Commit graph

2342 commits

Author SHA1 Message Date
blymn
293c9f18c8 Fix errors made by pkgsrc n00b. 2005-06-02 14:58:59 +00:00
salo
2ccfd5d5c9 Remove USE_X11, sort includes. 2005-06-02 14:40:15 +00:00
wiz
ce0ffffc58 Fix some pkglint warnings. Replace USE_PERL5
by adding perl to the tools.
2005-06-02 14:29:48 +00:00
blymn
b555701e78 Updated to version 2.0.2 of bzflag:
* many many bug fixes
* network protocol version updated
* new game modes added
2005-06-02 14:24:04 +00:00
dillo
ec33819c8b convert to options framework 2005-06-01 21:28:41 +00:00
jlam
fcb7da800b Remove mk/autoconf.mk and mk/automake.mk and replace their usage with
USE_TOOLS and any of "autoconf", "autoconf213", "automake" or
"automake14".  Also, we don't need to call the auto* tools via
${ACLOCAL}, ${AUTOCONF}, etc., since the tools framework takes care
to symlink the correct tool to the correct name, so we can just use
aclocal, autoconf, etc.
2005-06-01 20:07:59 +00:00
jlam
95fd1f6ec9 Massive cleanup of buildlink3.mk and builtin.mk files in pkgsrc.
Several changes are involved since they are all interrelated.  These
changes affect about 1000 files.

The first major change is rewriting bsd.builtin.mk as well as all of
the builtin.mk files to follow the new example in bsd.builtin.mk.
The loop to include all of the builtin.mk files needed by the package
is moved from bsd.builtin.mk and into bsd.buildlink3.mk.  bsd.builtin.mk
is now included by each of the individual builtin.mk files and provides
some common logic for all of the builtin.mk files.  Currently, this
includes the computation for whether the native or pkgsrc version of
the package is preferred.  This causes USE_BUILTIN.* to be correctly
set when one builtin.mk file includes another.

The second major change is teach the builtin.mk files to consider
files under ${LOCALBASE} to be from pkgsrc-controlled packages.  Most
of the builtin.mk files test for the presence of built-in software by
checking for the existence of certain files, e.g. <pthread.h>, and we
now assume that if that file is under ${LOCALBASE}, then it must be
from pkgsrc.  This modification is a nod toward LOCALBASE=/usr.  The
exceptions to this new check are the X11 distribution packages, which
are handled specially as noted below.

The third major change is providing builtin.mk and version.mk files
for each of the X11 distribution packages in pkgsrc.  The builtin.mk
file can detect whether the native X11 distribution is the same as
the one provided by pkgsrc, and the version.mk file computes the
version of the X11 distribution package, whether it's built-in or not.

The fourth major change is that the buildlink3.mk files for X11 packages
that install parts which are part of X11 distribution packages, e.g.
Xpm, Xcursor, etc., now use imake to query the X11 distribution for
whether the software is already provided by the X11 distribution.
This is more accurate than grepping for a symbol name in the imake
config files.  Using imake required sprinkling various builtin-imake.mk
helper files into pkgsrc directories.  These files are used as input
to imake since imake can't use stdin for that purpose.

