Commit graph

5 commits

Author SHA1 Message Date
joerg
3a3c07bc30 Remove @dirrm entries from PLISTs 2009-06-14 17:59:04 +00:00
tnn
cd2653f324 bump the BUILDLINK_API_DEPENDS 2009-05-22 20:33:23 +00:00
tnn
e9b0568b2f Update to liblqr-0.4.1.
Version 0.4:
* New features:
  * Support for image types (color models):
    GREY, GREYA, RGB, RGBA, CMY, CMYK, CMYKA
    and custom
  * Additional builtin energy functions based on
    luma instead of brightness
  * Support for custom energy functions
  * Functions to read out the energy map
  * Cancel function to interrupt computations
  * Additional methods for bias and rigidity masks
  * Use a single progress instead of several
    ones when the update is performed in steps
  * Can handle input buffers non-destructively
* Performace related:
  * Faster rescaling thanks to optimisations in
    the code
  * Spare memory when not using features (e.g. the
    bias)
* Configuration
  * The default installation directory is now /usr
    instead of /usr/local
  * Compiling under MinGW now correctly produces a
    DLL with the default settings
  * Now it also compiles under MS Visual C++
  * All public macro names start with LQR_* (old
    versions are still available but can be disabled
    at configure time)

Version 0.3:
* New features:
  * Enlargement is not limited to 200% any more
    (it is automatically performed in steps)
  * Added readout functions for the internal
    visibility map

Version 0.2:
* New fetures:
  * Support for 16-bit, 32-bit and 64-bit
    per channel images
  * Rigidity masks
  * Left-right/top-bottom balance
* Performace related:
  * Improved attached visibility maps
    management (lower memory requirements)
  * All internal buffers turned from
    double to float, improving both speed
    and memory requirements
* Documentation:
  * Reviewed manual and completed refence
  * Added man pages
2009-05-22 20:30:50 +00:00
joerg
2d1ba244e9 Simply and speed up buildlink3.mk files and processing.
This changes the buildlink3.mk files to use an include guard for the
recursive include. The use of BUILDLINK_DEPTH, BUILDLINK_DEPENDS,
BUILDLINK_PACKAGES and BUILDLINK_ORDER is handled by a single new
variable BUILDLINK_TREE. Each buildlink3.mk file adds a pair of
enter/exit marker, which can be used to reconstruct the tree and
to determine first level includes. Avoiding := for large variables
(BUILDLINK_ORDER) speeds up parse time as += has linear complexity.
The include guard reduces system time by avoiding reading files over and
over again. For complex packages this reduces both %user and %sys time to
half of the former time.
2009-03-20 19:23:50 +00:00
tnn
500260c411 Import liblqr-0.1.0.2 as graphics/liblqr.
This is the liquid rescale algorithm library from graphics/gimp-liquid-rescale.
For the 0.4.0 release it was split off as a standalone library.
2008-04-05 02:00:39 +00:00