Commit graph

17 commits

Author SHA1 Message Date
wiz
6e02d7ee41 Rename ALL_TARGET to BUILD_TARGET for consistency with other *_TARGETs.
Suggested by Roland Illig, ok'd by various.
2004-12-03 15:14:50 +00:00
tv
c487cb967a Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
2004-10-03 00:12:51 +00:00
zuntum
3ed59fa3e3 drop maintainership 2004-04-17 20:46:28 +00:00
snj
e225e2f754 Use bl3 and clean up DESCR. 2004-03-06 21:06:12 +00:00
grant
4390a2f42b replace deprecated USE_GMAKE with USE_GNU_TOOLS+=make. 2004-01-24 13:30:55 +00:00
jmmv
30925b26c7 Bump revision due to SDL update, and sync versions in buildlink files where
needed.  This is required because esound has been droped as a dependancy.
2003-07-26 21:41:08 +00:00
martti
ee90b572a6 COMMENT should start with a capital letter. 2003-07-21 16:45:54 +00:00
grant
4083b24390 s/netbsd.org/NetBSD.org/ 2003-07-17 21:31:04 +00:00
wiz
7166660e08 Dependency bumps, needed because of devel/pth's major bump, and related
dependency bumps.
2003-05-02 11:53:34 +00:00
kristerw
9bd4b0193a Update games/ketm to version 0.0.6.
Changes since 0.0.4 include:
* Better framerate.
* Improved sprite collision detection.
* New display format to make the game more "shooter-like".
And misc unspecified bugfixes.
2002-10-15 23:23:05 +00:00
wiz
66f91da0fd Remove (buildlink2 merge). 2002-08-29 10:02:36 +00:00
jlam
183cb73c96 buildlink1 -> buildlink2 2002-08-27 18:52:18 +00:00
wiz
d39b3da87e Correct vsprintf usage. Might fix alpha bulk build. 2002-01-24 18:37:56 +00:00
jlam
d2c40c22fb Strongly buildlink'ify by including x11.buildlink.mk. 2001-12-05 05:28:59 +00:00
zuntum
37637e483f Move pkg/ files into package's toplevel directory 2001-11-01 00:47:39 +00:00
jlam
2c2b34a0f5 Remove explicit settings of FOO_CONFIG=${BUILDLINK_CONFIG_WRAPPER.foo} in
MAKE_ENV as they are now added by the buildlink files themselves.
2001-08-17 21:16:45 +00:00
zuntum
34cde5f8eb Initial import of ketm-0.0.4 -- old-school 2d-scrolling shooter
ketm is (or will be someday) an old-school 2d-scrolling shooter. Because it
is based on SDL, it is no problem to port it to different plattforms. For
the moment it runs on Linux (i386/PPC), FreeBSD, Win32 and BeOS.
2001-07-26 13:46:39 +00:00