The fifth major change is in how packages note that they use X11.
Instead of setting USE_X11, package Makefiles should now include
x11.buildlink3.mk instead.  This causes the X11 package buildlink3
and builtin logic to be executed at the correct place for buildlink3.mk
and builtin.mk files that previously set USE_X11, and fixes packages
that relied on buildlink3.mk files to implicitly note that X11 is
needed.  Package buildlink3.mk should also include x11.buildlink3.mk
when linking against the package libraries requires also linking
against the X11 libraries.  Where it was obvious, redundant inclusions
of x11.buildlink3.mk have been removed.
2005-06-01 18:02:37 +00:00
wiz
ee60c411dc Replace PKGBASE in WRKSRC with PKGNAME_NOREV. 2005-06-01 09:27:44 +00:00
wiz
1aa91a0f0a Do not play games with PKGBASE. 2005-05-31 22:39:48 +00:00
wiz
09edbf380f Fix conversion. 2005-05-31 22:04:06 +00:00
wiz
3e03603ef1 Whitespace consistency. 2005-05-31 22:02:58 +00:00
wiz
0762ddaa45 Convert to options framework. 2005-05-31 21:47:34 +00:00
wiz
3473105c61 Convert to options framework. 2005-05-31 21:46:06 +00:00
wiz
f177ca8846 Sort. 2005-05-31 21:45:32 +00:00
markd
6b233f2a94 Update to KDE 3.4.1
Changes: unknown
2005-05-31 15:03:06 +00:00
dillo
f81ae835ad Packages have no business modifying PKG_DEFAULT_OPTIONS -- it's a
user settable variable.  Set PKG_SUGGESTED_OPTIONS instead.  Also,
make use of PKG_OPTIONS_LEGACY_VARS.

Reviewed by wiz.
2005-05-31 10:01:36 +00:00
rillig
e8807a62c3 Made the horizontal lines 75 characters long. 2005-05-26 06:28:19 +00:00
wiz
d6813b3e0a Add RMD160 checksum. 2005-05-25 12:25:54 +00:00
rillig
b67d1552d2 Added RCS tag to patch-aa. 2005-05-24 14:08:43 +00:00
rillig
f795c2e475 Removed trailing white-space. 2005-05-23 08:26:03 +00:00
jlam
6a6cd5f01f Replace explicit build dependencies on bison and manipulations on the
YACC variable with USE_TOOLS+=bison.
2005-05-22 20:28:47 +00:00
jlam
585534220c Remove USE_GNU_TOOLS and replace with the correct USE_TOOLS definitions:
USE_GNU_TOOLS	-> USE_TOOLS
	awk		-> gawk
	m4		-> gm4
	make		-> gmake
	sed		-> gsed
	yacc		-> bison
2005-05-22 20:07:36 +00:00
jmmv
fc37d29e06 Enable usage of deprecated APIs to make this build after the recent GNOME
updates.
2005-05-22 09:09:00 +00:00
jmmv
dc811a46d8 Update to 2.10.1:
This is a bug-fix and translation update release. There were serious
problems with the statistics recroding in Aisleriot in 2.10, this has
been fixed. A crasher in blackjack and some other misbehaviour has
also been fixed.

Aisleriot:
 - Fix statistics collection (callum).
 - Restart the timer after an undo at the end of the game (callum).

Blackjack:
 - Avoid crasher due to multiple events (mccann).

Nibbles:
 - Make sure the preferences menu sensitivity is set correctly after a
   network game is cancelled (callum).
2005-05-19 21:11:42 +00:00
dillo
d1976efaf5 update to 3.1.02.1: unknown changes to the library. 2005-05-19 15:59:02 +00:00
snj
7f8dd1dccd Update to 1.1.14, which comes from a new maintainer, homepage, and
download site.  Fixes PR pkg/29376.

Changes include the addition of a gtk2 frontend, build fixes, and various
bug fixes.  See the included ChangeLog for more details.
2005-05-19 06:49:33 +00:00
wiz
f6ce0a82d0 Remove packages that have been broken on 2.0/i386 for over 9 months
now; neither maintainer nor anyone else stepped up to fix them.

