6.tar.gz) = 1047612 bytes
SHA1 (patch-aa) = 19a4069837236a0d451bb309dc00c5c301b99a1c
SHA1 (patch-ab) = 15383a7d31852955c06c6c1a3045b071accf08cf
SHA1 (patch-ac) = cd334a29dd37840b7f2d80f46216b0b0487f44a4