21.12
New Features:
Update to FNA3D 21.12
Update to FAudio 21.12
Fixes:
SDL2_FNAPlatform: Rethrow the fnalibs DllNotFoundException properly
ContentReader: Fix a timing issue that caused some SharedResource events to never get fired
21.11
GStreamer support is now deprecated.
Wine users should migrate to 6.20 and newer, and everyone else should move to codecs that are not patent-encumbered.
GStreamer support will be fully removed in the first release after Wine 7.0.
Removed Features:
Removed the C++ wrapper. Use the headers/PE binaries found in Wine 6.20 and newer.
Fixes:
Minor fixes and cleanups found by Coverity
Dont assert on WMA buffer and FAUDIO_FORMAT_EXTENSIBLE type
FACT: Send FACTNOTIFICATIONTYPE_CUESTOP Notification on Cue Stop
Continued work on the experimental Wine/Win32 platform backend
All checksums have been double-checked against existing RMD160 and
SHA512 hashes.
The following distfiles couldn't be fetched (possibly they are fetched
conditionally):
./audio/freeswitch-sounds-ru/distinfo freeswitch/freeswitch-sounds-ru-RU-elena-32000-1.0.13.tar.gz
./audio/freeswitch-sounds-ru/distinfo freeswitch/freeswitch-sounds-ru-RU-elena-48000-1.0.13.tar.gz
./audio/freeswitch-music/distinfo freeswitch/freeswitch-sounds-music-32000-1.0.8.tar.gz
./audio/freeswitch-music/distinfo freeswitch/freeswitch-sounds-music-48000-1.0.8.tar.gz
./audio/freeswitch-sounds-fr/distinfo freeswitch/freeswitch-sounds-fr-ca-june-32000-1.0.18.tar.gz
./audio/freeswitch-sounds-fr/distinfo freeswitch/freeswitch-sounds-fr-ca-june-48000-1.0.18.tar.gz
./audio/freeswitch-sounds-en/distinfo freeswitch/freeswitch-sounds-en-us-callie-32000-1.0.22.tar.gz
./audio/freeswitch-sounds-en/distinfo freeswitch/freeswitch-sounds-en-us-callie-48000-1.0.22.tar.gz
21.10
New Features:
Update to FNA3D 21.10
Update to FAudio 21.10
Fixes:
Remove readonly from some internal math constants, mostly a GC microoptimization
Add a warning message when FAudio fails to load
21.09
Fixes:
Game: Refactor Tick() loop to poll events more aggressively. This should dramatically improve input latency for fixed-step games with v-sync off, and stabilize timing in general for fixed-step games with v-sync on. Variable-step games should be unaffected.
SDL2_FNAPlatform: Check for : in our MonoPathRootWorkaround, to detect more rooted paths
21.08
New Features:
Introduced an experimental FNA-only DllMap implementation for .NET 5
Note that modern .NET is still not supported by FNA
Update to FNA3D 21.08
Update to FAudio 21.08
Fixes:
SDL2_FNAPlatform:
By default, minimize on focus loss when fullscreen on Windows
Fix a potential hole in Ctrl+V release detection
AudioEngine:
Constructor now properly throws NoAudioHardware when no audio hardware is present
Fix a memory leak on engine disposal
XACT: Invalid file paths properly throw FileNotFound again
21.07
New Features:
Controller GUIDs and SDL_GameController mappings are printed on device connect
Update to FNA3D 21.07
Update to FAudio 21.07
Fixes:
Fix the Any CPU configuration in FNA.sln
21.06
New Features:
Update to FNA3D 21.06
Update to FAudio 21.06
Fixes:
Removed the VS2019 app.config workaround
Fix a possible crash when opening the default Microphone
21.05
New Features:
Added SetAudioTrackEXT extension
Update to FNA3D 21.05
Update to FAudio 21.05
Fixes:
SDL2_FNAPlatform:
Changing window focus no longer unsets fullscreen, except on X11
Using "alt-tab" to switch focus out while fullscreen on Windows no longer causes error beeps when attempting to switch focus back in
Fix mouse support on Wayland
21.04
New Features:
* Added support for SDL_GetAudioDeviceSpec, coming in a future SDL release
* FACT: Implemented accurate Fast/Slow/SinCos RPC curve types
* Added support for XMA2 audio, for Xbox 360 data
Fixes:
* Voice filters/effects should be processed even when SendCount is 0
* FACT:
- Fix parsing/calculation of filter Q factors
- Enforce STOPPING flag for fade-outs or RPC releases
- Various fixes for parsing big-endian SoundBanks
21.03.05
Fixes a regression that caused SoundBanks to no longer parse correctly
21.03
New Features:
XACT:
Implemented FACT_FLAG_MANAGEDATA
Implemented the CUEPLAY and CUESTOP notification types
Added support for XACT 3.0 content
Added support for WaveBanks with endian-swapped PCM data
21.02
New Features:
XACT: All notification types with the PERSIST flag are now recorded
21.01
Fixes:
Enforce SDL 2.0.9 or newer as a build requirement
Micro-optimize byte swapping for XACT file parsing
20.12
New Features:
Added an x64 configuration to visualc
CMake project now generates a pkgconfig file
Fixes:
CMake:
Fix compatibility with CMake 2.8.12
GStreamer builds now explicitly check for >=1.9.2
Initialize the subformat for GetDeviceFormat, fixes a ton of Ubisoft games
Don't assert when FAudio_Initialize Flags includes FAUDIO_DEBUG_ENGINE
New Features:
XACT:
Add support for WAVESTOP notifications
Add support for engines without settings files (or empty settings files)
Fixes:
Add power-of-two quantum fallback paths for *BSD and Emscripten
Return a unique error code for audio engines with a bad platform ID
Fix a deadlock in Wolfenstein: The Old Blood related to callbacks
Fix a crash for streaming WaveBanks when calling Destroy
stb_vorbis: Handle malloc(0) calls
This is FAudio, an XAudio reimplementation that focuses solely on developing
fully accurate DirectX Audio runtime libraries for the FNA project, including
XAudio2, X3DAudio, XAPO, and XACT3.