Commit graph

4 commits

Author SHA1 Message Date
gutteridge
e0d2dec792 assimp: adjust a portability patch
Simplify, per joerg@'s suggestion "Drop the whole block. Seems much
safer."
2021-01-10 05:20:00 +00:00
gutteridge
eaf4ba362b assimp: build fix for 32-bit architectures
Rather than add to the ifdef stew that's already there, simply don't
try to second-guess the host platform. Otherwise, we'd need more macro
checks added for, at least, NetBSD, FreeBSD, and musl, but including
sys/types.h should "just work".

(There's seemingly another unrelated portability issue directly below
that code block, but it won't break builds, and would require different
means of correction.)
2021-01-07 05:15:47 +00:00
gutteridge
07b07c7292 assimp: fix Darwin and FreeBSD builds
Make this package build a dependent library consistently on all pkgsrc
platforms, so we don't get PLIST mismatches.
2021-01-05 04:50:53 +00:00
pin
e5a3e3c3c0 multimedia/assimp: import package
Packaged in wip by Charlotte Koch

Open Asset Import Library (short name: Assimp) is a portable Open Source
library to import various well-known 3D model formats in a uniform manner.
The most recent version also knows how to export 3D files and is therefore
suitable as a general-purpose 3D model converter. See the feature list.

Assimp aims to provide a full asset conversion pipeline for use in game
engines/realtime rendering systems of any kind, but it is not limited to
this purpose. In the past, it has been used in a wide range of applications.

Changes from the wip package
-Updated HOMEPAGE
-Adjusted CATEGORIES to be consistent with DragonFly, FreeBSD and OpenBSD
-Re-build buildlink3.mk
2021-01-02 07:35:44 +00:00