Commit graph

9 commits

Author SHA1 Message Date
maya
91523692d7 love*: make fetchable from upstream again. bitbucket -> github 2021-02-06 13:56:35 +00:00
maya
e975990bc3 love{07,08,010,11}: install a binary called "loveN.NN" for convenience
And add a PKG_ALTERNATIVES to call it bin/love for extra convenience.

love09 is skipped because I am failing to build it right now (might look
later on...)
bump PKGREVISION
2021-02-06 11:18:25 +00:00
nia
3e0328ae70 love*: Gets lua category 2020-07-02 10:16:01 +00:00
nia
72553a79d1 games: Add love11. Based on work by myself and cfkoch in wip
LOVE is a framework for making 2D games in the Lua programming
language. LOVE is totally free, and can be used in anything from
friendly open-source hobby projects, to evil, closed-source commercial
ones.
2020-06-29 13:04:14 +00:00
nia
f08babb0b1 love08: silly hack to avoid detecting NetBSD's unversioned Lua 2020-06-24 12:30:56 +00:00
nia
b49ce5878c love08: Don't misleadingly depend on LuaJIT
LuaJIT was never actually being used but got pulled in anyway, this
breaks aarch64 builds.

Detect the standard lua library properly removes the need to include it.

I'd enable LuaJIT as an option but I can't get it to build against it...

Bump PKGREVISION
2020-06-24 12:12:41 +00:00
jperkin
38fe454b9c *: Apply revbump for graphics/giflib API change. 2020-06-05 12:48:58 +00:00
joerg
8998b34714 Request GL extensions in a way modern Mesa understands. 2019-12-22 22:26:04 +00:00
maya
524df28d03 Add love08, LOVE version 0.8.0
LOVE is a framework for making 2D games in the Lua programming
language. LOVE is totally free, and can be used in anything from
friendly open-source hobby projects, to evil, closed-source commercial
ones.

We need multiple versions as games were written for the older versions.
2018-09-30 19:12:48 +00:00