One mismatched digest found in geography/libmemphis02:
# package libmemphis02
recorded SHA1 (memphis-0.2.3.tar.gz) = dbc2f61e49b996dc9ca91df0de9a08eb7adbfa9b
calculated SHA1 (memphis-0.2.3.tar.gz) = 85993bce12c3616fcf6e7682a70b9605883edec2
No changes were made to the libmemphis02 distinfo file
Otherwise, existing SHA1 digests verified and found to be the same on
the machine holding the existing distfiles (morden). All existing
SHA1 digests retained for now as an audit trail.
Release 0.88.1
This maintainance release fixes duplicates in the job
queues for pending ways and relations, minor compiler
errors, and updates memory usage documentation.
The duplicates in job queues (#419) only impacted
multithreaded updates and was not observed in most
cases.
Release 0.88.0, a new stable branch
If upgrading and using a database created with 0.86.0 or earlier,
the schema migrations in docs/migrations.md are required.
Major changes since 0.86.0
- Osm2pgsql is now C++ and requires the Boost libraries
- A new backend has been added, the “multi” backend. This allows
multiple tables which can each contain different types of features.
More documentation is available at docs/multi.md
- In-database pending way tracking has been replaced with in-memory
tracking, offering significant performance gains.
- Rendering tables are ordered by GeoHash when created, resulting in
significant performance improvements.
- z_logic has been improved, taking into account more recent work
across multiple styles.
- The node storage has been improved, and out of order nodes and
nodes at 0,0 should now always be handled correctly
- A new test suite with unit tests
- Many bug-fixes
Changes since 0.87.3 include
- C++ cleanups
- default.style cleanups to improve ease of modification
- Remove the lockfree queue pending implementation and default
to what was --without-lockfree, which uses less RAM
- RAM node storage cleanups
- Better node storage test coverage
Converts OSM planet.osm data to a PostgreSQL / PostGIS database suitable
for specific applications like rendering into map tiles by Mapnik
or geocoding with Nominatim.