Commit graph

4078 commits

Author SHA1 Message Date
joerg
ecd6c7fdb9 Unrestrict dependency 2011-08-29 21:18:36 +00:00
christos
99b2f0351e fixes for lua 5.1 which requires pairs(). 2011-08-29 08:24:30 +00:00
obache
c5d8a2a356 Recursive bump from gdbm shlib bump. 2011-08-23 13:06:45 +00:00
wiz
fe6acd9a44 Update to 2.01:
Version 2.01
* Add Mono.Addins.Gui 0.6 strings for L10N
* remove libgnome support (deprecated lib)
* 11 bugs fixed
2011-08-22 13:22:40 +00:00
joerg
a14958d8c5 Fix build with newer curl. Improve compatibility with clang. 2011-08-20 15:32:48 +00:00
joerg
e5e0e7480b Fix build with clang and newer curl. 2011-08-20 15:31:33 +00:00
wiz
ae5e5e1c83 Fix build with gcc-4.5. 2011-08-14 19:05:03 +00:00
obache
70eea0e2bc Revision bump after updating perl5 to 5.14.1. 2011-08-14 12:38:56 +00:00
wiz
1e31826f7e Add upstream bug report URL. 2011-08-05 00:56:36 +00:00
adam
a98c171629 Changes 1.3.1:
General:
* Improved audio device detection and fallback.
  There should be no more silent errors due to invalid audio devices.
  Instead ScummVM should pick up a suitable alternative device.
Mohawk:
* Added detection entries for more variants of some Living Books games.
Tinsel:
* Fixed a regression that made Discworld uncompletable.
SAGA:
* Fixed a regression in Inherit the Earth's dragon walk code which
  was causing crashes there.
* Fixed a regression causing various crashes in I Have No Mouth and
  I Must Scream.
SCI:
* Added detection entries for some Macintosh game versions.
* Audio settings are now stored correctly for the CD version of EcoQuest 1.
SCUMM:
* Fixed graphics bug in FM-TOWNS versions of games on ARM devices
  (Android, iPhone, etc.).
2011-07-27 12:27:56 +00:00
obache
8692ff62cb recursive bump from gnome-vfs drop crypto dependency. 2011-07-21 13:05:46 +00:00
dholland
183127723a Fix build with clang. While here, fix scorefile handling and add
DESTDIR support. PKGREVISION -> 3.
2011-07-19 04:24:18 +00:00
ryoon
27357ca72b Update to 20110619
Changelog:
* Fix getcselstr related bug.
2011-07-14 06:34:36 +00:00
wiz
34953f35ca Update to 2.00:
Version 2.00
* UI
** Integrated question and solution
** Theme support
** New default theme (notebook)
** Vertical / Horizontal toolbar orientation
* Game experience
** Better answer handling
** Accept words, accept figures names, more flexibility handling spaces, etc
** Better rationale explanations (%)
** Fixed some verbal analogies
* Localization
** I18N fixes
*** Proof-reading on English by native speakers. 20% of strings where enhanced for better grammar
**** Ability to run gbrainy in English ignoring the translations
* 11 new games: 4 logic games, 1 calculation game, 6 new verbal analogies
* Infrastructure Fixes
** Minor memory leaks
** Mono 2.10 support
* Several bug fixes
2011-07-12 13:44:35 +00:00
abs
d037f28cbd fix typo in last 2011-07-12 08:26:18 +00:00
abs
1d3dbc1346 +libgcrypt 2011-07-12 08:25:51 +00:00
abs
c8a3e996a2 Add explicit libgcrypt buildlink 2011-07-12 08:23:52 +00:00
dholland
85640821af Add libXxf86dga and libXxf86vm and their *proto, because it wants them
and with native X finds part of them and then dies. Also apply
REPLACE_PYTHON to a python script and add python dep.
2011-07-05 03:44:06 +00:00
dholland
37190dd5d5 Add xf86dgaproto and xextproto to hopefully fix -5 native X failure. 2011-07-05 01:53:48 +00:00
dholland
16f46108b5 Add xf86dgaproto to hopefully fix -5 native X failure. 2011-07-05 01:33:25 +00:00
mspo
0756d2c1ff add python dep for pgnfix and REPLACE_PYTHON 2011-07-03 17:02:22 +00:00
obache
e12b632f36 * LICENSE=gnu-gpl-v2
* add user-destdir installation support.
2011-06-27 10:03:38 +00:00
obache
3ce2ca9563 Add user-destdir installation support. 2011-06-25 11:32:09 +00:00
wiz
bca915a373 Fix typo. 2011-06-24 06:46:08 +00:00
wiz
56d6e77d85 Needs curses, so include mk/curses.buildlink3.mk.
Fixes PR 45091.
2011-06-23 12:43:50 +00:00
wiz
a6b8ceea08 Fix build with png-1.5. 2011-06-20 09:30:03 +00:00
wiz
91aefb9e98 Add comment. 2011-06-20 09:29:50 +00:00
adam
6ca687105e Changes 1.3.0:
New Games:
- Added support for Backyard Baseball.
- Added support for Backyard Baseball 2001.
- Added support for Urban Runner.
- Added support for Playtoons: Bambou le Sauveur de la Jungle.
- Added support for Toonstruck.
- Added support for Living Books v1 and v2 games.
- Added support for Hugo's House of Horrors, Hugo 2: Whodunit?
  and Hugo 3: Jungle of Doom.
- Added support for Amiga SCI games (except Conquests of the Longbow).
- Added support for Macintosh SCI1 games.

New Ports:
- Added WebOS port.

General
- Added support for loadable modules on platforms without a dynamic
  loader (GSoC Task).
- Added Danish translation.
- Added Norwegian Bokmaal translation.
- Added Norwegian Nynorsk translation.
- Added Swedish translation.
- Added Debug Console to Cine, Draci, Gob, MADE, Sword1, Touche and
  Tucker Engines.
- Closed significant memory leaks. RTL should now be more usable.
2011-06-15 13:08:20 +00:00
dholland
f0cc3ee9c5 Fix build problem on Minix and a couple other minor C issues I noticed
while passing by. Closes PR 45048 from Thomas Cort.
2011-06-12 04:47:26 +00:00
obache
9572f6d892 recursive bump from textproc/icu shlib major bump. 2011-06-10 09:39:41 +00:00
drochner
be227bb869 update to 1.0.16
changes: improvements to gameplay (tetromino sequence)
2011-06-09 17:08:00 +00:00
drochner
5336ad186f update to 2.6.3
changes:
-added level selection dialog
-fixes
-translation update
2011-06-09 17:06:16 +00:00
obache
021520d07a Update onscripter to 20110528.
PR#45025 by ISIHARA Takanori.

some bug fixes.
2011-06-09 12:09:22 +00:00
wiz
9236d32085 DESTDIRify nethack. Merge patches and distinfo. Some other improvements.
From Rhialto in PR 45010.
2011-06-01 11:20:29 +00:00
dholland
45975ca352 SETGIDGAME -> USE_GAMESGROUP 2011-05-28 23:23:49 +00:00
dholland
2c7b74aa36 Minor rototill and respin patches; add patch comments, etc. I was taking
a shot at making it work on LP64, but there seem to be deeper problems
than the usual sorts of things. Add a comment in the makefile documenting
a case that fails on LP64 but not ILP32. PKGREVISION++.
2011-05-28 22:41:43 +00:00
obache
c79fb4cc68 * add destdir installation support
* honor PKGMANDIR
* create some missing directories with permissions
* runtime dependency on gzip command

Bump PKGREVISION.
2011-05-26 12:51:22 +00:00
obache
1ae6561d65 * set LICENSE=gnu-gpl-v2.
* add user-destdir installation support.
2011-05-25 06:11:46 +00:00
obache
934d690ccc LICENSE=gnu-gpl-v1 2011-05-25 05:54:38 +00:00
obache
3b65b5dcbf USE_GAMESGROUP=yes 2011-05-25 04:42:58 +00:00
obache
8a81a358f6 * LICENCE=gnu-gpl-v2 # or later
* add user-destdir installation support
2011-05-24 12:38:43 +00:00
obache
f2e281c681 * add an patch for compiler warning free.
* regen patches
* add user-destdir installation support.
2011-05-24 12:03:37 +00:00
obache
dff72a7dff * set LICENSE=gnu-gpl-v2 # or later
* honor PKGMANDIR
* add user-destdir installation support
2011-05-24 11:32:54 +00:00
obache
14fcd8f71c sort. 2011-05-24 10:00:26 +00:00
obache
ff7aed93d8 * Honor VARBASE for score file directory.
* Handle score file as a part of package.
* Add user-destdir installation support.

