Changes since 19.4.5:
Added the --network option, which allows pkglint to use HTTP calls for
determining whether the homepage of a package is reachable.
Added migration from http URLs to the corresponding https URLs. This is
only done if the https URL is indeed reachable or well-known to support
https.
Added migration from https SourceForge URLs back to http URLs since a
previous pkglint run had migrated URLs to non-working https URLs. See
https://mail-index.netbsd.org/pkgsrc-changes/2020/01/18/msg205146.html.
Added a warning for HOMEPAGE that uses ftp:// since that is not
user-friendly. In the same way, download-only host names on SourceForge
are not suitable as a homepage since they usually only generate a 404.
# callr 3.4.1
* callr is now more careful when loading the local `.Rprofile` in the
subprocess. This fixes issues with packrat and renv that use `.Rprofile`
for setup (#139).
Warning(?) is issued, but packaging is OK now.
=> Generating post-install file lists
/usr/bin/awk: syntax error at source line 1
context is
{ t=$0; sub("^/export/CHROOT/usr/pkgsrc/", ""); printf "%s %s\n"; >>> t, <<<
/usr/bin/awk: illegal statement at source line 1
This package installs once per python version. A few files were not
versioned and caused conflicts. These files now have the python version
number in their path.
4.2.4:
- [unicodedata] Update RTL_SCRIPTS for Unicode 11 and 12.
4.2.3:
- [otTables] Fixed bug when splitting `MarkBasePos` subtables as offsets overflow.
The mark class values in the split subtable were not being updated, leading to
invalid mark-base attachments.
- [feaLib] Only log a warning instead of error when features contain duplicate
substitutions.
- [glifLib] Strip XML comments when parsing with lxml
Version 5.0.3:
- A performance improvement in 5.0.2 didn't work for test suites that changed
directory before combining data, causing "Couldn't use data file: no such
table: meta" errors. This is now fixed.
- Coverage could fail to run your program with some form of "ModuleNotFound" or
"ImportError" trying to import from the current directory. This would happen
if coverage had been packaged into a zip file (for example, on Windows), or
was found indirectly (for example, by pyenv-virtualenv). A number of
different scenarios were described in `issue 862`_ which is now fixed. Huge
thanks to Agbonze O. Jeremiah for reporting it, and Alexander Waters and
George-Cristian Bîrzan for protracted debugging sessions.
- Added the "premain" debug option.
- Added SQLite compile-time options to the "debug sys" output.
Version 5.0.2:
- Programs that used multiprocessing and changed directories would fail under
coverage. This is now fixed. A side effect is that debug
information about the config files read now shows absolute paths to the
files.
- When running programs as modules (``coverage run -m``) with ``--source``,
some measured modules were imported before coverage starts. This resulted in
unwanted warnings ("Already imported a file that will be measured") and a
reduction in coverage totals. This is now fixed.
- If no data was collected, an exception about "No data to report" could happen
instead of a 0% report being created. This is now fixed.
- The handling of source files with non-encodable file names has changed.
Previously, if a file name could not be encoded as UTF-8, an error occurred,
as described in `issue 891`_. Now, those files will not be measured, since
their data would not be recordable.
- A new warning ("dynamic-conflict") is issued if two mechanisms are trying to
change the dynamic context.
- ``coverage run --debug=sys`` would fail with an AttributeError. This is now
fixed.
SQLite Release 3.31.0:
Add support for generated columns.
Add the sqlite3_hard_heap_limit64() interface and the corresponding PRAGMA hard_heap_limit command.
Enhance the function_list pragma to show the number of arguments on each function, the type of function (scalar, aggregate, window), and the function property flags SQLITE_DETERMINISTIC, SQLITE_DIRECTONLY, SQLITE_INNOCUOUS, and/or SQLITE_SUBTYPE.
Add the aggregated mode feature to the DBSTAT virtual table.
Add the SQLITE_OPEN_NOFOLLOW option to sqlite3_open_v2() that prevents SQLite from opening symbolic links.
Added the "#-N" array notation for JSON function path arguments.
Added the SQLITE_DBCONFIG_TRUSTED_SCHEMA connection setting which is also controllable via the new trusted_schema pragma and at compile-time using the -DSQLITE_TRUSTED_SCHEMA compile-time option.