Predicted on tech-pkg and in private mail to maintainers; no comments.
2005-05-18 22:39:00 +00:00
wiz
cdb6489776 Remove gnome1 packages except as needed for gnucash.
Ok'd by jmmv@ and rh@ (gnome 1 maintainers).
2005-05-18 22:02:17 +00:00
drochner
3ceaffe256 +kye 2005-05-18 16:01:36 +00:00
drochner
a320528bbf import kye-0.1.0, a Python-GTK remake of the old DOS game 2005-05-18 16:00:08 +00:00
drochner
815ca2b24b don't try to @dirrm share/icons 2005-05-18 15:56:38 +00:00
jlam
922c932689 This package uses imake/xmkmf, even if it doesn't need USE_IMAKE. 2005-05-16 18:18:13 +00:00
jlam
921d5ef2c4 Fix quoting of make variables passed to shell. 2005-05-16 18:16:06 +00:00
jlam
2c8bb3deeb We need gzcat to extract this distfile. 2005-05-16 16:33:42 +00:00
jlam
027e635db4 Note that the date tool is used. 2005-05-16 04:45:40 +00:00
jlam
7425b543e8 Note that gtar is required by the package. 2005-05-16 01:15:30 +00:00
jlam
419428ec4a Note where gzip or gunzip is required by the package since it isn't
required by default any longer in bsd.pkg.mk under the new tools
framework.
2005-05-15 22:02:26 +00:00
jlam
ac6724aa7c gzcat is needed, so note it as such for the new tools framework. 2005-05-15 04:26:24 +00:00
jlam
cd4f3767d3 Change references to M4 & YACC into TOOLS_M4 & TOOLS_YACC to simplify
transition to new tools framework.
2005-05-13 16:54:12 +00:00
pooka
244cbb2047 * install the nethack nh10 font
* install some x11 resources examples files
from from Sergey Svishchev in PR pkg/21753
2005-05-08 10:17:30 +00:00
dillo
484aaf03f8 Update to 3.1.02 (various bug fixes, old distfile no longer available) 2005-05-07 23:04:17 +00:00
salo
9079438d4a Add RCSIDs, remove diff command line. (hi heinz!) 2005-05-06 00:03:25 +00:00
reed
4a5a41e0b5 Fix MAINTAINER email address for David Ferlier. 2005-05-02 23:02:06 +00:00
reed
ee8be9d0c1 RCD_SCRIPTS_EXAMPLEDIR is no longer customizable.
And always is defined as share/examples/rc.d
which was the default before.

This rc.d scripts are not automatically added to PLISTs now also.
So add to each corresponding PLIST as required.

This was discussed on tech-pkg in late January and late April.