Bump PKGREVISION.
2011-05-24 09:54:05 +00:00
obache
b75ed2b71b * add user-destdir installation support.
* set LICENSE=gnu-gpl-v2
* replace manual SED with SUBST.
* prepare game score directory and file with pkgsrc.

Bump PKGREVISION.
2011-05-23 12:05:53 +00:00
obache
f076335935 sort. 2011-05-23 12:02:58 +00:00
dholland
3c0520d14e Update DESCR to fix outdated urls. From PR 44906 by Tim Larson.
Bump PKGREVISION so binary packages will update.
2011-05-21 05:22:17 +00:00
dholland
6a2290ded2 Bump PKGREVISION for previous (to 6) -- while the build was failing, it
only started failing after the /usr/bin/env change, and the installed
package is now different, so it should be a new version.
2011-05-07 00:18:49 +00:00
dholland
00882ce9c4 REPLACE_PYTHON. 2011-05-06 08:27:07 +00:00
dholland
c614b88159 Put the scorefile in ${VARBASE}/games instead of under ${PREFIX}/share.
It is still mode 666, which is wrong (XXX), but this way:
   - the package will actually install again;
   - the score file is not overwritten every time you recompile/reinstall.

There's also an .if 0 block in the makefile that can be turned on to
install the game setgid so the score file can be mode 664. I'm not
comfortable turning this on without doing at least a basic audit, and
I don't have energy for that at the moment; but it's there and it
works if anyone feels inclined to make that tradeoff locally.

An alternative approach would be to write and install a setgid
scorefile helper program, but that's not really any improvement over
making the scores world writeable

PKGREVISION -> 8.
2011-05-06 05:28:39 +00:00
hauke
83078ddde4 Updated URLs. 2011-05-03 12:17:50 +00:00
ryoon
35cb60ae90 Update to 20110416.
Changelog:
* Add --wide option, 16:9 wode screen support.
* Fix SDL related bug.
* Improve Android support.
* Use PDA screen size selection mechanism.
2011-04-29 17:02:27 +00:00
obache
9ea3b36c23 recursive bump from gettext-lib shlib bump. 2011-04-22 14:40:40 +00:00
obache
1d9df3258a recursive bump from gettext-lib shlib bump. 2011-04-22 13:41:54 +00:00
roy
c69d9989ae Use correct shell.
swell-foop still doens't work as it depends on seed which isn't in pkgsrc
yet, but gnome-games installs again.
2011-04-20 07:17:46 +00:00
shattered
9b0086a474 Update to 1.0.4. Changes:
- replaced graphics and removed logo (part of background now)
- don't save cards to current working directory
- fixed bad color key of logo
- fixed distortion for non-square icons
- i18n support
2011-04-16 17:44:07 +00:00
roy
9a81d9b0b9 Use correct python binary. 2011-04-16 14:51:51 +00:00
hauke
b39e3cbd27 For MacOS X, make sure we have endianness information (coming from
<machine/endian.h>. Otherwise, we might be mis-identified as win32.
2011-04-14 11:30:08 +00:00
wiz
fb5329b1a9 Update to 1.65:
Version 1.65
* 2 bug fixes
* Updated translations
2011-04-11 15:06:08 +00:00
ryoon
9244bb73f2 Update to 20110320
Changelog:
Version 20110309:
* only affects to ONScripter for Android.

Version 20110320:
* Fix segmentation fault in size detection of nbz file in nsa archive.
2011-04-10 08:11:56 +00:00
wiz
fbb3d2d7a0 Fix build with png-1.5. 2011-04-05 11:27:28 +00:00
wiz
093694f6da Update to 1.64:
Version 1.64
* 2 bug fixes
* Updated French translation
2011-04-05 08:14:14 +00:00
wiz
c75a36819d Fix build with png-1.5. 2011-04-03 11:27:24 +00:00
wiz
4be57f8ebf Set LICENSE. 2011-04-03 11:20:52 +00:00
wiz
fc875b7f07 Fix build with png-1.5. 2011-04-03 11:20:46 +00:00
wiz
0d13d1ff0f Set LICENSE. 2011-04-03 11:14:19 +00:00
wiz
1bf0504518 Fix build with png-1.5. 2011-04-03 11:14:14 +00:00
wiz
25f8b179da Set LICENSE. 2011-04-03 10:36:04 +00:00
wiz
533d222f78 Fix build with png-1.5. 2011-04-03 10:35:58 +00:00
wiz
6d2e2ef501 Fix build with png-1.5. 2011-04-03 10:28:20 +00:00
markd
6e736c942d Fix build. 2011-04-03 01:33:51 +00:00
wiz
2a7480c4cd Fix the crossfire-client* packages for png-1.5. 2011-04-01 15:31:33 +00:00
wiz
fff8642c82 Fix build with png-1.5. 2011-04-01 15:21:50 +00:00
ryoon
ebb0b86544 * Fix build (using deprecated gtk functions)
* Remove unnecessary white space from DESCR.
* Set LICENSE.
2011-03-29 09:56:25 +00:00
rh
7522f507e7 Update cgoban-java to 3.4.14. Changes are too numerous to list here, but
most importantly, version 3.4.x is now required in order to connect to KGS.
2011-03-26 10:04:37 +00:00
wiz
5f1610c77a Update to 1.63:
Version 1.63
* 2 bug fixes
* Updated and new translations
* More flexiblity accepting answers
2011-03-21 09:58:13 +00:00
wiz
9bed8a002f Update to 0.8.1, take maintainership.
2011-03-09 -- Version 0.8.1 released, with a bugfix for Alien
Toy Shop's consume power.
2011-03-08 -- Version 0.8.0 released, with some AI improvements
and minor bug fixes.
2011-03-16 14:52:27 +00:00
obache
3930f86727 * LICENSE=gnu-gpl-v2 (or later)
* add user-destdir installation support
* use usual user/group/permission instead of hard coded one for permissions
* create one more missing required directory

Bump PKGREVISION.
2011-03-16 11:40:27 +00:00
obache
b527f4cfcc sort. 2011-03-16 08:50:14 +00:00
obache
4c846a6ef2 * honor VARBASE for game score file.
* add user-destdir installation support
* take care score file for binary package

Bump PKGREVISION.
2011-03-16 08:47:37 +00:00
zafer
d0ed86ff89 update master_sites 2011-03-11 12:16:31 +00:00
zafer
4c426155ed remove dead mirrors. update master_sites. 2011-03-11 12:08:04 +00:00
wiz
39ac6a0b7b Update to 9109: new grid types, not used yet. Bug fixes. 2011-03-11 12:07:36 +00:00
zafer
c0b32e779d service suspended. prevent timeout. fetch from backup. 2011-03-11 11:48:40 +00:00
zafer
bdb71c6cad ftp service suspended. fetch from master_sites_backup. 2011-03-11 11:47:28 +00:00
wiz
c995f989fd Remove some comments against grep mismatches. 2011-03-06 16:33:04 +00:00
obache
b7cc057286 Use mk/jpeg.buildlink3.mk, instead of graphics/jpeg directly. 2011-03-02 13:36:00 +00:00
ryoon
4555c286d4 Add onscripter 2011-03-02 12:07:25 +00:00
ryoon
eb19d35463 Import onscripter-20110226 as games/onscripter
ONScripter executes a script for NScripter. NScripter is an engine
for the creation of visual novels on Microsoft Windows.

This package is based on PR pkg/44555 from ISIHARA Takanori.
2011-03-02 12:05:18 +00:00
wiz
e2f84ad43f Reset maintainer for retired developers. 2011-02-28 14:52:37 +00:00
shattered
d33b88c34c Update URLs. 2011-02-26 12:11:07 +00:00
hans
a572e78204 Fix destdir support. 2011-02-26 10:56:52 +00:00
obache
ee500a813a + lnl 2011-02-26 08:19:13 +00:00
obache
c570ffd2b3 Import lnl-3.4.19 as games/lnl.
Based on PR#44554 by ISHIHARA TAkanori, with some clean up.

