Commit graph

7 commits

Author SHA1 Message Date
nia
03e1ab13af gemrb: Update to 0.8.7
GemRB v0.8.7 (2020-08-23):
  New features:
    - new smarter pathfinder with bumping support
    - animal taming, iwd2 hardcoded saving throw bonuses
    - vcpkg and out-of-the box msvc support
    - non-ascii data filename support

  Improved features:
    - disk reading speedups, ease of setup
    - iwd chargen, pst spell timing, hardcoded overlays, iwd2 casting ai
    - better actor speeds & walk sounds
    - audio, pst ini handling, savegame compatibility, morale handling
    - effects, projectiles, actions, range calculations
    - bugfixes

  Notes:
    - switched to c++11 and cmake 3.1 as a minimum
    - dropped windows 9x compatibility
2020-08-31 12:46:21 +00:00
leot
b13a568190 *: revbump for libsndfile 2020-08-18 17:57:24 +00:00
wiz
f669fda471 *: recursive bump for libffi 2020-03-08 16:47:24 +00:00
nia
a939552f7c gemrb: Update to 0.8.6
GemRB v0.8.6 (2019-11-24):
  New features:
    - more audio, especially in bg1 and pst
    - sndchann.2da support
    - using bags in stores, NPC breaking points, worldmap travel in pst

  Improved features:
    - better megamod and detectable spells compatibility
    - iwd2 and pst levelup, infopoints, gui feedback, dualclassing, ranges
    - verbal constants, (tobex) opcodes, falling, paperdolls, projectiles
    - pst area animations, multipalette animations
    - bugfixes
2019-11-26 18:42:03 +00:00
nia
f6eec98985 gemrb: Use cp instead of mv 2019-11-13 19:40:48 +00:00
nia
605ce16dda gemrb: needs iconv 2019-11-13 17:03:58 +00:00
nia
da766fbd89 Add games/gemrb.
GemRB is a portable open-source reimplementation of the Infinity Engine that
underpinned Baldur's Gate, Icewind Dale and Planescape: Torment. It sports
a cleaner design, greater extensibility and several innovations.
2019-11-13 16:37:55 +00:00