Commit graph

51 commits

Author SHA1 Message Date
joerg
f75176b39c Flag a number of packages I use as supporting (user-)destdir.
apg is a bit special as it has some hardcoded ownership, so
mark that as "destdir".
2006-10-09 12:52:34 +00:00
jlam
396fe8e4c8 Split Mesa/Makefile.common into Makefile.common and Makefile.lib.
The latter is used by packages that build libraries from the Mesa
sources, while the former is only if the package builds from the Mesa
sources.  Modify the various Mesa packages to include the proper
Makefile, and add some documentation to the Makefiles.

As a side effect, this suppresses the "duplicate target" warning in
graphics/glx-utils that was caused by having the same distfile listed
in DISTFILES more than once.
2006-08-01 21:40:19 +00:00
jlam
7d1f4cca8e "BUILD_ENV" was misnamed. It's actually the environment that is passed
to all internal recursive make processes.  As such, rename it to
"PKGSRC_MAKE_ENV".

XXX Note, some of the usage of this variable in package Makefiles seems
XXX incorrect.  They probably want "MAKE_ENV", which is the environment
XXX passed to the make process when running "make" within ${WRKSRC}.
2006-07-21 14:27:56 +00:00
markd
eba2f48abd On Solaris with "gcc -m64" make sure int64_t defined correctly.
Bump PKGREVISION
2006-07-06 12:27:43 +00:00
drochner
f1baa961da Compensate for lossage I've caused by not explicitely linking against
libpthread: link against a stub lib on systems which need it (NetBSD<=2).
Thanks to mlh@goathill.org for testing and reports.
2006-03-21 19:26:31 +00:00
drochner
6c6a9f6a0e don't link libGL explicitely against libpthread, it is not
used by the library itself, the version which comes with X11 doesn't
do it, and it fixes some cases where GL is loaded dynamically
bump PKGREVISION
2006-03-02 20:19:31 +00:00
adam
b5468d064f 6.4.2 February 2, 2006
New:
	- added OSMesaColorClamp() function/feature
	- added wglGetExtensionStringARB() function
    Bug fixes:
	- fixed some problems when building on Windows
	- GLw header files weren't installed by installmesa script (bug 5396)
	- GL/glfbdev.h file was missing from tarballs
	- fixed TNL initialization bug which could lead to crash (bug 5791)
2006-02-09 12:27:42 +00:00
joerg
5911def816 Recursive revision bump / recommended bump for gettext ABI change. 2006-02-05 23:08:03 +00:00
adam
f1fb57c495 Changes 6.4:
New:
	- Added a fast XOR line drawing function in Xlib driver
	- Added support for GL_ARB_texture_mirrored_repeat to savage
	  driver (supported only on Savage4 hardware).
    Changes:
	- Mesa now packaged in three parts: Library, Demos and GLUT
    Bug fixes:
	- GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
	- Some files were present multiple times in the 6.3.2 tarballs
	- r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
	- glxgears_fbconfig demo didn't work (bug 4237)
	- fixed bug when bilinear sampling 2d textures with borders
	- glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
	- fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
	- fixed a few problems with proxy color tables (bug 4270)
	- fixed precision problem in Z clearing (bug 4395)
	- glBitmap, glDraw/CopyPixels mistakenly generated selection hits
	- fixed potential segfault caused by reading pixels outside
	  of renderbuffer bounds
	- glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
	- fixed memory corruption bug involving software alpha buffers
	- glReadPixels clipped by window bounds was sometimes broken
	- glDraw/CopyPixels of stencil data ignored the stencil write mask
	- glReadPixels from a texture bound to a framebuffer object didn't work
	- glIsRender/FramebufferEXT weren't totally correct
	- fixed a number of point size attenuation/fade bugs
	- fixed glFogCoord bug 4729
	- GLX encoding for transpose matrix functions was broken
	- fixed broken fragment program KIL and SWZ instructions
	- fragment programs that wrote result.depth.z didn't work

