Don't forget the "-m mines" setting after the first game.

This commit is contained in:
bad 1999-12-29 16:18:53 +00:00
parent 4f7cc1bad9
commit 7b58c75c3e

View file

@ -0,0 +1,34 @@
$NetBSD: patch-aa,v 1.1 1999/12/29 16:18:53 bad Exp $
--- demineur.c.orig Thu Jul 29 23:25:30 1999
+++ demineur.c Sun Nov 14 23:28:02 1999
@@ -71,20 +71,18 @@
if ( option_mines != 0 )
{
- if ( option_mines >= board.rows * board.columns )
- {
- printf ( "Too many mines, using default number.\n" ) ;
- mines = board.mines = board.rows * board.columns / 4.8 ;
- }
- else
- {
- mines = board.mines = option_mines ;
- }
+ board.mines = option_mines; /* override default */
}
- else
+ if ( board.mines >= board.rows * board.columns )
{
- mines = board.mines = board.rows * board.columns / 4.8 ;
+ printf ( "Too many mines, using default number.\n" ) ;
+ board.mines = 0;
}
+ if ( board.mines == 0 ) /* if not set yet, use default */
+ {
+ board.mines = board.rows * board.columns / 4.8 ;
+ }
+ mines = board.mines;
elapsed = 0 ;
state = PLAYING ;