Added APIs sqlite3_filename_database(), sqlite3_filename_journal(), and sqlite3_filename_wal() which are useful for specialized extensions.
Add the sqlite3_uri_key() interface.
Upgraded the sqlite3_uri_parameter() function so that it works with the rollback journal or WAL filename in addition to the database filename.
Provide the ability to tag application-defined SQL functions with new properties SQLITE_INNOCUOUS or SQLITE_DIRECTONLY.
Add new verbs to sqlite3_vtab_config() so that the xConnect method of virtual tables can declare the virtual table as SQLITE_VTAB_INNOCUOUS or SQLITE_VTAB_DIRECTONLY.
Faster response to sqlite3_interrupt().
Added the uuid.c extension module implementing functions for processing RFC-4122 UUIDs.
The lookaside memory allocator is enhanced to support two separate memory pools with different sized allocations in each pool. This allows more memory allocations to be covered by lookaside while at the same time reducing the heap memory usage to 48KB per connection, down from 120KB.
The legacy_file_format pragma is deactivated. It is now a no-op. In its place, the SQLITE_DBCONFIG_LEGACY_FILE_FORMAT option to sqlite3_db_config() is provided. The legacy_file_format pragma is deactivated because (1) it is rarely useful and (2) it is incompatible with VACUUM in schemas that have tables with both generated columns and descending indexes.
0.8.0: (2020-01-21)
Features:
- Improved logging configuration
- One-Player BattleChip/Progress/Beast Link Gate support
- Add Game Boy Color palettes for original Game Boy games
- Debugger: Add unary operators and memory dereferencing
- GB: Expose platform information to CLI debugger
- Support Discord Rich Presence
- Debugger: Add tracing to file
- Enhanced map viewer, supporting bitmapped GBA modes and more displayed info
- OpenGL renderer with high-resolution upscaling support
- Experimental high level "XQ" audio for most GBA games
- Interframe blending for games that use flicker effects
- Frame inspector for dissecting and debugging rendering
- Switch: Option to use built-in brightness sensor for Boktai
- Ports: Ability to enable or disable all SGB features (closes mgba.io/i/1205)
- Ports: Ability to crop SGB borders off screen (closes mgba.io/i/1204)
- Cheats: Add support for loading Libretro-style cht files
- GBA Cheats: Add support for loading EZ Flash-style cht files
- Support for unlicensed Wisdom Tree Game Boy mapper
- Qt: Add export button for tile view (closes mgba.io/i/1507)
- Qt: Add recent game list clearing (closes mgba.io/i/1380)
- GB: Yanking gamepak now supported
- Qt: Memory range dumping (closes mgba.io/i/1298)
Emulation fixes:
- GB: Fix using boot ROM with MMM01 games
- GB Audio: Only reset channel 3 sample in DMG mode
- GB Audio: Sample inactive channels (fixes mgba.io/i/1455, mgba.io/i/1456)
- GB Audio: Fix channel 4 volume (fixes mgba.io/i/1529)
- GB I/O: Filter IE top bits properly (fixes mgba.io/i/1329)
- GB Memory: Better emulate 0xFEA0 region on DMG, MGB and AGB
- GB Video: Delay LYC STAT check (fixes mgba.io/i/1331)
- GB Video: Fix window being enabled mid-scanline (fixes mgba.io/i/1328)
- GB Video: Fix mode 0 window edge case (fixes mgba.io/i/1519)
- GB Video: Fix color scaling in AGB mode
- GBA: All IRQs have 7 cycle delay (fixes mgba.io/i/539, mgba.io/i/1208)
- GBA: Reset now reloads multiboot ROMs
- GBA BIOS: Fix multiboot entry point (fixes Magic Floor)
Other fixes:
- Core: Improved lockstep driver reliability (Le Hoang Quyen)
- FFmpeg: Drain recording buffers
- GB: Fix reading ROM immediately after unmapping BIOS
- GB SIO: Fix lockstep failing games aren't reloaded
- GBA Cheats: Fix value incrementing in CB slide codes (fixes mgba.io/i/1501)
- Libretro: Fix crash changing allowing opposing directions (hhromic)
