Commit graph

2032 commits

Author SHA1 Message Date
manu
1611909263 Wesnoth is a fantasy turn-based strategy game 2004-07-14 13:22:12 +00:00
manu
d8adede4b6 Wesnoth is a fantasy turn-based strategy game 2004-07-14 13:20:15 +00:00
hubertf
d231f7af8b Add a bunch of patches to make this build on 2.0.
I have no idea why make/gmake/? passes the Makefile's "GZIP"
variable in the environment, which makes gzip(1) freak out.
2004-07-14 00:17:58 +00:00
wiz
062471c8a6 Add USE_LANGUAGES line. 2004-07-11 00:11:53 +00:00
wiz
1d8934beac Make build with gcc3. Patches gleaned from abuse-sdl project.
Use CXX instead of CC for linking c++ code.
2004-07-11 00:11:26 +00:00
wiz
cacf066cd5 Create directories which the Makefile does not seem to
create during installation -- should fix bulk build.
2004-07-10 23:37:19 +00:00
wiz
1564aab6e9 Fix multi-line strings in generated sources. Makes this package build with gcc3. 2004-07-10 23:29:51 +00:00
wiz
ae91d4cf33 Add missing header file so this compiles with gcc3. 2004-07-10 23:17:34 +00:00
wiz
b19d4fc52f Make build with gcc3. 2004-07-10 23:03:47 +00:00
xtraeme
e3e8897698 Added et-2.56 2004-07-08 14:31:15 +00:00
xtraeme
9214942f34 Initial import of et-2.56 from pkgsrc-wip, contributed by
<dhowlland at users.sourceforge.net>.

Wolfenstein Enemy Territory is a free, stand-alone, downloadable multiplayer
game in which players wage war as Axis or Allies in team-based combat.

Enemy Territory is completely free and does not require the original
Return to Castle Wolfenstein game to play.

Enemy Territory is based on the Quake3 engine.

This package includes both the game client and the dedicated server.
2004-07-08 14:28:36 +00:00
xtraeme
b1520a2bd3 Added cmatrix-1.2a. 2004-07-07 18:05:04 +00:00
xtraeme
da74529566 Initial import of cmatrix-1.2a from pkgsrc-wip, contributed by
Michal Pasternak.

Make your console look like Nadbuchonazor's bridge. CMatrix displays green
characters, falling from top of the screen, almost like the ones seen in
"Matrix" movie series.
2004-07-07 18:03:10 +00:00
xtraeme
573c01347b Remove Mesa's buildlink as it does nothing without USE_BUILDLINK3,
USE_X11 is enough for Linux systems (noted by wiz@).
2004-07-07 09:05:43 +00:00
wiz
9a19c22e86 Unneeded after update to 3.1.3. 2004-07-04 23:40:13 +00:00
wiz
6019378051 Update to 3.1.3:
New in GtkBalls 3.1.3
  - Fixed critical bugs in pathfinding functions
  - New theme - "mascots"
  - Updates to auto*/gettext

New in GtkBalls 3.1.2
  - Fixed big bug that lead to sigsegv
  - Added saving/loading of keyboard accelerators

New in GtkBalls 3.1.1
  - Added ability to delete saved games from save/load game dialog
  - UI polishing
  - translations updates
  - small bug fixes
  - compilation fixes
  - gtkballs.spec fixes