Labyrinths & Legends is Rogue like RPG of the system such as
Rogue, Moria, NetHack and "Torneko's Great Adventure".
The "Put a party together." thing that it couldn't be done with
Rogue like is made.
2011-02-26 08:18:13 +00:00
adam
deb05f0a8a Changes 1.8.5:
* AI:
  * Fixed bug 16406: Fixed broken AI of SoF 1, and improved upgrade procedure
    for old-style AI config.
  * Fixed bug 16585: made AI move in targeting phase even if for some of the
    'best' units moves to targets are impossible
* Campaigns:
  * Descent into Darkness:
    * Made 'Alone at Last' easier.
  * Legend of Wesmere:
    * Added another keep in scenario 14.
* Editor:
  * Added a standard click sound for brush bar buttons (bug 15635)
* Graphics
  * Updated portraits for Drake Fighter and Burner
* Language and i18n:
  * Updates fonts: DejaVu 2.32
  * Updated translations: Chinese (Simplified), Chinese (Traditional), Czech,
    Dutch, Estonian, French, Galician, German, Hungarian, Indonesian, Japanese,
    Lithuanian, Polish, Russian, Serbian, Slovak, Vietnamese
* User interface:
  * Fixed bug 16653: Avoid markup when calculating the text length for
    ellipse text (Debian bug 547476).
  * Fix bug 15960 "again", making "Cancel" a separate action and not just
    a duplicate of "OK."
  * Fix crash when doing teleport+attack to a fogged village
2011-02-24 13:36:56 +00:00
adam
2853813378 Changes 1.01-r1914:
Fix building on 32- and 64-bit machines.
2011-02-23 10:20:26 +00:00
wiz
0d8764af11 Update to 1.62:
Version 1.62
* 4 bug fixes
* Updated and new translations
2011-02-13 17:10:27 +00:00
wiz
2f56eb926d Fix build with png-1.5. 2011-02-01 00:29:26 +00:00
wiz
6340c4ac12 Set LICENSE. Include desktop.mk as pkglint admonitions. Bump PKGREVISION. 2011-02-01 00:09:08 +00:00
wiz
7ded1e2add Fix build with png-1.5. 2011-01-31 23:52:18 +00:00
adam
f93dfaf6e1 Removed games/wormux successor games/warmux 2011-01-27 18:02:26 +00:00
adam
0df96a1248 Have the mascots of your favorite free software battle in the Warmux arena.
Using dynamite, grenades, baseball bat and others weapons... exterminate your
opponent in a 2D toon style scenery and a funny environment.

Each player (2 minimum, on the same PC) controls the team of his choice (tux,
gnu, firefox, wilber,...) and must destroy his adversary using more or less
casual weapons. Although a minimum of strategy is required to vanquish, Warmux
is pre-eminently a "convivial mass murder" game where, turn by turn, each
member of each team attempts to produce a maximum of damage to his opponents.

Changes 11.01:
* Name and numbering (year.month) change!
* Android port
* Symbian^3 port (number of characters/teams subject to memory constraint)
* More toonesque than ever characters! Cuteness not considered a weapon
* New maps: Japan-themed "ninja", nature-themed "Birds" and Space-themed
  "urban heights"
* Increased number of teams playable in a single game to 8
* Massive memory optimizations, and 16 bits-per-pixel rendering
* Massive speed optimization allowing better gameplay
* Help is now much richer; please help us translate it even more!
* Widget in options menu to edit keybindings
* Kinetic scrolling to browse the map
* Traditional in-game toolbar clickable, click wind indicator to display
  touch controls!
* Improved minimap: now displays boxes, can be resized through keyboard
  shortcuts, can be clicked to move around faster
* Custom teams
* Troublesome bugs fixed: OSX fullscreen, explosion when firing near a wall
2011-01-27 18:00:48 +00:00
wiz
208f47bc3d Add upstream bug report URL. 2011-01-24 16:43:26 +00:00
markd
2d92c179cd Update to KDE SC 4.5.5
bugfixes and translation updates
2011-01-23 07:55:12 +00:00
wiz
fac78e2b09 Update to 9076. Fix About-dialog to include version number.
Two new games "range" and "signpost" and bug fixes.
2011-01-21 23:15:39 +00:00
wiz
012b09695e Update to 1.61:
Version 1.61
* 5 bug fixes
* Updated and new translations
2011-01-21 22:52:56 +00:00
wiz
1d68ff86ab Update to 115:
* The delete key should work on Macs. (Konstantin Stupnik)
    * Typos in the animate forest description fixed. (Paul Nguyen,
    Kender)
    * You can no longer petrify or stone to flesh quest items.
    (Lorenzo Batallones)
    * Items that fall in a hole will not be revealed up on the next
    level's map. (Kender)
    * Zapping a wand of invisibility at yourself when you are
    already invisible from a permament source no longer reports
    "You are invisible." (Kender)
    * No longer falsely get system shock if a creature you possessed,
    but released when it was polymorphed, is finally slain. (Mental
    Mouse)
    * The Regenerate spell now works for creatures with No
    Regeneration, as was intended. (Mental Mouse)
    * Flesh golems can once more regenerate. (They lost this in
    the no-regen sweep) (Mental Mouse)
    * Giant Spiders have defences better fitting their explevel.
    (Mental Mouse)
    * The earth hammer is now made from stone as you'd expect.
    (Kender)
    * The spell Summon Daemon now spells Daemon like the rest of
    POWDER. (Mental Mouse)
    * Typo fixed in Golden Tridude description. (Mental Mouse)
    * Clarify cave troll description. (Metnal Mouse)
    * s/byte/sting/ for scorpion description. (Mental Mouse)
    * Clarify butcher skill description. (Mental Mouse)
    * Water elementals no longer leave corpse.
    * Eaten intrinsicly poisonous corpses now has a significantly
    shorter timeout. (Kender)
    * Attacks which deal multiple types of damage in the same hit
    will have damage reduction applied to each of the types, rather
    than only to the first type. (Mental Mouse)
    * Vampire bats will no longer chase players which they aren't
    interested in. (Kender)
    * Option to email character dumps on the iPhone to get them
    out of the black box.
    * Searching due to intrinsics will put Searching on the status
    line, and multiple manual searches will report Seached x10.
    * Improved the Akoi Meexx 12x12 tiles, for less ugly pixels
    when in landscape mode on the iPhone.
    * Makefiles for Linux have $(LDFLAGS) added.
    * The torches in the Lomaka tiles have been fixed to show up
    in the correct hand. (Martin Rittweger)
    * The Wish command now includes the ability to take on a
    monster's form and stats, so you can play as a monster if you
    wish. (Robert Barber)
    * On level up, the number of Piety points you have in each
    class is displayed beside the class name so you can better
    judge which class to pick. (Matthew Wyatt)
2011-01-21 22:01:36 +00:00
wiz
8b3de92892 Fix build with png-1.5. 2011-01-20 23:37:36 +00:00
kefren
7972f8e1b7 SUBDIR+= pingus 2011-01-19 19:49:57 +00:00
kefren
57362ae377 Initial import of pingus 0.7.3 - a Lemmings(TM) clone 2011-01-19 19:47:58 +00:00
wiz
4a85d9393e png shlib name changed for png>=1.5.0, so bump PKGREVISIONs. 2011-01-13 13:53:23 +00:00
wiz
af3596f984 png shlib name changed for png>=1.5.0, so bump PKGREVISIONs. 2011-01-13 13:36:05 +00:00
wiz
29a7e90082 Mention which files include this.
Comment out PATCHDIR, it currently does not exist.
2011-01-12 10:36:43 +00:00
drochner
5ef74729b7 update to 2.6.2
changes: many new levels, bugfixes, i18n...
2011-01-11 20:20:53 +00:00
drochner
f043dfa03e update to 1.0
changes: cleanup
2011-01-11 15:40:57 +00:00
obache
363ef7c4a8 limits.h is more porable way for get PATH_MAX.
PR#44334.
2011-01-08 13:11:13 +00:00
obache
d5879c2a6c require termcap to build. 2011-01-03 15:06:38 +00:00
obache
565ff6ad99 Update HOMEPAGE to currently maintained one, and change MASTER_SITES
to mirror of old one.
2011-01-03 14:54:34 +00:00
wiz
17ecb33700 Set LICENSE, clean up pkglint warnings. 2010-12-29 19:08:39 +00:00
dholland
d54923a7eb Needs makeinfo; from PR 44290. 2010-12-29 02:19:10 +00:00
obache
1a242c585d simplify. 2010-12-25 09:59:25 +00:00
obache
f2b7426e85 intN_t and uintN_t should be provided by stdint.h for porability.
fixes PR#44278.
2010-12-25 09:48:09 +00:00
adam
158d47206b Changes 1.2.1:
General
- Add Hungarian translation.
- Add Brazilian Portuguese translation.
Cruise:
- Fixed a problem with Raoul appearing when examining the Book
Groovie:
- Fixed a regression that made the Russian version of T7G crash.
Lure:
- Fixed several NPC movement bugs
2010-12-24 14:51:43 +00:00
dsainty
1f40f3a084 Mechanically replace references to graphics/jpeg with the suitable
alternative from mk/jpeg.buildlink3.mk

This allows selection of an alternative jpeg library (namely the x86 MMX,
SSE, SSE2 accelerated libjpeg-turbo) via JPEG_DEFAULT=libjpeg-turbo, and
follows the current standard model for alternatives (fam, motif, fuse etc).