- Qt: Fix some Qt display driver race conditions
- Qt: Fix menu bar staying hidden in full screen (fixes mgba.io/i/317)
- Qt: Only show emulator restart warning once per settings saving
- Qt: Fix LibraryController initialization (fixes mgba.io/i/1324)
- Shaders: Fix gba-color shader resolution (fixes mgba.io/i/1435)
- Switch: Fix audio when video rate desyncs (fixes mgba.io/i/1532)
Misc:
- CMake: Don't use libzip on embedded platforms (fixes mgba.io/i/1527)
- Core: Add keysRead callback
- Core: Create game-related paths if they don't exist (fixes mgba.io/i/1446)
- Core: Add more memory search ops (closes mgba.io/i/1510)
- Debugger: Make tracing compatible with breakpoints/watchpoints
- Debugger: Print breakpoint/watchpoint number when inserting
- Feature: Switch from ImageMagick to FFmpeg for GIF generation
- FFmpeg: Support audio-only recording
- GB Memory: Support running from blocked memory
- GBA BIOS: Add timings for HLE BIOS math functions (fixes mgba.io/i/1396)
- GBA BIOS: Fix clobbered registers in CpuSet (fixes mgba.io/i/1531)
- GBA Savedata: EEPROM performance fixes
- GBA Savedata: Automatically map 1Mbit Flash files as 1Mbit Flash
- Debugger: Add breakpoint and watchpoint listing
- mGUI: Remember name and position of last loaded game
- OpenGL: Only resize textures when needed
- Qt: Don't unload ROM immediately if it crashes
- Qt: Support switching webcams
- Qt: Cap window size on start to monitor size
- Qt: Open a message box for Qt frontend errors
- Qt: Increase maximum magnifications and scaling
- Qt: Add native FPS button to settings view
- Qt: Improve sync code
- Qt: Add option to pause on minimizing window (closes mgba.io/i/1379)
- Qt: Scale pixel color values to full range (fixes mgba.io/i/1511)
- Qt: Remove What's This icon from dialogs
- Qt: Printer quality of life improvements (fixes mgba.io/i/1540)
- Qt: Add copy and QoL improvements to graphic views (closes mgba.io/i/1541)
- Qt: Show list of all sprites in sprite view
- Qt: Add option for disabling OSD messages
- Qt, OpenGL: Disable integer scaling for dimensions that don't fit
- SM83: Support PC-relative opcode decoding
- Switch: Dynamic display resizing
- Switch: Support file associations
- Vita: L2/R2 and L3/R3 can now be mapped on PSTV (fixes mgba.io/i/1292)
Changes from beta 1:
Emulation fixes:
- ARM: Fix STR writeback pipeline stage
- ARM: Partially fix LDM/STM writeback with empty register list
- ARM: Fix stepping when events are pending
- GBA DMA: Fix case where DMAs could get misaligned (fixes mgba.io/i/1092)
- GBA Memory: Fix open bus from IWRAM (fixes mgba.io/i/1575)
- GBA Timers: Improve timer startup emulation
- GBA Video: Fix OpenGL renderer 512x512 backgrounds (fixes mgba.io/i/1572)
- GBA Video: Fix BLDY for semitransparent sprite on non-target-2 backgrounds
- GBA Video: Fix effects blending improperly in some non-last windows
- GBA Video: Copy higher priority target 1 flag
Other fixes:
- 3DS: Fix screen darkening (fixes mgba.io/i/1562)
- Core: Fix uninitialized memory issues with graphics caches
- Core: Return null for out of bounds cached tile VRAM querying
- GBA Video: Fix OpenGL fragment data binding
- GBA Video: Fix mosaic in modes 1-5 in OpenGL (fixes mgba.io/i/1620)
- Debugger: Fix tracing skipping instructions (fixes mgba.io/i/1614)
- OpenGL: Only invalidate texture if dimensions change (fixes mgba.io/i/1612)
- Qt: Fix fast forward mute being reset (fixes mgba.io/i/1574)
- Qt: Fix scrollbar arrows in memory view (fixes mgba.io/i/1558)
- Qt: Fix several cases where shader selections don't get saved
- Qt: Fix division by zero error in invalid TilePainter state
- Qt: Fix "restart needed" dialog after first config (fixes mgba.io/i/1601)
- Qt: Fix undesired screen filtering when paused (fixes mgba.io/i/1602)
