aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.
Addresses PR 32046 by Leonard Schmidt.
Fix PR 32015, no need for PKGREVISION bump, as it fails otherwise
Also, the previous version may have installed files in
lib/perl5/site_perl/**/auto/fb_c_stuff/
They will have to be manually deleted
around at either build-time or at run-time is:
USE_TOOLS+= perl # build-time
USE_TOOLS+= perl:run # run-time
Also remove some places where perl5/buildlink3.mk was being included
by a package Makefile, but all that the package wanted was the Perl
executable.
Use perl5/module.mk instead of perl5/bl3.mk, so the PLIST generating
code works. Fixes binary package to include all the files (and removes
some leftover files from the bulk build).
in the process. (More information on tech-pkg.)
Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.
Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
Changes:
Nearly exactly one year after the first ever release of Frozen-Bubble, the
team strikes back with a new release providing major features enhancements:
* a level editor has been added
* the 1p-game now comes with 100 levels (instead of 50)
* all the graphics have been re-designed
* the 2p-game features the chain-reaction mechanism (as an option)
* manual pages (from Debian)