The mechanical edits were applied via the following script:

#!/bin/sh
for d in */*; do
  [ -d "$d" ] || continue
  for i in "$d/"Makefile* "$d/"*.mk; do
    case "$i" in *.orig|*"*"*) continue;; esac
    out="$d/x"
    sed -e 's;graphics/jpeg/buildlink3\.mk;mk/jpeg.buildlink3.mk;g' \
        -e 's;BUILDLINK_PREFIX\.jpeg;JPEGBASE;g' \
        < "$i" > "$out"
    if cmp -s "$i" "$out"; then
      rm -f "$out"
    else
      echo "Edited $i"
      mv -f "$i" "$i.orig" && mv "$out" "$i"
    fi
  done
done
2010-12-23 11:44:24 +00:00
wiz
b16c29a1fc Add upstream bug report URL. 2010-12-17 09:26:23 +00:00
wiz
4a1c2397b0 + supertuxkart. 2010-12-17 09:21:22 +00:00
wiz
c4f55464bf Initial import of supertuxkart-0.6.2a:
SuperTuxKart is a free 3d kart racing game; we want to make the
game fun more than we want to make it realistic. You can play with
up to 4 friends on one PC, racing against each other or just try
to beat the computer.

See the great lighthouse or drive through the sand and visit the
pyramids. Race underground or in space, watching the stars passing
by. Have some rest under the palms on the beach (watching the other
karts overtaking you :) ). But don't eat the bananas! Watch for
bowling balls, plungers, bubble gum and cakes thrown by opponents.

You can do a single race against other karts, compete in one of
several Grand Prix, try to beat the high score in time trials on
your own, play battle mode against your friends, and more!
2010-12-17 09:20:52 +00:00
obache
880707dc5b Bump PKGREVISION from icu shlib major bump. 2010-12-17 07:36:08 +00:00
wiz
4996725e67 Update to 1.60:
Version 1.60
* Better I18N (string concatenation and plurals)
* 7 new logic games, 1 calculation and 16 verbal analogies
* PDF export support
* 14 bug fixes
* Updated and new translations
2010-12-15 13:31:46 +00:00
adam
2817553d2a Added games/openttd-data version 0.3.1 2010-12-08 17:50:36 +00:00
adam
89faf0c634 OpenGFX, OpenMSX, and OpenSFX are an open source replacement for the original
Transport Tycoon Deluxe (TTD) graphics, music and base sounds used by OpenTTD.
The main goal therefore is to provide a set of free files which make it
possible to play OpenTTD without requiring the (copyright protected) files from
the TTD CD. This potentially increases the OpenTTD fanbase and makes it a true
free game (with "free" as in both "free beer" and "open source").
2010-12-08 17:49:40 +00:00
adam
5581795685 Changes 1.0.5:
* Fix: Reading (very) recently freed memory [CVE-2010-4168]
* Fix: Default service interval for ships/aircraft got switched
* Fix: Size of sort buttons for save/load and build vehicle list gui could be
  too small
* Fix: [NewGRF] Crash when disabling static NewGRFs (when joining/starting
  a server)
* Fix: Upper limit for snowline was too low
* Fix: Wrong (maximum) value shown for generation seed in the in-game console
* Fix: [Windows] Make sure to be upgraded openttd is not running when installing
* Fix: Under some circumstances the file handle of the downloaded savegame
  would not be closed, and validity of the handled was not checked in all cases
* Fix: [NewGRF] Crash when getting an industry ID at an offset that uses some
  'old' style industry tile
2010-12-08 17:47:50 +00:00
markd
0f243f7be1 don't add python include dir to include path as causes eg kolf to pick
up wrong versions of header files and build to fail.
2010-12-08 11:24:34 +00:00
wiz
6ce4f4c64d Include pyversion.mk so that PYPKGPREFIX is defined. 2010-12-07 14:09:55 +00:00
markd
e564c0dc06 Note dependencies of kajongg 2010-12-07 10:40:17 +00:00
markd
c92ceaebe1 Update to KDE SC 4.5.4
4.5.4 brings bugfixes and translation updates
2010-12-06 11:43:38 +00:00
drochner
b369e4db90 update to 1.0.15
changes:
-desktop menu/icon support
-fixes
-translation updates
2010-12-03 18:49:22 +00:00
drochner
f54faa15f9 update to 2.32.1
This switches to the gnome-2.32 release branch.
2010-11-28 13:04:09 +00:00
abs
9987fa4b3a PKGREVISION bumps for changes to gtk2, librsvg, libbonobo and libgnome 2010-11-15 22:56:08 +00:00
shattered
3b05a61c76 Follow HTTP redirects to new HOMEPAGEs and/or MASTER_SITES. 2010-11-13 21:08:54 +00:00
dholland
31759fc520 Fix crash on LP64 platforms, caused by improper mixing of integer types
and no type safety in XtVa[GS]etValues(). PKGREVISION <- 6
2010-11-13 00:08:55 +00:00
markd
d219d2320d Update to KDE SC 4.5.3
4.5.3 brings a number of improvements:

    * KSharedDataCache has cache invalidation bug fixed that caused stability
           when daylight saving time changed.
    * Icon overlays in Dolphin are now positioned correctly after adjusting
      the zoom level.
    * Okular, KDE's universal document viewer has seen improvements in the
      DjVu and XPS backends.
2010-11-03 20:07:33 +00:00
wiz
d181a9e465 Reset maintainer. 2010-11-01 00:08:09 +00:00
adam
d9df34f106 Changes 1.2.0:
* New Games: Added support for Fascination.
* New Games (Sierra SCI0 - SCI1.1).
* New Ports: Android, Dingux, Caanoo, OpenPandora.
* Removed the outdated PalmOS port.
* Switched to the "fast" DOSBox OPL emulator.
* Fixed a crash in the rjp1 player code affecting the FOTAQ Amiga version.
* Added support for more original media layouts.
* Added support for GUI localization.
* Improved GUI by adding tooltips and radiobuttons.
* Improved GUI usability by hiding more irrelevant options not supported by
  specific games.
2010-10-27 07:14:48 +00:00
markd
547720d8ee Update to KDE SC 4.5.2
4.5.2
translation updates, performance and stability improvements and other
bugfixes.

4.5.0
new versions of the Plasma Workspaces, the KDE Applications and the KDE
Development Platform in version 4.5.0. While focus within this release
cycle lay on stability, the overall polish and performance gain is well
noticable. Features such as the reworked notification area, Marble's map
routing and support for WebKit in Konqueror round up this release.
2010-10-25 20:55:22 +00:00
wiz
38954f8343 Update to 1.52:
Version 1.52
* 3 bug fixes
* Updated and new translations
2010-10-16 16:07:30 +00:00
joerg
09419c4366 Fix build on i386. 2010-10-12 17:20:10 +00:00
obache
b4265ea726 convert 8 spaces with a tab for gmake-3.82. 2010-10-03 10:43:02 +00:00
obache
de419aa80c convert custom do-{build,install} target to usual usage. 2010-10-03 10:42:00 +00:00
obache
b5328eee43 Fixes build failure on recent NetBSD with fmax()/fmin(). 2010-10-03 08:53:00 +00:00
wiz
4d24b9b8ad More PKGREVISION bumps for pixman update. 2010-09-14 11:13:10 +00:00
wiz
200e3c4a04 Bump dependency on pixman to 0.18.4 because cairo-1.10 needs that
version, and bump all depends.