Todo: remove the RCD_SCRIPTS_EXAMPLEDIR uses in MESSAGES and elsewhere
and remove the RCD_SCRIPTS_EXAMPLEDIR itself.
2005-05-02 20:33:57 +00:00
jdc
c2eb17f3c5 Regenerate for new patch-a[bcef] (PR pkg/29426). 2005-05-01 10:36:07 +00:00
jdc
124f29d571 Make netmaze build on linux systems.
Fixes PR pkg/29426 from A L Meyers.
2005-05-01 10:34:49 +00:00
heinz
f131249457 Applied patches found at
http://bugzilla.fedora.us/attachment.cgi?id=919&action=view
as patch-aj .. patch-an in order to fix PR pkg/29385.
Patch-am was changed slightly: a white-space-only change was omitted and
the comments from two "friend" declarations were removed in order to not
break support for gcc 2.95.
2005-04-20 00:58:08 +00:00
wiz
8454d017cb Update to 0.9.0:
* user interface improvements:
   * added alternative theme: DFool
   * added theme dialog, launched with ":theme"
   * made help use single click instead of double click
 * campaign modifications
   * tutorial polishing
   * updated 'The Siege of Elensefar', 'Mountain Pass', 'The Swamp of Esten', and 'A Final Spring' to use the new ford terrain (Heir to the Throne & The Rise of Wesnoth).
   * modified the behaviour of the thieves in 'The Siege of Elensefar' (Heir to the Throne)
   * updated Heir to the Throne and The Rise of Wesnoth to use the ruined keeps where appropriate
   * dialog improvements in Eastern Invasion
   * new map for Drowned Plains (Eastern Invasion)
   * changed the Wesfolk Leader's guards to poachers in 'The Fall' (The Rise of Wesnoth)
 * multiplayer improvements
   * rewrote multiplayer lobby code
   * changed Broken_Bridge to use new ruined castles
   * added new multiplayer maps: Icy Waters, Clash
   * changed King_of_the_Hill to use a Dwarvish Castle
   * chat messages are now displayed in the user's colour when prefixed with /me
   * split the map and scenario file for 'An Island'
   * disabled debug mode for multiplayer games
   * made it possible to join games using eras which only are on the host-side
   * made it possible for the server to redirect the clients to another host (client-side support only for now)
 * terrain improvements
   * improved transitions:
     * swamp
     * keep to keep
   * added new terrains:
     * ruined castle
     * sunken ruin
     * swamp-ruin
     * river ford
     * lava
 * unit graphics and sound improvements
   * updated images for several units: Cave Spider, Haldric, Lady Jessica, Mermaid Priestess, Mermaid Diviner, Merman Hunter, Merman Javelineer, Merman Spearman,Walking Corpse, Elvish Fighter, Captain, Marshal, Hero, Champion, Archer, Marksman, Sharpshooter, Ranger, Avenger, Shyde, Orcish Archer, Orcish Crossbowman, Human Spearman
   * added drake, mounted, saurian, swimmer, troll, and wose variations to Walking Corpse
   * updated Haldric's portrait in The Rise of Wesnoth
   * added graphics for generic Lich-Lords, the Archmages in 'The Sewer of Southbay', and the Lady Outlaw (The Rise of Wesnoth)
   * added support for animated deaths, and added animations for Skeleton and Revenant, and all Walking Corpse variations
   * fixed several image files being referred to by wrong name
   * removed sound of thrown spear from Drake Clasher spear melee attack
   * added get_hit_sounds to Elder Mage (Delfador) and Elvish Lady (Parandra)
 * unit balancing:
   * Soulless: dropped cost to 11, increased  HP to 28
   * Merfolk: defense on water and swamp reduced by 10%.
   * Merman Hunter cost: 13 -> 15. Melee attack: 5-2 -> 4-2.
   * Naga: defense on shallow water reduced by 10%.
   * Naga Fighter cost: 13 -> 14.
   * Deep sea creatures: defense on water reduced by 10%.
   * Orcish Assassin: increased cost by 1 gold
   * Troll Whelp:  increased cost by 1 gold
   * Gryphon units: improved defense on mountains.
   * Steadfast dwarvish units: increased movement speed.
   * Dwarvish Thunderer: improved melee attack to 6-2, and 3 more HP
   * Dwarvish Guardsman:  improved attack to 5-3.
   * Dwarvish Fighter: 2 more HP
   * Berserkers: made berserk only active on offense.
   * Elves: added the race specific 'dextrous' trait (increases damage on ranged attacks)
   * Drakes: made them lawful
   * Drakefly: increase pierce vulnerability to 20%
   * Drakefoot: increase pierce vulnerability to 10%
   * Drake Burner: decrease HP to 42, changed ranged attack to 6-4
   * Drake Clasher: decrease HP to 43
   * Drake Fighter: decrease ranged attack to 3-3
   * Fire Drake: decrease HP to 54, decrease ranged to 7-5
   * Drake Flameheart: decrease HP to 84, increased ranged to 8-4
   * Drake Flare: decrease HP to 62, increased ranged to 7-4
   * Drake Gladiator: reduce HP to 65
   * Drake Glider: increase cost to 16, increased ranged to 3-3
   * Inferno Drake: decrease HP to 71, increase ranged to 8-6
   * Sky Drake: increase cost to 27, increased ranged to 5-3
   * Drake Slasher: reduce HP to 59
   * Drake Warrior: reduce ranged attack 5-3
   * made 'loyal' a trait which is only given to units explicitly by the scenario designer
 * language and i18n:
   * language fixes and polishing (English)
   * fixed hero names not being translatable
   * made text strings automatically choose an appropriate font
   * fixed untranslatable strings
   * support to display Chinese and Japanese translations
   * new translations:
     * Afrikaans
     * Chinese
     * Estonian
     * Japanese
   * updated translations:
     * Basque
     * British English (100%)
     * Catalan
     * Dutch (100%)
     * Finnish
     * French
     * German (100%)
     * Greek
     * Hungarian
     * Italian
     * Latin,
     * Norwegian
     * Polish
     * Portuguese (Brazilian)
     * Russian
     * Slovak
     * Slovenian
     * Spanish
     * Swedish (100%)
 * WML modifications
   * rewrote WML parser with stricter grammar and better error handling
   * changed the [movement costs] WML tag into [movement_costs]
   * added generate_description to [unit], to allow automatic generation of user_description
   * made [capture_village] accept a location range
   * added support for [objectives] event actions, to set objectives.
   * added the ability for sides to have different objectives.
   * added UNIT, UNDEAD_UNIT, and PLACE_IMAGE macros to utils.cfg
 * changed plague to allow plague(unit_type) as well as undead_variation
 * more progress towards a completely-usable 320x240 PDA port (campaigns should now be playable)
 * fixed bug that made the ai recruit badly
 * fixed auto-move using up all of the remaining moves when there are no empty hexes on the unit's path (#9649)
 * fixed merged castles in random maps (#8848)
 * fixed villages in the rightmost column not getting a name (#11152)
 * fixed drawing error in the titlescreen (#12534)
 * added debug command to give gold to current side
 * fixed user campaigns appearing twice with zipios enabled
 * slight cleanup of the terrain graphics code
 * added a --disable-game configure option to avoid compiling and installing the game
 * share the object files between all the programs to halve the time of a full compilation
 * disabled "End turn" button when it is irrelevant.
 * added OS X ScrapManager support
 * improved threading of campaign server
 * fixed the dialog menus being larger than the screen
 * made the game remember the last server used for downloading campaings
 * when building out of the source tree, configure now creates the translations/ directory in the source tree, but does not attempt to do so if it is read-only
 * code refactoring and dependency cleanups
 * various bug fixes and code cleanups
2005-04-19 01:50:59 +00:00
wiz
90917dc3df Update to 0.15.0:
Changes in version 0.15.0 from 0.14.0
-------------------------------------