Changes 6.4.1:
    Bug fixes:
	- redefining a vertex program string didn't take effect in TNL module
	- fixed occasional segfault upon vertex/fragment parsing error
	- vertex program LIT instruction didn't handle 0^0=1 correctly
	- fragment program fog option didn't work with glDrawPixels, glBitmap
	- USE_MGL_NAMESPACE didn't work for x86-64
	- OSMesa demos were missing from previous release tarballs
	- fixed problem with float->ushort conversion in glClear (bug 4992)
	- popping of GL_EYE_PLANE texgen state was broken (bug 4996)
	- popping of GL_SPOT_DIRECTION light state was broken (bug 5005)
	- fixed occasional triangle color interpolation problem on VMS
	- work around invalid free() call (bug 5131)
	- fixed BSD X server compilation problem by including stdint.h
2006-01-19 12:53:17 +00:00
rillig
b71a1d488b Fixed pkglint warnings. The warnings are mostly quoting issues, for
example MAKE_ENV+=FOO=${BAR} is changed to MAKE_ENV+=FOO=${BAR:Q}. Some
other changes are outlined in

    http://mail-index.netbsd.org/tech-pkg/2005/12/02/0034.html
2005-12-05 20:49:47 +00:00
tv
924b25bc16 Create template config file for Interix 3.x.
As part of this, do something special for xmesaP.h:  Because XShm.h does
exist on the Interix platform, and Mesa binaries were already buildable,
preserve the ABI by including XShm.h there and keeping the XShmSegmentInfo
field (with -DUSE_XSHM_HDRONLY) -- thus avoiding both flag day and revbump
sweep.  However, all XShm-using code remains turned off (no -DUSE_XSHM)
so that libGL will work.

Bump PKGREVISION of MesaLib only.
2005-11-08 16:41:30 +00:00
jlam
77a5120a14 Enable the pthread-based thread-safety code in pkgsrc MesaLib.
Bump the PKGREVISION to 2.  This fixes PR pkg/30537.
2005-06-17 15:54:06 +00:00
minskim
c168700413 Link against required libraries explicitly, so that dependency_libs in
.la files is set correctly.

Bump PKGREVISION.
2005-06-05 15:39:06 +00:00
minskim
9d94b6fd74 Move PKG_INSTALLATION_TYPES to Makefile.common so that it is defined
before including bsd.prefs.mk.
2004-10-31 00:53:10 +00:00
minskim
41a793d84e Define USE_BUILDLINK3 before including compiler.mk. Otherwise,
buildink3.mk of gcc* packages is not included.
2004-10-29 01:34:39 +00:00
grant
c98b0f7011 Mesa has optimisations for SunPro so use them when SPARC_TARGET_ARCH
is set appropriately (sparcv7, sparcv8, sparcv9).
2004-10-27 10:30:38 +00:00
adam
649b02607d Changes 6.2:
New:
- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
- updated Doxygen support (Jose Fonseca)
Changes:
- some GGI driver updates (Christoph Egger, bug 1025977)
Bug fixes:
- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
- fixed a few compilation issues on IRIX
- fixed a matrix classification bug (reported by Wes Bethel)
- we weren't reseting the vertex/fragment program error state
  before parsing (Dave Reveman)
- adjust texcoords for sampling texture rectangles (Dave Reveman)
- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
- repeated calls to glDeleteTexture(t) could lead to a crash
- fixed potential ref count bugs in VBOs and vertex/fragment programs
- spriteblast demo didn't handle window size changes correctly
- glTexSubImage didn't handle pixels=NULL correctly for PBOs
- fixed color index mode glDrawPixels bug (Karl Schultz)

