The changes in the NEWS file for this version are more than 450 lines,
but here is a small part:
* Upgrading
===========
If you run into trouble please try removing any VICE configuration files
left over from previous installs.
(vice.ini / .vicerc / vice2.cfg / vice-sdl.ini depending on platform)
Before reporting bugs, always try with a clean config: Run the emulator
with the "-default" command line argument or use "restore default config"
in the UI).
* Changes in Vice 3.5
=====================
This release completes the transition to the new GTK3 based GUI and fixes a
bunch of long standing issues (see below).
** general
----------
- Remove explicit support for OS/2, AmigaOS. These platforms should be able to
use the SDL port.
- VICE used to store its ROMs, keymaps etc into $PREFIX/lib[64]/vice, which
isn't correct. Now VICE installs its data into $PREFIX/share/vice, which
makes a lot more sense. The documentation location has changed as well, now
the documentation is installed in $PREFIX/share/doc/vice.
On Windows, the binaries and DLLs have been moved into /bin, according to the
requirements of GTK/GDK.
- Emulator timing is now directly driven by the host system audio device.
If sound emulation is disabled, timing is synchronized with the host clock.
As part of this change, the choice of sound synchronization method has been
removed.
- Emulation now occurs in blocks of time directly related to the sound fragment
size. Previously, emulation of an entire frame happened as quickly as possible
and then the host system would sleep until it is time to emulate the next
entire frame. This means that user input is now visible to the emulated
software with lower latency than before.
- Audio latency is much lower on all platforms, and new lower latency defaults
have been set. Users are encouraged to try using smaller fragment sizes and
experiment with finding the lowest stable buffer size on their system.
- Support for changing the emulator timing to target generating a specific number
of video frames per second. Useful for smooth PAL scrolling on a 50Hz CRT, and
also fun for playing games at 60fps to match a typical LCD screen refresh.
- The default behaviour on CPU JAM was changed to "continue" to better match
the behaviour of the real machines. Additionally a "CPU JAM" message will
be displayed in the status bar.
- A "quit emulator" option was added to the CPU JAM dialog
- The CPU JAM dialog now shows the number of the device whose CPU has crashed.
- Proper support for dual drives has been added
- Relative file support on the filesystem device
- Autostarting works from any drive (select the drive in the attach disk dialog)
- Added support for 2nd and 3rd joystick button (potx/poty), currently only via
keyboard and via unix joystick driver.
- Added mapping for the THEC64 joystick
- New LT.Kernal emulation
- New CMD-HD emulation
- New CMD RAM-Link emulation
- New D9090/60 emulation
- New icons for the applications.
- We now use proper binary prefixes for memory sizes.
Welcome in the 21st century!
- Recalculate the palette parameters when the videochip type changes, now we can
actually see the subtle color differences :)
- Emulate a switch present on some compatible datasettes (not the Commodore
ones). Turning the switch on makes the sound recorded on the tape audible.
- Fixed/improved "native" screenshots. It will now work with all videochips and
always generate "best effort" results.
- The emulators will look for the config file at an alternative location first,
before looking at the system wide location.
- for windows that is the location of the .exe files
- for Linux that is ~/.vicerc
- Fixed lightgun/pen emulation
- use poty instead of potx for trigger for magnum lightphaser and inkwell
lightpen
- tweak lightphaser offset against a bunch of games
- Handling of settings and resources was improved a bit:
- always reset resources to default before loading a settings file
- new "-addconfig" option (or "load additional settings") loads additional
resources from a file without resetting to defaults before. this can be used
to keep custom setups separate from the regular settings.
- Fixed sysfile search path order.
The order now is $HOME/.local -> path-of-binary -> VICE_DATADIR
- Fixed a bug in .tap file handling that caused some .tap files to not work in
the preview widget(s)
- A bunch of files have been removed from the source tree because they didn't
really belong there and/or contained outdated info:
- hardware-sids.txt, the old info is now at
https://vice-emu.pokefinder.org/index.php/Hardware_SID_Status
- SDL-support.txt, the old info is now at
https://vice-emu.pokefinder.org/index.php/SDL_Status
- ffmpeg-support.txt, the old info is now at
https://vice-emu.pokefinder.org/index.php/FFMPEG_Status
- Another bunch of files were removed because their content was hopelessly
outdated and/or could be moved to other files:
- removed ancient CHANGELOG files. Read NEWS for the recent changes. Refer to
the SVN log for the gory details.
- moved contents from FEEDBACK to README
** build system
---------------
Many changes and simplifications were made in the build system, to make
it more reproducible and match the expected standard behaviour:
etc etc.
pkglint --only "https instead of http" -r -F
With manual adjustments afterwards since pkglint 19.4.4 fixed a few
indentations in unrelated lines.
This mainly affects projects hosted at SourceForce, as well as
freedesktop.org, CTAN and GNU.