Per discussion on pkgsrc-changes.
2010-09-14 11:00:44 +00:00
wiz
751af7783c Update to 0.7.5:
Many bug fixes and some minor GUI improvements for clarity.
2010-09-12 21:55:55 +00:00
adam
f3ffcfaeac Changes 2.2.2:
* Fixed crash bugs.
* GTK2 client - improved city dialog.
* GTK2 client - made interface more usable on netbook class displays.
* GTK2 client - improved city bar.
* Fixed bug where two bases could not be built on the same tile on the same
  turn.
* Allowed settler and worker units in custom rulesets to become veterans.
* Fixed bug where an editor window was displayed on startup.
* Fixed bug where settler/worker progress was lost upon loading a saved game.
* Fixed bug where the effect of the Great Wall wonder was not limited to units
  in cities.
* Added current city size to "needs an improvement to grow further" messages.
* Removed outdated and unused debian watch file.
* Changed name prefix of savefiles from civgame to freeciv.
* Added deep ocean graphics to some bundled tilesets.
* Updated translations: Ukrainian, Catalan, French, British English, Swedish,
  Spanish, Italian
2010-09-11 14:19:56 +00:00
wiz
6f214b557e Update to 1.51:
Version 1.51
* 5 bug fixes
* Updated and new translations
2010-09-04 11:45:47 +00:00
adam
e4581c095e Minor update in patch-ag, following Wesnoth bug http://gna.org/bugs/?16576 2010-08-30 19:29:25 +00:00
wiz
bc681cc629 Update to 0.7.4:
Many multiplayer improvements and several minor bug fixes
2010-08-29 14:42:43 +00:00
wiz
2b13566e26 Fix typo in comment. 2010-08-29 10:51:29 +00:00
adam
33a46b8abf Fix buildling on MacOSX 2010-08-29 08:53:12 +00:00
wiz
4a049b48be Some cleanup. Use python2.6. Ride update to 1.8.4. 2010-08-28 21:28:09 +00:00
adam
97b0b0dad3 Changes 1.8.4:
* AI:
  * Fixed bug #16102: Made AI cancel attacks if a previously valid attack
    was made invalid by WML event after move in move+attack sequence.
  * Allowed custom eras to define Lua AI modifications for games played with
    this era.
* Campaigns:
  * Delfadors Memoirs:
    * Make Lionel's portrait in Delfador's Memoirs story
      screens the same as his unit portrait since there doesn't seem to be a
      current higher-res version available
  * Descent into Darkness:
    * Made 'Alone at Last' slightly easier. Also, Dela is no longer
      invulnerable but cannot be assassinated easily.
  * Legend of Wesmere:
    * removed gold overlay when defeating both leaders
    * Reduced the difficulty of scenario 14 and improved the AI of the ally.
  * Liberty:
    * Increased the difficulty in 'Glory' by making the defenders behave more
      intelligently.
* Language and i18n:
  * Updated translations: Chinese (Simplified), Galician, Japanese, Serbian,
    Vietnamese
  * Flushed image cache when changing language
* Miscellaneous and bug fixes:
  * Ensured graceful failure when encountering broken [advancefrom] tag.
  * Handled ToD areas in a LIFO way, so that it is possible
    to override them without first removing them
  * Avoided displaying an empty menu and therefore choosing
    a random weapon, when there is none
  * Added detection for server replays, as they are missing the core [lua] tags
  * Fixed attack_end event not raised for uncommon swarm attacks
  * Added test for invalidated death due to positive hp after the 'die' event
  * 1.9 syntax creeped into 1.8.x causing segfaults
  * Fixed petrifying in multiround combats
  * Fixed reference binded to a temporary, possibly the cause of the failure
    on arklinux
  * Never allow uploading *.pbl files (case-insensitive) to the add-ons
    server from the regular game client
  * Fixed revision.hpp generation with cmake 1.8(.2)
  * Fixed usage of first PKG_CHECK_MODULES inside a shell conditional
  * Fixed broken attack animatio
2010-08-28 20:08:40 +00:00
wiz
525b0ec55d Since commit message said this requires simgear>=2, let pkgsrc require
it as well.
2010-08-27 10:00:49 +00:00
adam
163f9ab3ad FlightGear is a free, open-source, multi-platform, and sophisticated flight
simulator framework for the development and pursuit of interesting flight
simulator ideas. This package contains the data files (textures, models, etc).

Changes 2.0.0:
* This is primarily a bug fix release.

games/flightgear-base has been renamed to games/flightgear-data,
2010-08-27 08:02:05 +00:00
adam
e0ef58fed9 flightgear-base moved to flightgear-data 2010-08-27 07:59:13 +00:00
adam
1cf34e2598 Changes 2.0.0:
This is primarily a bug fix release.
(Requires SimGear-2.0.0 if compiling from source.)
2010-08-27 07:54:22 +00:00
adam
f3a79729be Changes 2.0.0:
* No changelog available.
2010-08-27 06:11:50 +00:00
seb
c3f1e700ad Bump the PKGREVISION for all packages which depend directly on perl,
to trigger/signal a rebuild for the transition 5.10.1 -> 5.12.1.

The list of packages is computed by finding all packages which end
up having either of PERL5_USE_PACKLIST, BUILDLINK_API_DEPENDS.perl,
or PERL5_PACKLIST defined in their make setup (tested via
"make show-vars VARNAMES=..."), minus the packages updated after
the perl package update.

sno@ was right after all, obache@ kindly asked and he@ led the
way. Thanks!
2010-08-21 16:32:42 +00:00
wiz
1086f10784 Update to 1.50:
Version 1.50
* 11 new logic games, 4 new calculation trainers, 13 verbal analogies
* Usability enhancements from Alexandre Laplante and Jeff Stewart, students from University of Ottawa
* Unit testing for the gbrainy.Core
* Ability to define external logic puzzles using an xml file (games.xml)
* Command line support
* 7 bug fixes
2010-08-16 13:22:18 +00:00
wiz
0b1a5cb21d Update to 0.7.3:
2010-08-12 -- Version 0.7.3 released, with a critical fix that only
affects multiplayer games (no need to upgrade from 0.7.2 if you
only play against the AI).
2010-08-12 -- Version 0.7.2 released, with several bug fixes related
to takeovers and Alien Oort Cloud Refinery.
2010-08-03 -- Version 0.7.1 (still beta) released, with many bug
fixes (including a very nasty one related to Galactic Scavengers).
2010-08-02 -- Version 0.7.0 (beta) released, with support for The
Brink of War expansion, and online multiplayer. There are several
known bugs in this release, but they should only occur with certain
combinations of cards and/or goals.
2010-08-15 19:57:12 +00:00
adam
4cb957d3d3 Changes 0.9.2.1:
* Fix build on 64 bits system

Changes 0.9.2:
* The rope of grapple no longer gets stuck in ground.
* Network games between specific computers which didn't work properly before
  should work now.
* A bug has been fixed which prevented the bugzilla team to have more then
  three players.
* Poisoned characters die now when they have to less health.
2010-07-26 10:01:45 +00:00
obache
281a1280d3 Update bzflag to 2.0.16.
BZFlag 2.0.16  "No Foolin'" (2010-04-01)
----------------------------------------

* Fix command line options in Windows launcher - Scott Wichser
* Fix regression in protocol handling by server - Jeff Makey, Scott Wichser
* Add bullet tails as seen out the viewport - trepan
* Add observer mouse controls for roaming and tracking modes - trepan
* Add the /forceradar client-side command for observers - trepan
* Minor cleanup of source and build system - Jeff Makey
* Explicitly link to the dl library when needed - Jeff Makey
* Remove unused dependency on Xi library - Jeff Makey
* Clarify copyright assignment terms for developers - Jeff Myers
* Allow only one Enter message per player instance - Jeff Makey
* Add TimeLimit plugin - Steven Mertens
* Remove broken vocaliser and obsolete torBlock plugins - Jeff Myers


BZFlag 2.0.14  "This isn't the release you are looking for." (2010-02-15)
-------------------------------------------------------------------------