Changes 6.1:
New:
- Revamped Makefile system
- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
- internal driver interface changes related to texture object
  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
- option to walk triangle edges with double-precision floats
  (Justin Novosad of Discreet) (see config.h file)
- support for AUX buffers in software GLX driver
- updated glext.h to version 24 and glxext.h to version 6
- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
- updated BeOS support (Philippe Houdoin)
Changes:
- fragment fog interpolation is perspective corrected now
- new glTexImage code, much cleaner, may be a bit faster
Bug fixes:
- glArrayElement in display lists didn't handle generic vertex attribs
- glFogCoord didn't always work properly
- ARB_fragment_program fog options didn't work
- frag prog TEX instruction no longer incorrectly divides s,t,r by q
- ARB frag prog TEX and TEXP instructions now use LOD=0
- glTexEnviv in display lists didn't work
- glRasterPos didn't do texgen or apply texture matrix
- GL_DOUBLE-valued vertex arrays were broken in some cases
- fixed texture rectangle edge/border sampling bugs
- sampling an incomplete texture in a fragment program would segfault
- glTexImage was missing a few error checks
- fixed some minor glGetTexParameter glitches
- GL_INTENSITY was mistakenly accepted as a  to glTexImage
- fragment program writes to RC/HC register were broken
- fixed a few glitches in GL_HP_occlusion_test extension
- glBeginQueryARB and glEndQueryARB didn't work inside display lists
- vertex program state references were broken
- fixed triangle color interpolation bug on AIX (Shane Blackett)
- fixed a number of minor memory leaks (bug #1002030)
2004-10-26 13:55:17 +00:00
tv
cb1bc94217 INSTALL_DATA -> INSTALL_LIB. 2004-10-13 18:00:08 +00:00
tv
c487cb967a Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
2004-10-03 00:12:51 +00:00
jlam
8d572feba3 Use the new BUILDLINK_TRANSFORM commands to more precisely state the
intended transformation: use "rm" to remove an option, "rmdir" to remove
all options containing a path starting with a given directory name, and
"rename" to rename options to something else.
2004-08-28 06:05:31 +00:00
snj
c074735a44 Work around what seems to be an optimization bug in gcc3 by transforming
-O[23] out of existence.
2004-03-03 00:20:19 +00:00
adam
ba0b56c0ff Mesa-6.0 packages now use LIBTOOL and finally build 2004-01-22 12:58:07 +00:00
agc
3ad1bdbf06 Move WRKSRC definition away from the first paragraph in a Makefile. 2004-01-20 12:18:15 +00:00
jschauma
cffc45e2f0 Update Mesa and friends to version 6.0:
Changes since 5.2:
New:
- full OpenGL 1.5 support
- updated GL/glext.h file to version 21
Changes:
- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
Bug fixes:
- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
clamping issue
- updated suno5-gcc configs
- glColor3 functions sometimes resulted in undefined alpha values
- fixed FP divide by zero error seen on VMS with xlockmore, others
- fixed vertex/fragment program debug problem (bug 873011)
- building on AIX with gcc works now
- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
- glDrawRangeElements tried to modify potentially read-only storage
- updated files for building on Windows

Changes since 5.0.2:
New features:
- reorganized directory tree
- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
- GL_ATI_texture_env_combine3 extension (Ian Romanick)
- GL_SGI_texture_color_table extension (Eric Plante)
- GL_NV_fragment_program extension
- GL_NV_light_max_exponent extension
- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
- GL_ARB_occlusion_query extension
- GL_ARB_point_sprite extension
- GL_ARB_texture_non_power_of_two extension
- GL_IBM_multimode_draw_arrays extension
- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
- GL_ARB_vertex_buffer_object extension
- new X86 feature detection code (Petr Sebor)
- less memory used for display lists and vertex buffers
- demo of per-pixel lighting with a fragment program (demos/fplight.c)
- new version (18) of glext.h header
- new spriteblast.c demo of GL_ARB_point_sprite
- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
Bug fixes:
- really enable OpenGL 1.4 features in DOS driver.
- fixed issues in glDrawPixels and glCopyPixels for very wide images
- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
- fixed some texgen bugs reported by Daniel Borca
- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
- fixed RGBA blend enable bug (Ville Syrjala)
- glAccum is supposed to be a no-op in selection/feedback mode
- fixed texgen bug #597589 (John Popplewell)
Changes:
- dropped API trace feature (src/Trace/)
- documentation overhaul.  merged with website content.  more html.
- glxgears.c demo updated to use GLX swap rate extensions
- glTexImage1/2/3D now allows width/height/depth = 0
- disable SPARC asm code on Linux (bug 852204)
2004-01-20 02:48:33 +00:00
jlam
580a53de35 bl3ify 2004-01-05 11:42:20 +00:00
jschauma
87938dc3b7 Finally update Mesa and friends after the distfile changed on the website
without a version bump.  Changes made, according to the website, for
libtool/autofoo fixes.

Some changes from Ron Roskens:
glut depends upon graphics/glu (otherwise its linked against X11R6 libs)

MesaDemos:
 rather than using the pre-built distribution makefiles,
 use the automake/configure built makefiles which have
 the build dependencies all setup.

