* Bug fix release.
* Fixed unpredictable openGL related crashes on win32.
* Fixed run on MacOSX Tiger/Leopard/Snow Leopard.
* Disable OpenGL shaders by default for stars and atmosphere. User activate
it by setting use_glshaders = true in the [main] section of the config.ini
* Fixed the handling of the Qt -graphicssystem parameter. Now it is ignored
if it is not used properly.
* Improved OpenGLES2 support (not finished yet).
* Added Qt widgets flags on the main windows to avoid filling background
(this boosted the program a lot on linux).
Version 0.10.2 is based on the recent release of QT 4.5, which should fix
startup problems which some users experienced with version 0.10.1.
This change should also solve some Mac rendering bugs and speed up
the GUI elements of the program.
A new projection mode is now available, called "Hammer-Aitoff", which
allows for very wide fields of view (up to 360 degrees). This release
also includes many bug fixes and some general performance tweaks.
(The note about qt-4.5 is misleading. It works with 4.4 as well.)
changes:
Added reset all config options button.
Added code for uncompressing gzip files (borrowed from from libkde)
Allowed for gzip compressed JSON files.
Fixed flip buttons bug.
Fixed min FPS feature.
Implemented screenshots inverted colors feature + associated GUI.
Re-coded grid display from scratch. It is now much faster and much more robust.
Refactored large part of the Navigator and Projector classes. Added a
StelPainter class allowing many optimizations and simpler API.
Re-added telescope control key bindings.
Improved the doxygen developers documentation.
Added Simbad lookup to the search window.
Fixed ecliptic line rendering.
Fixed grid rendering bugs.
Added ZIP archive support with code copied from KDE SVN.
Fixed sun's magnitude bug.
Added automatic star catalog downloader to GUI. Star catalog settings are now
defined in a config file.
Converted system-dependent star catalog memory mapping code to QFile::map().
Added log file for debugging output. Prepends system specs, such as memory
and CPU information.
Imported KdeWin32 code for POSIX emulation on Windows.
Fixed build with Qt 4.5.
Fixed full screen problems at init.
Optimized VecXX contructors (no more default values).
Added translations for Albanian and Bosnian.
Fixed many bugs.
* Global switch to Qt. Don't support SDL main application anymore.
* The whole StelApp class is managed by a QGraphicsScene, inside a
QGraphicsView.
* Removed deprecated sources from the core of stellarium.
* Continued API cleaning and simplifications.
* Performed large refactorings to use portable Qt API.
* Re-organized the source files into sub-directories.
* Migrated config file parsing to a QSettings based implementation.
* Exposed some methods as slots so that they can be scripted in the future.
* Created the new Qt-based GUI button bars.
* Recoded from scratch the new QWidget based GUI rendered in the QGraphicsView
using style sheets.
* Moved stars/planets halo rendering into SkyDrawer.
* Implemented dynamic eye adaptation for bright objects.
* Optimized atmosphere computation and others, speed can be increased up to
a factor of 2.
* Implemented light pollution following the Bortle scale index.
* Improved and optimized stars rendering (updated colors, sizes and added
large halo for very bright ones, use GL lists for drawing stars by bunch)
* Created a new SkyTile class supporting lazy dynamic multi-resolution images
loading and display. Image trees can be stored as JSON files.
* Startup is much faster.
* Migrated the previous nebula textures to the new format.
* Added a LocationManager for managing observing locations and cleaned
the code of observer.
* Changed key bindings, use F1.. F6 for opening dialogs.
* Tab completion on the search dialog.
* Added descriptions for the sky cultures and improved the ones for landscapes.
* Added a new mars landscape.
* Fixed many bugs.
-prefix uses of "exception" with "std::" to avoid conflict with
a similar definition in new "boost"
-set a cmake var to get an rpath into the installed executable
(seems that cmake's behaviour changed)
This is primarily a bug fix and stabilization release. Apart from bug
fixes, users can expect to see improved start-up times and a new sky
culture (Tupi-Guarani) as well as some progress with translations and
overall stability.
changes:
-Larger star catalogue, New sky cultures, New projections, Some new
nebula textureS
-Better accuracy of planetary positions, more precise positioning of
nebula textures
-New orbital calculation class making it possible to add comet objects
-Fly to planets by pressing control-G when one is selected
-Landscape locations - can set the location according to the landscape
-Places of interest improved
-New landscape: Garching, (near Munich, Germany)
-Data file layout change
-minor bug fixes, and significant changes to the code base
pkgsrc visible change: uses cmake
Re-enabled some script recording features (select, pan/tilt, zoom)
Fixed win95/98 missing .dll bug.
