to address issues with NetBSD-6(and earlier)'s fontconfig not being
new enough for pango.
While doing that, also bump freetype2 dependency to current pkgsrc
version.
Suggested by tron in PR 47882
GooCanvas 1.0.0 (Jan 10 2011)
===============
o Added "alpha" property to GooCanvasImage to set opacity.
o Allow setting clip path to NULL to reset it.
o Allow setting line dash to NULL to reset it.
o Handle RTL direction better in GooCanvasTable.
o Fixed GooCanvasGroup bug - use the correct scale argument in paint.
o Fixed GooCanvasPolyline bug - update arrows when line width changes.
o Fixed static items bug - don't clip incorrectly.
o Improved performance a bit when creating lots of items.
GooCanvas 0.15 (Jun 29 2009)
==============
o Fixed a bug that caused a hang when using GooCanvasWidget with
accessibility support turned on.
o Added "scale-to-fit" property to GooCanvasImage, to scale the image
to the "width" and "height" settings, instead of just clipping.
GooCanvas 0.14 (Mar 15 2009)
==============
o Added support for tooltips (this means we need GTK+ 2.12).
(Note that there is a GTK+ bug which will cause problems with
tooltips on a large canvas. See bug #573294.)
o Added "x", "y", "width" and "height" properties to items that
didn't have them.
o Fixed bug in goo_canvas_convert_from_item_space().
o Added "scroll-event" signal to GooCanvasItem.
GooCanvas 0.13 (Nov 30 2008)
==============
o New GooCanvasGrid item for drawing grids on the canvas.
o Support for static items that don't move as the canvas is zoomed
and scrolled (this is a bit experimental).
o Font hinting is not turned off any more - this means smaller text should
be more readable. Hopefully it doesn't affect text layout.
o Fixed a few GooCanvasTable drawing bugs.
o Fixed GooCanvasText drawing, when align is set.
o Fixed GooCanvasPolyline is_item_at() code, so the fill isn't tested.
o Added "animation-finished" signals to GooCanvasItem & Model.
GooCanvas is similar in many ways to GnomeCanvas and FooCanvas.
But it uses cairo for rendering, has an optional model/view split,
and uses interfaces for items & models (so you can easily turn any
application object into a canvas item or model).