Rather than add to the ifdef stew that's already there, simply don't
try to second-guess the host platform. Otherwise, we'd need more macro
checks added for, at least, NetBSD, FreeBSD, and musl, but including
sys/types.h should "just work".
(There's seemingly another unrelated portability issue directly below
that code block, but it won't break builds, and would require different
means of correction.)
Packaged in wip by Charlotte Koch
Open Asset Import Library (short name: Assimp) is a portable Open Source
library to import various well-known 3D model formats in a uniform manner.
The most recent version also knows how to export 3D files and is therefore
suitable as a general-purpose 3D model converter. See the feature list.
Assimp aims to provide a full asset conversion pipeline for use in game
engines/realtime rendering systems of any kind, but it is not limited to
this purpose. In the past, it has been used in a wide range of applications.
Changes from the wip package
-Updated HOMEPAGE
-Adjusted CATEGORIES to be consistent with DragonFly, FreeBSD and OpenBSD
-Re-build buildlink3.mk