- Qt: Fix sprite view using wrong base address (fixes mgba.io/i/1603)
- Qt: Fix inability to clear default keybindings
- Qt: Release held actions if they get rebound
- Qt: Fix crash double-clicking menus in shortcut settings (fixes mgba.io/i/1627)
- Qt: Fix record A/V window not updating resolution (fixes mgba.io/i/1626)
- Vita: Fix analog controls (fixes mgba.io/i/1554)
- Wii: Fix game fast-forwarding after slowing down
- Wii: Improve audio buffering (fixes mgba.io/i/1617)
Misc:
- GB Memory: Support manual SRAM editing (fixes mgba.io/i/1580)
- GBA: Trim non-movie ROMs to 32 MiB if applicable
- GBA Audio: Redo channel 4 batching for GBA only
- GBA I/O: Stop logging several harmless invalid register reads
- GBA Video: Changing OpenGL scaling no longer requires restart
- Debugger: Separate aliases from main commands
- Debugger: Print break-/watchpoint ID when breaking in CLI
- Debugger: Minor interface cleanup
- SDL: Use controller GUID instead of name
- SM83: Rename LR35902 to SM83
- Tools: Allow using threaded renderer in perf.py
- Tools: Clean up unused argument in mgba-perf
Version 4.8.24
- Core
* Drop bundled gettext (#3629)
* Implement the file edit and view history. Default shortcut is alt-shift-e (#2733)
* Enable subshell in standalone mceditor, mcviewer, and mcdiffviewer (#3380)
* Refactoring of SIGWINCH handling (#117, #4019)
* Prevent run/open files with double right click (#4016)
* Improve support of Windows 1251 encoding on Solaris (#3992)
* Support binary reproducible builds (via --disable-configure-args configure option) (#4031)
- VFS
* sftpfs: support keyborad interactive authentication (#3921)
* uc1541 extfs: update up to 3.3 version (#3936)
- Editor
* Syntax:
* add yabasic (Yet Another BASIC) syntax highlighting (#4005)
* improve YAML syntax highlighting (#4010)
* add "https://" to Debian sources.list syntax (#4018)
* add .desktop files (#4022)
* improve RPM spec file syntax highlighting (#4037)
* improve Debian sources.list syntax highlighting (#4041)
- Misc
* Code cleanup (#3997, #4030, #4038, #4039)
* menu.mc: handle symbolic links to compressed archives (#4009)
* File highlighting updates (#4015)
* part - partial files, e.g. used by many download managers ([temp])
* apk - Android packages, deb - Debian packages ([archive])
* ts - MPEG-TS streams ([media])
* New skins:
* julia256: a dark skin with calm colors and good contrast.
- Fixes
* Compile failure on AIX 7.2 (#4033)
* Compile failure on OS X 10.9 (#4035)
* Enter key works as Down one in menu (#4006)
* Menubar: incorrect mouse click coordinate (#4013)
* Rotating dash generates way too much output (#3859)
* Totals aren't computed before move of a single directory (#4027)
* Editor: unusable dynamic paragraphing (#3996)
* VFS: iso9660 does not report listing errors (#3993)
* VFS: extfs: nested archives are not removed from temporary directory (#4000)
openal-soft-1.20.1:
Implemented the AL_SOFT_direct_channels_remix extension. This extends
AL_DIRECT_CHANNELS_SOFT to optionally remix input channels that don't have
a matching output channel.
Implemented the AL_SOFT_bformat_ex extension. This extends B-Format buffer
support for N3D or SN3D scaling, or ACN channel ordering.
Fixed a potential voice leak when a source is started and stopped or
restarted in quick succession.
Fixed a potential device reset failure with JACK.
Improved handling of unsupported channel configurations with WASAPI. Such
setups will now try to output at least a stereo mix.
Improved clarity a bit for the HRTF second-order ambisonic decoder.
Improved detection of compatible layouts for SOFA files in makemhr and
sofa-info.
Added the ability to resample HRTFs on load. MHR files no longer need to
match the device sample rate to be usable.
Added an option to limit the HRTF's filter length.