- Change default AI level to 2.
- Fix incorrect score in game logging.
- Fix compilation error (Reported by Paul Pogonyshev).
- Add Alternate and Random AI color mode in Preference dialog box.
- Add new setting 'Show last move' in Preference dialog box.
- Fix gen_pattern bug that fails to close pattern file.
- Generate pattern and book from more GGS games.
- Add random game support in GTP frontend.
- Add driver to play two GTP against each other via 'aiai' executable.
  It is still not user friendly.  You must modify 'cmd_black' and
  'cmd_white' in the source code and build via 'make aiai' to try
  different AI parameters.  Use 'aiai --help' to list all command
  line options.
- Reduce race condition modifying game log.
- Avoid wipe out during AI midgame evaluation.

Changes in version 0.14.0 from 0.13.0
-------------------------------------

- Add experimental GTP frontend.  This allows future AI tuning
  and game server support.  It is tested with Quarry.  Only 8x8
  and no time limit games are supported.  Use 'gtp-rhino --help'
  to list all command line options.
- New configure options --enable-gnome (enabled by default) and
  --enable-gtp (also enabled by default).

Changes in version 0.13.0 from 0.12.0
-------------------------------------

- Add game open function.
- Transposition table is temporarily disabled as it seems to
  cause problem with AI calculation.
- Improve program startup speed.
- i18n fixes in various places.
- Size of open book file is reduced.
- Fix computer thread cancellation problem.
- Change log file format to GGS.  This supports random game logging.
- Fix problem restarting game when board opening preference is changed.
- Fix Game History window selection when window is opened during view
  mode.
- Fix AI pattern data bug when data is processed from GGS games.
2005-04-19 00:49:49 +00:00
minskim
d2692a0744 Include time.h to use time(). 2005-04-17 05:48:34 +00:00