This closes PR pkg/23476.
2003-11-18 16:10:55 +00:00
jschauma
6e2383474d Patch Mesa's Makefile to use '-fno-strict-aliasing' rather than '-fstrict-aliasing',
as the code contains unsafe use of aliased pointers.
As suggested by tls@ in PR pkg/23381, closing said PR.
2003-11-09 02:23:18 +00:00
jschauma
b949499421 Update Mesa and friends to latest version 5.0.2:
- fixed texgen problem causing texcoord's Q to be zero (stex3d)
- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
- GL_CURRENT_MATRIX_NV query was wrong
- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
- GL_LIST_MODE query wasn't correct
- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
- blended, wide lines didn't always work correctly
- glVertexAttrib4svNV w component was always 1
- fixed bug in GL_IBM_rasterpos_clip (missing return)
- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
- a few Solaris compilation fixes
- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
- glFog() didn't clamp fog colors
- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
  gl[Get]TexParameteri[v] functions
  - fixed invalid memory references in glTexGen functions (bug 781602)
  - integer-valued color arrays weren't handled correctly
- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
- build GLUT with -fexceptions so C++ apps propogate exceptions

While here, fix PR pkg/23003 by moving the version number to version.mk
and including that in the buildlink.
2003-09-29 21:30:28 +00:00
jmmv
6d9ccf016f Specify the category when including other files and when depending on other
packages.  From PR pkg/21864 by ccatrian at eml.cc.
2003-09-18 16:25:08 +00:00
jschauma
aa0aa518ac Finally remove support of Mesa 3.4.1 completely as discussed at length
on tech-pkg@ at various times.  This means that regardless of what kind of
GL support comes with X11, if a package depends on GL, Mesa 5.0.1 (or higher)
will be installed into ${LOCALBASE}.

Some troubleshooting after the latest patches by Krister Walfridsson.
2003-08-26 01:43:48 +00:00
grant
4083b24390 s/netbsd.org/NetBSD.org/ 2003-07-17 21:31:04 +00:00
grant
2def9f6d3a do not use the included sparc asm on sparc64, as it doesn't build. 2003-05-21 08:40:06 +00:00
drochner
fe29855bec update to 5.0.1
mostly a bugfix release
other changes:
- updated GL/gl_mangle.h file
- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
- updated winpos and pointblast demos to use ARB extensions
- disable SPARC normal transformation code
2003-05-10 16:37:11 +00:00
jmmv
4ff0d8546c Move the installed mesa.conf file to the examples tree, and do not install
it into PKG_SYSCONFDIR (it's useless for now).  Bump PKGREVISION to 2.
Ok'ed by rh.
2003-04-17 22:15:44 +00:00
jschauma
9b827e7fc0 "PKGREVISION++, since more files are installed..."
- Wiz
2003-03-24 18:54:21 +00:00
jschauma
d0c3378eef Also install glxext.h, as suggested by Joachim Koenig-Baltes in
PR pkg/20878.
2003-03-24 18:03:33 +00:00
jschauma
12c7eda41d Update Mesa and friends to version 5.0, using patches provided in PR pkg/19302.
At the same time, move Mesa and friends to LOCALBASE rather than X11BASE, so
that they can be installed regardless of XF version.  Introduce MESA_REQD variable
that can be set to 5.0, thus allowing systems with XF4 to indicate that the
provided version is not good enough.

All packages using Mesa, MesaLib, glu or glut will get a PKGREVISION bump
over the next few days.
2003-03-09 19:04:52 +00:00
schmonz
0a1bd5acad Replace IGNORE with PKG_FAIL_REASON or PKG_SKIP_REASON as appropriate. 2002-12-07 02:38:52 +00:00
jlam
db3a779c2d Alter Mesa/GL packages so that they may always be installed if
X11PREFIX != X11BASE (xpkgwedge is installed).  Introduce a new variable
MESA_REQD that defaults to "3.4.2" and represents the version of Mesa/GL
needed by a package.  MESA_REQD is intended to be used by package Makefiles
or by buildlink2.mk files.

It should now be possible to update this package to the latest release
(5.0), and have it work on:

