Commit graph

10 commits

Author SHA1 Message Date
taca
d5c40bcc6b Update ruby-eventmachine to 1.0.3.
# Changelog

## 1.0.x
* EM.system was broken in 1.0.2 release [#413]

## 1.0.2 (March 8, 2013)
* binary win32 gems now include fastfilereader shim [#222]
* fix long-standing connection timeout issues [27fdd5b,
  igrigorik/em-http-request#222]
* http and line protocol cleanups [#193, #151]
* reactor return value cleanup [#225]
* fix double require from gemspec [#284]
* fix smtp server reset behavior [#351]
* fix EM.system argument handling [#322]
* ruby 1.9 compat in smtp server and stomp protocols [#349, #315]
* fix pause from post_init [#380]

## 1.0.1 (February 27, 2013)
* use rb_wait_for_single_fd() on ruby 2.0 to fix rb_thread_select() deprecation
* fix epoll/kqueue mode in ruby 2.0 by removing calls to rb_enable_interrupt()
  [#248, #389]
* fix memory leak when verifying ssl cerificates [#403]
* fix initial connection delay [#393, #374]
2013-03-10 13:19:12 +00:00
jperkin
becd113253 PKGREVISION bumps for the security/openssl 1.0.1d update. 2013-02-06 23:20:50 +00:00
taca
0ce9a6961e Update ruby-eventmachine to 1.0.0.
Changes are unavailable.
2012-09-16 06:18:08 +00:00
taca
33e824faca Bump PKGREVISION due to ABI change of ruby18-base. 2011-02-21 16:01:10 +00:00
taca
3d6fbfa7f2 * Use lang/ruby/gem.mk instead of misc/rubygems/rubygem.mk.
* Remove default value of GEM_BUILD.
2010-09-10 05:33:41 +00:00
wiz
579796a3e5 Recursive PKGREVISION bump for jpeg update to 8. 2010-01-17 12:02:03 +00:00
fhajny
6599e007f1 Fix NetBSD build by expanding the pattern in patch-aa to two more cases. 2009-12-10 19:26:22 +00:00
fhajny
2dd1acbd53 Update ruby-eventmachine to 0.12.10.
More than a year worth of fixes and improvements.
2009-12-04 15:57:47 +00:00
taca
f0c154d14f Update ruby-eventmachine to 0.12.0.
Changes are unknown.
2008-09-15 09:08:19 +00:00
jlam
756a3cf2d7 Initial import of ruby18-eventmachine-0.10.0 as devel/ruby-eventmachine.
Ruby/EventMachine is a fast, simple event-processing library for Ruby
programs.  It lets you write network clients and servers without
handling sockets -- all you do is send and receive data.  Single-threaded
socket engine -- scalable and fast!
2008-04-04 15:16:56 +00:00