New in GtkBalls 3.1.0
  - Now images in themes can be in any format that gdk-pixbuf understand
  - Game can be played with keyboard only (use arrows and space/enter)
  - Hilight cell "under the pointer" (for keyboard play)
  - Updated gtkballs(6x) man page
  - Death of score writer process now handled correctly (mostly)
  - compilation with gcc 3.x fixes
  - code reorganization (should be much readable now)
  - migration to autoconf 2.54/automake 1.6.3/gettext 0.11.5
2004-07-04 23:03:11 +00:00
grant
fde3c4e2a1 this needs -lCrun on Solaris when built with SunPro. 2004-07-03 15:30:53 +00:00
wiz
3bd481e3f8 Fix typo in comment. 2004-07-03 11:51:37 +00:00
xtraeme
6d7c2e9b6b Fix HOMEPAGE and MASTER_SITES. 2004-07-03 03:25:38 +00:00
xtraeme
e624d7db9f Added dd2-0.2.1. 2004-07-03 03:22:04 +00:00
xtraeme
c6c3bca45a Initial import of dd2-0.2.1.
This is a little shot'em up arcade game for one or two players. It aims
to be an 'old school' arcade game with low resolution graphics, top-down
scroll action, energy based gameplay and different weapons with several
levels of power.
2004-07-03 03:20:18 +00:00
wiz
0f392f8b3a bl2 -> bl3 in a package that does not have USE_BUILDLINK* set. 2004-07-02 20:47:49 +00:00
abs
8f39a0dd5c Switch to bl3 2004-06-28 17:02:52 +00:00
dillo
01fa4773e2 regen (hi minskim!) 2004-06-27 23:53:45 +00:00
minskim
c80735a724 Regen to make GNU patch happy. 2004-06-26 21:17:55 +00:00
jmmv
aeaf72fc8b Update to 2.6.2: Bug fixes backported from 2.7 and build fixes for OS X. 2004-06-26 10:50:23 +00:00
grant
e0ed05cfdb move smpeg to multimedia/ 2004-06-26 09:16:10 +00:00
ben
775cdfb2e6 Add ivan to Makefile. 2004-06-26 03:55:25 +00:00
ben
589e46e4a1 Initial import of ivan-0.430, a graphical roguelike featuring deep gameplay. 2004-06-26 03:54:37 +00:00
ben
8dad1a2f3f Remove obsolete package iso-pernangband. 2004-06-24 23:08:41 +00:00
ben
242e42a687 Remove obsolete and unmaintained package iso-pernangband. 2004-06-24 23:08:22 +00:00
dillo
89dc763d01 add and enable freedroid 2004-06-24 15:26:38 +00:00
dillo
48375f373c add freedroid 1.0.2:
Freedroid is a clone of the classic game "Paradroid" on Commodore
  64 with some improvements and extensions to the classic version.
2004-06-24 15:25:59 +00:00
snj
7d5d76026f Update bomberclone to 0.11.3.
The ChangeLog has this to say about it:
- in-game menus, like the "Quit Game" question, and an End Round menu.
- menu handling changed some internal things, so it is possible to create
  more menus at a time.  it is possible to write own menuloops.
  (this is used in the new playerselection screen and playermenu screen.)
- new player selection screen, needed because of the second local player.
- password protection for own games so they can be listed on the OGC but
  only people with the password will be able to join.
- user-defined keyboad settings.
- the server can now kick players from the game
- programm parameters for automatic joining/hosting a game, using ogc, port
  configuation and debug mode.
- Fixed: respawning of the player will continue and
  finish when we go into Hurry Mode.
- Fixed: bombs will start ticking when another special
  is taken or the player died.
- Fixed: statusbar will forced to update if a player
  finished respawning.
- Fixed: number of items which have been dropped. If not
  all items could been set a debug message will be printed
  into the console or stdout.txt.
- Fixed: items can not anymore droped on bombs.
- Fixes the issue of it making incorrect assumptions
  about the initial range of bombs and placing players in
  unsafe positions.
2004-06-23 15:48:41 +00:00
minskim
ea83669a07 Remove a redundant PKGREVISION definition, and bump it to the correct
number.
2004-06-18 02:24:52 +00:00
minskim
eee2fb4d6c Fix options incompatible with Tk 8.4 and bump PKGREVISION.
This should fix PR pkg/25926.
2004-06-18 02:22:01 +00:00
dillo
639ae6ce6b fix custom extract code to account for DIST_SUBDIR. noticed by
krister's bulk build
2004-06-16 23:11:33 +00:00
dillo
cea50390e6 update MASTER_SITE and HOMEPAGE
it uses c and c++
2004-06-16 12:46:14 +00:00
grant
7ad54c83ca don't pass gcc specific flags 2004-06-15 13:31:15 +00:00
grant
28470cb022 this needs -lm on Solaris for log() 2004-06-15 13:25:29 +00:00
grant
96ad7da25b this needs -lm on Solaris for a bunch of math functions. 2004-06-15 13:23:10 +00:00
grant
ffc21301a6 regenerate patches with pkgdiff so they apply cleanly with
devel/patch.
2004-06-15 13:21:21 +00:00
grant
c99ee3a28d don't pass gcc specific flags 2004-06-15 13:14:46 +00:00
grant
5e3bcc8e5c this needs -lm on Solaris for cos() 2004-06-15 13:11:03 +00:00
grant
b81f30845b this uses a c and c++ compiler. 2004-06-15 13:10:12 +00:00
grant
0df169ec31 this uses a c++ compiler. 2004-06-15 13:08:59 +00:00
minskim
fa7c92ccdd Include time.h for Linux. Patch provided by Roland Illig on tech-pkg@. 2004-06-12 15:01:37 +00:00
markd
d3b5b62667 update to kde 3.2.3
changes:
* atlantik: avoid crash when unresolvable hosts are in the meta server list
* atlantik: fix crash when network core is reset while readbuffer isn't
  empty
* atlantik: chat view can be cleared
2004-06-10 12:41:42 +00:00
markd
9d30ac35cb update to kde 3.2.3
changes:
unknown
2004-06-10 12:39:49 +00:00
cjep
f6887a97b1 Add USE_INET6 to BUILD_DEFS as these packages use it. Part of PR#25743 from
Georg Schwarz.
2004-06-08 12:23:59 +00:00