Commit graph

7 commits

Author SHA1 Message Date
wiz
29cd175204 Update to 2.0.1, provided by Adam Ciarcinski, with minor fixes.
Changes:
	- icon for Windows executable added
	- bug when selecting default level series fixed
	- new IFF style file format for level files
	- fullscreen mode now works with Windows (workaround for bug in SDL)
	- /dev/dsp support for NetBSD added (thanks to Krister Walfridsson)
	- file permissions when saving files and creating directories changed
	- some small sound bugs fixed
2002-09-11 23:43:41 +00:00
kristerw
4c71178d4a Update mirrormagic to version 2.0.0
Changes since version 1.3:
        - complete code redesign (based on new Rocks'n'Diamonds game engine)
        - contains now 60 levels from the classic game "Deflektor"
        - can be compiled with SDL library to build native Windows version
        - can be compiled with Allegro library to build native DOS version
        - DOS and Windows versions can be compiled with gcc cross-compiler
        - changed levels 43 and 45 due to changed (faster) pac man behaviour
2001-07-05 22:13:06 +00:00
wiz
99831540a0 Use /dev/audio instead of /dev/dsp. Fix provided by Adam Ciarcinski in
pkg/11576.
2000-12-05 00:34:33 +00:00
wiz
ba246ab737 make it work on ELF 2000-01-02 03:22:10 +00:00
garbled
50df9b6c7a Enable sound, and fix the Makefile. Cannot touch the RAY.names file,
otherwise the game cannot figure out it's own level files. (?) Sound works,
but isn't very good, and the music is absolutely horrid.
1998-11-09 21:20:18 +00:00
agc
86db14e819 Add NetBSD RCS Ids. 1998-08-07 10:35:47 +00:00
frueauf
0ecfe1ab42 Initial addition of a nice little puzzle game with color graphics and sound.
Fixes pr 5572 by Tim Rightnour with some fixing.
1998-06-12 13:43:17 +00:00