taca
d5c40bcc6b
Update ruby-eventmachine to 1.0.3.
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# Changelog
## 1.0.x
* EM.system was broken in 1.0.2 release [#413 ]
## 1.0.2 (March 8, 2013)
* binary win32 gems now include fastfilereader shim [#222 ]
* fix long-standing connection timeout issues [27fdd5b,
igrigorik/em-http-request#222 ]
* http and line protocol cleanups [#193 , #151 ]
* reactor return value cleanup [#225 ]
* fix double require from gemspec [#284 ]
* fix smtp server reset behavior [#351 ]
* fix EM.system argument handling [#322 ]
* ruby 1.9 compat in smtp server and stomp protocols [#349 , #315 ]
* fix pause from post_init [#380 ]
## 1.0.1 (February 27, 2013)
* use rb_wait_for_single_fd() on ruby 2.0 to fix rb_thread_select() deprecation
* fix epoll/kqueue mode in ruby 2.0 by removing calls to rb_enable_interrupt()
[#248 , #389 ]
* fix memory leak when verifying ssl cerificates [#403 ]
* fix initial connection delay [#393 , #374 ]
2013-03-10 13:19:12 +00:00
jperkin
becd113253
PKGREVISION bumps for the security/openssl 1.0.1d update.
2013-02-06 23:20:50 +00:00
taca
0ce9a6961e
Update ruby-eventmachine to 1.0.0.
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Changes are unavailable.
2012-09-16 06:18:08 +00:00
taca
33e824faca
Bump PKGREVISION due to ABI change of ruby18-base.
2011-02-21 16:01:10 +00:00
taca
3d6fbfa7f2
* Use lang/ruby/gem.mk instead of misc/rubygems/rubygem.mk.
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* Remove default value of GEM_BUILD.
2010-09-10 05:33:41 +00:00
wiz
579796a3e5
Recursive PKGREVISION bump for jpeg update to 8.
2010-01-17 12:02:03 +00:00
fhajny
6599e007f1
Fix NetBSD build by expanding the pattern in patch-aa to two more cases.
2009-12-10 19:26:22 +00:00
fhajny
2dd1acbd53
Update ruby-eventmachine to 0.12.10.
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More than a year worth of fixes and improvements.
2009-12-04 15:57:47 +00:00
taca
f0c154d14f
Update ruby-eventmachine to 0.12.0.
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Changes are unknown.
2008-09-15 09:08:19 +00:00
jlam
756a3cf2d7
Initial import of ruby18-eventmachine-0.10.0 as devel/ruby-eventmachine.
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Ruby/EventMachine is a fast, simple event-processing library for Ruby
programs. It lets you write network clients and servers without
handling sockets -- all you do is send and receive data. Single-threaded
socket engine -- scalable and fast!
2008-04-04 15:16:56 +00:00