* Add Options -> Display -> AntiFlicker option - trepan
* Add Options -> Input -> Confine Mouse (MotionBox) - trepan
* Adjust advanced ground rendering for texture flicker - trepan
* Change the default stencil bitplanes to 1 to fix stencil shadows and various
  other stencil features - trepan
* Backport fix for /idbanlist and /hostbanlist crashes - trepan
* Add support for gcc-4.4 and libtool-2.2 - Jeff Makey
* Update to Microsoft Visual C++ 9 from 8.0 - Jeff Myers
* Update to directInput 8 from 7 - Jeff Myers
* Fix player ghosting failure - Steven Mertens
* Provide API support for using bz_moveFlag on team flags - Scott Wichser
* Add pushstats plugin for future statistics gathering system - Jeff Myers
* Increase restrictions on incompletely joined players - Jeff Myers, Scott W.
* Announce saved file name in recordmatch plugin - Jeff Makey
* Fix buffer overflow in menu subsystem - Jeff Myers
* Fully support glob-style wildcards in hostbans and make name comparisons
  case insensitive - Bryan Jennings
* Properly limit maximum message size in /showgroup command - Jeff Makey
* Reset team scores in case of a capture during a countdown - Jeff Makey
* Block spoofed /me messages - Scott Wichser
* Keep flags within the world boundary - Jeff Makey
* Add the "roamView" BZDB variable - trepan
* Change fonts to DejaVu - Jeff Myers, Tim Riker
* Source cleanup - Tim Riker
2010-07-25 13:13:25 +00:00
drochner
5e8d37d8a5 update to 2.30.2
This switches to the gnome-2.30 release branch.
2010-07-14 16:30:34 +00:00
sbd
d823d74afa Recursive PKGREVISION bump for the net/mDNSResponder update 2010-07-14 11:11:13 +00:00
jmmv
3b922a2b77 Transfer ownership to pkgsrc-users. pancake's address is not valid any
more and he has agreed in private mail to drop maintainership.
2010-07-06 10:17:11 +00:00
markd
b1a20e5a84 Update to KDE SC 4.4.5.
Several bugs in encoding and refreshing in Konsole have been fixed
A couple of crashes in Okular's PDF viewer have been fixed
Alarms have received some fixes in KDE PIM
The changelog lists more, if not all improvements since KDE SC 4.4.4.
2010-07-04 11:02:32 +00:00
adam
7b21bf52f6 Changes 3.3.0.1:
* added configurable key shortcuts for snap+direction player actions
  (probably most useful for recording tool-assisted speedrun (TAS)
  tapes using the single-step mode of the tape recorder)
2010-07-03 07:24:44 +00:00
joerg
404cacc78a Drop a 6 year old patch that doesn't make any sense at all and breaks
compilation with LP64. DESTDIR ready. Bump revision.
2010-07-02 16:48:54 +00:00
joerg
c8e13b6bd0 DESTDIR support 2010-06-25 22:47:50 +00:00
joerg
779305fd27 Full DESTDIR support. Bump revision. 2010-06-25 22:38:40 +00:00
joerg
c1edb3dadd DESTDIR suport. SETGIDGAME. Bump revision. 2010-06-25 22:12:31 +00:00
spz
6e8a5391e5 update of the freeciv packages to the latest version.
Fixes a security vulnerability. (SA40078)

Changelog:
--- 2.1.x - 2.2.0
* Built-in editor
* Expanded ruleset format:
	* Unit classes
	* Movement restrictions
		* Can limit which terrains a unit can enter
		* River-boats
		* Wheeled units
		* Which units another unit can transport

	* Migration
	* Plague
	* Bases
	* Calendar effects

* Changes to gameplay with default ruleset:
	* New terrains:
		o Deep Ocean (as Ocean but no specials and cannot be transformed)
		o Lake (as Ocean but no Whales special; inland water below a certain size is generated as Lake)
	* Triremes are not restricted to tiles next to land, but to (shallow) Ocean tiles; they now cannot even attempt to enter unsafe tiles
	* Triremes no longer get the +1 movement bonus from Nuclear Power that other sea units get
	* Triremes and Carriers can no longer attack land units
	* Submarine attack strength reduced from 15 to 12 (to make it easier to defend against them with escorts)
	* New base type buoy, which can be built by Engineers on water tiles with the Radio advance, and gives vision.
	* Ruins (left behind by destroyed cities, no effect on gameplay currently)
	* New advance Environmentalism and Solar Plant improvement, which can eliminate pollution from production
	* Trade route value now depends on size of cities, not on trade generated in them
	* New national borders system
	* Coastal Defense now available earlier (requires Gunpowder instead of Metallurgy)
	* No restrictions on specialists in small cities
	* Terrain within working range of a city can no longer remain unknown
	* Units in fortresses now regain 25% HP per turn (as in 2.0.x) instead of 100%
	* New nations

* AI difficulty level: Cheating
* New server options:
	* foggedborders: visibility of borders is subject to fog of war
	* borders gains new modes where player can see all tiles inside borders, and borders extend to unknown tiles revealing them
	* endspaceship controls whether spaceship reaching Alpha Cen ends the game
	* trademindist controls the minimum distance for trade routes between your cities
	* Times now specified in turns instead of years (endyear becomes endturn, onsetbarbs expressed in turns)
	* simultaneousphases renamed to phasemode and gains new options

* Client interface changes:
	* Menus and shortcut keys revamped; notable changes include:
		o Connect with Road/Rail/Irrigation changes from Ctrl+Shift+R/L/I to Shift+R/L/I
		o City Report: F1 to F4
		o Go/Airlift to City: Shift+L to T
		o Wake up Others (Shift+W) becomes Unsentry all on tile (Shift+S)
		o Orders menu split into Select, Unit, Work, and Combat; Reports becomes Civilization
	* Scripting improvements
	* Event cache: messages from the last few turns can be replayed to clients on connection and saved in savegames
	* Featured text in Gtk client, including colour coding and clickable links to mentioned cities/units/tiles

