pkgsrc changes:
---------------
* The site listed in MASTER_SITES seems to be down. We can use mirror
sites as those used by FreeBSD.
upstream changes:
-----------------
> 2011/04/18 - 11.04 release
- Replay functionality! Still a bit unstable and version-specific
(thanks mylad for the help image)
- The various funny animations are now displayed more often
- Fixed various bugs with grapple and construct in far edges of the world
(thanks peterolen and lordjj for the bug reports)
- Improved a bit the grapple behaviour (patch from peterolen)
- Reduced max memory usage for the Symbian and Android ports
- Introduce quality settings, and add one level for handhelds allowing
alphablending and thus much higher quality ground.
- Readd fading to laser beams
- Fix key binding edition menu
- Fix keys getting stuck when modifiers (control/alt/shift) were changed
- Clean and update command line parameters; --size sets display size
- Big rewrite of internal network protocol; should reduce a bit traffic
- Various fixes with network menu (incorrect team updates, crashes)
- Cache loading of xml files: menus and particle spawning should now
be much faster
- Android port: better resume
- Android port: text editing with the classical virtual keyboard
- Android port: can go to sleep when downloading (also more robust)
- Fix MacOSX not able to list public games
to address issues with NetBSD-6(and earlier)'s fontconfig not being
new enough for pango.
While doing that, also bump freetype2 dependency to current pkgsrc
version.
Suggested by tron in PR 47882
Using dynamite, grenades, baseball bat and others weapons... exterminate your
opponent in a 2D toon style scenery and a funny environment.
Each player (2 minimum, on the same PC) controls the team of his choice (tux,
gnu, firefox, wilber,...) and must destroy his adversary using more or less
casual weapons. Although a minimum of strategy is required to vanquish, Warmux
is pre-eminently a "convivial mass murder" game where, turn by turn, each
member of each team attempts to produce a maximum of damage to his opponents.
Changes 11.01:
* Name and numbering (year.month) change!
* Android port
* Symbian^3 port (number of characters/teams subject to memory constraint)
* More toonesque than ever characters! Cuteness not considered a weapon
* New maps: Japan-themed "ninja", nature-themed "Birds" and Space-themed
"urban heights"
* Increased number of teams playable in a single game to 8
* Massive memory optimizations, and 16 bits-per-pixel rendering
* Massive speed optimization allowing better gameplay
* Help is now much richer; please help us translate it even more!
* Widget in options menu to edit keybindings
* Kinetic scrolling to browse the map
* Traditional in-game toolbar clickable, click wind indicator to display
touch controls!
* Improved minimap: now displays boxes, can be resized through keyboard
shortcuts, can be clicked to move around faster
* Custom teams
* Troublesome bugs fixed: OSX fullscreen, explosion when firing near a wall