Much shortened from vice-3.4/NEWS or http://vice-emu.sourceforge.net/NEWS :
* Changes in Vice 3.4
=====================
We also needs support in fixing the various keyboard mappings, please test the
keyboard in your favourite OS and port and report any problems.
** General
----------
- Remove support for Syllable OS, SCO, QNX4, QNX6, SGI, AIX, OpenStep/NextStep/
Rhapsody, Solaris/OpenIndiana and remaining traces of Minix, NeXT, SKYOS,
UNIXWARE, Sortix
- Remove remaining traces of support for WATCOM, MSVC, OpenWatcom
- Remove aRts support
- Remove YUV rendering
- Remove generation of .chm, .hlp and .info files. Please use the .pdf or .html
- skip building x64 unless --enable-x64 is passed to configure
- do not use the new/experimental 8580 filters unless --enable-new8580filter
is passed to configure
- update pattern generator for uninitialized ram. changed defaults so all
raminitpattern tests pass.
- remove block device disk image (rawdrive) "support". in linux it was never
needed (just use the device file) and on windows it was never implemented.
- added support for the IP232 protocol that was used by the long lost VICE1.19
hack, and which is supported by tcpser for emulating DTR/DCD (carrier detect)
- various userport rs232 fixes
- always save gifs as gif89
- added a couple shift flags to keyboard maps to support virtual cbm/ctrl and
mandatory pressed host modifiers. not all keymaps have been updated yet.
- ACIA IRQ fix
- create empty half tracks when mounting d64. fixes skew.d64
- new headless port that can be enabled by passing --enable-headlessui to
configure. this can be used to build an emulator without video output, which
may be useful for scripting.
[ omitted sections: ]
** Autostart fixes
** Snapshot fixes
** 6510 fixes
** VIC-II fixes
** VIC fixes
** SID fixes
** Monitor
** vdrive
** C-64 fixes
** C-128 fixes
** Gtk3 UI
** SDL fixes
** macOS fixes
* Changes in VICE 3.3
=====================
This release stabilizes and introduces the GTK3 UI as the primary user interface
for all major ports. For "lesser" platforms we still have the SDL1/SDL2 based
interface. All other user interfaces have been removed. RIP
** General
----------
- Old, unmaintained, ports removed:
* MacOS Cocoa: use SDL or Gtk3
* WinVice: use SDL or Gtk3
* BeOS/Haiku: use SDL
* AmigaOS: use SDL
* Unix Xaw: use SDL or Gtk3
* Unix Gtk2: use SDL or Gtk3
* OS/2: use SDL
- Fix building against external ffmpeg >= 4.0
- Fix errors in multi-SID code
- added single SNES pad emulation (compatible to Ninjas adapter/TrapThem64)
- Make VICE much faster by using -O3 vs -O2
- add a slot number before the literal name of a game-controller, which is less
confusing when more than one controller of the same type is used
- fix parsing of the commandline with -config first
- added dutch to list of keyboard mappings
(more details in the included share/doc/vice/NEWS file)
From Rhialto (maintainer) in PR pkg/53449.
I had to add DEPENDS on xa65. This might only be a BUILD_DEPENDS.
To build on netbsd-current, I needed the hack in
https://mail-index.netbsd.org/tech-kern/2018/07/14/msg023684.html
(I hope to avoid needing to patch the package!)
renamed the "gtk3" option to "gtk3wip", and removed it from
PKG_SUGGESTED_OPTIONS because the gtk3 gui is a Work In
Progress. See configure --help:
--enable-native-gtk3ui enables WIP native GTK3 UI support
--enable-debug-gtk3ui enables debugging for the WIP GTK3 port
Notable changes in VICE 3.2
- New (experimental) GTK3 native port, this and the SDL(2) port will replace
all other ports (which will get removed) in VICE 3.3 and onward.
Full NEWS: https://sourceforge.net/p/vice-emu/code/HEAD/tree/tags/v3.2/vice/NEWS
General
- New support for double sided 1571 g64 and p64 images.
- SID filter improvements.
C64(SC)/SCPU64/C64DTV/C128 changes
- New joyport script64 dongle emulation.
- New joyport vizawrite64 dongle emulation.
- Fixed joyport paperclip64 dongle emulation.
- Fixed StarDOS emulation.
XVIC
- Fixed VIA emulation.
C1541
- Fixed commands and added new commands.
BeOS/Haiku changes
- New drag & drop support: dragging a file from Tracker into the window
now autostarts it, and dragging text into the window pastes it.
are replaced with .include "../../devel/readline/buildlink3.mk", and
USE_GNU_READLINE are removed,
* .include "../../devel/readline/buildlink3.mk" without USE_GNU_READLINE
are replaced with .include "../../mk/readline.buildlink3.mk".