--- 2.2.0 - 2.2.1
* Stability fixes and refactoring. GNA#15305 GNA#15356 GNA#15432 GNA#15426 GNA#15332 GNAPATCH#1465 GNA#15348 GNA#15442 GNA#15468 GNA#15469 GNA#15480 GNA#15483 GNA#15456 GNA#15500 GNAPATCH#1490 GNA#15582 GNAPATCH#1513 GNAPATCH#1515 GNA#15661 GNAPATCH#1537 GNA#15450 GNA#15671 GNA#15714 GNA#15643 GNA#15734 GNA#15741 GNA#15730 GNAPATCH#1544 GNA#15377 GNA#15778 GNAPATCH#1598 GNA#15709 GNA#15844 GNA#15857 GNA#15908 GNA#15899 GNA#15983 GNA#16003
* client-sdl: Push the maximal resolution to 3200x2400 in options. GNA#15346
* Make impossible to change the server settings trademindist when the game is running. GNA#15405
* Fixed the display of workable tiles when investigating foreign cities. GNA#15411 GNA#15944
* Improved server logging. GNA#15404 GNA#15336 GNA#15460 GNA#15333 GNA#15523 GNAPATCH#1498 GNA#15923
* client-gtk2: Canceling server logon takes you back to the main menu. GNA#15388
* Fixed a bug where you were unable to initiate diplomatic meetings with other players under certain circumstances. GNA#15439
* Internationalization and string fixes. GNA#15443 GNA#15403 GNA#15427 GNA#15457 GNA#15440 GNA#15455 GNA#15467 GNA#15478 GNA#15477 GNA#15484 GNA#15487 GNA#15585 GNA#15665 GNAPATCH#1569 GNA#15790 GNA#15809 GNA#15808 GNA#15802 GNA#15890
* Fixed bugs with voting. GNA#15451
* client-gtk2 Use city id instead of name in the goto dialog. GNA#15435
* Fixed a bug where air bases wouldn't work on certain tiles. GNA#15446
* Improved city illness. GNA#15373 GNA#15394 GNA#15422 GNA#15499
* Do not show new city dialog if city cannot be built GNA#15328
* client-gtk2: Made the unit info label scrollable to prevent the map view to resize. GNA#15504
* Do not show team name in victory message in the case there's only one team member. GNA#15511
* Improved documentation. GNA#13848 GNA#15667 GNA#15345
* Fixed goto turn time calculations. GNA#15503 GNA#15722
* Fixed a bug where the -M <metaserver> command line parameter was ignored. GNA#15538
* Improvements to Lua scripting. GNAPATCH#1503 GNA#15531 GNA#15586 GNA#15596 GNA#15602 GNA#15606 GNA#15612 GNAPATCH#1526 GNAPATCH#1531 GNAPATCH#1532 GNAPATCH#1533 GNAPATCH#1535 GNA#15675 GNA#15624 GNAPATCH#1553 GNAPATCH#1554 GNAPATCH#1552 GNA#15705 GNA#15706 GNA#15707 GNAPATCH#1599 GNA#13709 GNA#13709 GNAPATCH#1621 GNA#15725 GNA#15860 GNAPATCH#1617 GNA#15586 GNA#15696
* Fixed configuration and compilation warnings. GNA#15549 GNA#15575
* Added a column for plague risk in city report. GNA#15376
* Fixed bugs with loading saved games. GNA#15520 GNA#15581 GNA#15660
* Fixed the display of global warming / nuclear winter in the client. GNA#15563
* Disallowed paradrops inside peaceful foreign borders. GNA#15569
* Give a palace to nations split off by civil war. GNA#15548
* Fixed editor UI bugs. GNA#15578 GNA#15579 GNA#15605
* client-gtk2: Made 'Work' menu adapt to terrain for multiple units on single tile. GNA#15611
* Introduced Lake terrain in more scenario maps. GNA#15610
* Fixed minor issues with isotrident and amplio tilesets. GNA#15621 GNA#15777
* client-gtk2: Made the pregame player context menu stay open with one click. GNA#15593
* Disallowed transporter units to load into themselves. GNA#15616
* Don't close client dialogs when switching tileset. GNA#15620
* client-gtk2: Made client work with GTK versions older than 2.6. GNA#15637
* client-gtk2: Added tooltips for columns in the city report. GNA#15603
* Made improvement upkeep visible in "Info" column of worklist editor. GNAPATCH#1563
* Fixed mangled server "help options" output. GNA#15723
* client-gtk2: Improved the "Start Scenario Game" page. GNA#15663
* client-gtk2: Center map view at start of first game. GNA#15738
* Show pillage activity in middle-click map popup. GNAPATCH#1566
* Create ruins for disbanded cities. GNAPATCH#1570
* Avoid getting migrants that starve to death instantly. GNA#15760 GNAPATCH#1579
* client-gtk2: Improvements diplomacy dialog. GNA#15776
* client-gtk2: Sort the science dialog technologies in alphabetical order. GNA#15779
* Do not require an extra endline at the end of ruleset files. GNA#15816
* client-sdl: Fixed bug where popups were not displayed. GNA#13493
* Fixes to freedesktop.org file. GNA#15878
* Avoid transforming a city tile to a terrain that won't support the city. GNA#15630
* Fixed a bug with the France scenario that caused trouble building improvements the first few turns. GNA#15892
* Fixed bugs with the CMA UI. GNA#15909
* Reworked pillaging. GNA#15744 GNA#15742
* Changed the build system to work better with shared libraries. GNA#15973
* Fixed typos in civil war nations. GNA#15378
* Made linking work with binutils-gold. GNA#15400
* Updated translations: Ukrainian, Korean, Catalan, French, Spanish, Russian, Italian
2010-06-21 07:53:14 +00:00
wiz
057264b5f7 Use REPLACE_BASH for some files. 2010-06-19 13:32:06 +00:00
wiz
3e267471e1 Update to 1.42:
Version 1.42
* 14 bug fixes
* Updated and new translations
* Updated Mallard documentation
2010-06-15 11:01:06 +00:00
wiz
f45a09f8f6 PKGREVISION bump for png-1.4.x shlib change.
(missed those and *emacs* the first time round because they pull
in their png dependencies via default-on options; they were included
in the test bulk build though)
2010-06-14 15:33:12 +00:00
wiz
e8d8834f6a Bump PKGREVISION for libpng shlib name change.
Also add some patches to remove use of deprecated symbols and fix other
problems when looking for or compiling against libpng-1.4.x.
2010-06-13 22:43:46 +00:00
wiz
a04b48ed4f + powder. 2010-06-08 08:46:40 +00:00
wiz
3c91604869 Initial import of powder-114:
POWDER is a roguelike game.

"Roguelike" is a term applied to a wide variety of games which
share a common inspiration from the game Rogue. A non-exhaustive
list of such games would be: ADOM, Nethack, Crawl, Diablo (I & II),
Moria, and Angband.
2010-06-08 08:45:38 +00:00
adam
1c709d81fd Changes 3.3.0.0:
* fixed missing memory allocation in SP engine when saving engine data
  for non-SP game engine snapshots (which also stores SP engine part)
* fixed problem with scrolling in native EM engine in multi-user mode
  (this bug was just introduced with the experimental viewport stuff)
* fixed animation of splashing acid in EM engine with classic artwork
* fixed animation of cracking nut in EM engine with classic artwork
* fixed (implemented) single step mode in native EM and SP engines
* fixed "latest_engine" flag in classic levels (moved to single sets)
* updated SDL library DLLs for Windows to the latest release versions
  (this fixed some mysterious crashes of the game on Windows systems)
* replaced EM and SP set in classic level set with native level files
* finally added a newly written "CREDITS" file to the game package
* removed sampled music loops from classic music set
2010-06-06 08:41:44 +00:00
sno
27eeb8b993 Updating games/xskat from 3.4nb2 to 4.0:
- added option to use separate downloadable altenburger cards

Upstream changes:
- AI improved
- UI improved
2010-06-03 16:27:43 +00:00
markd
0c9976ffdf Update to KDE SC 4.4.4
* Several bugs in filename sorting in the Dolphin file manager have been
  fixed
* Issues with encoded filenames in ZIP archives have been fixed
* A number of bugs in games, such as KMines, KNetwalk and LSkat and
  KSpaceDuel have been fixed
The changelog lists more
2010-06-02 10:14:14 +00:00
dholland
4bafffc4f7 Fix build on MacOS; noted by Edgar Fuss in PR 41539, fix is obvious. 2010-05-31 23:53:36 +00:00
dillo
6c23ad82b8 Add destdir support. 2010-05-29 14:31:23 +00:00
adam
a31160710d Removed duplicates in PLIST 2010-05-16 05:28:48 +00:00
adam
6a7f615860 Changes 20100424:
* Bug-fix release.
2010-05-15 09:11:40 +00:00
adam
d923848680 Revision bump after updating boost-libs to 1.43.0 2010-05-15 07:17:16 +00:00
markd
5f15c1e399 Update to KDE SC 4.4.3
Numerous fixes in Konsole, KDE's terminal emulator, among them two possible
crashers in session management
Flash plugin support in KHTML has been enhanced to work with newest Youtube
skins
Case-sensitivity in renaming fixes in KIO, KDE's network-transparent I/O
library
Hiding the mouse cursor in some special cases in presentation mode and two
possible crashers have been fixed
2010-05-08 22:13:56 +00:00
drochner
e495211210 update to 0.9.4
fixes issues running Kye with newer versions of GTK and librsvg
2010-05-05 18:33:25 +00:00
adam
1e5d1b9cb8 Changes 1.1.1:
General:
- Fixed several minor bugs here and there.

Drascula:
- Fixed regression that caused some texts to always be in English, even when
  using another language.

KYRA:
- Fixed a bug which caused the DOS versions to crash before the credits when
  AdLib music is selected.

LURE:
- Fixed several memory leaks.
- Corrected problems in the handling of followers when blocked from performing
  actions by closed doors between rooms.
- Solved issues with Goewin not always correctly following the player out of
  the caves

Tinsel:
- Fix video playback regression in Discworld 2.

Parallaction:
- Fix several crashes and other regressions in Nippon Safes.
2010-05-03 06:30:40 +00:00
wiz
6467d9f73e Update to 1.41:
Version 1.41
* 18 bug fixes
* Updated and new translations
2010-05-02 11:08:06 +00:00
dholland
f08441123b Patch getline() -> get_line() for current (thanks, POSUX) 2010-04-29 00:48:48 +00:00
zafer
4db7180889 remove discontinued mirror. 2010-04-17 16:03:02 +00:00
zafer
b466655353 remove discontinued mirrors. 2010-04-17 16:01:56 +00:00
zafer
1406208088 remove dead mirror. 2010-04-17 15:48:22 +00:00
adam
35bbff3369 Changes 1.1.0:
New Games:
- Added support for Blue's Art Time Activities.
- Added support for Blue's Reading Time Activities.
- Added support for Freddi Fish 5: The Case of the Creature of Coral Cove.
- Added support for Pajama Sam: Games to Play on Any Day.
- Added support for SPY Fox 3: Operation Ozone.
- Added support for Dragon History.
- Added support for TeenAgent.

