0.4.2:
This new version of the library fixes a couple of bugs (some small memory leaks, installation issues on MacOSX). It's avaliable at the download page, as usual.
Problems found with existing digests:
Package fotoxx distfile fotoxx-14.03.1.tar.gz
ac2033f87de2c23941261f7c50160cddf872c110 [recorded]
118e98a8cc0414676b3c4d37b8df407c28a1407c [calculated]
Package ploticus-examples distfile ploticus-2.00/plnode200.tar.gz
34274a03d0c41fae5690633663e3d4114b9d7a6d [recorded]
da39a3ee5e6b4b0d3255bfef95601890afd80709 [calculated]
Problems found locating distfiles:
Package AfterShotPro: missing distfile AfterShotPro-1.1.0.30/AfterShotPro_i386.deb
Package pgraf: missing distfile pgraf-20010131.tar.gz
Package qvplay: missing distfile qvplay-0.95.tar.gz
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
Version 0.4:
* New features:
* Support for image types (color models):
GREY, GREYA, RGB, RGBA, CMY, CMYK, CMYKA
and custom
* Additional builtin energy functions based on
luma instead of brightness
* Support for custom energy functions
* Functions to read out the energy map
* Cancel function to interrupt computations
* Additional methods for bias and rigidity masks
* Use a single progress instead of several
ones when the update is performed in steps
* Can handle input buffers non-destructively
* Performace related:
* Faster rescaling thanks to optimisations in
the code
* Spare memory when not using features (e.g. the
bias)
* Configuration
* The default installation directory is now /usr
instead of /usr/local
* Compiling under MinGW now correctly produces a
DLL with the default settings
* Now it also compiles under MS Visual C++
* All public macro names start with LQR_* (old
versions are still available but can be disabled
at configure time)
Version 0.3:
* New features:
* Enlargement is not limited to 200% any more
(it is automatically performed in steps)
* Added readout functions for the internal
visibility map
Version 0.2:
* New fetures:
* Support for 16-bit, 32-bit and 64-bit
per channel images
* Rigidity masks
* Left-right/top-bottom balance
* Performace related:
* Improved attached visibility maps
management (lower memory requirements)
* All internal buffers turned from
double to float, improving both speed
and memory requirements
* Documentation:
* Reviewed manual and completed refence
* Added man pages
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.