Commit graph

15 commits

Author SHA1 Message Date
wiz
1f2ba12d0f PKGREVISION bump for glut dependency removal (SDL/buildlink3.mk). 2005-03-27 15:43:32 +00:00
rillig
edb7f8d063 Disabled -Wall -Werror flags for gcc. Approved by wiz. 2005-03-11 20:16:31 +00:00
agc
8cef6c454b Add RMD160 digests. 2005-02-23 23:11:54 +00:00
tv
c487cb967a Libtool fix for PR pkg/26633, and other issues. Update libtool to 1.5.10
in the process.  (More information on tech-pkg.)

Bump PKGREVISION and BUILDLINK_DEPENDS of all packages using libtool and
installing .la files.

Bump PKGREVISION (only) of all packages depending directly on the above
via a buildlink3 include.
2004-10-03 00:12:51 +00:00
grant
96ad7da25b this needs -lm on Solaris for a bunch of math functions. 2004-06-15 13:23:10 +00:00
snj
631960ec98 Use bl3. 2004-03-07 06:59:21 +00:00
agc
dc52048e01 Move WRKSRC definition away from the first paragraph in a Makefile. 2004-01-20 12:07:06 +00:00
cube
554c77a7b7 Update to version 0.70.
- booster
- wall acceleration
- better handling of .ini file (versioning & protection against partly
  written files)
- simplified GUI
- new bot AI
2004-01-18 13:58:57 +00:00
wiz
a6e105fbae Bump PKGREVISION for libogg (or, in 5 cases, libao) updates. 2003-12-08 14:41:38 +00:00
wiz
43fa0c7cb6 PKGREVISION bump for libiconv update. 2003-07-13 13:50:19 +00:00
jmc
e34c828b24 Fix definitions so WRKSRC goes to the right place now that
PKGREVISION has come into play here.
2003-05-11 09:05:17 +00:00
wiz
7166660e08 Dependency bumps, needed because of devel/pth's major bump, and related
dependency bumps.
2003-05-02 11:53:34 +00:00
salo
e8375423a9 libmikmod buildlink2.mk is pulled in by SDL_sound, no need to include it here. 2003-04-11 00:34:49 +00:00
salo
b29032496c Actually, it doesn't really need GNU make. 2003-04-11 00:27:42 +00:00
salo
d3fa6ca985 Import of gltron-0.62: 3D lightcycle game inspired by the movie Tron
You steer a futuristic bike, called lightcycle.  Combat takes place in
a rectangular arena.  Your bike leaves a trail behind, which is like
a wall.  The goal is to force the other players to drive into a wall.
The winner is the last player alive.

As the name suggests, the game is inspired by the movie Tron. Or more
exactly, by all the games that where inspired by the movie Tron.

Package submitted by Quentin Garnier via pkgsrc-wip.
2003-04-11 00:14:12 +00:00