General:
- Added support for a custom SJIS font for FM-TOWNS and PC98 games.
- Added support for 16bit graphics. (GSoC Task)
- Removed QuickTime MIDI backend on Mac OS X; it was buggy and did not
  compile on modern systems.

CinE:
- Added support for Amiga style menus for Amiga versions of Future Wars.

KYRA:
- Added support for the Amiga version of The Legend of Kyrandia.
  (sound support was done as a GSoC Task)
- Adapted KYRA to support the custom SJIS font.

SCUMM:
- Added support for the PC-Engine version of Loom.
- Added support for music and sound effects in the the Amiga version of
  The Secret of Monkey Island. (GSoC Task)
- Fixed some other bugs related to game versions for the Amiga.
- Added support for original save/load dialog in MM NES.
- Added support for savepoint passcodes for Sega CD MI1 via debugger command
  'passcode'
- Added support for Kanji rendering in Japanese version of Monkey Island SegaCD.
2010-04-11 08:22:06 +00:00
markd
24c82a1fd6 Update KDE to 4.4.2
For 4.4.0 major new technologies have been introduced, including social
networking and online collaboration features, a new netbook-oriented
interface and infrastructural innovations such as the KAuth authentication
framework. According to KDE's bug-tracking system, 7293 bugs have been
fixed and 1433 new feature requests were implemented.

KDE SC 4.4.1 has a number of improvements:
 A performance problem in KMail when sending emails has been fixed
 Various fixes in Plasma widgets and other addons, such as the analog clock
  and the picture frame
 A number of fixes in Konsole, KDE's powerful terminal application

KDE SC 4.4.2 has a number of improvements:
 Possible crashes in Plasma, Dolphin and Okular have been fixed
 The Microblog applet now shows the correct time in the timeline
 The audioplayer KRunner plugin has been fixed to not freeze the KRunner UI
  anymore
2010-04-10 02:45:02 +00:00
asau
00708ce7e3 Recursive revision bump for GMP update. 2010-03-24 19:43:21 +00:00
joerg
8e0fc67a2b Avoid overlap between custom library and system libutil. 2010-03-24 15:53:09 +00:00
joerg
b562cc66f0 DESTDIR support.
XXX still doesn't pass the world-writeable file check
2010-03-23 16:02:39 +00:00
wiz
a4eec2f4cc Reset maintainer, developer lost his commit bit. 2010-03-21 16:29:38 +00:00
wiz
ca3d862682 Update to 1.40. Mark as not make-jobs-safe, since installation sometimes
fails.

Version 1.40

* 2 new logic games
* Deprecated Glade and moved to Builder
* Mouse support
* Better RTL support
* Updated and new translations
* Remove dead and legacy code
* 12 Bug fixes
2010-03-15 11:19:22 +00:00
adam
5e244ecf8b Changes 0.9.1:
- Bugfixes:
 * Fix shoot key handling when user exceeds the weapon max strength
 * Fix: Do not apply damage from explosion twice
 * Fix rope size check when attaching
 * Fix some memory leaks
 * And some others...
- One new skin: bugzilla
- One new map: chess map
- 4 new musics: circux, diabolicux, exoticux and woodlux
- Menu improvement: better management of tabs on small screen.
- Cleaner code
- Update translations
2010-03-14 14:00:35 +00:00
snj
dd3942a50f Add tyrquake. 2010-03-09 23:20:36 +00:00
snj
1ca096f492 Add tyrquake:
TyrQuake is meant to be a fairly conservative branch of the Quake source
code.  It's intended to support Quake and Quakeworld in both software and
GL versions, as well as the Quakeworld Server.  It only contains bug fixes,
and does does not change the look or feel of the game by adding lots of
rendering enhancements, etc.
2010-03-09 23:20:01 +00:00
snj
b9efb34b72 Add ioquake3-pk3. 2010-03-09 22:09:06 +00:00
snj
61f6bc6934 Add ioquake3-pk3:
These are newer pk3 files from id point release patches. They are required
to play Quake III: Arena on ioquake3.
2010-03-09 22:05:53 +00:00
snj
68fab0c67f Add quakespasm. 2010-03-08 22:01:17 +00:00
snj
51f8f1a8ad Add quakespasm 0.85.1, an enhanced Quake engine, based on FitzQuake and
using SDL.
2010-03-08 22:00:31 +00:00
wiz
f5f9d2d281 Fix build with latest jpeg. 2010-03-03 07:07:40 +00:00
wiz
e79b4df806 + hex-a-hop. 2010-03-01 11:16:03 +00:00
wiz
aaf8f865c7 Initial import of hex-a-hop-1.1.0:
Hex-a-Hop is a hexagonal tile-based puzzle game with one simple
goal: destroy all green tiles! There are infinite undos and no time
limits -- you just have to find a way to destroy all the green
tiles and step on a safe tile at the end.
2010-03-01 11:15:47 +00:00
wiz
aeaceb273d Reset maintainer for developers who gave back their commit bit. 2010-02-26 10:28:30 +00:00
wiz
de13f3e30a Fix PLIST for nb4, noted by Steven Drake. 2010-02-23 06:11:34 +00:00
wiz
86aba597f0 + doom1. 2010-02-22 22:13:23 +00:00
wiz
9adb0ab8c6 Depend on doom1 instead of providing doom wad.
Bump PKGREVISION.
2010-02-22 22:13:09 +00:00
wiz
40985a5c0a Initial import of doom1.
This package contains the shareware level data for Doom,
ID software's famous 3D shooter.
2010-02-22 22:12:52 +00:00
wiz
7792acc469 Merge INSTALLATION_DIRS lines. 2010-02-22 22:07:48 +00:00
wiz
5ea5107654 Re-add xdoom, requested by drochner.
Address PR 24024 by marking it as not-for-lp64platforms.
2010-02-22 21:58:47 +00:00
wiz
b9d2df79e3 Remove xdoom, use prboom instead, which also works on 64bit machines
(see PR 24024).
2010-02-21 16:17:12 +00:00
joerg
31b9b846cc Fix ownership. Bump revision. 2010-02-19 22:04:25 +00:00
joerg
915e789fa0 SETGIDGAME. Fix ownership. Bump revision. 2010-02-19 22:02:04 +00:00
joerg
20db27897c SETGIDGAME. Bump revision. 2010-02-19 21:57:51 +00:00
joerg
12fd6ca66b Fix ownership. Bump revision. 2010-02-19 21:48:28 +00:00
joerg
62e560c2e1 SETGIDGAME. Bump revision. 2010-02-19 21:47:06 +00:00
joerg
dd2797eb04 Fix ownership. 2010-02-19 21:38:42 +00:00
joerg
89c0f8124a Fix ownership. Bump revision. 2010-02-19 21:35:12 +00:00
joerg
265d2bc230 SETGIDGAME. Bump revision. 2010-02-19 20:26:25 +00:00
joerg
6b0bffe548 SETGIDGAME. Bump revision. 2010-02-19 20:14:07 +00:00
joerg
119d7f905e DESTDIR support 2010-02-19 19:30:10 +00:00
joerg
10db461322 Fix ownership of directories. Bump revision. 2010-02-19 19:25:20 +00:00
joerg
dc9cbf78db Do not try to create the highscore file in the home directory of the user,
it might not exist and is not really wanted at this point.
2010-02-15 16:07:27 +00:00
joerg
68104f6513 DESTDIR support 2010-02-14 22:31:30 +00:00
joerg
bc508a8f9a DESTDIR support. SETGIDGAME. Bump revision. 2010-02-14 22:28:55 +00:00
joerg
37f4fccab3 DESTDIR support 2010-02-14 22:21:42 +00:00
joerg
ec92c8adfb DESTDIR support 2010-02-14 22:20:05 +00:00
joerg
abf0f1ec4c DESTDIR support. SETGIDGAME. Use ${VARBASE}. Bump revision. 2010-02-14 22:12:59 +00:00
joerg
37af2fe0bc DESTDIR support 2010-02-14 22:04:01 +00:00
joerg
f63d11298c DESTDIR support. SETGIDGAME. 2010-02-14 21:52:53 +00:00
joerg
21b543835c DESTDIR support 2010-02-14 21:36:26 +00:00
joerg
d1c71352d2 DESTDIR support. Make binary package friendly. Bump revision. 2010-02-14 21:23:50 +00:00