Changes:
* An OpenGL ES-compatible renderer.
* Port to SDL 2.
* Graphics performance improvements.
* Mapping documentation
* Configurable responsiveness of all three cameras via camera_*_speed
* Intelligent manual rotation behavior.
* Reworked configuration via joystick_axis_* and joystick_button_*
options in neverballrc.
* Configurable tilt responsiveness via mouse_response and joystick_response
options in neverballrc. Accustomed keyboard users may want to set
joystick_response to 50 to restore previous arrow key responsiveness.
* Move default camera keys from F1-F3 to 1-3.
* Automatically invalidate scores for older levels.
* Adjustable replay playback speed using the mouse wheel.
* Interpolate game state between updates for smooth display.
* Simulation and collision detection-related fixes.
* Rotating platforms!
* NeverballPack gamepack for Radiant:
* Tailored defaults.
* Built-in entity documentation.
* Custom Build menu options.
* Ability to load levels in standalone mode from the command line.
* Recognize .pk3 (a renamed .zip) as a package extension for Radiant
compatibility.
* Limit entity timer precision to milliseconds to fix a number of
timing-related bugs.
* New level sets / courses:
* Tones Levels, a level set by Ian Walker.
* Golf Jambalaya, a golf course by vidski.
* Reshaun's Easy-Putt, a golf course by Reshaun Francis.
* Updated level sets:
* Countless highscore and bug fixes.
* Some completely reworked levels.
* Four all-new Nevermania levels.
* New balls:
* Rift Ball, Octocat Ball, Melon Ball, Orange Ball, Diagonal Ball,
Cheese Ball, Catseye Ball, UFO Ball.
* Updated balls:
* Eyeball, Blinky.
* Countless translation updates.
* Language selection screen.
* Support for custom GUI themes. A GUI theme can be installed as any
Neverball package and selected via the theme option in neverballrc.
* Lighting adjustments to improve visibility in levels.
* Error logging to a text file in the user folder.
* Incremental loading of replays.
pkgsrc changes:
The neverball script is no more. To run neverball, use the neverball
binary. To run neverputt, use the neverputt binary. Sanity restored.
Upstream changes:
Updated maps, textures, zillions of bugfixes and small enhancements.
A few highlights:
* Split off limited lives and set high-scores to a separate "Challenge"
game mode.
* Middle mouse button toggles between chase/manual views
* Allow view rotation using second gamepad stick
* Add a ball configuration screen
* Bound camera rotation keys to S and D by default.
* Make mouse buttons configurable (full view control)
* Rewrote audio code, eliminating SDL_mixer dependency.
* Rewrote image handling, eliminating SDL_image dependency.
Tilt the floor to roll a ball through an obstacle course before time runs
out. Neverball is part puzzle game, part action game, and entirely a
test of skill.
Also found here is Neverputt, a hot-seat multiplayer miniature golf game
using the physics and graphics of Neverball.