	* XF86-3.x with or without xpkgwedge
	* XF86-4.x with xpkgwedge
2002-11-18 07:49:24 +00:00
bouyer
7d38a52534 MesaLib is part of XFree 4 on solaris too. 2002-10-27 13:50:09 +00:00
tron
dc618de551 Fix problem with XFree86 checks under Solaris. 2002-09-01 11:49:42 +00:00
jlam
e2afa97f51 Merge changes in packages from the buildlink2 branch that have
buildlink2.mk files back into the main trunk.  This provides sufficient
buildlink2 infrastructure to start merging other packages from the
buildlink2 branch that have already been converted to use the buildlink2
framework.
2002-08-25 18:38:05 +00:00
tron
f21d2ac951 Remove "ftp.mesa3d.org" from master list because it is an alias name for
"download.sourceforge.net" these days.
2001-05-31 05:54:45 +00:00
drochner
93ca91b6eb update Mesa to 3.4.2
Bug fixes:
        - deleting the currently bound texture could cause bad problems
        - using fog could result in random vertex alpha values
         - AA triangle rendering could touch pixels outside right window bound
        - fixed byteswapping problem in clear_32bit_ximage() function
        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
        - fixed memory leak in glXUseXFont()
        - fragment sampling in AA triangle function was off by 1/2 pixel
        - Windows: reading pixels from framebuffer didn't always work
        - glConvolutionFilter2D could segfault or cause FP exception
        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
        - GL_NAND logicop didn't work right in RGBA mode
        - fixed a memory corruption bug in vertex buffer reset code
        - clearing the softwara alpha buffer with scissoring was broken
        - fixed a few color index mode fog bugs
        - fixed some bad assertions in color index mode
        - fixed FX line 'stipple' bug #420091
Changes:
        - optimized writing mono-colored pixel spans to X pixmaps
        - increased max viewport size to 2048 x 2048
2001-05-30 07:53:01 +00:00
hubertf
31f5ce665c Trivia - What's wrong in this picture:
smaug% grep 'MesaLib.*3.4' */*/Makefile*
graphics/Mesa/Makefile:DEPENDS+=	MesaLib-3.4:../../graphics/MesaLib
graphics/MesaLib/Makefile:DISTNAME=	MesaLib-3.4.1

Invent a variable MESA_VERSION in Mesa/Makefile.common and use it.
2001-04-12 20:38:25 +00:00
drochner
5000ff6534 update to 3.4.1
Changes:
  New:
    - fixed some Linux build problems
    - fixed some Windows build problems
    - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
  Bug fixes:
    - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
    - various state-update code changes needed for DRI bugs
    - disabled pixel transfer ops in glColorTable commands, not needed
    - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
    - updated sources and fixed compile problems in widgets-mesa/
    - GLX_PBUFFER enum value was wrong in glx.h
    - fixed a glColorMaterial lighting bug
    - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
    - glXCopySubBufferMESA() Y position was off by one
    - Error checking of glTexSubImage3D() was broken (bug 128775)
    - glPopAttrib() didn't restore all derived Mesa state correctly
    - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
      conformance problems at 16bpp.
    - clearing depth buffer with scissoring was broken, would segfault
    - OSMesaGetDepthBuffer() returned bad bytesPerValue value
    - fixed a line clipping bug (reported by Craig McDaniel)
    - fixed RGB color over/underflow bug for very tiny triangles
  Known problems:
    - NURBS or evaluator surfaces inside display lists don't always work
2001-03-23 12:36:53 +00:00
wiz
a2a4d06c6f Update to new COMMENT style: COMMENT var in Makefile instead of pkg/COMMENT. 2001-02-16 15:22:13 +00:00
drochner
29faa22ee1 update HOMEPAGE
need to install GL/glext.h explicitely
2000-12-12 19:16:56 +00:00
drochner
422b29d263 update to Mesa 3.4
Changes:
    New:
    - optimized glDrawPixels for glPixelZoom(1,-1)
    Bug Fixes:
    - widgets-mesa/src/*.c files were missing from 3.3 distro
    - include/GL/mesa_wgl.h file was missing from 3.3 distro
    - fixed some Win32 compile problems
    - texture object priorities weren't getting initialized to 1.0
    - glAreTexturesResident return value was wrong when using hardware
    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
    - glReadPixels with GLushort packed types was broken
    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
    - fixed some typos/bugs in the VB code
    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
    - optimized glDrawPixels paths weren't being used
    - per-fragment fog calculation didn't work without a Z buffer
    - improved blending accuracy, fixes Glean  blendFunc test failures
    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
    - glXGetProcAddressARB() didn't always return the right address
    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
    - texture matrix changes weren't always detected (GLUT projtex demo)
    - fixed random color problem in vertex fog code
    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
    Changes:
    - finished internal support for compressed textures for DRI
2000-12-12 17:22:38 +00:00
tron
5feac46ad5 Use "${MASTER_SITE_SOURCEFORGE}". 2000-11-11 17:49:22 +00:00