Applied patch for sun C/C++ compiler to work.
Hopefully fixed buggy text display using patch from David ZH.R. Huang
Applied patch for MacOSX compilation.
Display real language names instead of two letters codes in the GUI.
Removed HR landscape and added Ocean instead.
Many bug fixes from sf.net.
Added new translations for af vi he mt bg th ar and updated the others.
* radial texture for planetary rings
* telescope control using external telescope server programs
* minimum_fps patch by nuisance78
* image flipping
* Automatically get locale codes on win32 (works sometimes)
* Many bugs fixes, thanks to bug reporters on sf.net!
changes:
-multilingual interface
-accuracy and speed is greatly enhanced
-more objects from the NGC catalogue
-list of world cities: easily select your location
-home planet setting
-spherical landscapes
-night vision mode
-interface improvements
-default font is now the Bitstream Vera Truetype font
-constellation boundaries
-spheric mirror projection
PKGLOCALEDIR and which install their locale files directly under
${PREFIX}/${PKGLOCALEDIR} and sort the PLIST file entries. From now
on, pkgsrc/mk/plist/plist-locale.awk will automatically handle
transforming the PLIST to refer to the correct locale directory.
developer is officially maintaining the package.
The rationale for changing this from "tech-pkg" to "pkgsrc-users" is
that it implies that any user can try to maintain the package (by
submitting patches to the mailing list). Since the folks most likely
to care about the package are the folks that want to use it or are
already using it, this would leverage the energy of users who aren't
developers.
aalib-x11 and aview-x11.
SDL dependencies change, so bump PKGREVISION (and BUILDLINK_RECOMMENDED)
for affected packages.
Addresses PR 32046 by Leonard Schmidt.
Several changes are involved since they are all interrelated. These
changes affect about 1000 files.
The first major change is rewriting bsd.builtin.mk as well as all of
the builtin.mk files to follow the new example in bsd.builtin.mk.
The loop to include all of the builtin.mk files needed by the package
is moved from bsd.builtin.mk and into bsd.buildlink3.mk. bsd.builtin.mk
is now included by each of the individual builtin.mk files and provides
some common logic for all of the builtin.mk files. Currently, this
includes the computation for whether the native or pkgsrc version of
the package is preferred. This causes USE_BUILTIN.* to be correctly
set when one builtin.mk file includes another.
The second major change is teach the builtin.mk files to consider
files under ${LOCALBASE} to be from pkgsrc-controlled packages. Most
of the builtin.mk files test for the presence of built-in software by
checking for the existence of certain files, e.g. <pthread.h>, and we
now assume that if that file is under ${LOCALBASE}, then it must be
from pkgsrc. This modification is a nod toward LOCALBASE=/usr. The
exceptions to this new check are the X11 distribution packages, which
are handled specially as noted below.
The third major change is providing builtin.mk and version.mk files
for each of the X11 distribution packages in pkgsrc. The builtin.mk
file can detect whether the native X11 distribution is the same as
the one provided by pkgsrc, and the version.mk file computes the
version of the X11 distribution package, whether it's built-in or not.
The fourth major change is that the buildlink3.mk files for X11 packages
that install parts which are part of X11 distribution packages, e.g.
Xpm, Xcursor, etc., now use imake to query the X11 distribution for
whether the software is already provided by the X11 distribution.
This is more accurate than grepping for a symbol name in the imake
config files. Using imake required sprinkling various builtin-imake.mk
helper files into pkgsrc directories. These files are used as input
to imake since imake can't use stdin for that purpose.
The fifth major change is in how packages note that they use X11.
Instead of setting USE_X11, package Makefiles should now include
x11.buildlink3.mk instead. This causes the X11 package buildlink3
and builtin logic to be executed at the correct place for buildlink3.mk
and builtin.mk files that previously set USE_X11, and fixes packages
that relied on buildlink3.mk files to implicitly note that X11 is
needed. Package buildlink3.mk should also include x11.buildlink3.mk
when linking against the package libraries requires also linking
against the X11 libraries. Where it was obvious, redundant inclusions
of x11.buildlink3.mk have been removed.
in the process. (More information on tech-pkg.)
Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.
Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
Michal Pasternak.
Stellarium is a free software. It renders 3D photo-realistic skies in real
time. With stellarium, you really see what you can see with your eyes,
binoculars or a small telescope.