Commit graph

27 commits

Author SHA1 Message Date
charlotte
1e8fa0eb03 7kaa: Update MAINTAINER 2022-05-18 00:27:48 +00:00
tnn
02c2b5dd43 g*/*: revbump(1) for libsndfile 2022-03-28 10:44:05 +00:00
adam
b6d9bd86bc revbump for icu and libffi 2021-12-08 16:01:42 +00:00
nia
e3451cd85e games: Replace RMD160 checksums with BLAKE2s checksums
All checksums have been double-checked against existing RMD160 and
SHA512 hashes
2021-10-26 10:43:43 +00:00
nia
9cd4d06302 games: Remove SHA1 hashes for distfiles 2021-10-07 14:07:10 +00:00
adam
5e7c36d9d2 revbump for boost-libs 2021-09-29 19:00:02 +00:00
nia
01e05d4ecf Recursive revbump for audio/jack 2021-09-08 21:04:53 +00:00
adam
da0a125726 revbump for boost-libs 2021-04-21 13:24:06 +00:00
leot
b13a568190 *: revbump for libsndfile 2020-08-18 17:57:24 +00:00
nia
10028157ac 7kaa: Update to 2.15.4p1
"This is a patch release to fix a few issues with 2.15.4. All users should
upgrade."
2020-08-09 15:03:29 +00:00
nia
d9f2400f61 7kaa: Update to 2.15.4
Summary of changes from 2.15.3 to 2.15.4

     * Fixed a problem in multiplayer that halted the game play.
     * Added option to play with the original seven kingdoms, and enabled on
       original scenarios.
     * Apply the leadership bonus when the general is in fort for defending
       soldiers in range.
     * Fixed the mobile general range calculation for the leadership bonus to
       not apply to the troop anywhere on the map.
     * Apply the leadership bonus when the general is on a ship for defending
       soldiers in range.
     * Updated translations.
     * Added hotkeys for managing the build menu in the War Factory, Harbor,
       and Town.
     * Restored support for real full screen resolution that requires a
       screen mode change.
     * Improved dynamic UI button and text layout.
     * Added Polish translation.
     * Added trade locations to the trade report.
     * Sort and filter trade locations based on the map selected caravan.
     * Allow setting stops using the trade report.
     * Allow copying trade routes using the trade report.
2020-07-07 13:09:04 +00:00
nia
1317bff452 7kaa: fix gettext ldflags 2020-05-26 14:14:50 +00:00
adam
d62c903eea revbump after updating security/nettle 2020-05-22 10:55:42 +00:00
adam
7d4b705c63 revbump after boost update 2020-05-06 14:04:05 +00:00
rillig
71c8014715 games/7kaa: build even when CFLAGS has -Werror=char-subscripts
The upstream code looks very suspicious.  It forces compilation with
-fsigned-char and then uses signed characters to index a 256-entry table,
for example in IMGbltAreaRemap.  But only in the C++ code.
The corresponding assembler code uses unsigned bytes.
I'll let them fix this bug themselves.
2020-05-03 14:22:43 +00:00
wiz
f669fda471 *: recursive bump for libffi 2020-03-08 16:47:24 +00:00
jperkin
26c1bffc9f *: Recursive revision bump for openssl 1.1.1. 2020-01-18 21:48:19 +00:00
ryoon
eedd1e806f *: Recursive revbump from devel/boost-libs 2020-01-12 20:19:52 +00:00
nia
71f7bb748f 7kaa: Update to 2.15.3
This release fixes bugs, improves synchronization in multiplayer, has UI fixes, and adds several advanced config options.

Summary of changes from 2.15.2 to 2.15.3

- Fixed corrupt characters and fields in various in game messages.
- Improved translation support.
- Updated translations.
- Added some UI improvements.
- Fixed some crashing issues related to spies.
- Standardized on FPU code generation for better cross-platform compatibility.
- Added more advanced config options.
- Added more advanced config options.
- Improved manual.
- Added key binding support.
- Prevented chat keystrokes registering as a hotkey too.
- Fixed sometimes hiring wrong unit in the inn.
- Added scenario advanced config presets to restore default scenario game play to original game design parameters.
- Ensure screen redraw when dropping spy identity.
- Improved alternate font set.
- Added scroll button for long tutor messages.
- Removed gong sound for unsent AI diplomatic messages.
- Re-enabled AI ability to request direct military aid; expect allied AI to work together on defending now.
- Removed uninitialized parameter in Caravan CRC check.
- Removed improper variable-size cast, causing incorrect action processing on 64-bit platforms.
- Correct replay initialization for weather sync.
2020-01-08 16:59:07 +00:00
nia
6d6b898791 7kaa: convert imagemagick usage to icotool 2019-11-30 11:47:15 +00:00
kamil
cddc102971 7kaa: Fix build on NetBSD 9.99.17
Adapt the local patch for the POSIX iconv(3) API change in new NetBSD.
2019-10-25 10:00:58 +00:00
ryoon
edacf2bbcb Recursive revbump from boost-1.71.0 2019-08-22 12:22:48 +00:00
nia
e573757ee2 7kaa: Attempt to fix linking on SunOS 2019-08-07 08:53:36 +00:00
wiz
c30c5fbc0b *: recursive bump for nettle 3.5.1 2019-07-20 22:45:58 +00:00
nia
8417c212aa 7kaa: Also apply the iconv patch to __sun. 2019-07-19 09:13:50 +00:00
ryoon
57d0806c39 Recursive revbump from boost-1.70.0 2019-07-01 04:07:44 +00:00
nia
1d14010b29 Add 7kaa-2.15.2 as games/7kaa.
Seven Kingdoms is a series of "fantasy real-time strategy" computer
games. In the world of Seven Kingdoms, you will find up to seven
different Nations, each with unique attributes, who live in an
almost unlimited number of randomly generated landscapes.

This is a GPL release of the Seven Kingdoms: Ancient Adversaries
thanks to Enlight Software which granted the ability to license
the game under a free and open source license in 2009.
2019-06-30 21:49:41 +00:00