Update to 2.2.6.
Changes: - fix Inferno intermission screen crash - fix lockup for other netgame clients when one client quits - fix memory leak in netgame server - fix SDL_LockScreen crashes on Win32 - fix fuzz drawing for hi-res - network games should survive temporary loss of connection - fix dehacked NOSECTOR/NOBLOCKMAP effects - fix player spawn sound
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2 changed files with 5 additions and 6 deletions
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# $NetBSD: Makefile,v 1.17 2004/10/03 00:14:46 tv Exp $
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# $NetBSD: Makefile,v 1.18 2004/10/10 17:28:24 snj Exp $
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DISTNAME= prboom-2.2.5
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DISTNAME= prboom-2.2.6
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PKGREVISION= 1
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CATEGORIES= games
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=prboom/}
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE:=prboom/}
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$NetBSD: distinfo,v 1.5 2004/09/25 20:02:55 snj Exp $
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$NetBSD: distinfo,v 1.6 2004/10/10 17:28:24 snj Exp $
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SHA1 (prboom-2.2.5.tar.gz) = 4a0f46345952d659e8c49a612e493bd63f2b24ea
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SHA1 (prboom-2.2.6.tar.gz) = b5d7df2b8627237bc1feb9c864268e887d86cc93
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Size (prboom-2.2.5.tar.gz) = 1046392 bytes
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Size (prboom-2.2.6.tar.gz) = 1047612 bytes
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SHA1 (patch-aa) = 19a4069837236a0d451bb309dc00c5c301b99a1c
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SHA1 (patch-aa) = 19a4069837236a0d451bb309dc00c5c301b99a1c
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SHA1 (patch-ab) = 15383a7d31852955c06c6c1a3045b071accf08cf
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SHA1 (patch-ab) = 15383a7d31852955c06c6c1a3045b071accf08cf
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SHA1 (patch-ac) = cd334a29dd37840b7f2d80f46216b0b0487f44a4
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SHA1 (patch-ac) = cd334a29dd37840b7f2d80f46216b0b0487f44a4
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